implemented fog for gl3

This commit is contained in:
aap
2016-07-05 18:22:22 +02:00
parent abe0bba5af
commit dcbbdfe6b2
7 changed files with 78 additions and 21 deletions
+1 -1
View File
@@ -69,8 +69,8 @@ Driver::open(void)
namespace null {
void beginUpdate(Camera*) { }
void endUpdate(Camera*) { }
void clearCamera(Camera*,RGBA*,uint32) { }
void setRenderState(int32, uint32) { }
uint32 getRenderState(int32) { return 0; }