Implement a "fast" bsinc path

This takes advantage of the fact than when increment <= 1 (when not down-
sampling), the scale factor is always 0. As a result, the scale and scale-phase
deltas never contribute to the filtered output. Removing those multiply+add
operations cuts half of the work done by the inner loop.

Sounds that do need to down-sample (when played with a high pitch, or is 48khz
on 44.1khz output, for example), still go through the normal bsinc process.
This commit is contained in:
Chris Robinson
2019-09-26 19:24:29 -07:00
parent d50ca464cd
commit 9b64e5e0db
8 changed files with 135 additions and 6 deletions
+2 -2
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@@ -951,7 +951,7 @@ void CalcNonAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, cons
BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc24);
else if(props->mResampler == Resampler::BSinc12)
BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc12);
voice->mResampler = SelectResampler(props->mResampler);
voice->mResampler = SelectResampler(props->mResampler, voice->mStep);
/* Calculate gains */
const ALlistener &Listener = ALContext->mListener;
@@ -1281,7 +1281,7 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc24);
else if(props->mResampler == Resampler::BSinc12)
BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc12);
voice->mResampler = SelectResampler(props->mResampler);
voice->mResampler = SelectResampler(props->mResampler, voice->mStep);
ALfloat spread{0.0f};
if(props->Radius > Distance)
+1 -1
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@@ -370,7 +370,7 @@ void aluInit(void);
void aluInitMixer(void);
ResamplerFunc SelectResampler(Resampler resampler);
ResamplerFunc SelectResampler(Resampler resampler, ALuint increment);
/* aluInitRenderer
*
+1 -1
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@@ -171,7 +171,7 @@ SampleConverterPtr CreateSampleConverter(DevFmtType srcType, DevFmtType dstType,
BsincPrepare(converter->mIncrement, &converter->mState.bsinc, &bsinc24);
else if(resampler == Resampler::BSinc12)
BsincPrepare(converter->mIncrement, &converter->mState.bsinc, &bsinc12);
converter->mResample = SelectResampler(resampler);
converter->mResample = SelectResampler(resampler, converter->mIncrement);
}
return converter;
+2 -1
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@@ -23,7 +23,8 @@ enum ResampleType {
PointTag,
LerpTag,
CubicTag,
BSincTag
BSincTag,
FastBSincTag
};
template<ResampleType TypeTag, InstSetType InstTag>
+25
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@@ -41,6 +41,26 @@ inline ALfloat do_bsinc(const InterpState &istate, const ALfloat *RESTRICT vals,
r += (fil[j_f] + istate.bsinc.sf*scd[j_f] + pf*(phd[j_f] + istate.bsinc.sf*spd[j_f])) * vals[j_f];
return r;
}
inline ALfloat do_fastbsinc(const InterpState &istate, const ALfloat *RESTRICT vals, const ALuint frac)
{
const size_t m{istate.bsinc.m};
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
const ALuint pi{frac >> FRAC_PHASE_BITDIFF};
const ALfloat pf{static_cast<float>(frac & ((1<<FRAC_PHASE_BITDIFF)-1)) *
(1.0f/(1<<FRAC_PHASE_BITDIFF))};
#undef FRAC_PHASE_BITDIFF
const ALfloat *fil{istate.bsinc.filter + m*pi*4};
const ALfloat *phd{fil + m*2};
// Apply the phase interpolated filter.
ALfloat r{0.0f};
for(size_t j_f{0};j_f < m;j_f++)
r += (fil[j_f] + pf*phd[j_f]) * vals[j_f];
return r;
}
using SamplerT = ALfloat(const InterpState&, const ALfloat*RESTRICT, const ALuint);
template<SamplerT &Sampler>
@@ -98,6 +118,11 @@ const ALfloat *Resample_<BSincTag,CTag>(const InterpState *state, const ALfloat
ALuint frac, ALuint increment, const al::span<float> dst)
{ return DoResample<do_bsinc>(state, src-state->bsinc.l, frac, increment, dst); }
template<>
const ALfloat *Resample_<FastBSincTag,CTag>(const InterpState *state, const ALfloat *RESTRICT src,
ALuint frac, ALuint increment, const al::span<float> dst)
{ return DoResample<do_fastbsinc>(state, src-state->bsinc.l, frac, increment, dst); }
static inline void ApplyCoeffs(size_t /*Offset*/, float2 *RESTRICT Values, const ALuint IrSize,
const HrirArray &Coeffs, const ALfloat left, const ALfloat right)
+44
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@@ -118,6 +118,50 @@ const ALfloat *Resample_<BSincTag,NEONTag>(const InterpState *state, const ALflo
return dst.begin();
}
template<>
const ALfloat *Resample_<FastBSincTag,NEONTag>(const InterpState *state,
const ALfloat *RESTRICT src, ALuint frac, ALuint increment, const al::span<float> dst)
{
const ALfloat *const filter{state->bsinc.filter};
const size_t m{state->bsinc.m};
src -= state->bsinc.l;
for(float &out_sample : dst)
{
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
const ALuint pi{frac >> FRAC_PHASE_BITDIFF};
const ALfloat pf{static_cast<float>(frac & ((1<<FRAC_PHASE_BITDIFF)-1)) *
(1.0f/(1<<FRAC_PHASE_BITDIFF))};
#undef FRAC_PHASE_BITDIFF
// Apply the phase interpolated filter.
