Cleanup some variables and names
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+11
-12
@@ -391,16 +391,16 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
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case AL_FORMAT_MONO_IMA4:
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case AL_FORMAT_STEREO_IMA4: {
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int OrigChans = ((format==AL_FORMAT_MONO_IMA4) ? 1 : 2);
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ALenum NewFormat = ((OrigChans==1) ? AL_FORMAT_MONO_FLOAT32 :
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AL_FORMAT_STEREO_FLOAT32);
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int Channels = ((format==AL_FORMAT_MONO_IMA4) ? 1 : 2);
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ALenum NewFormat = ((Channels==1) ? AL_FORMAT_MONO_FLOAT32 :
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AL_FORMAT_STEREO_FLOAT32);
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ALuint NewBytes = aluBytesFromFormat(NewFormat);
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ALsizei newsize;
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// Here is where things vary:
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// nVidia and Apple use 64+1 samples per channel per block => block_size=36*chans bytes
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// Most PC sound software uses 2040+1 samples per channel per block -> block_size=1024*chans bytes
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if((size%(36*OrigChans)) != 0)
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if((size%(36*Channels)) != 0)
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{
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alSetError(Context, AL_INVALID_VALUE);
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break;
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@@ -410,11 +410,11 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
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newsize *= 65;
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// Allocate extra padding samples
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temp = realloc(ALBuf->data, (BUFFER_PADDING*OrigChans + newsize)*NewBytes);
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temp = realloc(ALBuf->data, (BUFFER_PADDING*Channels + newsize)*NewBytes);
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if(temp)
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{
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ALBuf->data = temp;
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ConvertDataIMA4(ALBuf->data, data, OrigChans, newsize/65);
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ConvertDataIMA4(ALBuf->data, data, Channels, newsize/65);
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ALBuf->format = NewFormat;
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ALBuf->eOriginalFormat = format;
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@@ -422,10 +422,10 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
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ALBuf->frequency = freq;
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ALBuf->LoopStart = 0;
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ALBuf->LoopEnd = newsize / OrigChans;
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ALBuf->LoopEnd = newsize / Channels;
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ALBuf->OriginalSize = size;
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ALBuf->OriginalAlign = 36 * OrigChans;
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ALBuf->OriginalAlign = 36 * Channels;
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}
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else
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alSetError(Context, AL_OUT_OF_MEMORY);
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@@ -479,13 +479,12 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
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} break;
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case AL_FORMAT_REAR_MULAW: {
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int OrigChans = 2;
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ALenum NewFormat = AL_FORMAT_QUAD32;
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ALuint NewBytes = aluBytesFromFormat(NewFormat);
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ALuint NewChannels = aluChannelsFromFormat(NewFormat);
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ALuint NewBytes = aluBytesFromFormat(NewFormat);
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ALsizei newsize;
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if((size%(1*OrigChans)) != 0)
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if((size%(1*2)) != 0)
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{
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alSetError(Context, AL_INVALID_VALUE);
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break;
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@@ -509,7 +508,7 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
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ALBuf->LoopEnd = newsize / NewChannels;
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ALBuf->OriginalSize = size;
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ALBuf->OriginalAlign = 1 * OrigChans;
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ALBuf->OriginalAlign = 1 * 2;
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}
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else
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alSetError(Context, AL_OUT_OF_MEMORY);
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