Commit Graph

1461 Commits

Author SHA1 Message Date
Chris Robinson b3e500be32 Remove the old ringbuffer implementation 2016-03-30 01:12:02 -07:00
Chris Robinson 2ccc1d1d8a Move the aligned malloc functions to the common lib 2016-03-29 00:44:58 -07:00
Chris Robinson e0466766d7 Include any first-order scaling in the FOAOut coefficients 2016-03-25 23:25:13 -07:00
Chris Robinson 3148986184 Implement AL_EXT_STEREO_ANGLES support 2016-03-25 14:40:44 -07:00
Chris Robinson 0dc35784db Allow second-order HQ decoding
Could really do with some optimizations to the mixing gain calculations. For
ambisonic targets, the coefficients will only have 1 non-0 entry for each
output, so the double loop in unnecessarily wasteful. Similarly, most uses
won't need a full height encoding either, so a horizontal-only or mixed-order
target could reduce the number of channels.
2016-03-23 10:39:14 -07:00
Chris Robinson 713ac9e679 Add a specific output for first-order sources 2016-03-22 17:52:20 -07:00
Chris Robinson ce575718ef Store the effect's output buffer in the effect state 2016-03-17 10:10:26 -07:00
Chris Robinson 55ff0c143e Rename the BFormat channels to Aux 2016-03-16 06:49:35 -07:00
Chris Robinson a3863d5834 Add config options to enable the hq ambisonic decoder 2016-03-16 01:36:57 -07:00
Chris Robinson 53fadf5497 Add a dual-band ambisonic decoder
This uses a virtual B-Format buffer for mixing, and then uses a dual-band
decoder for improved positional quality. This currently only works with first-
order output since first-order input (from the AL_EXT_BFROMAT extension) would
not sound correct when fed through a second- or third-order decoder.

This also does not currently implement near-field compensation since near-field
rendering effects are not implemented.
2016-03-15 05:08:05 -07:00
Chris Robinson 919b35295e Add a loader for ambdec files 2016-03-14 20:13:50 -07:00
Chris Robinson 22abaa287d Use the real output's left and right channels with HRTF 2016-03-11 20:59:12 -08:00
Chris Robinson d648486bcd Generalize GetChannelIdxByName 2016-03-10 14:29:44 -08:00
Chris Robinson effb9d1e35 Keep track of the real output's channel names 2016-03-10 01:04:28 -08:00
Chris Robinson a457157516 Organize the dry buffer properties into a struct 2016-03-09 23:43:57 -08:00
Chris Robinson 3e2672ec9f Track the virtual and real output buffers ecplicitly 2016-03-09 22:57:38 -08:00
Chris Robinson 99f685d20d Add an option for pair-wise stereo panning 2016-02-26 21:48:03 -08:00
Chris Robinson ac91083ceb Use 2-channel UHJ for stereo output 2016-02-26 16:09:06 -08:00
Chris Robinson e7ed3e2f72 Remove an unused function 2016-02-23 07:41:17 -08:00
Chris Robinson e1ce7f9180 Use an 8-channel cube for HRTF's virtual format.
There were phase issues caused by applying HRTF directly to the B-Format
channels, since the HRIR delays were all averaged which removed the inter-aural
time-delay, which in turn removed significant spatial information.
2016-02-20 00:53:01 -08:00
Chris Robinson ecdc93f3ca Calculate HRTF stepping params right before mixing
This means we track the current params and the target params, rather than the
target params and the stepping. This closer matches the non-HRTF mixers.
2016-02-14 03:23:06 -08:00
Chris Robinson 25732d0895 Calculate channel gain stepping just before mixing 2016-02-14 01:22:01 -08:00
Chris Robinson 7f908d90af Rename ComputeBFormatGains to ComputeFirstOrderGains 2016-01-31 09:00:23 -08:00
Chris Robinson d69dd6dc7a Make the source's buffer queue a singly-linked list 2016-01-31 00:42:58 -08:00
Chris Robinson c1f87414c5 Mix to multichannel for effects
This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and
N3D scaling, this makes it easy to remain compatible with effects that only
care about mono input since channel 0 is an unattenuated mono signal.
2016-01-28 00:02:46 -08:00
Chris Robinson 2fa3ae85c9 Pass a pointer to the input samples array for effect processing 2016-01-27 08:16:47 -08:00
Chris Robinson f547ef6d39 Separate calculating ambisonic coefficients from the panning gains 2016-01-25 06:11:51 -08:00
Chris Robinson 5d552980a4 Move a couple extern inline declarations to the others 2016-01-23 18:19:19 -08:00
Chris Robinson 94816d0073 Reorder filterstate properties 2016-01-23 03:38:15 -08:00
Chris Robinson 352d9afd64 Inline a couple filterstate methods 2016-01-23 01:22:08 -08:00
Chris Robinson 5d039309b3 Use doubles for the constructed listener matrix
This helps the stability of transforms to local space for sources that are at
or near the listener. With a single-precision matrix, even FLT_EPSILON might
not be enough to detect matching positions.
2015-11-11 08:19:33 -08:00
Chris Robinson b9e192b78a Implement a band-limited sinc resampler
This is essentially a 12-point sinc resampler, unless it's resampling to a rate
higher than the output, at which point it will vary between 12 and 24 points
and do anti-aliasing to avoid/reduce frequencies going over nyquist.

