From 173c9a14d0199e69cebeb7ad87300ae997e13ca0 Mon Sep 17 00:00:00 2001 From: Rinnegatamante Date: Sat, 24 Oct 2020 16:43:59 +0200 Subject: [PATCH] Re-introduced proper texture wrapping settings. --- src/gl/gl3device.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/gl/gl3device.cpp b/src/gl/gl3device.cpp index db918e8..48a732d 100644 --- a/src/gl/gl3device.cpp +++ b/src/gl/gl3device.cpp @@ -433,17 +433,10 @@ static GLint filterConvMap_NoMIP[] = { }; #endif -#ifdef PSP2 -static GLint addressConvMap[] = { - 0, GL_REPEAT, GL_REPEAT, - GL_REPEAT, GL_REPEAT -}; -#else static GLint addressConvMap[] = { 0, GL_REPEAT, GL_MIRRORED_REPEAT, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE }; -#endif static void setFilterMode(uint32 stage, int32 filter)