Update README.md

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Dima353
2026-07-20 00:22:22 +03:00
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@@ -17,11 +17,12 @@ We cannot build for PS2 or Xbox yet. If you're interested in doing so, get in to
- re3 requires PC game assets to work, so you **must** own [a copy of GTA III](https://store.steampowered.com/app/12100/Grand_Theft_Auto_III/).
- Build re3 or download the latest build:
- [Windows D3D9 MSS 32bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
- [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_d3d9-oal.zip)
- [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_gl3_glfw-oal.zip)
- [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-18.04-gl3.zip)
- [MacOS 64bit x86-64](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/macos-latest-gl3.zip)
- [Windows D3D9 MSS 32bit](https://nightly.link/Dima353/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
- [Windows D3D9 64bit](https://nightly.link/Dima353/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_d3d9-oal.zip)
- [Windows OpenGL 64bit](https://nightly.link/Dima353/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_gl3_glfw-oal.zip)
- [Linux 64bit](https://nightly.link/Dima353/re3/workflows/build-linux/master/linux-amd64-gl3-oal.zip)
- [Nintendo Switch (Vanilla)](https://nightly.link/Dima353/re3/workflows/build-switch/master/switch-gl3-vanilla.zip)
- [Nintendo Switch (10thAE)](https://nightly.link/Dima353/re3/workflows/build-switch/master/switch-gl3-10thae.zip)
- Extract the downloaded zip over your GTA 3 directory and run re3. The zip includes the binary, updated and additional gamefiles and in case of OpenAL the required dlls.
## Screenshots