Use separate mixing loops for the dry path and wet paths
This will increase CPU use a bit for sources that use auxiliary sends (particularly with the cosine resampler), but it makes it more scalable when adding more sends per source. Additionally, it will improve performance of sources that don't use auxiliary sends. The cosine resampler can probably be improved by using a lookup table instead of calling cos() as there are 14 bits of fractional precision, so a 16384- element float array would cover it all. This can also be reduced to a half or quarter size if the precision loss is found to be acceptable.
This commit is contained in:
+234
-92
@@ -96,10 +96,12 @@ static __inline ALfloat cos_lerp16(ALfloat val1, ALfloat val2, ALint frac)
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#define DO_MIX_MONO(S,sampler) do { \
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ALuint BufferIdx; \
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ALuint pos = DataPosInt; \
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ALuint frac = DataPosFrac; \
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if(j == 0) \
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{ \
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value = sampler##S(Data.p##S[DataPosInt], Data.p##S[DataPosInt+1], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos], Data.p##S[pos+1], frac); \
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\
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outsamp = lpFilter4PC(DryFilter, 0, value); \
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ClickRemoval[FRONT_LEFT] -= outsamp*DrySend[FRONT_LEFT]; \
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@@ -110,18 +112,11 @@ static __inline ALfloat cos_lerp16(ALfloat val1, ALfloat val2, ALint frac)
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ClickRemoval[BACK_RIGHT] -= outsamp*DrySend[BACK_RIGHT]; \
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ClickRemoval[FRONT_CENTER] -= outsamp*DrySend[FRONT_CENTER]; \
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ClickRemoval[BACK_CENTER] -= outsamp*DrySend[BACK_CENTER]; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter2PC(WetFilter[out], 0, value); \
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WetClickRemoval[out][0] -= outsamp*WetSend[out]; \
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} \
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} \
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while(BufferSize--) \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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/* First order interpolator */ \
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value = sampler##S(Data.p##S[DataPosInt], Data.p##S[DataPosInt+1], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos], Data.p##S[pos+1], frac); \
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\
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/* Direct path final mix buffer and panning */ \
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outsamp = lpFilter4P(DryFilter, 0, value); \
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@@ -134,24 +129,25 @@ static __inline ALfloat cos_lerp16(ALfloat val1, ALfloat val2, ALint frac)
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DryBuffer[j][FRONT_CENTER] += outsamp*DrySend[FRONT_CENTER]; \
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DryBuffer[j][BACK_CENTER] += outsamp*DrySend[BACK_CENTER]; \
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\
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/* Room path final mix buffer and panning */ \
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter2P(WetFilter[out], 0, value); \
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WetBuffer[out][j] += outsamp*WetSend[out]; \
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} \
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\
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DataPosFrac += increment; \
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DataPosInt += DataPosFrac>>FRACTIONBITS; \
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DataPosFrac &= FRACTIONMASK; \
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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j++; \
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} \
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if(j == SamplesToDo) \
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{ \
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ALuint pos = ((DataPosInt < DataSize) ? DataPosInt : (DataPosInt-1)); \
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ALuint frac = ((DataPosInt < DataSize) ? DataPosFrac : \
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((DataPosFrac-increment)&FRACTIONMASK)); \
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value = sampler##S(Data.p##S[pos], Data.p##S[pos+1], frac); \
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ALuint p = pos; \
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ALuint f = frac; \
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if(p >= DataSize) \
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{ \
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ALuint64 pos64 = pos; \
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pos64 <<= FRACTIONBITS; \
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pos64 += frac; \
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pos64 -= increment; \
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p = pos64>>FRACTIONBITS; \
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f = pos64&FRACTIONMASK; \
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} \
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value = sampler##S(Data.p##S[p], Data.p##S[p+1], f); \
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\
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outsamp = lpFilter4PC(DryFilter, 0, value); \
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PendingClicks[FRONT_LEFT] += outsamp*DrySend[FRONT_LEFT]; \
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@@ -162,151 +158,298 @@ static __inline ALfloat cos_lerp16(ALfloat val1, ALfloat val2, ALint frac)
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PendingClicks[BACK_RIGHT] += outsamp*DrySend[BACK_RIGHT]; \
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PendingClicks[FRONT_CENTER] += outsamp*DrySend[FRONT_CENTER]; \
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PendingClicks[BACK_CENTER] += outsamp*DrySend[BACK_CENTER]; \
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} \
