Use BufferStorage for the buffer queue

This commit is contained in:
Chris Robinson
2020-11-19 04:18:25 -08:00
parent 537510afc8
commit 03f9700071
6 changed files with 147 additions and 127 deletions
+109 -94
View File
@@ -173,6 +173,17 @@ void UpdateSourceProps(const ALsource *source, Voice *voice, ALCcontext *context
}
}
inline ALbuffer *BufferFromStorage(BufferStorage *storage)
{
constexpr auto offset = offsetof(ALbuffer, mBuffer);
return reinterpret_cast<ALbuffer*>(reinterpret_cast<char*>(storage) - offset);
}
inline const ALbuffer *BufferFromStorage(const BufferStorage *storage)
{
constexpr auto offset = offsetof(ALbuffer, mBuffer);
return reinterpret_cast<const ALbuffer*>(reinterpret_cast<const char*>(storage) - offset);
}
/* GetSourceSampleOffset
*
* Gets the current read offset for the given Source, in 32.32 fixed-point
@@ -182,7 +193,7 @@ void UpdateSourceProps(const ALsource *source, Voice *voice, ALCcontext *context
int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mDevice.get()};
const ALbufferlistitem *Current{};
const BufferlistItem *Current{};
uint64_t readPos{};
ALuint refcount;
Voice *voice;
@@ -205,7 +216,7 @@ int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds
if(!voice)
return 0;
const ALbufferlistitem *BufferList{Source->queue};
const BufferlistItem *BufferList{Source->queue};
while(BufferList && BufferList != Current)
{
readPos += uint64_t{BufferList->mSampleLen} << 32;
@@ -222,7 +233,7 @@ int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds
double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mDevice.get()};
const ALbufferlistitem *Current{};
const BufferlistItem *Current{};
uint64_t readPos{};
ALuint refcount;
Voice *voice;
@@ -244,8 +255,8 @@ double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *cl
if(!voice)
return 0.0f;
const ALbufferlistitem *BufferList{Source->queue};
const ALbuffer *BufferFmt{nullptr};
const BufferlistItem *BufferList{Source->queue};
const BufferStorage *BufferFmt{nullptr};
while(BufferList && BufferList != Current)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
@@ -259,7 +270,7 @@ double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *cl
}
assert(BufferFmt != nullptr);
return static_cast<double>(readPos) / double{MixerFracOne} / BufferFmt->mBuffer.mSampleRate;
return static_cast<double>(readPos) / double{MixerFracOne} / BufferFmt->mSampleRate;
}
/* GetSourceOffset
@@ -271,7 +282,7 @@ double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *cl
double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
{
ALCdevice *device{context->mDevice.get()};
const ALbufferlistitem *Current{};
const BufferlistItem *Current{};
ALuint readPos{};
ALuint readPosFrac{};
ALuint refcount;
@@ -293,8 +304,8 @@ double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
if(!voice)
return 0.0;
const ALbufferlistitem *BufferList{Source->queue};
const ALbuffer *BufferFmt{nullptr};
const BufferlistItem *BufferList{Source->queue};
const BufferStorage *BufferFmt{nullptr};
while(BufferList)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
@@ -315,7 +326,7 @@ double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
switch(name)
{
case AL_SEC_OFFSET:
offset = (readPos + readPosFrac/double{MixerFracOne}) / BufferFmt->mBuffer.mSampleRate;
offset = (readPos + readPosFrac/double{MixerFracOne}) / BufferFmt->mSampleRate;
break;
case AL_SAMPLE_OFFSET:
@@ -323,27 +334,28 @@ double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
break;
case AL_BYTE_OFFSET:
if(BufferFmt->OriginalType == UserFmtIMA4)
const ALbuffer *origbuf{BufferFromStorage(BufferFmt)};
if(origbuf->OriginalType == UserFmtIMA4)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint align{(BufferFmt->OriginalAlign-1)/2 + 4};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
