implemented vsynch for d3d9 and glfw

This commit is contained in:
aap
2020-05-02 10:08:19 +02:00
parent 3704fe8a9f
commit b3ad490d1b
10 changed files with 35 additions and 15 deletions
+1 -1
View File
@@ -405,7 +405,7 @@ namespace null {
void beginUpdate(Camera*) { }
void endUpdate(Camera*) { }
void clearCamera(Camera*,RGBA*,uint32) { }
void showRaster(Raster*) { }
void showRaster(Raster*,uint32) { }
void setRenderState(int32, void*) { }
void *getRenderState(int32) { return 0; }