Construct AsyncEvent objects directly in the ringbuffer

This commit is contained in:
Chris Robinson
2018-12-25 09:32:38 -08:00
parent 3b7f668b28
commit 63df7cd537
5 changed files with 92 additions and 30 deletions
+19
View File
@@ -2465,6 +2465,25 @@ ALCcontext_struct::~ALCcontext_struct()
}
TRACE("Freed " SZFMT " listener property object%s\n", count, (count==1)?"":"s");
count = 0;
auto evt_vec = ll_ringbuffer_get_read_vector(AsyncEvents);
while(evt_vec.first.len > 0)
{
reinterpret_cast<AsyncEvent*>(evt_vec.first.buf)->~AsyncEvent();
evt_vec.first.buf += sizeof(AsyncEvent);
evt_vec.first.len -= 1;
++count;
}
while(evt_vec.second.len > 0)
{
reinterpret_cast<AsyncEvent*>(evt_vec.second.buf)->~AsyncEvent();
evt_vec.second.buf += sizeof(AsyncEvent);
evt_vec.second.len -= 1;
++count;
}
if(count > 0)
TRACE("Destructed " SZFMT " orphaned event%s\n", count, (count==1)?"":"s");
delete AsyncEvents;
AsyncEvents = nullptr;
+27 -15
View File
@@ -293,12 +293,14 @@ void SendSourceStoppedEvent(ALCcontext *context, ALuint id)
ALbitfieldSOFT enabledevt{context->EnabledEvts.load(std::memory_order_acquire)};
if(!(enabledevt&EventType_SourceStateChange)) return;
AsyncEvent evt{EventType_SourceStateChange};
evt.u.srcstate.id = id;
evt.u.srcstate.state = AL_STOPPED;
auto evt_data = ll_ringbuffer_get_write_vector(context->AsyncEvents).first;
if(evt_data.len < 1) return;
if(ll_ringbuffer_write(context->AsyncEvents, &evt, 1) == 1)
context->EventSem.post();
AsyncEvent *evt{new (evt_data.buf) AsyncEvent{EventType_SourceStateChange}};
evt->u.srcstate.id = id;
evt->u.srcstate.state = AL_STOPPED;
ll_ringbuffer_write_advance(context->AsyncEvents, 1);
context->EventSem.post();
}
@@ -394,6 +396,7 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
}
state = props->State;
props->State = nullptr;
if(state == slot->Params.mEffectState)
{
@@ -402,21 +405,23 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
* 0 refs since the current params also hold a reference).
*/
DecrementRef(&state->mRef);
props->State = nullptr;
}
else
{
/* Otherwise, replace it and send off the old one with a release
* event.
*/
AsyncEvent evt{EventType_ReleaseEffectState};
evt.u.mEffectState = slot->Params.mEffectState;
EffectState *oldstate{slot->Params.mEffectState};
slot->Params.mEffectState = state;
props->State = nullptr;
if(LIKELY(ll_ringbuffer_write(context->AsyncEvents, &evt, 1) != 0))
auto evt_data = ll_ringbuffer_get_write_vector(context->AsyncEvents).first;
if(LIKELY(evt_data.len > 0))
{
AsyncEvent *evt{new (evt_data.buf) AsyncEvent{EventType_ReleaseEffectState}};
evt->u.mEffectState = oldstate;
ll_ringbuffer_write_advance(context->AsyncEvents, 1);
context->EventSem.post();
}
else
{
/* If writing the event failed, the queue was probably full.
@@ -424,7 +429,7 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
* eventually be cleaned up sometime later (not ideal, but
* better than blocking or leaking).
