Move the resampler stuff to mixer.c where it's used
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@@ -38,21 +38,6 @@
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#include "threads.h"
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enum Resampler DefaultResampler = LinearResampler;
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const ALsizei ResamplerPadding[ResamplerMax] = {
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0, /* Point */
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1, /* Linear */
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2, /* FIR4 */
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3, /* FIR6 */
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};
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const ALsizei ResamplerPrePadding[ResamplerMax] = {
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0, /* Point */
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0, /* Linear */
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1, /* FIR4 */
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2, /* FIR6 */
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};
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extern inline struct ALsource *LookupSource(ALCcontext *context, ALuint id);
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extern inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id);
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