Try to improve alffplay underrun device time adjustment

This commit is contained in:
Chris Robinson
2018-11-20 12:32:42 -08:00
parent f3e01ae9d4
commit dc8ef8264a
+1 -1
View File
@@ -1002,7 +1002,7 @@ int AudioState::handler()
ALC_DEVICE_CLOCK_SOFT, 1, &devtime);
auto device_time = nanoseconds{devtime};
mDeviceStartTime = device_time - mCurrentPts;
mDeviceStartTime = device_time - mCurrentPts + AudioBufferTotalTime;
}
continue;
}