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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if(!WetBuffer[out]) \
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continue; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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pos = DataPosInt; \
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frac = DataPosFrac; \
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j -= BufferSize; \
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\
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if(j == 0) \
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{ \
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value = sampler##S(Data.p##S[pos], Data.p##S[pos+1], frac); \
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\
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outsamp = lpFilter2PC(WetFilter[out], 0, value); \
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WetClickRemoval[out][0] -= outsamp*WetSend[out]; \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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/* First order interpolator */ \
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value = sampler##S(Data.p##S[pos], Data.p##S[pos+1], frac); \
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\
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/* Room path final mix buffer and panning */ \
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outsamp = lpFilter2P(WetFilter[out], 0, value); \
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WetBuffer[out][j] += outsamp*WetSend[out]; \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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j++; \
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} \
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if(j == SamplesToDo) \
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{ \
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ALuint p = pos; \
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ALuint f = frac; \
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if(p >= DataSize) \
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{ \
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ALuint64 pos64 = pos; \
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pos64 <<= FRACTIONBITS; \
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pos64 += frac; \
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pos64 -= increment; \
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p = pos64>>FRACTIONBITS; \
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f = pos64&FRACTIONMASK; \
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} \
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value = sampler##S(Data.p##S[p], Data.p##S[p+1], f); \
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\
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outsamp = lpFilter2PC(WetFilter[out], 0, value); \
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WetPendingClicks[out][0] += outsamp*WetSend[out]; \
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} \
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} \
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DataPosInt = pos; \
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DataPosFrac = frac; \
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} while(0)
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#define DO_MIX_STEREO(S,sampler) do { \
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const ALfloat scaler = 1.0f/Channels; \
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ALuint BufferIdx; \
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ALuint pos = DataPosInt; \
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ALuint frac = DataPosFrac; \
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if(j == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[DataPosInt*Channels + i], \
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Data.p##S[(DataPosInt+1)*Channels + i], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter2PC(DryFilter, chans[i]*2, value); \
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ClickRemoval[chans[i+0]] -= outsamp*DrySend[chans[i+0]]; \
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ClickRemoval[chans[i+2]] -= outsamp*DrySend[chans[i+2]]; \
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ClickRemoval[chans[i+4]] -= outsamp*DrySend[chans[i+4]]; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter1PC(WetFilter[out], chans[i], value); \
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WetClickRemoval[out][0] -= outsamp*WetSend[out] * scaler; \
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} \
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} \
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} \
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while(BufferSize--) \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[DataPosInt*Channels + i], \
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Data.p##S[(DataPosInt+1)*Channels + i], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter2P(DryFilter, chans[i]*2, value); \
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DryBuffer[j][chans[i+0]] += outsamp*DrySend[chans[i+0]]; \
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DryBuffer[j][chans[i+2]] += outsamp*DrySend[chans[i+2]]; \
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DryBuffer[j][chans[i+4]] += outsamp*DrySend[chans[i+4]]; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter1P(WetFilter[out], chans[i], value); \
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WetBuffer[out][j] += outsamp*WetSend[out] * scaler; \
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} \
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} \
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\
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DataPosFrac += increment; \
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DataPosInt += DataPosFrac>>FRACTIONBITS; \
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DataPosFrac &= FRACTIONMASK; \
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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j++; \
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} \
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if(j == SamplesToDo) \
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{ \
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ALuint pos = ((DataPosInt < DataSize) ? DataPosInt : (DataPosInt-1)); \
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ALuint frac = ((DataPosInt < DataSize) ? DataPosFrac : \
