Rename and move ALeffectProps

This commit is contained in:
Chris Robinson
2019-03-22 22:48:12 -07:00
parent 3a6e741e90
commit 819ec8a653
18 changed files with 301 additions and 305 deletions
+2 -2
View File
@@ -340,7 +340,7 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
slot->Params.AuxSendAuto = props->AuxSendAuto;
slot->Params.Target = props->Target;
slot->Params.EffectType = props->Type;
slot->Params.EffectProps = props->Props;
slot->Params.mEffectProps = props->Props;
if(IsReverbEffect(props->Type))
{
slot->Params.RoomRolloff = props->Props.Reverb.RoomRolloffFactor;
@@ -414,7 +414,7 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
ALCdevice *device{context->Device};
output = EffectTarget{&device->Dry, &device->RealOut};
}
state->update(context, slot, &slot->Params.EffectProps, output);
state->update(context, slot, &slot->Params.mEffectProps, output);
return true;
}
+13 -13
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@@ -71,7 +71,7 @@ struct ALautowahState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(ALautowahState)
@@ -105,7 +105,7 @@ ALboolean ALautowahState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void ALautowahState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void ALautowahState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->Device};
@@ -200,7 +200,7 @@ void ALautowahState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sampl
}
void ALautowah_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void ALautowah_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -232,15 +232,15 @@ void ALautowah_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
}
}
void ALautowah_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void ALautowah_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALautowah_setParamf(props, context, param, vals[0]); }
void ALautowah_setParami(ALeffectProps*, ALCcontext *context, ALenum param, ALint)
void ALautowah_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
{ alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); }
void ALautowah_setParamiv(ALeffectProps*, ALCcontext *context, ALenum param, const ALint*)
void ALautowah_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); }
void ALautowah_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void ALautowah_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -265,12 +265,12 @@ void ALautowah_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
}
}
void ALautowah_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void ALautowah_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALautowah_getParamf(props, context, param, vals); }
void ALautowah_getParami(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void ALautowah_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); }
void ALautowah_getParamiv(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void ALautowah_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(ALautowah);
@@ -278,13 +278,13 @@ DEFINE_ALEFFECT_VTABLE(ALautowah);
struct AutowahStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ALautowahState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &ALautowah_vtable; }
};
ALeffectProps AutowahStateFactory::getDefaultProps() const noexcept
EffectProps AutowahStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
+114 -11
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@@ -8,19 +8,122 @@
struct ALeffectslot;
union ALeffectProps;
union EffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat AttackTime;
ALfloat ReleaseTime;
ALfloat Resonance;
ALfloat PeakGain;
} Autowah;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus; /* Also Flanger */
struct {
ALboolean OnOff;
} Compressor;
struct {
ALfloat Edge;
ALfloat Gain;
ALfloat LowpassCutoff;
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat LowCutoff;
ALfloat LowGain;
ALfloat Mid1Center;
ALfloat Mid1Gain;
ALfloat Mid1Width;
ALfloat Mid2Center;
ALfloat Mid2Gain;
ALfloat Mid2Width;
ALfloat HighCutoff;
ALfloat HighGain;
} Equalizer;
struct {
ALfloat Frequency;
ALint LeftDirection;
ALint RightDirection;
} Fshifter;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALint CoarseTune;
ALint FineTune;
} Pshifter;
struct {
ALfloat Gain;
} Dedicated;
};
struct EffectVtable {
void (*const setParami)(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const setParami)(EffectProps *props, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const getParami)(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals);
void (*const getParami)(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals);
};
#define DEFINE_ALEFFECT_VTABLE(T) \
@@ -47,7 +150,7 @@ struct EffectState {
virtual ~EffectState() = default;
virtual ALboolean deviceUpdate(const ALCdevice *device) = 0;
virtual void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) = 0;
virtual void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) = 0;
virtual void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) = 0;
void IncRef() noexcept;
@@ -59,7 +162,7 @@ struct EffectStateFactory {
virtual ~EffectStateFactory() { }
virtual EffectState *create() = 0;
virtual ALeffectProps getDefaultProps() const noexcept = 0;
virtual EffectProps getDefaultProps() const noexcept = 0;
virtual const EffectVtable *getEffectVtable() const noexcept = 0;
};
+24 -24
View File
@@ -91,7 +91,7 @@ struct ChorusState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(ChorusState)
@@ -121,7 +121,7 @@ ALboolean ChorusState::deviceUpdate(const ALCdevice *Device)
return AL_TRUE;
}
void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props, const EffectTarget target)
void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target)
{
static constexpr ALsizei mindelay = MAX_RESAMPLE_PADDING << FRACTIONBITS;
@@ -256,7 +256,7 @@ void ChorusState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesI
}
void Chorus_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -276,9 +276,9 @@ void Chorus_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, A
