Set the device name in the Oboe backend

This commit is contained in:
Chris Robinson
2020-04-20 04:39:36 -07:00
parent 947826af1c
commit 552d2b1918
+2
View File
@@ -69,6 +69,8 @@ void OboePlayback::open(const ALCchar *name)
if(result != oboe::Result::OK)
throw al::backend_exception{ALC_INVALID_VALUE, "Failed to create stream: %s",
oboe::convertToText(result)};
mDevice->DeviceName = name;
}
bool OboePlayback::reset()