Add an option for FLuidSynth to handle MIDI

This commit is contained in:
Chris Robinson
2013-11-28 03:03:16 -08:00
parent a48f362d28
commit a3c76c3274
4 changed files with 294 additions and 8 deletions
+28
View File
@@ -53,6 +53,8 @@ OPTION(ALSOFT_BACKEND_COREAUDIO "Check for CoreAudio backend" ON)
OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
OPTION(ALSOFT_BACKEND_WAVE "Enable Wave Writer backend" ON)
OPTION(ALSOFT_MIDI_FLUIDSYNTH "Check for FluidSynth MIDI" ON)
OPTION(ALSOFT_REQUIRE_ALSA "Require ALSA backend" OFF)
OPTION(ALSOFT_REQUIRE_OSS "Require OSS backend" OFF)
OPTION(ALSOFT_REQUIRE_SOLARIS "Require Solaris backend" OFF)
@@ -66,6 +68,8 @@ OPTION(ALSOFT_REQUIRE_PULSEAUDIO "Require PulseAudio backend" OFF)
OPTION(ALSOFT_REQUIRE_COREAUDIO "Require CoreAudio backend" OFF)
OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
OPTION(ALSOFT_REQUIRE_FLUIDSYNTH "Require FluidSynth MIDI" OFF)
OPTION(ALSOFT_DLOPEN "Check for the dlopen API for loading optional libs" ON)
OPTION(ALSOFT_WERROR "Treat compile warnings as errors" OFF)
@@ -553,6 +557,23 @@ IF(ALSOFT_REQUIRE_NEON AND NOT HAVE_NEON)
ENDIF()
SET(HAVE_MIDI_SYNTH 0)
# Check for FluidSynth support
IF(ALSOFT_MIDI_FLUIDSYNTH)
FIND_PACKAGE(FluidSynth)
IF(FLUIDSYNTH_FOUND)
SET(HAVE_FLUIDSYNTH 1)
IF(CMAKE_VERSION VERSION_LESS "2.8.8")
INCLUDE_DIRECTORIES(${FLUIDSYNTH_INCLUDE_DIR})
ENDIF()
SET(EXTRA_LIBS ${FLUIDSYNTH_LIBRARIES} ${EXTRA_LIBS})
ENDIF()
ENDIF()
IF(ALSOFT_REQUIRE_FLUIDSYNTH AND NOT HAVE_FLUIDSYNTH)
MESSAGE(FATAL_ERROR "Failed to enabled required FluidSynth support")
ENDIF()
SET(ALC_OBJS ${ALC_OBJS}
Alc/backends/base.c
# Default backends, always available
@@ -847,6 +868,9 @@ IF(WIN32 AND ALSOFT_NO_UID_DEFS)
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY COMPILE_DEFINITIONS AL_NO_UID_DEFS)
ENDIF()
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${OpenAL_SOURCE_DIR}/OpenAL32/Include" "${OpenAL_SOURCE_DIR}/Alc")
IF(FLUIDSYNTH_FOUND)
SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${FLUIDSYNTH_INCLUDE_DIR})
ENDIF()
SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES VERSION ${LIB_VERSION}
SOVERSION ${LIB_MAJOR_VERSION})
IF(WIN32 AND NOT LIBTYPE STREQUAL "STATIC")
@@ -880,6 +904,10 @@ MESSAGE(STATUS "")
MESSAGE(STATUS "Building with support for CPU extensions:")
MESSAGE(STATUS " ${CPU_EXTS}")
MESSAGE(STATUS "")
IF(HAVE_FLUIDSYNTH)
MESSAGE(STATUS "FluidSynth support for ALC_SOFT_midi_interface enabled")
MESSAGE(STATUS "")
ENDIF()
IF(WIN32)
IF(NOT HAVE_DSOUND)
+240 -8
View File
@@ -100,6 +100,222 @@ static ALenum MidiSynth_insertEvent(MidiSynth *self, ALuint64 time, ALuint event
}
#ifdef HAVE_FLUIDSYNTH
#include <fluidsynth.h>
typedef struct FSynth {
DERIVE_FROM_TYPE(MidiSynth);
/* NOTE: This rwlock is for setting the soundfont. The EventQueue and
* related must use the device lock as they're used in the mixer thread.
