diff --git a/README.md b/README.md index 5bc7e975..2ab405cb 100644 --- a/README.md +++ b/README.md @@ -17,11 +17,12 @@ We cannot build for PS2 or Xbox yet. If you're interested in doing so, get in to - reVC requires game assets to work, so you **must** own [a copy of GTA Vice City](https://store.steampowered.com/app/12110/Grand_Theft_Auto_Vice_City/). - Build reVC or download the latest build: - - [Windows D3D9 MSS 32bit](https://nightly.link/GTAmodding/re3/workflows/reVC_msvc_x86/miami/reVC_Release_win-x86-librw_d3d9-mss.zip) - - [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/reVC_msvc_amd64/miami/reVC_Release_win-amd64-librw_d3d9-oal.zip) - - [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/reVC_msvc_amd64/miami/reVC_Release_win-amd64-librw_gl3_glfw-oal.zip) - - [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/miami/ubuntu-18.04-gl3.zip) - - [MacOS 64bit x86-64](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/miami/macos-latest-gl3.zip) + - [Windows D3D9 MSS 32bit](https://nightly.link/Dima353/re3/workflows/reVC_msvc_x86/miami/reVC_Release_win-x86-librw_d3d9-mss.zip) + - [Windows D3D9 64bit](https://nightly.link/Dima353/re3/workflows/reVC_msvc_amd64/miami/reVC_Release_win-amd64-librw_d3d9-oal.zip) + - [Windows OpenGL 64bit](https://nightly.link/Dima353/re3/workflows/reVC_msvc_amd64/miami/reVC_Release_win-amd64-librw_gl3_glfw-oal.zip) + - [Linux 64bit](https://nightly.link/Dima353/re3/workflows/build-linux/miami/linux-amd64-gl3-oal-miami.zip) + - [Nintendo Switch (Vanilla)](https://nightly.link/Dima353/re3/workflows/build-switch/miami/switch-gl3-miami-vanilla.zip) + - [Nintendo Switch (10thAE)](https://nightly.link/Dima353/re3/workflows/build-switch/miami/switch-gl3-miami-10thae.zip) - Extract the downloaded zip over your GTA VC directory and run reVC. The zip includes the binary, updated and additional gamefiles and in case of OpenAL the required dlls. ## Screenshots