*/
props->State = evt.u.mEffectState;
props->State = oldstate;
}
}
@@ -1828,9 +1833,16 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
while(ctx)
{
const ALbitfieldSOFT enabledevt{ctx->EnabledEvts.load(std::memory_order_acquire)};
if((enabledevt&EventType_Disconnected) &&
ll_ringbuffer_write(ctx->AsyncEvents, &evt, 1) == 1)
ctx->EventSem.post();
if((enabledevt&EventType_Disconnected))
{
auto evt_data = ll_ringbuffer_get_write_vector(ctx->AsyncEvents).first;
if(evt_data.len > 0)
{
new (evt_data.buf) AsyncEvent{evt};
ll_ringbuffer_write_advance(ctx->AsyncEvents, 1);
ctx->EventSem.post();
}
}
std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount.load(std::memory_order_acquire),
[ctx](ALvoice *voice) -> void
+8 -4
View File
@@ -721,11 +721,15 @@ ALboolean MixSource(ALvoice *voice, ALuint SourceID, ALCcontext *Context, ALsize
ALbitfieldSOFT enabledevt{Context->EnabledEvts.load(std::memory_order_acquire)};
if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted))
{
AsyncEvent evt{EventType_BufferCompleted};
evt.u.bufcomp.id = SourceID;
evt.u.bufcomp.count = buffers_done;
if(ll_ringbuffer_write(Context->AsyncEvents, &evt, 1) == 1)
auto evt_data = ll_ringbuffer_get_write_vector(Context->AsyncEvents).first;
if(evt_data.len > 0)
{
AsyncEvent *evt{new (evt_data.buf) AsyncEvent{EventType_BufferCompleted}};
evt->u.bufcomp.id = SourceID;
evt->u.bufcomp.count = buffers_done;
ll_ringbuffer_write_advance(Context->AsyncEvents, 1);
Context->EventSem.post();
}
}
return isplaying;
+8 -6
View File
@@ -687,16 +687,18 @@ void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
ALbitfieldSOFT enabledevt{context->EnabledEvts.load(std::memory_order_acquire)};
if(!(enabledevt&EventType_SourceStateChange)) return;
AsyncEvent evt{EventType_SourceStateChange};
evt.u.srcstate.id = id;
evt.u.srcstate.state = state;
/* The mixer may have queued a state change that's not yet been processed,
* and we don't want state change messages to occur out of order, so send
* it through the async queue to ensure proper ordering.
*/
if(ll_ringbuffer_write(context->AsyncEvents, &evt, 1) == 1)
context->EventSem.post();
auto evt_data = ll_ringbuffer_get_write_vector(context->AsyncEvents).first;
if(evt_data.len < 1) return;
AsyncEvent *evt{new (evt_data.buf) AsyncEvent{EventType_SourceStateChange}};
evt->u.srcstate.id = id;
evt->u.srcstate.state = state;
ll_ringbuffer_write_advance(context->AsyncEvents, 1);
context->EventSem.post();
}
+30 -5
View File
@@ -18,10 +18,10 @@
static int EventThread(ALCcontext *context)
{
bool quitnow{false};
AsyncEvent evt{};
while(LIKELY(!quitnow))
{
if(ll_ringbuffer_read(context->AsyncEvents, &evt, 1) == 0)
auto evt_data = ll_ringbuffer_get_read_vector(context->AsyncEvents).first;
if(evt_data.len == 0)
{
context->EventSem.wait();
continue;
@@ -29,6 +29,22 @@ static int EventThread(ALCcontext *context)
std::lock_guard<std::mutex> _{context->EventCbLock};
do {
auto &evt = *reinterpret_cast<AsyncEvent*>(evt_data.buf);
evt_data.buf += sizeof(AsyncEvent);
evt_data.len -= 1;
/* This automatically destructs the event object and advances the
* ringbuffer's read offset at the end of scope.
*/
const struct EventAutoDestructor {
AsyncEvent &evt;
ll_ringbuffer *ring;
~EventAutoDestructor()
{
evt.~AsyncEvent();
ll_ringbuffer_read_advance(ring, 1);
}
} _{evt, context->AsyncEvents};
quitnow = evt.EnumType == EventType_KillThread;
if(UNLIKELY(quitnow)) break;
@@ -73,7 +89,7 @@ static int EventThread(ALCcontext *context)
static_cast<ALsizei>(strlen(evt.u.user.msg)), evt.u.user.msg,
context->EventParam
);
} while(ll_ringbuffer_read(context->AsyncEvents, &evt, 1) != 0);
} while(evt_data.len != 0);
}
return 0;
}
@@ -94,8 +110,17 @@ void StartEventThrd(ALCcontext *ctx)
void StopEventThrd(ALCcontext *ctx)
{
static constexpr AsyncEvent kill_evt{EventType_KillThread};
while(ll_ringbuffer_write(ctx->AsyncEvents, &kill_evt, 1) == 0)
std::this_thread::yield();
ll_ringbuffer_data evt_data = ll_ringbuffer_get_write_vector(ctx->AsyncEvents).first;
if(evt_data.len == 0)
{
do {
std::this_thread::yield();
evt_data = ll_ringbuffer_get_write_vector(ctx->AsyncEvents).first;
} while(evt_data.len == 0);
}
new (evt_data.buf) AsyncEvent{kill_evt};
ll_ringbuffer_write_advance(ctx->AsyncEvents, 1);
ctx->EventSem.post();
if(ctx->EventThread.joinable())
ctx->EventThread.join();