Add a skeleton backend for JACK

This commit is contained in:
Chris Robinson
2014-12-21 15:51:16 -08:00
parent f2d59671b2
commit 23197ddbc3
5 changed files with 290 additions and 0 deletions
+3
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@@ -82,6 +82,9 @@ static struct BackendInfo BackendList[] = {
#ifdef HAVE_QSA
{ "qsa", NULL, alc_qsa_init, alc_qsa_deinit, alc_qsa_probe, EmptyFuncs },
#endif
#ifdef HAVE_JACK
{ "jack", ALCjackBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs },
#endif
#ifdef HAVE_MMDEVAPI
{ "mmdevapi", ALCmmdevBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs },
#endif
+1
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@@ -123,6 +123,7 @@ static const struct ALCbackendFactoryVtable T##_ALCbackendFactory_vtable = { \
ALCbackendFactory *ALCpulseBackendFactory_getFactory(void);
ALCbackendFactory *ALCalsaBackendFactory_getFactory(void);
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
ALCbackendFactory *ALCjackBackendFactory_getFactory(void);
ALCbackendFactory *ALCmmdevBackendFactory_getFactory(void);
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void);
ALCbackendFactory *ALCwinmmBackendFactory_getFactory(void);
+261
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@@ -0,0 +1,261 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#include <jack/jack.h>
#include <jack/ringbuffer.h>
static const ALCchar jackDevice[] = "JACK Default";
#ifdef HAVE_DYNLOAD
#define JACK_FUNCS(MAGIC) \
MAGIC(jack_client_open); \
MAGIC(jack_client_close); \
MAGIC(jack_client_name_size); \
MAGIC(jack_get_client_name);
static void *jack_handle;
#define MAKE_FUNC(f) static __typeof(f) * p##f
JACK_FUNCS(MAKE_FUNC);
#undef MAKE_FUNC
#define jack_client_open pjack_client_open
#define jack_client_close pjack_client_close
#define jack_client_name_size pjack_client_name_size
#define jack_get_client_name pjack_get_client_name
#endif
static ALCboolean jack_load(void)
{
ALCboolean error = ALC_FALSE;
#ifdef HAVE_DYNLOAD
if(!jack_handle)
{
jack_handle = LoadLib("libjack.so.0");
if(!jack_handle)
return ALC_FALSE;
error = ALC_FALSE;
#define LOAD_FUNC(f) do { \
p##f = GetSymbol(jack_handle, #f); \
if(p##f == NULL) { \
error = ALC_TRUE; \
} \
} while(0)
JACK_FUNCS(LOAD_FUNC);
#undef LOAD_FUNC
if(error)
{
CloseLib(jack_handle);
jack_handle = NULL;
return ALC_FALSE;
}
}
#endif
return !error;
}
typedef struct ALCjackPlayback {
DERIVE_FROM_TYPE(ALCbackend);
jack_client_t *Client;
volatile int killNow;
althrd_t thread;
} ALCjackPlayback;
static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device);
static void ALCjackPlayback_Destruct(ALCjackPlayback *self);
static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name);
static void ALCjackPlayback_close(ALCjackPlayback *self);
static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self);
static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self);
static void ALCjackPlayback_stop(ALCjackPlayback *self);
static DECLARE_FORWARD2(ALCjackPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCjackPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCjackPlayback);
static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCjackPlayback, ALCbackend, self);
self->Client = NULL;
self->killNow = 1;
}
static void ALCjackPlayback_Destruct(ALCjackPlayback *self)
{
if(self->Client)
jack_client_close(self->Client);
self->Client = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
if(!name)
name = jackDevice;
else if(strcmp(name, jackDevice) != 0)
return ALC_INVALID_VALUE;
al_string_copy_cstr(&device->DeviceName, name);
return ALC_INVALID_VALUE;
}
