Fix late reverb low-pass filtering

This commit is contained in:
Chris Robinson
2017-01-29 13:06:40 -08:00
parent 3cc88b0aab
commit 55a2474d7e
+1 -1
View File
@@ -1357,7 +1357,7 @@ static ALvoid LateReverb(ALreverbState *State, ALsizei todo, ALfloat (*restrict
/* Apply a low-pass filter to simulate surface absorption. */
for(j = 0;j < 4;j++)
f[j] = LateLowPassInOut(State, 0, f[j]);
f[j] = LateLowPassInOut(State, j, f[j]);
/* To help increase diffusion, run each line through three all-pass
* filters. This is where the feedback cycles from line 0 to 3 to 1 to