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void Chorus_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Chorus_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Chorus_setParami(props, context, param, vals[0]); }
void Chorus_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -310,10 +310,10 @@ void Chorus_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, A
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void Chorus_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Chorus_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Chorus_setParamf(props, context, param, vals[0]); }
void Chorus_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -329,9 +329,9 @@ void Chorus_getParami(const ALeffectProps *props, ALCcontext *context, ALenum pa
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void Chorus_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Chorus_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Chorus_getParami(props, context, param, vals); }
void Chorus_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -355,7 +355,7 @@ void Chorus_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum pa
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void Chorus_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Chorus_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Chorus_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Chorus);
@@ -363,13 +363,13 @@ DEFINE_ALEFFECT_VTABLE(Chorus);
struct ChorusStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ChorusState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Chorus_vtable; }
};
ALeffectProps ChorusStateFactory::getDefaultProps() const noexcept
EffectProps ChorusStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
@@ -380,7 +380,7 @@ ALeffectProps ChorusStateFactory::getDefaultProps() const noexcept
}
void Flanger_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -400,9 +400,9 @@ void Flanger_setParami(ALeffectProps *props, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void Flanger_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Flanger_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Flanger_setParami(props, context, param, vals[0]); }
void Flanger_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -434,10 +434,10 @@ void Flanger_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void Flanger_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Flanger_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Flanger_setParamf(props, context, param, vals[0]); }
void Flanger_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -453,9 +453,9 @@ void Flanger_getParami(const ALeffectProps *props, ALCcontext *context, ALenum p
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void Flanger_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Flanger_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Flanger_getParami(props, context, param, vals); }
void Flanger_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -479,7 +479,7 @@ void Flanger_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum p
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void Flanger_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Flanger_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Flanger_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Flanger);
@@ -490,13 +490,13 @@ DEFINE_ALEFFECT_VTABLE(Flanger);
*/
struct FlangerStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ChorusState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Flanger_vtable; }
};
ALeffectProps FlangerStateFactory::getDefaultProps() const noexcept
EffectProps FlangerStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Chorus.Waveform = AL_FLANGER_DEFAULT_WAVEFORM;
props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE;
props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE;
+13 -13
View File
@@ -51,7 +51,7 @@ struct CompressorState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(CompressorState)
@@ -74,7 +74,7 @@ ALboolean CompressorState::deviceUpdate(const ALCdevice *device)
return AL_TRUE;
}
void CompressorState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void CompressorState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
mEnabled = props->Compressor.OnOff;
@@ -159,7 +159,7 @@ void CompressorState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samp
}
void Compressor_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Compressor_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -174,14 +174,14 @@ void Compressor_setParami(ALeffectProps *props, ALCcontext *context, ALenum para
param);
}
}
void Compressor_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Compressor_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Compressor_setParami(props, context, param, vals[0]); }
void Compressor_setParamf(ALeffectProps*, ALCcontext *context, ALenum param, ALfloat)
void Compressor_setParamf(EffectProps*, ALCcontext *context, ALenum param, ALfloat)
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
void Compressor_setParamfv(ALeffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
void Compressor_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
void Compressor_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Compressor_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -194,11 +194,11 @@ void Compressor_getParami(const ALeffectProps *props, ALCcontext *context, ALenu
param);
}
}
void Compressor_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Compressor_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Compressor_getParami(props, context, param, vals); }
void Compressor_getParamf(const ALeffectProps*, ALCcontext *context, ALenum param, ALfloat*)
void Compressor_getParamf(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
void Compressor_getParamfv(const ALeffectProps*, ALCcontext *context, ALenum param, ALfloat*)
void Compressor_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(Compressor);
@@ -206,13 +206,13 @@ DEFINE_ALEFFECT_VTABLE(Compressor);
struct CompressorStateFactory final : public EffectStateFactory {