ALuint FrameBlockSize{origbuf->OriginalAlign};
ALuint align{(origbuf->OriginalAlign-1)/2 + 4};
ALuint BlockSize{align * origbuf->channelsFromFmt()};
/* Round down to nearest ADPCM block */
offset = static_cast<double>(readPos / FrameBlockSize * BlockSize);
}
else if(BufferFmt->OriginalType == UserFmtMSADPCM)
else if(origbuf->OriginalType == UserFmtMSADPCM)
{
ALuint FrameBlockSize{BufferFmt->OriginalAlign};
ALuint FrameBlockSize{origbuf->OriginalAlign};
ALuint align{(FrameBlockSize-2)/2 + 7};
ALuint BlockSize{align * BufferFmt->channelsFromFmt()};
ALuint BlockSize{align * origbuf->channelsFromFmt()};
/* Round down to nearest ADPCM block */
offset = static_cast<double>(readPos / FrameBlockSize * BlockSize);
}
else
{
const ALuint FrameSize{BufferFmt->frameSizeFromFmt()};
const ALuint FrameSize{origbuf->frameSizeFromFmt()};
offset = static_cast<double>(readPos * FrameSize);
}
break;
@@ -354,7 +366,7 @@ double GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
struct VoicePos {
ALuint pos, frac;
ALbufferlistitem *bufferitem;
BufferlistItem *bufferitem;
};
/**
@@ -364,13 +376,13 @@ struct VoicePos {
* using the givem offset type and offset. If the offset is out of range,
* returns an empty optional.
*/
al::optional<VoicePos> GetSampleOffset(ALbufferlistitem *BufferList, ALenum OffsetType,
al::optional<VoicePos> GetSampleOffset(BufferlistItem *BufferList, ALenum OffsetType,
double Offset)
{
al::optional<VoicePos> ret;
/* Find the first valid Buffer in the Queue */
const ALbuffer *BufferFmt{nullptr};
const BufferStorage *BufferFmt{nullptr};
while(BufferList)
{
if((BufferFmt=BufferList->mBuffer) != nullptr) break;
@@ -384,24 +396,10 @@ al::optional<VoicePos> GetSampleOffset(ALbufferlistitem *BufferList, ALenum Offs
double dbloff, dblfrac;
switch(OffsetType)
{
case AL_BYTE_OFFSET:
/* Determine the ByteOffset (and ensure it is block aligned) */
offset = static_cast<ALuint>(Offset);
if(BufferFmt->OriginalType == UserFmtIMA4)
{
const ALuint align{(BufferFmt->OriginalAlign-1)/2 + 4};
offset /= align * BufferFmt->channelsFromFmt();
offset *= BufferFmt->OriginalAlign;
}
else if(BufferFmt->OriginalType == UserFmtMSADPCM)
{
const ALuint align{(BufferFmt->OriginalAlign-2)/2 + 7};
offset /= align * BufferFmt->channelsFromFmt();
offset *= BufferFmt->OriginalAlign;
}
else
offset /= BufferFmt->frameSizeFromFmt();
frac = 0;
case AL_SEC_OFFSET:
dblfrac = std::modf(Offset*BufferFmt->mSampleRate, &dbloff);
offset = static_cast<ALuint>(mind(dbloff, std::numeric_limits<ALuint>::max()));
frac = static_cast<ALuint>(mind(dblfrac*MixerFracOne, MixerFracOne-1.0));
break;
case AL_SAMPLE_OFFSET:
@@ -410,10 +408,25 @@ al::optional<VoicePos> GetSampleOffset(ALbufferlistitem *BufferList, ALenum Offs
frac = static_cast<ALuint>(mind(dblfrac*MixerFracOne, MixerFracOne-1.0));
break;
case AL_SEC_OFFSET:
dblfrac = std::modf(Offset*BufferFmt->mBuffer.mSampleRate, &dbloff);
offset = static_cast<ALuint>(mind(dbloff, std::numeric_limits<ALuint>::max()));
frac = static_cast<ALuint>(mind(dblfrac*MixerFracOne, MixerFracOne-1.0));
case AL_BYTE_OFFSET:
/* Determine the ByteOffset (and ensure it is block aligned) */
const ALbuffer *origbuf{BufferFromStorage(BufferFmt)};
offset = static_cast<ALuint>(Offset);
if(origbuf->OriginalType == UserFmtIMA4)
{
const ALuint align{(origbuf->OriginalAlign-1)/2 + 4};
offset /= align * origbuf->channelsFromFmt();
offset *= origbuf->OriginalAlign;
}
else if(origbuf->OriginalType == UserFmtMSADPCM)
{
const ALuint align{(origbuf->OriginalAlign-2)/2 + 7};
offset /= align * origbuf->channelsFromFmt();
offset *= origbuf->OriginalAlign;
}
else
offset /= BufferFmt->frameSizeFromFmt();
