Handle source state change events

This commit is contained in:
Chris Robinson
2018-02-24 09:24:18 -08:00
parent 14bdc6c2ef
commit a1ef5e38b6
2 changed files with 104 additions and 14 deletions
+48 -3
View File
@@ -209,6 +209,41 @@ void aluInit(void)
}
static void SendSourceStoppedEvent(ALCcontext *context, ALuint id)
{
ALbitfieldSOFT enabledevt;
AsyncEvent evt;
size_t strpos;
ALuint scale;
enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
if(!(enabledevt&EventType_SourceStateChange)) return;
evt.EnumType = EventType_SourceStateChange;
evt.Type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
evt.ObjectId = id;
evt.Param = AL_STOPPED;
/* Normally snprintf would be used, but this is called from the mixer and
* that function's not real-time safe, so we have to construct it manually.
*/
strcpy(evt.Message, "Source ID "); strpos = 10;
scale = 1000000000;
while(scale > 0 && scale > id)
scale /= 10;
while(scale > 0)
{
evt.Message[strpos++] = '0' + ((id/scale)%10);
scale /= 10;
}
strcpy(evt.Message+strpos, " state changed to AL_STOPPED");
if(ll_ringbuffer_write_space(context->AsyncEvents) > 0)
ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1);
alsem_post(&context->EventSem);
}
static void ProcessHrtf(ALCdevice *device, ALsizei SamplesToDo)
{
DirectHrtfState *state;
@@ -1778,6 +1813,7 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
SendSourceStoppedEvent(ctx, source->id);
}
}
}
@@ -1902,10 +1938,10 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
ctx = ATOMIC_LOAD_SEQ(&device->ContextList);
while(ctx)
{
ALbitfieldSOFT enabledevt = ATOMIC_LOAD(&ctx->EnabledEvts, almemory_order_acquire);
ALsizei i;
if((ATOMIC_LOAD(&ctx->EnabledEvts, almemory_order_acquire)&EventType_Disconnected) &&
ll_ringbuffer_write_space(ctx->AsyncEvents) > 0)
if((enabledevt&EventType_Disconnected) && ll_ringbuffer_write_space(ctx->AsyncEvents) > 0)
{
ll_ringbuffer_write(ctx->AsyncEvents, (const char*)&evt, 1);
alsem_post(&ctx->EventSem);
@@ -1914,8 +1950,17 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
for(i = 0;i < ctx->VoiceCount;i++)
{
ALvoice *voice = ctx->Voices[i];
ALsource *source;
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
source = ATOMIC_EXCHANGE_PTR(&voice->Source, NULL, almemory_order_relaxed);
if(source && ATOMIC_LOAD(&voice->Playing, almemory_order_relaxed))
{
/* If the source's voice was playing, it's now effectively
* stopped (the source state will be updated the next time it's
* checked).
*/
SendSourceStoppedEvent(ctx, source->id);
}
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
}
+56 -11
View File
@@ -32,6 +32,7 @@
#include "alSource.h"
#include "alBuffer.h"
#include "alAuxEffectSlot.h"
#include "ringbuffer.h"
#include "backends/base.h"
@@ -232,6 +233,36 @@ static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
IsPlayingOrPaused(source);
}
/** Can only be called while the mixer is locked! */
static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
{
ALbitfieldSOFT enabledevt;
AsyncEvent evt;
enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
if(!(enabledevt&EventType_SourceStateChange)) return;
evt.EnumType = EventType_SourceStateChange;
evt.Type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
evt.ObjectId = id;
evt.Param = state;
snprintf(evt.Message, sizeof(evt.Message), "Source ID %u state changed to %s", id,
(state==AL_INITIAL) ? "AL_INITIAL" :
(state==AL_PLAYING) ? "AL_PLAYING" :
(state==AL_PAUSED) ? "AL_PAUSED" :
(state==AL_STOPPED) ? "AL_STOPPED" : "<unknown>"
);
/* The mixer may have queued a state change that's not yet been processed,
* and we don't want state change messages to occur out of order, so send
* it through the async queue to ensure proper ordering.
*/
if(ll_ringbuffer_write_space(context->AsyncEvents) > 0)
ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1);
alsem_post(&context->EventSem);
}
static ALint FloatValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
@@ -2396,10 +2427,13 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
/* If the device is disconnected, go right to stopped. */
if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
/* TODO: Send state change event? */
for(i = 0;i < n;i++)
{
source = LookupSource(context, sources[i]);
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
source->OffsetType = AL_NONE;
source->Offset = 0.0;
}
ALCdevice_Unlock(device);
goto done;
@@ -2443,15 +2477,18 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
}
/* If there's nothing to play, go right to stopped. */
if(!BufferList)
if(UNLIKELY(!BufferList))
{
/* NOTE: A source without any playable buffers should not have an
* ALvoice since it shouldn't be in a playing or paused state. So
* there's no need to look up its voice and clear the source.
*/
ALenum oldstate = GetSourceState(source, NULL);
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
source->OffsetType = AL_NONE;
source->Offset = 0.0;
if(oldstate != AL_STOPPED)
SendStateChangeEvent(context, source->id, AL_STOPPED);
continue;
}
@@ -2471,6 +2508,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
/* A source that's paused simply resumes. */
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
SendStateChangeEvent(context, source->id, AL_PLAYING);
continue;
default:
@@ -2543,6 +2581,8 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
source->VoiceIdx = vidx;
SendStateChangeEvent(context, source->id, AL_PLAYING);
}
ALCdevice_Unlock(device);
@@ -2581,13 +2621,12 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
{
source = LookupSource(context, sources[i]);
if((voice=GetSourceVoice(source, context)) != NULL)
{
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
althrd_yield();
}
if(GetSourceState(source, voice) == AL_PLAYING)
{
ATOMIC_STORE(&source->state, AL_PAUSED, almemory_order_release);
SendStateChangeEvent(context, source->id, AL_PAUSED);
}
}
ALCdevice_Unlock(device);
@@ -2624,16 +2663,20 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
ALCdevice_Lock(device);
for(i = 0;i < n;i++)
{
ALenum oldstate;
source = LookupSource(context, sources[i]);
if((voice=GetSourceVoice(source, context)) != NULL)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
althrd_yield();
voice = NULL;
}
if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL)
oldstate = GetSourceState(source, voice);
if(oldstate != AL_INITIAL && oldstate != AL_STOPPED)
{
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
SendStateChangeEvent(context, source->id, AL_STOPPED);
}
source->OffsetType = AL_NONE;
source->Offset = 0.0;
}
@@ -2677,11 +2720,13 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
althrd_yield();
voice = NULL;
}
if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL)
if(GetSourceState(source, voice) != AL_INITIAL)
{
ATOMIC_STORE(&source->state, AL_INITIAL, almemory_order_relaxed);
SendStateChangeEvent(context, source->id, AL_INITIAL);
}
source->OffsetType = AL_NONE;
source->Offset = 0.0;
}