static void ALCjackPlayback_close(ALCjackPlayback *UNUSED(self))
{
}
static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *UNUSED(self))
{
//jack_set_process_callback (client, process, &data);
return ALC_FALSE;
}
static ALCboolean ALCjackPlayback_start(ALCjackPlayback *UNUSED(self))
{
return ALC_FALSE;
}
static void ALCjackPlayback_stop(ALCjackPlayback *self)
{
int res;
if(self->killNow)
return;
self->killNow = 1;
althrd_join(self->thread, &res);
}
typedef struct ALCjackBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCjackBackendFactory;
#define ALCJACKBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCjackBackendFactory, ALCbackendFactory) } }
static ALCboolean ALCjackBackendFactory_init(ALCjackBackendFactory* UNUSED(self))
{
jack_client_t *client;
jack_status_t status;
if(!jack_load())
return ALC_FALSE;
client = jack_client_open("alsoft", 0, &status, NULL);
if(client == NULL)
{
WARN("jack_client_open() failed, 0x%02x\n", status);
if((status&JackServerFailed))
ERR("Unable to connect to JACK server\n");
return ALC_FALSE;
}
jack_client_close(client);
return ALC_TRUE;
}
static void ALCjackBackendFactory_deinit(ALCjackBackendFactory* UNUSED(self))
{
#ifdef HAVE_DYNLOAD
if(jack_handle)
CloseLib(jack_handle);
jack_handle = NULL;
#endif
}
static ALCboolean ALCjackBackendFactory_querySupport(ALCjackBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCjackBackendFactory_probe(ALCjackBackendFactory* UNUSED(self), enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(jackDevice);
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
static ALCbackend* ALCjackBackendFactory_createBackend(ALCjackBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCjackPlayback *backend;
backend = ALCjackPlayback_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCjackPlayback_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCjackBackendFactory);
ALCbackendFactory *ALCjackBackendFactory_getFactory(void)
{
static ALCjackBackendFactory factory = ALCJACKBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
+22
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@@ -913,6 +913,25 @@ IF(ALSOFT_REQUIRE_PULSEAUDIO AND NOT HAVE_PULSEAUDIO)
MESSAGE(FATAL_ERROR "Failed to enabled required PulseAudio backend")
ENDIF()
# Check JACK backend
OPTION(ALSOFT_REQUIRE_JACK "Require JACK backend" OFF)
FIND_PACKAGE(JACK)
IF(JACK_FOUND)
OPTION(ALSOFT_BACKEND_JACK "Enable JACK backend" ON)
IF(ALSOFT_BACKEND_JACK)
SET(HAVE_JACK 1)
SET(BACKENDS "${BACKENDS} JACK${IS_LINKED},")
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/jack.c)
ADD_BACKEND_LIBS(${PULSEAUDIO_LIBRARIES})
IF(CMAKE_VERSION VERSION_LESS "2.8.8")
INCLUDE_DIRECTORIES(${JACK_INCLUDE_DIRS})
ENDIF()
ENDIF()
ENDIF()
IF(ALSOFT_REQUIRE_JACK AND NOT HAVE_JACK)
MESSAGE(FATAL_ERROR "Failed to enabled required JACK backend")
ENDIF()
# Check CoreAudio backend
OPTION(ALSOFT_REQUIRE_COREAUDIO "Require CoreAudio backend" OFF)
FIND_LIBRARY(COREAUDIO_FRAMEWORK
@@ -1059,6 +1078,9 @@ ENDIF()
IF(HAVE_PULSEAUDIO)
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${PULSEAUDIO_INCLUDE_DIRS})
ENDIF()
IF(HAVE_JACK)
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${JACK_INCLUDE_DIRS})
ENDIF()
SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES VERSION ${LIB_VERSION}
SOVERSION ${LIB_MAJOR_VERSION})
IF(WIN32 AND NOT LIBTYPE STREQUAL "STATIC")
+3
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@@ -64,6 +64,9 @@
/* Define if we have the PulseAudio backend */
#cmakedefine HAVE_PULSEAUDIO
/* Define if we have the JACK backend */
#cmakedefine HAVE_JACK
/* Define if we have the CoreAudio backend */
#cmakedefine HAVE_COREAUDIO