*/
RWLock Lock;
fluid_settings_t *Settings;
fluid_synth_t *Synth;
int FontID;
} FSynth;
static void FSynth_Construct(FSynth *self, ALCdevice *device);
static void FSynth_Destruct(FSynth *self);
static ALboolean FSynth_init(FSynth *self, ALCdevice *device);
static void FSynth_setState(FSynth *self, ALenum state);
static void FSynth_update(FSynth *self, ALCdevice *device);
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
static void FSynth_Delete(FSynth *self);
DEFINE_MIDISYNTH_VTABLE(FSynth);
static void FSynth_Construct(FSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(FSynth, MidiSynth, self);
RWLockInit(&self->Lock);
self->Settings = NULL;
self->Synth = NULL;
self->FontID = FLUID_FAILED;
}
static void FSynth_Destruct(FSynth *self)
{
if(self->FontID != FLUID_FAILED)
fluid_synth_sfunload(self->Synth, self->FontID, 0);
self->FontID = FLUID_FAILED;
if(self->Synth != NULL)
delete_fluid_synth(self->Synth);
self->Synth = NULL;
if(self->Settings != NULL)
delete_fluid_settings(self->Settings);
self->Settings = NULL;
MidiSynth_Destruct(STATIC_CAST(MidiSynth, self));
}
static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
{
self->Settings = new_fluid_settings();
if(!self->Settings)
{
ERR("Failed to create FluidSettings\n");
return AL_FALSE;
}
fluid_settings_setint(self->Settings, "synth.reverb.active", 1);
fluid_settings_setint(self->Settings, "synth.chorus.active", 1);
fluid_settings_setint(self->Settings, "synth.polyphony", 256);
fluid_settings_setstr(self->Settings, "synth.midi-bank-select", "mma");
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
self->Synth = new_fluid_synth(self->Settings);
if(!self->Synth)
{
ERR("Failed to create FluidSynth\n");
return AL_FALSE;
}
return AL_TRUE;
}
static void FSynth_setState(FSynth *self, ALenum state)
{
WriteLock(&self->Lock);
if(state == AL_PLAYING)
{
if(self->FontID == FLUID_FAILED)
{
int fontid = FLUID_FAILED;
const char *fname = getenv("FLUID_SOUNDFONT");
if(fname && fname[0])
fontid = fluid_synth_sfload(self->Synth, fname, 1);
if(fontid != FLUID_FAILED)
self->FontID = fontid;
else
ERR("Failed to load soundfont '%s'\n", fname?fname:"(nil)");
}
}
MidiSynth_setState(STATIC_CAST(MidiSynth, self), state);
WriteUnlock(&self->Lock);
}
static void FSynth_update(FSynth *self, ALCdevice *device)
{
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
fluid_synth_set_sample_rate(self->Synth, device->Frequency);
MidiSynth_update(STATIC_CAST(MidiSynth, self), device);
}
static void FSynth_processQueue(FSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
{
const MidiEvent *evt = &queue->events[queue->pos];
switch((evt->event&0xF0))
{
case AL_NOTEOFF_SOFT:
fluid_synth_noteoff(self->Synth, (evt->event&0x0F), evt->param[0]);
break;
case AL_NOTEON_SOFT:
fluid_synth_noteon(self->Synth, (evt->event&0x0F), evt->param[0], evt->param[1]);
break;
case AL_AFTERTOUCH_SOFT:
break;
case AL_CONTROLLERCHANGE_SOFT:
fluid_synth_cc(self->Synth, (evt->event&0x0F), evt->param[0], evt->param[1]);
break;
case AL_PROGRAMCHANGE_SOFT:
fluid_synth_program_change(self->Synth, (evt->event&0x0F), evt->param[0]);
break;
case AL_CHANNELPRESSURE_SOFT:
fluid_synth_channel_pressure(self->Synth, (evt->event&0x0F), evt->param[0]);
break;
case AL_PITCHBEND_SOFT:
fluid_synth_pitch_bend(self->Synth, (evt->event&0x0F), (evt->param[0]&0x7F) |
((evt->param[1]&0x7F)<<7));
break;
}
queue->pos++;