frac = 0;
break;
}
@@ -437,21 +450,21 @@ al::optional<VoicePos> GetSampleOffset(ALbufferlistitem *BufferList, ALenum Offs
}
void InitVoice(Voice *voice, ALsource *source, ALbufferlistitem *BufferList, ALCcontext *context,
void InitVoice(Voice *voice, ALsource *source, BufferlistItem *BufferList, ALCcontext *context,
ALCdevice *device)
{
voice->mLoopBuffer.store(source->Looping ? source->queue : nullptr, std::memory_order_relaxed);
ALbuffer *buffer{BufferList->mBuffer};
BufferStorage *buffer{BufferList->mBuffer};
ALuint num_channels{buffer->channelsFromFmt()};
voice->mFrequency = buffer->mBuffer.mSampleRate;
voice->mFmtChannels = buffer->mBuffer.mChannels;
voice->mFrequency = buffer->mSampleRate;
voice->mFmtChannels = buffer->mChannels;
voice->mSampleSize = buffer->bytesFromFmt();
voice->mAmbiLayout = buffer->mBuffer.mAmbiLayout;
voice->mAmbiScaling = buffer->mBuffer.mAmbiScaling;
voice->mAmbiOrder = buffer->mBuffer.mAmbiOrder;
voice->mAmbiLayout = buffer->mAmbiLayout;
voice->mAmbiScaling = buffer->mAmbiScaling;
voice->mAmbiOrder = buffer->mAmbiOrder;
if(buffer->mBuffer.mCallback) voice->mFlags |= VoiceIsCallback;
if(buffer->mCallback) voice->mFlags |= VoiceIsCallback;
else if(source->SourceType == AL_STATIC) voice->mFlags |= VoiceIsStatic;
voice->mNumCallbackSamples = 0;
@@ -1254,7 +1267,7 @@ bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
{
ALCdevice *device{Context->mDevice.get()};
ALeffectslot *slot{nullptr};
ALbufferlistitem *oldlist{nullptr};
BufferlistItem *oldlist{nullptr};
std::unique_lock<std::mutex> slotlock;
float fvals[6];
@@ -1322,9 +1335,9 @@ bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
"Setting already-set callback buffer %u", buffer->id);
/* Add the selected buffer to a one-item queue */
auto newlist = new ALbufferlistitem{};
auto newlist = new BufferlistItem{};
newlist->mSampleLen = buffer->mBuffer.mSampleLen;
newlist->mBuffer = buffer;
newlist->mBuffer = &buffer->mBuffer;
IncrementRef(buffer->ref);
/* Source is now Static */
@@ -1341,11 +1354,11 @@ bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
/* Delete all elements in the previous queue */
while(oldlist != nullptr)
{
std::unique_ptr<ALbufferlistitem> temp{oldlist};
std::unique_ptr<BufferlistItem> temp{oldlist};
oldlist = temp->mNext.load(std::memory_order_relaxed);
if(ALbuffer *buffer{temp->mBuffer})
DecrementRef(buffer->ref);
if(BufferStorage *buffer{temp->mBuffer})
DecrementRef(BufferFromStorage(buffer)->ref);
}
return true;
@@ -1889,11 +1902,11 @@ bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
case AL_BUFFER:
CHECKSIZE(values, 1);
{
ALbufferlistitem *BufferList{nullptr};
BufferlistItem *BufferList{nullptr};
if(Source->SourceType == AL_STATIC) BufferList = Source->queue;
ALbuffer *buffer{nullptr};
BufferStorage *buffer{nullptr};
if(BufferList) buffer = BufferList->mBuffer;
values[0] = buffer ? static_cast<int>(buffer->id) : 0;
values[0] = buffer ? static_cast<int>(BufferFromStorage(buffer)->id) : 0;
}
return true;
@@ -1904,7 +1917,7 @@ bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
case AL_BUFFERS_QUEUED:
CHECKSIZE(values, 1);
if(ALbufferlistitem *BufferList{Source->queue})
if(BufferlistItem *BufferList{Source->queue})
{
ALsizei count{0};
do {
@@ -1928,8 +1941,8 @@ bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
}
else
{
const ALbufferlistitem *BufferList{Source->queue};
const ALbufferlistitem *Current{nullptr};
const BufferlistItem *BufferList{Source->queue};
const BufferlistItem *Current{nullptr};
ALsizei played{0};
Voice *voice{GetSourceVoice(Source, Context)};
@@ -2848,12 +2861,11 @@ START_API_FUNC
/* Check that there is a queue containing at least one valid, non zero
* length buffer.
