Change alAuxEffectSlot.c to the new error handling

This commit is contained in:
Chris Robinson
2012-04-24 22:57:23 -07:00
parent 58e3dc3d52
commit 6995ac1ed2
+126 -146
View File
@@ -32,67 +32,58 @@
#include "alSource.h"
static ALenum ResizeEffectSlotArray(ALCcontext *Context, ALsizei count);
static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *val);
static ALenum AddEffectSlotArray(ALCcontext *Context, ALsizei count, const ALuint *slots);
static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *slot);
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
ALsizei cur = 0;
Context = GetContextRef();
if(!Context) return;
if(n < 0 || IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
alSetError(Context, AL_INVALID_VALUE);
else
al_try
{
ALenum err;
ALsizei i;
err = ResizeEffectSlotArray(Context, n);
if(err != AL_NO_ERROR)
{
alSetError(Context, err);
n = 0;
}
for(i = 0;i < n;i++)
CHECK_VALUE(Context, n >= 0);
for(cur = 0;cur < n;cur++)
{
ALeffectslot *slot = calloc(1, sizeof(ALeffectslot));
if(!slot || InitEffectSlot(slot) != AL_NO_ERROR)
err = AL_OUT_OF_MEMORY;
if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR)
{
free(slot);
// We must have run out or memory
alSetError(Context, AL_OUT_OF_MEMORY);
alDeleteAuxiliaryEffectSlots(i, effectslots);
al_throwerr(Context, err);
break;
}
LockContext(Context);
err = ResizeEffectSlotArray(Context, 1);
if(err == AL_NO_ERROR)
Context->ActiveEffectSlots[Context->ActiveEffectSlotCount++] = slot;
UnlockContext(Context);
if(err == AL_NO_ERROR)
err = NewThunkEntry(&slot->id);
err = NewThunkEntry(&slot->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&Context->EffectSlotMap, slot->id, slot);
if(err != AL_NO_ERROR)
{
RemoveEffectSlotArray(Context, slot);
FreeThunkEntry(slot->id);
ALeffectState_Destroy(slot->EffectState);
free(slot);
alSetError(Context, err);
alDeleteAuxiliaryEffectSlots(i, effectslots);
break;
al_throwerr(Context, err);
}
effectslots[i] = slot->id;
effectslots[cur] = slot->id;
}
err = AddEffectSlotArray(Context, n, effectslots);
if(err != AL_NO_ERROR)
al_throwerr(Context, err);
}
al_catchany()
{
if(cur > 0)
alDeleteAuxiliaryEffectSlots(cur, effectslots);
}
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -100,48 +91,38 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALeffectslot *slot;
ALsizei i;
Context = GetContextRef();
if(!Context) return;
if(n < 0)
alSetError(Context, AL_INVALID_VALUE);
else
al_try
{
// Check that all effectslots are valid
CHECK_VALUE(Context, n >= 0);
for(i = 0;i < n;i++)
{
if((EffectSlot=LookupEffectSlot(Context, effectslots[i])) == NULL)
{
alSetError(Context, AL_INVALID_NAME);
n = 0;
break;
}
else if(EffectSlot->ref != 0)
{
alSetError(Context, AL_INVALID_OPERATION);
n = 0;
break;
}
if((slot=LookupEffectSlot(Context, effectslots[i])) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
if(slot->ref != 0)
al_throwerr(Context, AL_INVALID_OPERATION);
}
// All effectslots are valid
for(i = 0;i < n;i++)
{
// Recheck that the effectslot is valid, because there could be duplicated names
if((EffectSlot=RemoveEffectSlot(Context, effectslots[i])) == NULL)
if((slot=RemoveEffectSlot(Context, effectslots[i])) == NULL)
continue;
FreeThunkEntry(EffectSlot->id);
FreeThunkEntry(slot->id);
RemoveEffectSlotArray(Context, EffectSlot);
ALeffectState_Destroy(EffectSlot->EffectState);
RemoveEffectSlotArray(Context, slot);
ALeffectState_Destroy(slot->EffectState);
memset(EffectSlot, 0, sizeof(ALeffectslot));
free(EffectSlot);
memset(slot, 0, sizeof(*slot));
free(slot);
}
}
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -163,51 +144,42 @@ AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint value)
{
ALCdevice *Device;
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALeffectslot *Slot;
ALeffect *effect = NULL;
ALenum err;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
al_try
{
ALCdevice *device = Context->Device;
if((Slot=LookupEffectSlot(Context, effectslot)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
case AL_EFFECTSLOT_EFFECT: {
ALeffect *effect = NULL;
case AL_EFFECTSLOT_EFFECT:
CHECK_VALUE(Context, value == 0 || (effect=LookupEffect(device, value)) != NULL);
if(value == 0 || (effect=LookupEffect(Device, value)) != NULL)
{
ALenum err;
err = InitializeEffect(Device, EffectSlot, effect);
if(err != AL_NO_ERROR)
alSetError(Context, err);
else
Context->UpdateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
} break;
err = InitializeEffect(device, Slot, effect);
if(err != AL_NO_ERROR)
al_throwerr(Context, err);
Context->UpdateSources = AL_TRUE;
break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
if(value == AL_TRUE || value == AL_FALSE)
{
EffectSlot->AuxSendAuto = value;
Context->UpdateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