}
if(queue->pos == queue->size)
{
queue->pos = 0;
queue->size = 0;
}
}
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALuint total = 0;
if(synth->State != AL_PLAYING)
{
if(synth->State == AL_PAUSED)
fluid_synth_write_float(self->Synth, SamplesToDo, DryBuffer[FrontLeft], 0, 1,
DryBuffer[FrontRight], 0, 1);
return;
}
while(total < SamplesToDo)
{
if(synth->SamplesToNext >= 1.0)
{
ALuint todo = minu(SamplesToDo - total, fastf2u(synth->SamplesToNext));
fluid_synth_write_float(self->Synth, todo,
&DryBuffer[FrontLeft][total], 0, 1,
&DryBuffer[FrontRight][total], 0, 1);
total += todo;
synth->SamplesSinceLast += todo;
synth->SamplesToNext -= todo;
}
else
{
ALuint64 time = synth->NextEvtTime;
if(time == UINT64_MAX)
{
synth->SamplesSinceLast += SamplesToDo-total;
fluid_synth_write_float(self->Synth, SamplesToDo-total,
&DryBuffer[FrontLeft][total], 0, 1,
&DryBuffer[FrontRight][total], 0, 1);
break;
}
synth->SamplesSinceLast -= (time - synth->LastEvtTime) * synth->SamplesPerTick;
synth->SamplesSinceLast = maxd(synth->SamplesSinceLast, 0.0);
synth->LastEvtTime = time;
FSynth_processQueue(self, time);
synth->NextEvtTime = MidiSynth_getNextEvtTime(synth);
if(synth->NextEvtTime != UINT64_MAX)
synth->SamplesToNext += (synth->NextEvtTime - synth->LastEvtTime) * synth->SamplesPerTick;
}
}
}
static void FSynth_Delete(FSynth *self)
{
free(self);
}
#endif /* HAVE_FLUIDSYNTH */
typedef struct DSynth {
DERIVE_FROM_TYPE(MidiSynth);
} DSynth;
@@ -184,15 +400,31 @@ static void DSynth_Delete(DSynth *self)
MidiSynth *SynthCreate(ALCdevice *device)
{
DSynth *synth = calloc(1, sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate DSynth\n");
return NULL;
}
DSynth_Construct(synth, device);
FSynth *fsynth;
DSynth *dsynth;
return STATIC_CAST(MidiSynth, synth);
fsynth = calloc(1, sizeof(*fsynth));
if(!fsynth)
ERR("Failed to allocate FSynth\n");
else
{
FSynth_Construct(fsynth, device);
if(FSynth_init(fsynth, device))
return STATIC_CAST(MidiSynth, fsynth);
DELETE_OBJ(STATIC_CAST(MidiSynth, fsynth));
fsynth = NULL;
}
dsynth = calloc(1, sizeof(*dsynth));
if(!dsynth)
ERR("Failed to allocate DSynth\n");
else
{
DSynth_Construct(dsynth, device);
return STATIC_CAST(MidiSynth, dsynth);
}
return NULL;
}
+23
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@@ -0,0 +1,23 @@
# - Find fluidsynth
# Find the native fluidsynth includes and library
#
# FLUIDSYNTH_INCLUDE_DIR - where to find fluidsynth.h
# FLUIDSYNTH_LIBRARIES - List of libraries when using fluidsynth.
# FLUIDSYNTH_FOUND - True if fluidsynth found.
IF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES)
# Already in cache, be silent
SET(FluidSynth_FIND_QUIETLY TRUE)
ENDIF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES)
FIND_PATH(FLUIDSYNTH_INCLUDE_DIR fluidsynth.h)
FIND_LIBRARY(FLUIDSYNTH_LIBRARIES NAMES fluidsynth )
MARK_AS_ADVANCED( FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR )
# handle the QUIETLY and REQUIRED arguments and set FLUIDSYNTH_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FluidSynth DEFAULT_MSG FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR)
+3
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@@ -29,6 +29,9 @@
/* Define if we have ARM Neon CPU extensions */
#cmakedefine HAVE_NEON
/* Define if we have FluidSynth support */
#cmakedefine HAVE_FLUIDSYNTH
/* Define if we have the ALSA backend */
#cmakedefine HAVE_ALSA