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@@ -555,10 +555,9 @@ static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, AL
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memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
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else
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memcpy(&EffectSlot->effect, effect, sizeof(*effect));
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/* FIXME: This should be done asychronously, but since the EfefctState
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/* FIXME: This should be done asynchronously, but since the EffectState
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* object was changed, it needs an update before its Process method can
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* be called (coming changes may not guarantee an update when the
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* NeedsUpdate flag is set). */
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* be called. */
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EffectSlot->NeedsUpdate = AL_FALSE;
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ALEffect_Update(EffectSlot->EffectState, Context, EffectSlot);
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}
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