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((DataPosFrac-increment)&FRACTIONMASK)); \
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ALuint p = pos; \
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ALuint f = frac; \
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if(p >= DataSize) \
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{ \
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ALuint64 pos64 = pos; \
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pos64 <<= FRACTIONBITS; \
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pos64 += frac; \
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pos64 -= increment; \
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p = pos64>>FRACTIONBITS; \
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f = pos64&FRACTIONMASK; \
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} \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], \
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frac); \
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value = sampler##S(Data.p##S[p*Channels + i], \
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Data.p##S[(p+1)*Channels + i], f); \
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\
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outsamp = lpFilter2PC(DryFilter, chans[i]*2, value); \
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PendingClicks[chans[i+0]] += outsamp*DrySend[chans[i+0]]; \
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PendingClicks[chans[i+2]] += outsamp*DrySend[chans[i+2]]; \
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PendingClicks[chans[i+4]] += outsamp*DrySend[chans[i+4]]; \
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} \
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} \
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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if(!WetBuffer[out]) \
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continue; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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pos = DataPosInt; \
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frac = DataPosFrac; \
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j -= BufferSize; \
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\
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if(j == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter1PC(WetFilter[out], chans[i], value); \
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WetClickRemoval[out][0] -= outsamp*WetSend[out] * scaler; \
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} \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter1P(WetFilter[out], chans[i], value); \
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WetBuffer[out][j] += outsamp*WetSend[out] * scaler; \
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} \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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j++; \
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} \
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if(j == SamplesToDo) \
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{ \
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ALuint p = pos; \
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ALuint f = frac; \
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if(p >= DataSize) \
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{ \
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ALuint64 pos64 = pos; \
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pos64 <<= FRACTIONBITS; \
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pos64 += frac; \
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pos64 -= increment; \
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p = pos64>>FRACTIONBITS; \
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f = pos64&FRACTIONMASK; \
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} \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[p*Channels + i], \
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Data.p##S[(p+1)*Channels + i], f); \
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\
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outsamp = lpFilter1PC(WetFilter[out], chans[i], value); \
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WetPendingClicks[out][0] += outsamp*WetSend[out] * scaler; \
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} \
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} \
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} \
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DataPosInt = pos; \
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DataPosFrac = frac; \
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} while(0)
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#define DO_MIX_MC(S,sampler) do { \
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const ALfloat scaler = 1.0f/Channels; \
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ALuint BufferIdx; \
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ALuint pos = DataPosInt; \
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ALuint frac = DataPosFrac; \
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if(j == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[DataPosInt*Channels + i], \
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Data.p##S[(DataPosInt+1)*Channels + i], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter2PC(DryFilter, chans[i]*2, value); \
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ClickRemoval[chans[i]] -= outsamp*DrySend[chans[i]]; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter1PC(WetFilter[out], chans[out], value) * scaler;\
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WetClickRemoval[out][0] -= outsamp*WetSend[out]; \
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} \
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} \
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} \
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while(BufferSize--) \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[DataPosInt*Channels + i], \
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Data.p##S[(DataPosInt+1)*Channels + i], \
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DataPosFrac); \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter2P(DryFilter, chans[i]*2, value); \
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DryBuffer[j][chans[i]] += outsamp*DrySend[chans[i]]; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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outsamp = lpFilter1P(WetFilter[out], chans[i], value); \