*/
ALbufferlistitem *BufferList{source->queue};
BufferlistItem *BufferList{source->queue};
while(BufferList && BufferList->mSampleLen == 0)
{
ALbuffer *buffer{BufferList->mBuffer};
if(buffer && buffer->mBuffer.mCallback)
break;
BufferStorage *buffer{BufferList->mBuffer};
if(buffer && buffer->mCallback) break;
BufferList = BufferList->mNext.load(std::memory_order_relaxed);
}
@@ -3183,8 +3195,8 @@ START_API_FUNC
/* Check for a valid Buffer, for its frequency and format */
ALCdevice *device{context->mDevice.get()};
ALbuffer *BufferFmt{nullptr};
ALbufferlistitem *BufferList{source->queue};
BufferStorage *BufferFmt{nullptr};
BufferlistItem *BufferList{source->queue};
while(BufferList && !BufferFmt)
{
BufferFmt = BufferList->mBuffer;
@@ -3192,7 +3204,7 @@ START_API_FUNC
}
std::unique_lock<std::mutex> buflock{device->BufferLock};
ALbufferlistitem *BufferListStart{nullptr};
BufferlistItem *BufferListStart{nullptr};
BufferList = nullptr;
for(ALsizei i{0};i < nb;i++)
{
@@ -3211,18 +3223,18 @@ START_API_FUNC
if(!BufferListStart)
{
BufferListStart = new ALbufferlistitem{};
BufferListStart = new BufferlistItem{};
BufferList = BufferListStart;
}
else
{
auto item = new ALbufferlistitem{};
auto item = new BufferlistItem{};
BufferList->mNext.store(item, std::memory_order_relaxed);
BufferList = item;
}
BufferList->mNext.store(nullptr, std::memory_order_relaxed);
BufferList->mSampleLen = buffer ? buffer->mBuffer.mSampleLen : 0;
BufferList->mBuffer = buffer;
BufferList->mBuffer = buffer ? &buffer->mBuffer : nullptr;
if(!buffer) continue;
IncrementRef(buffer->ref);
@@ -3235,18 +3247,18 @@ START_API_FUNC
}
if(BufferFmt == nullptr)
BufferFmt = buffer;
BufferFmt = buffer ? &buffer->mBuffer : nullptr;
else
{
fmt_mismatch |= BufferFmt->mBuffer.mSampleRate != buffer->mBuffer.mSampleRate;
fmt_mismatch |= BufferFmt->mBuffer.mChannels != buffer->mBuffer.mChannels;
if(BufferFmt->mBuffer.isBFormat())
fmt_mismatch |= BufferFmt->mSampleRate != buffer->mBuffer.mSampleRate;
fmt_mismatch |= BufferFmt->mChannels != buffer->mBuffer.mChannels;
if(BufferFmt->isBFormat())
{
fmt_mismatch |= BufferFmt->mBuffer.mAmbiLayout != buffer->mBuffer.mAmbiLayout;
fmt_mismatch |= BufferFmt->mBuffer.mAmbiScaling != buffer->mBuffer.mAmbiScaling;
fmt_mismatch |= BufferFmt->mAmbiLayout != buffer->mBuffer.mAmbiLayout;
fmt_mismatch |= BufferFmt->mAmbiScaling != buffer->mBuffer.mAmbiScaling;
}
fmt_mismatch |= BufferFmt->mBuffer.mAmbiOrder != buffer->mBuffer.mAmbiOrder;
fmt_mismatch |= BufferFmt->OriginalType != buffer->OriginalType;
fmt_mismatch |= BufferFmt->mAmbiOrder != buffer->mBuffer.mAmbiOrder;
fmt_mismatch |= BufferFromStorage(BufferFmt)->OriginalType != buffer->OriginalType;
}
if(fmt_mismatch)
{
@@ -3257,9 +3269,10 @@ START_API_FUNC
* each buffer we had. */
while(BufferListStart)
{
std::unique_ptr<ALbufferlistitem> head{BufferListStart};
std::unique_ptr<BufferlistItem> head{BufferListStart};
BufferListStart = head->mNext.load(std::memory_order_relaxed);
if((buffer=head->mBuffer) != nullptr) DecrementRef(buffer->ref);