EffectState *create() override { return new CompressorState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Compressor_vtable; }
};
ALeffectProps CompressorStateFactory::getDefaultProps() const noexcept
EffectProps CompressorStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF;
return props;
}
+13 -13
View File
@@ -39,7 +39,7 @@ struct DedicatedState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(DedicatedState)
@@ -51,7 +51,7 @@ ALboolean DedicatedState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void DedicatedState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void DedicatedState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f);
@@ -97,11 +97,11 @@ void DedicatedState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sampl
}
void Dedicated_setParami(ALeffectProps*, ALCcontext *context, ALenum param, ALint)
void Dedicated_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
void Dedicated_setParamiv(ALeffectProps*, ALCcontext *context, ALenum param, const ALint*)
void Dedicated_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void Dedicated_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Dedicated_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -115,14 +115,14 @@ void Dedicated_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void Dedicated_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Dedicated_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Dedicated_setParamf(props, context, param, vals[0]); }
void Dedicated_getParami(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Dedicated_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
void Dedicated_getParamiv(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Dedicated_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void Dedicated_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Dedicated_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -134,7 +134,7 @@ void Dedicated_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void Dedicated_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Dedicated_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Dedicated_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Dedicated);
@@ -142,13 +142,13 @@ DEFINE_ALEFFECT_VTABLE(Dedicated);
struct DedicatedStateFactory final : public EffectStateFactory {
EffectState *create() override { return new DedicatedState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Dedicated_vtable; }
};
ALeffectProps DedicatedStateFactory::getDefaultProps() const noexcept
EffectProps DedicatedStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Dedicated.Gain = 1.0f;
return props;
}
+13 -13
View File
@@ -49,7 +49,7 @@ struct DistortionState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(DistortionState)
@@ -62,7 +62,7 @@ ALboolean DistortionState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->Device};
@@ -164,11 +164,11 @@ void DistortionState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samp
}
void Distortion_setParami(ALeffectProps*, ALCcontext *context, ALenum param, ALint)
void Distortion_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
void Distortion_setParamiv(ALeffectProps*, ALCcontext *context, ALenum param, const ALint*)
void Distortion_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void Distortion_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -207,14 +207,14 @@ void Distortion_setParamf(ALeffectProps *props, ALCcontext *context, ALenum para
param);
}
}
void Distortion_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Distortion_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Distortion_setParamf(props, context, param, vals[0]); }
void Distortion_getParami(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Distortion_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
void Distortion_getParamiv(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Distortion_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void Distortion_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -243,7 +243,7 @@ void Distortion_getParamf(const ALeffectProps *props, ALCcontext *context, ALenu
param);
}
}
void Distortion_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Distortion_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Distortion_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Distortion);
@@ -251,13 +251,13 @@ DEFINE_ALEFFECT_VTABLE(Distortion);
struct DistortionStateFactory final : public EffectStateFactory {
EffectState *create() override { return new DistortionState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Distortion_vtable; }
};
ALeffectProps DistortionStateFactory::getDefaultProps() const noexcept
EffectProps DistortionStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
+13 -13
View File
@@ -59,7 +59,7 @@ struct EchoState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(EchoState)
@@ -92,7 +92,7 @@ ALboolean EchoState::deviceUpdate(const ALCdevice *Device)
return AL_TRUE;
}
void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device = context->Device;
ALuint frequency = device->Frequency;
@@ -175,11 +175,11 @@ void EchoState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)
}
void Echo_setParami(ALeffectProps*, ALCcontext *context, ALenum param, ALint)
void Echo_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void Echo_setParamiv(ALeffectProps*, ALCcontext *context, ALenum param, const ALint*)
void Echo_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void Echo_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Echo_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -217,14 +217,14 @@ void Echo_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALf
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void Echo_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Echo_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Echo_setParamf(props, context, param, vals[0]); }