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WetBuffer[out][j] += outsamp*WetSend[out]*scaler; \
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} \
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} \
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\
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DataPosFrac += increment; \
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DataPosInt += DataPosFrac>>FRACTIONBITS; \
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DataPosFrac &= FRACTIONMASK; \
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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j++; \
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} \
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if(j == SamplesToDo) \
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{ \
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ALuint pos = ((DataPosInt < DataSize) ? DataPosInt : (DataPosInt-1)); \
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ALuint frac = ((DataPosInt < DataSize) ? DataPosFrac : \
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((DataPosFrac-increment)&FRACTIONMASK)); \
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ALuint p = pos; \
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ALuint f = frac; \
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if(p >= DataSize) \
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{ \
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ALuint64 pos64 = pos; \
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pos64 <<= FRACTIONBITS; \
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pos64 += frac; \
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pos64 -= increment; \
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p = pos64>>FRACTIONBITS; \
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f = pos64&FRACTIONMASK; \
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} \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], \
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frac); \
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value = sampler##S(Data.p##S[p*Channels + i], \
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Data.p##S[(p+1)*Channels + i], f); \
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\
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outsamp = lpFilter2PC(DryFilter, chans[i]*2, value); \
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PendingClicks[chans[i]] += outsamp*DrySend[chans[i]]; \
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} \
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} \
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for(out = 0;out < MAX_SENDS;out++) \
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{ \
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if(!WetBuffer[out]) \
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continue; \
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\
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for(out = 0;out < MAX_SENDS;out++) \
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pos = DataPosInt; \
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frac = DataPosFrac; \
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j -= BufferSize; \
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\
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if(j == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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outsamp = lpFilter1PC(WetFilter[out], chans[out], value) * scaler;\
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WetPendingClicks[out][0] += outsamp*WetSend[out]; \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter1PC(WetFilter[out], chans[i], value); \
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WetClickRemoval[out][0] -= outsamp*WetSend[out] * scaler; \
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} \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler##S(Data.p##S[pos*Channels + i], \
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Data.p##S[(pos+1)*Channels + i], frac); \
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\
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outsamp = lpFilter1P(WetFilter[out], chans[i], value); \
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||||
WetBuffer[out][j] += outsamp*WetSend[out] * scaler; \
|
||||
} \
|
||||
\
|
||||
frac += increment; \
|
||||
pos += frac>>FRACTIONBITS; \
|
||||
frac &= FRACTIONMASK; \
|
||||
j++; \
|
||||
} \
|
||||
if(j == SamplesToDo) \
|
||||
{ \
|
||||
ALuint p = pos; \
|
||||
ALuint f = frac; \
|
||||
if(p >= DataSize) \
|
||||
{ \
|
||||
ALuint64 pos64 = pos; \
|
||||
pos64 <<= FRACTIONBITS; \
|
||||
pos64 += frac; \
|
||||
pos64 -= increment; \
|
||||
p = pos64>>FRACTIONBITS; \
|
||||
f = pos64&FRACTIONMASK; \
|
||||
} \
|
||||
for(i = 0;i < Channels;i++) \
|
||||
{ \
|
||||
value = sampler##S(Data.p##S[p*Channels + i], \
|
||||
Data.p##S[(p+1)*Channels + i], f); \
|
||||
\
|
||||
outsamp = lpFilter1PC(WetFilter[out], chans[i], value); \
|
||||
WetPendingClicks[out][0] += outsamp*WetSend[out] * scaler; \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
DataPosInt = pos; \
|
||||
DataPosFrac = frac; \
|
||||
} while(0)
|
||||
|
||||
|
||||
@@ -393,8 +536,6 @@ static void MixSource(ALsource *Source, ALCcontext *Context,
|
||||
ALfloat (*DryBuffer)[OUTPUTCHANNELS], ALuint SamplesToDo,
|
||||
ALfloat *ClickRemoval, ALfloat *PendingClicks)
|
||||
{
|
||||
static ALfloat DummyBuffer[BUFFERSIZE];
|
||||
static ALfloat DummyClickRemoval[OUTPUTCHANNELS];
|
||||
ALfloat *WetBuffer[MAX_SENDS];
|
||||
ALfloat DrySend[OUTPUTCHANNELS];
|
||||
ALfloat *WetClickRemoval[MAX_SENDS];
|
||||
@@ -436,7 +577,8 @@ static void MixSource(ALsource *Source, ALCcontext *Context,
|
||||
for(i = 0;i < MAX_SENDS;i++)
|
||||
{
|
||||
WetFilter[i] = &Source->Params.Send[i].iirFilter;
|
||||
if(Source->Send[i].Slot)
|
||||
if(Source->Send[i].Slot &&
|
||||
Source->Send[i].Slot->effect.type != AL_EFFECT_NULL)
|
||||
{
|
||||
WetBuffer[i] = Source->Send[i].Slot->WetBuffer;
|
||||
WetClickRemoval[i] = Source->Send[i].Slot->ClickRemoval;
|
||||
@@ -444,9 +586,9 @@ static void MixSource(ALsource *Source, ALCcontext *Context,
|
||||
}
|
||||
else
|
||||
{
|
||||
WetBuffer[i] = DummyBuffer;
|
||||
WetClickRemoval[i] = DummyClickRemoval;
|
||||
WetPendingClicks[i] = DummyClickRemoval;
|
||||
WetBuffer[i] = NULL;
|
||||
WetClickRemoval[i] = NULL;
|
||||
WetPendingClicks[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user