Code provided by Christopher Fitzgerald.
2015-11-05 09:42:08 -08:00
Chris Robinson c57f571920 Pass in the Q parameter for setting the filter parameters
Also better handle the peaking filter gain.
2015-11-01 05:41:06 -08:00
Chris Robinson f094d94608 Remove an unused struct field 2015-11-01 01:01:27 -07:00
Chris Robinson 3121c30396 Fix a comment 2015-11-01 00:13:02 -07:00
Chris Robinson 35c4aae3d6 Finalize ALC_SOFT_HRTF 2015-10-28 13:38:30 -07:00
Chris Robinson 9ce2b8f9a7 Always update all reverb properties
The EAX-only effect properties will be set to compatible defaults when standard
reverb is set, and the EAX-only effects will be skipped during sample
processing.
2015-10-28 02:36:48 -07:00
Chris Robinson e472cfcc53 Rename ALC_NUM_HRTF_SPECIFIER_SOFT to ALC_NUM_HRTF_SPECIFIERS_SOFT 2015-10-26 22:34:02 -07:00
Chris Robinson a57fe89050 Lock the source queue for writing when updating the playback offset 2015-10-24 16:31:28 -07:00
Chris Robinson 298fdb220d Fix usage of modf 2015-10-24 15:13:56 -07:00
Chris Robinson 2a62b38530 Update filter histories even when they're not used
If the filter properties are continually updated, and the HF or LF gain goes
from <1, to 1, and later back to <1, the history shouldn't hold stale values
from before it was at 1.
2015-10-24 00:47:58 -07:00
Chris Robinson bca854baac Use one send gain per buffer channel 2015-10-23 15:11:34 -07:00
Chris Robinson 6fc8cd3b29 Convert the PortAudio backend to the new backend API 2015-10-22 10:46:36 -07:00
Chris Robinson 6689c61ff4 Remove the MIDI code
The extension's not going anywhere, and it can't do anything fluidsynth can't.
The code maintenance and bloat is not worth keeping around, and ideally the AL
API would be able to facilitate MIDI-like behavior anyway (envelopes, start-at-
time, etc).
2015-10-20 18:01:27 -07:00
Chris Robinson fa32093906 Remove unused channel labels 2015-10-18 10:25:56 -07:00
Chris Robinson d9e9a7b05f Include the fractional part with the source sample/sec offset 2015-10-16 10:52:10 -07:00
Chris Robinson 2ff3bf5ab0 Use a constant value for the post-position padding 2015-10-15 15:13:19 -07:00
Chris Robinson 97f53d941c Store the source's previous samples with the voice
This helps avoid different results when looping is toggled within a couple
samples of the loop point, or when a processed buffer is removed while the
source is only a couple samples into the next buffer.
2015-10-15 07:29:25 -07:00
Chris Robinson 98eda6b35b Properly limit the calculated source offset components 2015-10-14 03:23:19 -07:00
Chris Robinson d7ec9d355f Shut GCC up 2015-10-13 11:38:53 -07:00