Use a better dB-to-linear gain convertion

This commit is contained in:
Chris Robinson
2008-11-16 00:57:35 -08:00
parent c0ccd31a3e
commit 181eb95b13
+1 -1
View File
@@ -388,7 +388,7 @@ static ALvoid CalcSourceParams(ALCcontext *ALContext, ALsource *ALSource,
absorb = (ALSource->AirAbsorptionFactor*AIRABSORBGAINDBHF) *
(Distance*MetersPerUnit);
// Convert dB to linear gain before applying
absorb = pow(0.5, absorb/-6.0);
absorb = pow(10.0, absorb/20.0);
DryGainHF *= absorb;
WetGainHF *= absorb;
}