Files
openal-soft/Alc
Chris Robinson f4e0c6a348 Use a temporary stack buffer to store the source buffer data to be mixed
This makes it much easier to pack the playable buffer data so that it's a
continuous data stream. This could normally be broken up otherwise, such as
when using loop points or small queued buffers.
Currently it defaults to a 16KB stack buffer, but this can be overridden at
compile time.
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