void Echo_getParami(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Echo_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void Echo_getParamiv(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Echo_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void Echo_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Echo_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -252,7 +252,7 @@ void Echo_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum para
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void Echo_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Echo_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Echo_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Echo);
@@ -260,13 +260,13 @@ DEFINE_ALEFFECT_VTABLE(Echo);
struct EchoStateFactory final : public EffectStateFactory {
EffectState *create() override { return new EchoState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Echo_vtable; }
};
ALeffectProps EchoStateFactory::getDefaultProps() const noexcept
EffectProps EchoStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
+13 -13
View File
@@ -93,7 +93,7 @@ struct EqualizerState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(EqualizerState)
@@ -110,7 +110,7 @@ ALboolean EqualizerState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void EqualizerState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void EqualizerState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device = context->Device;
auto frequency = static_cast<ALfloat>(device->Frequency);
@@ -174,11 +174,11 @@ void EqualizerState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sampl
}
void Equalizer_setParami(ALeffectProps*, ALCcontext *context, ALenum param, ALint)
void Equalizer_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
void Equalizer_setParamiv(ALeffectProps*, ALCcontext *context, ALenum param, const ALint*)
void Equalizer_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void Equalizer_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Equalizer_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -246,14 +246,14 @@ void Equalizer_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void Equalizer_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Equalizer_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Equalizer_setParamf(props, context, param, vals[0]); }
void Equalizer_getParami(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Equalizer_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
void Equalizer_getParamiv(const ALeffectProps*, ALCcontext *context, ALenum param, ALint*)
void Equalizer_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void Equalizer_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Equalizer_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -301,7 +301,7 @@ void Equalizer_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void Equalizer_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Equalizer_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Equalizer_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Equalizer);
@@ -309,13 +309,13 @@ DEFINE_ALEFFECT_VTABLE(Equalizer);
struct EqualizerStateFactory final : public EffectStateFactory {
EffectState *create() override { return new EqualizerState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Equalizer_vtable; }
};
ALeffectProps EqualizerStateFactory::getDefaultProps() const noexcept
EffectProps EqualizerStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
+13 -13
View File
@@ -82,7 +82,7 @@ struct FshifterState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(FshifterState)
@@ -107,7 +107,7 @@ ALboolean FshifterState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void FshifterState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void FshifterState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->Device};
@@ -203,7 +203,7 @@ void FshifterState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sample
}
void Fshifter_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Fshifter_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -217,10 +217,10 @@ void Fshifter_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
}
}
void Fshifter_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Fshifter_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Fshifter_setParamf(props, context, param, vals[0]); }
void Fshifter_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Fshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -240,10 +240,10 @@ void Fshifter_setParami(ALeffectProps *props, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
}
}
void Fshifter_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Fshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Fshifter_setParami(props, context, param, vals[0]); }
void Fshifter_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Fshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -257,10 +257,10 @@ void Fshifter_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
}
}
void Fshifter_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Fshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Fshifter_getParami(props, context, param, vals); }
void Fshifter_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Fshifter_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -272,7 +272,7 @@ void Fshifter_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
}
}
void Fshifter_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Fshifter_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Fshifter_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Fshifter);
@@ -280,13 +280,13 @@ DEFINE_ALEFFECT_VTABLE(Fshifter);
struct FshifterStateFactory final : public EffectStateFactory {
EffectState *create() override { return new FshifterState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Fshifter_vtable; }
};
ALeffectProps FshifterStateFactory::getDefaultProps() const noexcept
EffectProps FshifterStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY;
props.Fshifter.LeftDirection = AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION;
props.Fshifter.RightDirection = AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION;
+13 -13
View File
@@ -92,7 +92,7 @@ struct ModulatorState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(ModulatorState)
