Trace the reverb buffer size
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@@ -684,6 +684,7 @@ static ALboolean AllocLines(ALuint frequency, ALverbState *State)
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if(totalSamples != State->TotalSamples)
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{
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TRACE("New reverb buffer length: %u samples (%f sec)\n", totalSamples, totalSamples/(float)frequency);
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newBuffer = realloc(State->SampleBuffer, sizeof(ALfloat) * totalSamples);
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if(newBuffer == NULL)
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return AL_FALSE;
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