Add a function to calculate coefficients from X, Y, Z components

This commit is contained in:
Chris Robinson
2018-05-17 03:52:40 -07:00
parent 588a6bcb4f
commit 0cd375f03c
2 changed files with 33 additions and 16 deletions
+3 -6
View File
@@ -38,6 +38,7 @@
#include "bs2b.h"
extern inline void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
extern inline void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
extern inline void ComputeDryPanGains(const DryMixParams *dry, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
extern inline void ComputeFirstOrderGains(const BFMixParams *foa, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
@@ -67,13 +68,9 @@ static const ALsizei ACN2ACN[MAX_AMBI_COEFFS] = {
};
void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
void CalcAmbiCoeffs(const ALfloat y, const ALfloat z, const ALfloat x, const ALfloat spread,
ALfloat coeffs[MAX_AMBI_COEFFS])
{
/* Convert from OpenAL coords to Ambisonics. */
ALfloat x = -dir[2];
ALfloat y = -dir[0];
ALfloat z = dir[1];
/* Zeroth-order */
coeffs[0] = 1.0f; /* ACN 0 = 1 */
/* First-order */
+30 -10
View File
@@ -430,14 +430,35 @@ void aluInitEffectPanning(struct ALeffectslot *slot);
void aluSelectPostProcess(ALCdevice *device);
/**
* Calculates ambisonic encoder coefficients using the X, Y, and Z direction
* components, which must represent a normalized (unit length) vector, and the
* spread is the angular width of the sound (0...tau).
*
* NOTE: The components use ambisonic coordinates. As a result:
*
* Ambisonic Y = OpenAL -X
* Ambisonic Z = OpenAL Y
* Ambisonic X = OpenAL -Z
*
* The components are ordered such that OpenAL's X, Y, and Z are the first,
* second, and third parameters respectively -- simply negate X and Z.
*/
void CalcAmbiCoeffs(const ALfloat y, const ALfloat z, const ALfloat x, const ALfloat spread,
ALfloat coeffs[MAX_AMBI_COEFFS]);
/**
* CalcDirectionCoeffs
*
* Calculates ambisonic coefficients based on a direction vector. The vector
* must be normalized (unit length), and the spread is the angular width of the
* sound (0...tau).
* Calculates ambisonic coefficients based on an OpenAL direction vector. The
* vector must be normalized (unit length), and the spread is the angular width
* of the sound (0...tau).
*/
void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
inline void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
{
/* Convert from OpenAL coords to Ambisonics. */
CalcAmbiCoeffs(-dir[0], dir[1], -dir[2], spread, coeffs);
}
/**
* CalcAngleCoeffs
@@ -448,12 +469,11 @@ void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MA
*/
inline void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
{
ALfloat dir[3] = {
sinf(azimuth) * cosf(elevation),
sinf(elevation),
-cosf(azimuth) * cosf(elevation)
};
CalcDirectionCoeffs(dir, spread, coeffs);
ALfloat x = -sinf(azimuth) * cosf(elevation);
ALfloat y = sinf(elevation);
ALfloat z = cosf(azimuth) * cosf(elevation);
CalcAmbiCoeffs(x, y, z, spread, coeffs);
}
/**