CHECK_VALUE(Context, value == AL_TRUE || value == AL_FALSE);
Slot->AuxSendAuto = value;
Context->UpdateSources = AL_TRUE;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -227,17 +199,17 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para
Context = GetContextRef();
if(!Context) return;
if(LookupEffectSlot(Context, effectslot) != NULL)
al_try
{
if(LookupEffectSlot(Context, effectslot) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -245,32 +217,29 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALeffectslot *Slot;
Context = GetContextRef();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
al_try
{
if((Slot=LookupEffectSlot(Context, effectslot)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
if(value >= 0.0f && value <= 1.0f)
{
EffectSlot->Gain = value;
EffectSlot->NeedsUpdate = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
CHECK_VALUE(Context, value >= 0.0f && value <= 1.0f);
Slot->Gain = value;
Slot->NeedsUpdate = AL_TRUE;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -289,17 +258,17 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para
Context = GetContextRef();
if(!Context) return;
if(LookupEffectSlot(Context, effectslot) != NULL)
al_try
{
if(LookupEffectSlot(Context, effectslot) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -307,30 +276,30 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *value)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALeffectslot *Slot;
Context = GetContextRef();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
al_try
{
if((Slot=LookupEffectSlot(Context, effectslot)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
*value = EffectSlot->effect.id;
*value = Slot->effect.id;
break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
*value = EffectSlot->AuxSendAuto;
*value = Slot->AuxSendAuto;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -350,17 +319,17 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p
Context = GetContextRef();
if(!Context) return;
if(LookupEffectSlot(Context, effectslot) != NULL)
al_try
{
if(LookupEffectSlot(Context, effectslot) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -368,26 +337,26 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALeffectslot *Slot;
Context = GetContextRef();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
al_try
{
if((Slot=LookupEffectSlot(Context, effectslot)) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
*value = EffectSlot->Gain;
*value = Slot->Gain;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -406,17 +375,17 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p
Context = GetContextRef();
if(!Context) return;
if(LookupEffectSlot(Context, effectslot) != NULL)
al_try
{
if(LookupEffectSlot(Context, effectslot) == NULL)
al_throwerr(Context, AL_INVALID_NAME);
switch(param)
{
default:
alSetError(Context, AL_INVALID_ENUM);
break;
al_throwerr(Context, AL_INVALID_ENUM);
}
}
else
alSetError(Context, AL_INVALID_NAME);
al_endtry;
ALCcontext_DecRef(Context);
}
@@ -480,23 +449,35 @@ static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *slot)
UnlockContext(Context);
}
static ALenum ResizeEffectSlotArray(ALCcontext *Context, ALsizei count)
static ALenum AddEffectSlotArray(ALCcontext *Context, ALsizei count, const ALuint *slots)
{
ALsizei newcount;
void *temp;
ALsizei i;
if(count <= Context->MaxActiveEffectSlots-Context->ActiveEffectSlotCount)
return AL_NO_ERROR;
LockContext(Context);
if(count > Context->MaxActiveEffectSlots-Context->ActiveEffectSlotCount)
{
ALsizei newcount;
void *temp = NULL;
newcount = Context->MaxActiveEffectSlots ?
(Context->MaxActiveEffectSlots<<1) : 1;
if(newcount <= Context->MaxActiveEffectSlots ||
!(temp=realloc(Context->ActiveEffectSlots, newcount *
sizeof(*Context->ActiveEffectSlots))))
return AL_OUT_OF_MEMORY;
Context->ActiveEffectSlots = temp;
Context->MaxActiveEffectSlots = newcount;
newcount = Context->MaxActiveEffectSlots ? (Context->MaxActiveEffectSlots<<1) : 1;
if(newcount > Context->MaxActiveEffectSlots)
temp = realloc(Context->ActiveEffectSlots,
newcount * sizeof(*Context->ActiveEffectSlots));
if(!temp)
{
UnlockContext(Context);
return AL_OUT_OF_MEMORY;
}
Context->ActiveEffectSlots = temp;
Context->MaxActiveEffectSlots = newcount;
}
for(i = 0;i < count;i++)
{
ALeffectslot *slot = LookupEffectSlot(Context, slots[i]);
assert(slot != NULL);
Context->ActiveEffectSlots[Context->ActiveEffectSlotCount++] = slot;
}
UnlockContext(Context);
return AL_NO_ERROR;
}
@@ -619,7 +600,6 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
ALeffectslot *temp = Context->EffectSlotMap.array[pos].value;
Context->EffectSlotMap.array[pos].value = NULL;
// Release effectslot structure
ALeffectState_Destroy(temp->EffectState);
FreeThunkEntry(temp->id);