@@ -108,7 +108,7 @@ ALboolean ModulatorState::deviceUpdate(const ALCdevice *UNUSED(device))
return AL_TRUE;
}
void ModulatorState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void ModulatorState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->Device};
@@ -174,7 +174,7 @@ void ModulatorState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sampl
}
void Modulator_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void Modulator_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -194,9 +194,9 @@ void Modulator_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void Modulator_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void Modulator_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Modulator_setParamf(props, context, param, vals[0]); }
void Modulator_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Modulator_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -215,10 +215,10 @@ void Modulator_setParami(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void Modulator_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Modulator_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Modulator_setParami(props, context, param, vals[0]); }
void Modulator_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Modulator_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -236,9 +236,9 @@ void Modulator_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void Modulator_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Modulator_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Modulator_getParami(props, context, param, vals); }
void Modulator_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void Modulator_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -253,7 +253,7 @@ void Modulator_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void Modulator_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void Modulator_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Modulator_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Modulator);
@@ -261,13 +261,13 @@ DEFINE_ALEFFECT_VTABLE(Modulator);
struct ModulatorStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ModulatorState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Modulator_vtable; }
};
ALeffectProps ModulatorStateFactory::getDefaultProps() const noexcept
EffectProps ModulatorStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
props.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
+13 -13
View File
@@ -18,7 +18,7 @@ struct NullState final : public EffectState {
~NullState() override;
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(NullState)
@@ -47,7 +47,7 @@ ALboolean NullState::deviceUpdate(const ALCdevice* UNUSED(device))
/* This updates the effect state. This is called any time the effect is
* (re)loaded into a slot.
*/
void NullState::update(const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props), const EffectTarget UNUSED(target))
void NullState::update(const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const EffectProps* UNUSED(props), const EffectTarget UNUSED(target))
{
}
@@ -60,7 +60,7 @@ void NullState::process(ALsizei /*samplesToDo*/, const ALfloat (*RESTRICT /*samp
}
void NullEffect_setParami(ALeffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALint UNUSED(val))
void NullEffect_setParami(EffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALint UNUSED(val))
{
switch(param)
{
@@ -68,7 +68,7 @@ void NullEffect_setParami(ALeffectProps *UNUSED(props), ALCcontext *context, ALe
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
void NullEffect_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void NullEffect_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{
switch(param)
{
@@ -76,7 +76,7 @@ void NullEffect_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum par
NullEffect_setParami(props, context, param, vals[0]);
}
}
void NullEffect_setParamf(ALeffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
void NullEffect_setParamf(EffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{
switch(param)
{
@@ -84,7 +84,7 @@ void NullEffect_setParamf(ALeffectProps *UNUSED(props), ALCcontext *context, ALe
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
void NullEffect_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void NullEffect_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{
switch(param)
{
@@ -93,7 +93,7 @@ void NullEffect_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum par
}
}
void NullEffect_getParami(const ALeffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALint* UNUSED(val))
void NullEffect_getParami(const EffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALint* UNUSED(val))
{
switch(param)
{
@@ -101,7 +101,7 @@ void NullEffect_getParami(const ALeffectProps *UNUSED(props), ALCcontext *contex
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
void NullEffect_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void NullEffect_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{
switch(param)
{
@@ -109,7 +109,7 @@ void NullEffect_getParamiv(const ALeffectProps *props, ALCcontext *context, ALen
NullEffect_getParami(props, context, param, vals);
}
}
void NullEffect_getParamf(const ALeffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
void NullEffect_getParamf(const EffectProps *UNUSED(props), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
{
switch(param)
{
@@ -117,7 +117,7 @@ void NullEffect_getParamf(const ALeffectProps *UNUSED(props), ALCcontext *contex
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
void NullEffect_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void NullEffect_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{
switch(param)
{
@@ -131,7 +131,7 @@ DEFINE_ALEFFECT_VTABLE(NullEffect);
struct NullStateFactory final : public EffectStateFactory {
EffectState *create() override;
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override;
};
@@ -142,9 +142,9 @@ EffectState *NullStateFactory::create()
/* Returns an ALeffectProps initialized with this effect type's default
* property values.
