Set the device name in the Oboe backend
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@@ -69,6 +69,8 @@ void OboePlayback::open(const ALCchar *name)
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if(result != oboe::Result::OK)
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throw al::backend_exception{ALC_INVALID_VALUE, "Failed to create stream: %s",
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oboe::convertToText(result)};
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mDevice->DeviceName = name;
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}
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bool OboePlayback::reset()
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