Improve naming and placement of a couple variables

This commit is contained in:
Chris Robinson
2010-10-10 03:47:57 -07:00
parent 2172827f43
commit 6a9dd185e6
+14 -12
View File
@@ -258,7 +258,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
const ALCdevice *Device = ALContext->Device;
ALfloat InnerAngle,OuterAngle,Angle,Distance,DryMix,OrigDist;
ALfloat InnerAngle,OuterAngle,Angle,Distance,OrigDist;
ALfloat Direction[3],Position[3],SourceToListener[3];
ALfloat Velocity[3],ListenerVel[3];
ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff,OuterGainHF;
@@ -266,12 +266,12 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALfloat DopplerFactor, DopplerVelocity, flSpeedOfSound;
ALfloat AirAbsorptionFactor;
ALbufferlistitem *BufferListItem;
ALfloat Matrix[4][4];
ALfloat flAttenuation, effectiveDist;
ALfloat RoomAttenuation[MAX_SENDS];
ALfloat MetersPerUnit;
ALfloat RoomRolloff[MAX_SENDS];
ALfloat DryGainHF = 1.0f;
ALfloat DryGain;
ALfloat DryGainHF;
ALfloat WetGain[MAX_SENDS];
ALfloat WetGainHF[MAX_SENDS];
ALfloat DirGain, AmbientGain;
@@ -283,6 +283,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALint pos, s, i;
ALfloat cw;
DryGainHF = 1.0f;
for(i = 0;i < MAX_SENDS;i++)
WetGainHF[i] = 1.0f;
@@ -314,9 +315,10 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
AirAbsorptionFactor = ALSource->AirAbsorptionFactor;
//1. Translate Listener to origin (convert to head relative)
if(ALSource->bHeadRelative==AL_FALSE)
if(ALSource->bHeadRelative == AL_FALSE)
{
ALfloat U[3],V[3],N[3];
ALfloat Matrix[4][4];
// Build transform matrix
memcpy(N, ALContext->Listener.Forward, sizeof(N)); // At-vector
@@ -428,7 +430,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
// Source Gain + Attenuation
DryMix = SourceVolume * flAttenuation;
DryGain = SourceVolume * flAttenuation;
for(i = 0;i < NumSends;i++)
WetGain[i] = SourceVolume * RoomAttenuation[i];
@@ -483,13 +485,13 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ConeHF *= 1.0f - (Device->HeadDampen*scale);
}
DryMix *= ConeVolume;
DryGain *= ConeVolume;
if(ALSource->DryGainHFAuto)
DryGainHF *= ConeHF;
// Clamp to Min/Max Gain
DryMix = __min(DryMix,MaxVolume);
DryMix = __max(DryMix,MinVolume);
DryGain = __min(DryGain,MaxVolume);
DryGain = __max(DryGain,MinVolume);
for(i = 0;i < NumSends;i++)
{
@@ -536,7 +538,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
/* If the slot's auxiliary send auto is off, the data sent to the
* effect slot is the same as the dry path, sans filter effects */
WetGain[i] = DryMix;
WetGain[i] = DryGain;
WetGainHF[i] = DryGainHF;
}
@@ -559,11 +561,11 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
switch(ALSource->DirectFilter.type)
{
case AL_FILTER_LOWPASS:
DryMix *= ALSource->DirectFilter.Gain;
DryGain *= ALSource->DirectFilter.Gain;
DryGainHF *= ALSource->DirectFilter.GainHF;
break;
}
DryMix *= ListenerGain;
DryGain *= ListenerGain;
// Calculate Velocity
if(DopplerFactor != 0.0f)
@@ -637,7 +639,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
Channel chan = Device->Speaker2Chan[s];
ALfloat gain = SpeakerGain[chan]*DirGain + AmbientGain;
ALSource->Params.DryGains[chan] = DryMix * gain;
ALSource->Params.DryGains[chan] = DryGain * gain;
}
/* Update filter coefficients. */