if(BufferStorage *buf{head->mBuffer})
DecrementRef(BufferFromStorage(buf)->ref);
}
return;
}
@@ -3275,7 +3288,7 @@ START_API_FUNC
source->queue = BufferListStart;
else
{
ALbufferlistitem *next;
BufferlistItem *next;
while((next=BufferList->mNext.load(std::memory_order_relaxed)) != nullptr)
BufferList = next;
BufferList->mNext.store(BufferListStart, std::memory_order_release);
@@ -3305,9 +3318,9 @@ START_API_FUNC
src);
/* Make sure enough buffers have been processed to unqueue. */
ALbufferlistitem *BufferList{source->queue};
BufferlistItem *BufferList{source->queue};
Voice *voice{GetSourceVoice(source, context.get())};
ALbufferlistitem *Current{nullptr};
BufferlistItem *Current{nullptr};
if(voice)
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
else if(source->state == AL_INITIAL)
@@ -3322,7 +3335,7 @@ START_API_FUNC
/* If the next bufferlist to check is NULL or is the current one, it's
* trying to unqueue more buffers than are processed.
*/
ALbufferlistitem *next{BufferList->mNext.load(std::memory_order_relaxed)};
BufferlistItem *next{BufferList->mNext.load(std::memory_order_relaxed)};
if UNLIKELY(!next || next == Current)
SETERR_RETURN(context, AL_INVALID_VALUE,, "Unqueueing %d buffers (only %u processed)",
nb, i);
@@ -3332,13 +3345,14 @@ START_API_FUNC
}
do {
std::unique_ptr<ALbufferlistitem> head{source->queue};
std::unique_ptr<BufferlistItem> head{source->queue};
source->queue = head->mNext.load(std::memory_order_relaxed);
if(ALbuffer *buffer{head->mBuffer})
if(BufferStorage *buffer{head->mBuffer})
{
*(buffers++) = buffer->id;
DecrementRef(buffer->ref);
ALbuffer *origbuf{BufferFromStorage(buffer)};
*(buffers++) = origbuf->id;
DecrementRef(origbuf->ref);
}
else
*(buffers++) = 0;
@@ -3369,12 +3383,13 @@ ALsource::ALsource()
ALsource::~ALsource()
{
ALbufferlistitem *BufferList{queue};
BufferlistItem *BufferList{queue};
while(BufferList != nullptr)
{
std::unique_ptr<ALbufferlistitem> head{BufferList};
std::unique_ptr<BufferlistItem> head{BufferList};
BufferList = head->mNext.load(std::memory_order_relaxed);
if(ALbuffer *buffer{head->mBuffer}) DecrementRef(buffer->ref);
if(BufferStorage *buffer{head->mBuffer})
DecrementRef(BufferFromStorage(buffer)->ref);
}
queue = nullptr;
+2 -9
View File
@@ -19,20 +19,13 @@
struct ALbuffer;
struct ALeffectslot;
struct BufferlistItem;
#define DEFAULT_SENDS 2
#define INVALID_VOICE_IDX static_cast<ALuint>(-1)
struct ALbufferlistitem {
std::atomic<ALbufferlistitem*> mNext{nullptr};
ALuint mSampleLen{0u};
ALbuffer *mBuffer{nullptr};
DEF_NEWDEL(ALbufferlistitem)
};
struct ALsource {
/** Source properties. */
@@ -106,7 +99,7 @@ struct ALsource {
ALenum state{AL_INITIAL};
/** Source Buffer Queue head. */
ALbufferlistitem *queue{nullptr};
BufferlistItem *queue{nullptr};
std::atomic_flag PropsClean;
-1
View File
@@ -12,7 +12,6 @@
#include "alspan.h"
struct ALCcontext;
struct ALbufferlistitem;
struct ALeffectslot;
+15 -3
View File
@@ -1,10 +1,13 @@
#ifndef ALC_BUFFER_FORMATS_H
#define ALC_BUFFER_FORMATS_H
