The DirectSound DLL is always loaded by the Win32 API

This commit is contained in:
Chris Robinson
2011-06-16 06:17:57 -07:00
parent fba58fb1f0
commit c429a5be25
+1 -5
View File
@@ -578,12 +578,8 @@ void alcDSoundDeinit(void)
NumDevices = 0;
if(ds_handle)
{
#ifdef _WIN32
FreeLibrary(ds_handle);
#endif
ds_handle = NULL;
}
ds_handle = NULL;
}
void alcDSoundProbe(enum DevProbe type)