*/
ALeffectProps NullStateFactory::getDefaultProps() const noexcept
EffectProps NullStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
return props;
}
+13 -13
View File
@@ -152,7 +152,7 @@ struct PshifterState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(PshifterState)
@@ -181,7 +181,7 @@ ALboolean PshifterState::deviceUpdate(const ALCdevice *device)
return AL_TRUE;
}
void PshifterState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
void PshifterState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const float pitch{std::pow(2.0f,
static_cast<ALfloat>(props->Pshifter.CoarseTune*100 + props->Pshifter.FineTune) / 1200.0f
@@ -326,12 +326,12 @@ void PshifterState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sample
}
void Pshifter_setParamf(ALeffectProps*, ALCcontext *context, ALenum param, ALfloat)
void Pshifter_setParamf(EffectProps*, ALCcontext *context, ALenum param, ALfloat)
{ alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param); }
void Pshifter_setParamfv(ALeffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
void Pshifter_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", param); }
void Pshifter_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void Pshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -351,10 +351,10 @@ void Pshifter_setParami(ALeffectProps *props, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param);
}
}
void Pshifter_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void Pshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ Pshifter_setParami(props, context, param, vals[0]); }
void Pshifter_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void Pshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -369,12 +369,12 @@ void Pshifter_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param);
}
}
void Pshifter_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void Pshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ Pshifter_getParami(props, context, param, vals); }
void Pshifter_getParamf(const ALeffectProps*, ALCcontext *context, ALenum param, ALfloat*)
void Pshifter_getParamf(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param); }
void Pshifter_getParamfv(const ALeffectProps*, ALCcontext *context, ALenum param, ALfloat*)
void Pshifter_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
{ alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(Pshifter);
@@ -382,16 +382,16 @@ DEFINE_ALEFFECT_VTABLE(Pshifter);
struct PshifterStateFactory final : public EffectStateFactory {
EffectState *create() override;
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Pshifter_vtable; }
};
EffectState *PshifterStateFactory::create()
{ return new PshifterState{}; }
ALeffectProps PshifterStateFactory::getDefaultProps() const noexcept
EffectProps PshifterStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Pshifter.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE;
props.Pshifter.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE;
return props;
+24 -24
View File
@@ -452,7 +452,7 @@ struct ReverbState final : public EffectState {
const ALfloat earlyGain, const ALfloat lateGain, const EffectTarget &target);
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(ReverbState)
@@ -912,7 +912,7 @@ void ReverbState::update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *
}
}
void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props, const EffectTarget target)
void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *Device{Context->Device};
const ALlistener &Listener = Context->Listener;
@@ -1462,7 +1462,7 @@ void ReverbState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesI
}
void EAXReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void EAXReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -1477,9 +1477,9 @@ void EAXReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param
param);
}
}
void EAXReverb_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void EAXReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ EAXReverb_setParami(props, context, param, vals[0]); }
void EAXReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void EAXReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -1608,7 +1608,7 @@ void EAXReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
param);
}
}
void EAXReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void EAXReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{
switch(param)
{
@@ -1633,7 +1633,7 @@ void EAXReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum para
}
}
void EAXReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void EAXReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -1646,9 +1646,9 @@ void EAXReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
param);
}
}
void EAXReverb_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void EAXReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ EAXReverb_getParami(props, context, param, vals); }
void EAXReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void EAXReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -1737,7 +1737,7 @@ void EAXReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
param);
