Simplify some vector size range checks
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+14
-12
@@ -594,25 +594,25 @@ void SetRTPriority(void)
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}
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ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_count, size_t obj_size, ALboolean exact)
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ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count, ALboolean exact)
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{
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vector_ *vecptr = (vector_*)ptr;
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if((size_t)(*vecptr ? (*vecptr)->Capacity : 0) < obj_count)
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if(obj_count < 0)
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return AL_FALSE;
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if((*vecptr ? (*vecptr)->Capacity : 0) < obj_count)
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{
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ALsizei old_size = (*vecptr ? (*vecptr)->Size : 0);
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void *temp;
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/* Limit vector sizes to the greatest power-of-two value that an
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* ALsizei can hold. */
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if(obj_count > (INT_MAX>>1)+1)
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return AL_FALSE;
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/* Use the next power-of-2 size if we don't need to allocate the exact
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* amount. This is preferred when regularly increasing the vector since
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* it means fewer reallocations. Though it means it also wastes some
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* memory. */
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if(exact == AL_FALSE)
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{
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obj_count = NextPowerOf2((ALuint)obj_count);
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if(obj_count < 0) return AL_FALSE;
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}
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/* Need to be explicit with the caller type's base size, because it
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* could have extra padding before the start of the array (that is,
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@@ -621,20 +621,22 @@ ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_count, size_t o
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if(temp == NULL) return AL_FALSE;
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*vecptr = temp;
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(*vecptr)->Capacity = (ALsizei)obj_count;
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(*vecptr)->Capacity = obj_count;
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(*vecptr)->Size = old_size;
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}
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return AL_TRUE;
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}
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ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_count, size_t obj_size)
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ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count)
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{
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vector_ *vecptr = (vector_*)ptr;
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if(obj_count < 0)
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return AL_FALSE;
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if(*vecptr || obj_count > 0)
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{
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if(!vector_reserve((char*)vecptr, base_size, obj_count, obj_size, AL_TRUE))
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if(!vector_reserve((char*)vecptr, base_size, obj_size, obj_count, AL_TRUE))
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return AL_FALSE;
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(*vecptr)->Size = (ALsizei)obj_count;
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(*vecptr)->Size = obj_count;
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}
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return AL_TRUE;
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}
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@@ -651,7 +653,7 @@ ALboolean vector_insert(char *ptr, size_t base_size, size_t obj_size, void *ins_
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assert(numins > 0);
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if(INT_MAX-VECTOR_SIZE(*vecptr) <= numins ||
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!vector_reserve((char*)vecptr, base_size, VECTOR_SIZE(*vecptr)+numins, obj_size, AL_TRUE))
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!vector_reserve((char*)vecptr, base_size, obj_size, VECTOR_SIZE(*vecptr)+numins, AL_TRUE))
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return AL_FALSE;
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/* NOTE: ins_pos may have been invalidated if *vecptr moved. Use ins_elem instead. */
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+5
-5
@@ -30,11 +30,11 @@ typedef const _##N* const_##N;
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#define VECTOR_DEINIT(_x) do { free((_x)); (_x) = NULL; } while(0)
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/* Helper to increase a vector's reserve. Do not call directly. */
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ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_count, size_t obj_size, ALboolean exact);
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#define VECTOR_RESERVE(_x, _c) (vector_reserve((char*)&(_x), sizeof(*(_x)), (_c), sizeof((_x)->Data[0]), AL_TRUE))
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ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count, ALboolean exact);
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#define VECTOR_RESERVE(_x, _c) (vector_reserve((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_c), AL_TRUE))
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ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_count, size_t obj_size);
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#define VECTOR_RESIZE(_x, _c) (vector_resize((char*)&(_x), sizeof(*(_x)), (_c), sizeof((_x)->Data[0])))
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ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count);
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#define VECTOR_RESIZE(_x, _c) (vector_resize((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_c)))
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#define VECTOR_CAPACITY(_x) ((_x) ? (_x)->Capacity : 0)
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#define VECTOR_SIZE(_x) ((_x) ? (_x)->Size : 0)
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@@ -57,7 +57,7 @@ ALboolean vector_insert(char *ptr, size_t base_size, size_t obj_size, void *ins_
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#define VECTOR_INSERT(_x, _i, _s, _e) (vector_insert((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_i), (_s), (_e)))
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#endif
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#define VECTOR_PUSH_BACK(_x, _obj) (vector_reserve((char*)&(_x), sizeof(*(_x)), VECTOR_SIZE(_x)+1, sizeof((_x)->Data[0]), AL_FALSE) && \
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#define VECTOR_PUSH_BACK(_x, _obj) (vector_reserve((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), VECTOR_SIZE(_x)+1, AL_FALSE) && \
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(((_x)->Data[(_x)->Size++] = (_obj)),AL_TRUE))
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#define VECTOR_POP_BACK(_x) ((void)((_x)->Size--))
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