float32x4_t r4{vdupq_n_f32(0.0f)};
{
const float32x4_t pf4{vdupq_n_f32(pf)};
const float *fil{filter + m*pi*4};
const float *phd{fil + m*2};
size_t td{m >> 2};
size_t j{0u};
do {
/* f = fil + pf*phd */
const float32x4_t f4 = vmlaq_f32(vld1q_f32(fil), pf4, vld1q_f32(phd));
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[j]));
fil += 4; phd += 4; j += 4;
} while(--td);
}
r4 = vaddq_f32(r4, vrev64q_f32(r4));
out_sample = vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0);
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst.begin();
}
static inline void ApplyCoeffs(size_t /*Offset*/, float2 *RESTRICT Values, const ALuint IrSize,
const HrirArray &Coeffs, const ALfloat left, const ALfloat right)
+47
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@@ -66,6 +66,53 @@ const ALfloat *Resample_<BSincTag,SSETag>(const InterpState *state, const ALfloa
return dst.begin();
}
template<>
const ALfloat *Resample_<FastBSincTag,SSETag>(const InterpState *state,
const ALfloat *RESTRICT src, ALuint frac, ALuint increment, const al::span<float> dst)
{
const ALfloat *const filter{state->bsinc.filter};
const size_t m{state->bsinc.m};
src -= state->bsinc.l;
for(float &out_sample : dst)
{
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
const ALuint pi{frac >> FRAC_PHASE_BITDIFF};
const ALfloat pf{static_cast<float>(frac & ((1<<FRAC_PHASE_BITDIFF)-1)) *
(1.0f/(1<<FRAC_PHASE_BITDIFF))};
#undef FRAC_PHASE_BITDIFF
// Apply the phase interpolated filter.
__m128 r4{_mm_setzero_ps()};
{
const __m128 pf4{_mm_set1_ps(pf)};
const float *fil{filter + m*pi*4};
const float *phd{fil + m*2};
size_t td{m >> 2};
size_t j{0u};
#define MLA4(x, y, z) _mm_add_ps(x, _mm_mul_ps(y, z))
do {
/* f = fil + pf*phd */
const __m128 f4 = MLA4(_mm_load_ps(fil), pf4, _mm_load_ps(phd));
/* r += f*src */
r4 = MLA4(r4, f4, _mm_loadu_ps(&src[j]));
fil += 4; phd += 4; j += 4;
} while(--td);
#undef MLA4
}
r4 = _mm_add_ps(r4, _mm_shuffle_ps(r4, r4, _MM_SHUFFLE(0, 1, 2, 3)));
r4 = _mm_add_ps(r4, _mm_movehl_ps(r4, r4));
out_sample = _mm_cvtss_f32(r4);
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst.begin();
}
static inline void ApplyCoeffs(size_t Offset, float2 *RESTRICT Values, const ALuint IrSize,
const HrirArray &Coeffs, const ALfloat left, const ALfloat right)
+13 -1
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@@ -135,7 +135,7 @@ inline HrtfMixerBlendFunc SelectHrtfBlendMixer()
} // namespace
ResamplerFunc SelectResampler(Resampler resampler)
ResamplerFunc SelectResampler(Resampler resampler, ALuint increment)
{
switch(resampler)
{
@@ -159,6 +159,18 @@ ResamplerFunc SelectResampler(Resampler resampler)
return Resample_<CubicTag,CTag>;
case Resampler::BSinc12:
case Resampler::BSinc24:
if(increment <= FRACTIONONE)
{
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Resample_<FastBSincTag,NEONTag>;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return Resample_<FastBSincTag,SSETag>;
#endif
return Resample_<FastBSincTag,CTag>;
}
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Resample_<BSincTag,NEONTag>;