}
}
void EAXReverb_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void EAXReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{
switch(param)
{
@@ -1763,13 +1763,13 @@ DEFINE_ALEFFECT_VTABLE(EAXReverb);
struct ReverbStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ReverbState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &EAXReverb_vtable; }
};
ALeffectProps ReverbStateFactory::getDefaultProps() const noexcept
EffectProps ReverbStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
@@ -1801,7 +1801,7 @@ ALeffectProps ReverbStateFactory::getDefaultProps() const noexcept
}
void StdReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
void StdReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -1815,9 +1815,9 @@ void StdReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
void StdReverb_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
void StdReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ StdReverb_setParami(props, context, param, vals[0]); }
void StdReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
void StdReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -1897,10 +1897,10 @@ void StdReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
void StdReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
void StdReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ StdReverb_setParamf(props, context, param, vals[0]); }
void StdReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
void StdReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -1912,9 +1912,9 @@ void StdReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
void StdReverb_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
void StdReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ StdReverb_getParami(props, context, param, vals); }
void StdReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
void StdReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -1970,7 +1970,7 @@ void StdReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
void StdReverb_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
void StdReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ StdReverb_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(StdReverb);
@@ -1978,13 +1978,13 @@ DEFINE_ALEFFECT_VTABLE(StdReverb);
struct StdReverbStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ReverbState{}; }
ALeffectProps getDefaultProps() const noexcept override;
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &StdReverb_vtable; }
};
ALeffectProps StdReverbStateFactory::getDefaultProps() const noexcept
EffectProps StdReverbStateFactory::getDefaultProps() const noexcept
{
ALeffectProps props{};
EffectProps props{};
props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN;
+3 -4
View File
@@ -13,7 +13,6 @@
struct ALeffectslot;
union ALeffectProps;
using ALeffectslotArray = al::FlexArray<ALeffectslot*>;
@@ -25,7 +24,7 @@ struct ALeffectslotProps {
ALeffectslot *Target;
ALenum Type;
ALeffectProps Props;
EffectProps Props;
EffectState *State;
@@ -40,7 +39,7 @@ struct ALeffectslot {
struct {
ALenum Type{AL_EFFECT_NULL};
ALeffectProps Props{};
EffectProps Props{};
EffectState *State{nullptr};
} Effect;
@@ -57,7 +56,7 @@ struct ALeffectslot {
ALeffectslot *Target{nullptr};
ALenum EffectType{AL_EFFECT_NULL};
ALeffectProps EffectProps{};
EffectProps mEffectProps{};
EffectState *mEffectState{nullptr};
ALfloat RoomRolloff{0.0f}; /* Added to the source's room rolloff, not multiplied. */
+2 -108
View File
@@ -2,12 +2,9 @@
#define _AL_EFFECT_H_
#include "alMain.h"
#include "effects/base.h"
struct ALeffect;
struct EffectVtable;
struct EffectStateFactory;
enum {
EAXREVERB_EFFECT = 0,
REVERB_EFFECT,
@@ -37,114 +34,11 @@ struct EffectList {
extern const EffectList gEffectList[14];
union ALeffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat AttackTime;
ALfloat ReleaseTime;
ALfloat Resonance;
ALfloat PeakGain;
} Autowah;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus; /* Also Flanger */
struct {
ALboolean OnOff;
} Compressor;
struct {
ALfloat Edge;
ALfloat Gain;
ALfloat LowpassCutoff;
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat LowCutoff;
ALfloat LowGain;
ALfloat Mid1Center;
ALfloat Mid1Gain;
ALfloat Mid1Width;
ALfloat Mid2Center;
ALfloat Mid2Gain;
ALfloat Mid2Width;
ALfloat HighCutoff;
ALfloat HighGain;
} Equalizer;
struct {
ALfloat Frequency;
ALint LeftDirection;
ALint RightDirection;
} Fshifter;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALint CoarseTune;
ALint FineTune;
} Pshifter;
struct {
ALfloat Gain;
} Dedicated;
};
struct ALeffect {
// Effect type (AL_EFFECT_NULL, ...)
ALenum type{AL_EFFECT_NULL};
ALeffectProps Props{};
EffectProps Props{};
const EffectVtable *vtab{nullptr};
+1 -1
View File
@@ -632,7 +632,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
if(!effect)
{
EffectSlot->Effect.Type = AL_EFFECT_NULL;
EffectSlot->Effect.Props = ALeffectProps{};
EffectSlot->Effect.Props = EffectProps {};
}
else
{
+1 -1
View File
@@ -116,7 +116,7 @@ void InitEffectParams(ALeffect *effect, ALenum type)
}
else
{
effect->Props = ALeffectProps{};
effect->Props = EffectProps {};
effect->vtab = nullptr;
}
effect->type = type;