Always use the JACK server buffer size as the update size

The buffer-size config option now only specifies an additional mix ahead to
keep ready for audio requests, rather than a pretend period size.
This commit is contained in:
Chris Robinson
2015-02-03 01:08:38 -08:00
parent 290badea95
commit e53861bfb9
+15 -12
View File
@@ -202,15 +202,17 @@ static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg)
ALuint bufsize;
ALCjackPlayback_lock(self);
if(ConfigValueUInt("jack", "buffer-size", &bufsize))
device->UpdateSize = maxu(numframes, NextPowerOf2(bufsize));
else
device->UpdateSize = numframes;
device->UpdateSize = numframes;
device->NumUpdates = 2;
TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates);
bufsize = device->UpdateSize;
if(ConfigValueUInt("jack", "buffer-size", &bufsize))
bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
bufsize += device->UpdateSize;
ll_ringbuffer_free(self->Ring);
self->Ring = ll_ringbuffer_create(device->UpdateSize * device->NumUpdates,
FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
if(!self->Ring)
{
ERR("Failed to reallocate ringbuffer\n");
@@ -377,12 +379,14 @@ static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
* because there's one element less of it that's writeable, and we only
* write in update-sized chunks. */
device->Frequency = jack_get_sample_rate(self->Client);
if(ConfigValueUInt("jack", "buffer-size", &bufsize))
device->UpdateSize = maxu(jack_get_buffer_size(self->Client), NextPowerOf2(bufsize));
else
device->UpdateSize = jack_get_buffer_size(self->Client);
device->UpdateSize = jack_get_buffer_size(self->Client);
device->NumUpdates = 2;
bufsize = device->UpdateSize;
if(ConfigValueUInt("jack", "buffer-size", &bufsize))
bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
bufsize += device->UpdateSize;
/* Force 32-bit float output. */
device->FmtType = DevFmtFloat;
@@ -415,8 +419,7 @@ static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
}
ll_ringbuffer_free(self->Ring);
self->Ring = ll_ringbuffer_create(device->UpdateSize * device->NumUpdates,
FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
if(!self->Ring)
{
ERR("Failed to allocate ringbuffer\n");