Convert the SDL2 backend factory

This commit is contained in:
Chris Robinson
2018-11-15 22:15:10 -08:00
parent 2a839e5762
commit d73d01548d
4 changed files with 39 additions and 38 deletions
+6 -2
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@@ -77,6 +77,9 @@
#ifdef HAVE_OPENSL
#include "backends/opensl.h"
#endif
#ifdef HAVE_SDL2
#include "backends/sdl2.h"
#endif
#ifdef HAVE_WAVE
#include "backends/wave.h"
#endif
@@ -121,9 +124,10 @@ struct BackendInfo BackendList[] = {
{ "dsound", ALCdsoundBackendFactory_getFactory },
{ "winmm", ALCwinmmBackendFactory_getFactory },
{ "port", ALCportBackendFactory_getFactory },
{ "opensl", ALCopenslBackendFactory_getFactory },
{ "sdl2", ALCsdl2BackendFactory_getFactory },
#endif /* 0 */
#ifdef HAVE_SDL2
{ "sdl2", SDL2BackendFactory::getFactory },
#endif
{ "null", NullBackendFactory::getFactory },
#ifdef HAVE_WAVE
+12 -35
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@@ -20,6 +20,8 @@
#include "config.h"
#include "backends/sdl2.h"
#include <stdlib.h>
#include <SDL2/SDL.h>
@@ -30,8 +32,6 @@
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#ifdef _WIN32
#define DEVNAME_PREFIX "OpenAL Soft on "
@@ -214,51 +214,28 @@ static void ALCsdl2Backend_unlock(ALCsdl2Backend *self)
}
struct ALCsdl2BackendFactory final : public ALCbackendFactory {
ALCsdl2BackendFactory() noexcept;
};
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
static void ALCsdl2BackendFactory_deinit(ALCsdl2BackendFactory *self);
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type, std::string *outnames);
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);
ALCsdl2BackendFactory::ALCsdl2BackendFactory() noexcept
: ALCbackendFactory{GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory)}
{ }
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
BackendFactory &SDL2BackendFactory::getFactory()
{
static ALCsdl2BackendFactory factory{};
return STATIC_CAST(ALCbackendFactory, &factory);
static SDL2BackendFactory factory{};
return factory;
}
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
bool SDL2BackendFactory::init()
{
if(SDL_InitSubSystem(SDL_INIT_AUDIO) == 0)
return AL_TRUE;
return ALC_FALSE;
return (SDL_InitSubSystem(SDL_INIT_AUDIO) == 0);
}
static void ALCsdl2BackendFactory_deinit(ALCsdl2BackendFactory* UNUSED(self))
void SDL2BackendFactory::deinit()
{
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
bool SDL2BackendFactory::querySupport(ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
return (type == ALCbackend_Playback);
}
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type, std::string *outnames)
void SDL2BackendFactory::probe(enum DevProbe type, std::string *outnames)
{
if(type != ALL_DEVICE_PROBE)
return;
@@ -276,7 +253,7 @@ static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enu
}
}
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
ALCbackend *SDL2BackendFactory::createBackend(ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
+20
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@@ -0,0 +1,20 @@
#ifndef BACKENDS_SDL2_H
#define BACKENDS_SDL2_H
#include "backends/base.h"
struct SDL2BackendFactory final : public BackendFactory {
public:
bool init() override;
void deinit() override;
bool querySupport(ALCbackend_Type type) override;
void probe(enum DevProbe type, std::string *outnames) override;
ALCbackend *createBackend(ALCdevice *device, ALCbackend_Type type) override;
static BackendFactory &getFactory();
};
#endif /* BACKENDS_SDL2_H */
+1 -1
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@@ -1253,7 +1253,7 @@ IF(SDL2_FOUND)
OPTION(ALSOFT_BACKEND_SDL2 "Enable SDL2 backend" OFF)
IF(ALSOFT_BACKEND_SDL2)
SET(HAVE_SDL2 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/sdl2.cpp)
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/sdl2.cpp Alc/backends/sdl2.h)
SET(BACKENDS "${BACKENDS} SDL2,")
SET(EXTRA_LIBS ${SDL2_LIBRARY} ${EXTRA_LIBS})
SET(INC_PATHS ${INC_PATHS} ${SDL2_INCLUDE_DIR})