#ifndef ALC_BUFFER_STORAGE_H
#define ALC_BUFFER_STORAGE_H
#include <atomic>
#include "AL/al.h"
#include "AL/alext.h"
#include "albyte.h"
#include "almalloc.h"
#include "inprogext.h"
#include "vector.h"
@@ -73,4 +76,13 @@ struct BufferStorage {
{ return mChannels == FmtBFormat2D || mChannels == FmtBFormat3D; }
};
#endif /* ALC_BUFFER_FORMATS_H */
struct BufferlistItem {
std::atomic<BufferlistItem*> mNext{nullptr};
ALuint mSampleLen{0u};
BufferStorage *mBuffer{nullptr};
DEF_NEWDEL(BufferlistItem)
};
#endif /* ALC_BUFFER_STORAGE_H */
+18 -18
View File
@@ -241,11 +241,11 @@ void LoadSamples(float *RESTRICT dst, const al::byte *src, const size_t srcstep,
#undef HANDLE_FMT
}
float *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&BufferLoopItem,
float *LoadBufferStatic(BufferlistItem *BufferListItem, BufferlistItem *&BufferLoopItem,
const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt,
al::span<float> SrcBuffer)
{
const BufferStorage &Buffer = BufferListItem->mBuffer->mBuffer;
const BufferStorage &Buffer = *BufferListItem->mBuffer;
const ALuint LoopStart{Buffer.mLoopStart};
const ALuint LoopEnd{Buffer.mLoopEnd};
ASSUME(LoopEnd > LoopStart);
@@ -290,11 +290,11 @@ float *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&Buf
return SrcBuffer.begin();
}
float *LoadBufferCallback(ALbufferlistitem *BufferListItem, const size_t NumChannels,
float *LoadBufferCallback(BufferlistItem *BufferListItem, const size_t NumChannels,
const size_t SampleSize, const size_t chan, size_t NumCallbackSamples,
al::span<float> SrcBuffer)
{
const BufferStorage &Buffer = BufferListItem->mBuffer->mBuffer;
const BufferStorage &Buffer = *BufferListItem->mBuffer;
/* Load what's left to play from the buffer */
const size_t DataRem{minz(SrcBuffer.size(), NumCallbackSamples)};
@@ -307,28 +307,28 @@ float *LoadBufferCallback(ALbufferlistitem *BufferListItem, const size_t NumChan
return SrcBuffer.begin();
}
float *LoadBufferQueue(ALbufferlistitem *BufferListItem, ALbufferlistitem *BufferLoopItem,
float *LoadBufferQueue(BufferlistItem *BufferListItem, BufferlistItem *BufferLoopItem,
const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt,
al::span<float> SrcBuffer)
{
/* Crawl the buffer queue to fill in the temp buffer */
while(BufferListItem && !SrcBuffer.empty())
{
ALbuffer *Buffer{BufferListItem->mBuffer};
if(!(Buffer && DataPosInt < Buffer->mBuffer.mSampleLen))
BufferStorage *Buffer{BufferListItem->mBuffer};
if(!(Buffer && DataPosInt < Buffer->mSampleLen))
{
if(Buffer) DataPosInt -= Buffer->mBuffer.mSampleLen;
if(Buffer) DataPosInt -= Buffer->mSampleLen;
BufferListItem = BufferListItem->mNext.load(std::memory_order_acquire);
if(!BufferListItem) BufferListItem = BufferLoopItem;
continue;
}
const size_t DataSize{minz(SrcBuffer.size(), Buffer->mBuffer.mSampleLen-DataPosInt)};
const size_t DataSize{minz(SrcBuffer.size(), Buffer->mSampleLen-DataPosInt)};
const al::byte *Data{Buffer->mBuffer.mData.data()};
const al::byte *Data{Buffer->mData.data()};
Data += (DataPosInt*NumChannels + chan)*SampleSize;
LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mBuffer.mType, DataSize);
LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mType, DataSize);
SrcBuffer = SrcBuffer.subspan(DataSize);
if(SrcBuffer.empty()) break;
@@ -454,8 +454,8 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD
/* Get voice info */
ALuint DataPosInt{mPosition.load(std::memory_order_relaxed)};
ALuint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)};
ALbufferlistitem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)};
ALbufferlistitem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)};
BufferlistItem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)};
BufferlistItem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)};
const ALuint SampleSize{mSampleSize};
const ALuint increment{mStep};
if UNLIKELY(increment < 1)
@@ -555,7 +555,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD
if((mFlags&(VoiceIsCallback|VoiceCallbackStopped)) == VoiceIsCallback && BufferListItem)
{
ALbuffer *buffer{BufferListItem->mBuffer};
BufferStorage *buffer{BufferListItem->mBuffer};
/* Exclude resampler pre-padding from the needed size. */
const ALuint toLoad{SrcBufferSize - (MAX_RESAMPLER_PADDING>>1)};
@@ -564,8 +564,8 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD
const size_t byteOffset{mNumCallbackSamples*FrameSize};
const size_t needBytes{toLoad*FrameSize - byteOffset};
const ALsizei gotBytes{buffer->mBuffer.mCallback(buffer->mBuffer.mUserData,
&buffer->mBuffer.mData[byteOffset], static_cast<ALsizei>(needBytes))};
const ALsizei gotBytes{buffer->mCallback(buffer->mUserData,
&buffer->mData[byteOffset], static_cast<ALsizei>(needBytes))};
if(gotBytes < 1)
mFlags |= VoiceCallbackStopped;
else if(static_cast<ALuint>(gotBytes) < needBytes)
@@ -701,7 +701,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD
if(BufferLoopItem)
{
/* Handle looping static source */
const BufferStorage &Buffer = BufferListItem->mBuffer->mBuffer;
const BufferStorage &Buffer = *BufferListItem->mBuffer;
const ALuint LoopStart{Buffer.mLoopStart};
const ALuint LoopEnd{Buffer.mLoopEnd};
if(DataPosInt >= LoopEnd)
@@ -722,7 +722,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD
}
else if((mFlags&VoiceIsCallback))
{
BufferStorage &buffer = BufferListItem->mBuffer->mBuffer;
BufferStorage &buffer = *BufferListItem->mBuffer;
if(SrcSamplesDone < mNumCallbackSamples)
{
const size_t byteOffset{SrcSamplesDone*FrameSize};
+3 -2
View File
@@ -18,6 +18,7 @@
#include "hrtf.h"
struct EffectSlot;
struct BufferlistItem;
enum class DistanceModel;
@@ -209,12 +210,12 @@ struct Voice {
std::atomic<ALuint> mPositionFrac;
/* Current buffer queue item being played. */
std::atomic<ALbufferlistitem*> mCurrentBuffer;
std::atomic<BufferlistItem*> mCurrentBuffer;
/* Buffer queue item to loop to at end of queue (will be NULL for non-
* looping voices).
*/
std::atomic<ALbufferlistitem*> mLoopBuffer;
std::atomic<BufferlistItem*> mLoopBuffer;
/* Properties for the attached buffer(s). */
FmtChannels mFmtChannels;