Add a Stopping state for voices

This currently doesn't do much, except have the mixer progress it to Stopped.
It's valid to have without a source or buffers, and in the future will allow
fading out when a source is paused or stopped.
This commit is contained in:
Chris Robinson
2019-03-09 16:48:07 -08:00
parent cde4500e24
commit ef0f335132
5 changed files with 104 additions and 39 deletions
+7 -3
View File
@@ -2148,7 +2148,11 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
{
delete voice->Update.exchange(nullptr, std::memory_order_acq_rel);
if(voice->SourceID.load(std::memory_order_acquire) == 0u)
/* Force the voice to stopped if it was stopping. */
ALvoice::State vstate{ALvoice::Stopping};
voice->PlayState.compare_exchange_strong(vstate, ALvoice::Stopped,
std::memory_order_acquire, std::memory_order_acquire);
if(voice->SourceID.load(std::memory_order_relaxed) == 0u)
return;
if(device->AvgSpeakerDist > 0.0f)
@@ -2625,8 +2629,8 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
voice->SourceID.store(old_voice->SourceID.load(std::memory_order_relaxed),
std::memory_order_relaxed);
voice->Playing.store(old_voice->Playing.load(std::memory_order_relaxed),
std::memory_order_relaxed);
voice->PlayState.store(old_voice->PlayState.load(std::memory_order_relaxed),
std::memory_order_relaxed);
voice->Props = old_voice->Props;
/* Clear extraneous property set sends. */
+7 -12
View File
@@ -1451,18 +1451,12 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo)
std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount.load(std::memory_order_acquire),
[SamplesToDo,ctx](ALvoice *voice) -> void
{
if(!voice->Playing.load(std::memory_order_acquire)) return;
if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped)
return;
ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
if(!sid || voice->Step < 1) return;
if(voice->Step < 1) return;
if(!MixSource(voice, sid, ctx, SamplesToDo))
{
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->Playing.store(false, std::memory_order_release);
SendSourceStoppedEvent(ctx, sid);
}
MixSource(voice, sid, ctx, SamplesToDo);
}
);
@@ -1814,14 +1808,15 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
auto stop_voice = [ctx](ALvoice *voice) -> void
{
if(!voice->Playing.load(std::memory_order_acquire)) return;
if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Playing)
return;
ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
if(!sid) return;
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->Playing.store(false, std::memory_order_release);
voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
/* If the source's voice was playing, it's now effectively stopped
* (the source state will be updated the next time it's checked).
*/
+44 -11
View File
@@ -198,6 +198,23 @@ void aluInitMixer()
namespace {
void SendSourceStoppedEvent(ALCcontext *context, ALuint id)
{
ALbitfieldSOFT enabledevt{context->EnabledEvts.load(std::memory_order_acquire)};
if(!(enabledevt&EventType_SourceStateChange)) return;
RingBuffer *ring{context->AsyncEvents.get()};
auto evt_vec = ring->getWriteVector();
if(evt_vec.first.len < 1) return;
AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
evt->u.srcstate.id = id;
evt->u.srcstate.state = AL_STOPPED;
ring->writeAdvance(1);
context->EventSem.post();
}
/* Base template left undefined. Should be marked =delete, but Clang 3.8.1
* chokes on that given the inline specializations.
*/
@@ -283,20 +300,20 @@ const ALfloat *DoFilters(BiquadFilter *lpfilter, BiquadFilter *hpfilter,
} // namespace
ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo)
void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo)
{
ASSUME(SamplesToDo > 0);
/* Get source info */
bool isplaying{true}; /* Will only be called while playing. */
bool isstatic{(voice->Flags&VOICE_IS_STATIC) != 0};
ALsizei DataPosInt{static_cast<ALsizei>(voice->position.load(std::memory_order_acquire))};
ALvoice::State vstate{voice->PlayState.load(std::memory_order_acquire)};
const bool isstatic{(voice->Flags&VOICE_IS_STATIC) != 0};
ALsizei DataPosInt{static_cast<ALsizei>(voice->position.load(std::memory_order_relaxed))};
ALsizei DataPosFrac{voice->position_fraction.load(std::memory_order_relaxed)};
ALbufferlistitem *BufferListItem{voice->current_buffer.load(std::memory_order_relaxed)};
ALbufferlistitem *BufferLoopItem{voice->loop_buffer.load(std::memory_order_relaxed)};
ALsizei NumChannels{voice->NumChannels};
ALsizei SampleSize{voice->SampleSize};
ALint increment{voice->Step};
const ALsizei NumChannels{voice->NumChannels};
const ALsizei SampleSize{voice->SampleSize};
const ALint increment{voice->Step};
ASSUME(DataPosInt >= 0);
ASSUME(DataPosFrac >= 0);
@@ -304,6 +321,15 @@ ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context,
ASSUME(SampleSize > 0);
ASSUME(increment > 0);
/* TODO: Use stored previous samples to fade out without incrementing when
* stopping (buffers may not be available).
*/
if(UNLIKELY(vstate == ALvoice::Stopping))
{
voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
return;
}
ALCdevice *Device{Context->Device};
const ALsizei IrSize{Device->mHrtf ? Device->mHrtf->irSize : 0};
const int OutLIdx{GetChannelIdxByName(Device->RealOut, FrontLeft)};
@@ -704,7 +730,7 @@ ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context,
/* Handle non-looping static source */
if(DataPosInt >= BufferListItem->max_samples)
{
isplaying = false;
vstate = ALvoice::Stopped;
BufferListItem = nullptr;
DataPosInt = 0;
DataPosFrac = 0;
@@ -724,13 +750,13 @@ ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context,
BufferListItem = BufferListItem->next.load(std::memory_order_relaxed);
if(!BufferListItem && !(BufferListItem=BufferLoopItem))
{
isplaying = false;
vstate = ALvoice::Stopped;
DataPosInt = 0;
DataPosFrac = 0;
break;
}
}
} while(isplaying && OutPos < SamplesToDo);
} while(vstate != ALvoice::Stopped && OutPos < SamplesToDo);
voice->Flags |= VOICE_IS_FADING;
@@ -755,5 +781,12 @@ ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context,
}
}
return isplaying;
if(vstate == ALvoice::Stopped)
{
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
SendSourceStoppedEvent(Context, SourceID);
}
}
+8 -2
View File
@@ -207,10 +207,16 @@ struct ALvoiceProps : public ALvoicePropsBase {
#define VOICE_HAS_NFC (1u<<4)
struct ALvoice {
enum State {
Stopped = 0,
Playing = 1,
Stopping = 2
};
std::atomic<ALvoiceProps*> Update{nullptr};
std::atomic<ALuint> SourceID{0u};
std::atomic<bool> Playing{false};
std::atomic<State> PlayState{Stopped};
ALvoicePropsBase Props;
@@ -440,7 +446,7 @@ inline std::array<ALfloat,MAX_AMBI_CHANNELS> GetAmbiIdentityRow(size_t i) noexce
}
ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo);
void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo);
void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples);
/* Caller must lock the device state, and the mixer must not be running. */
+38 -11
View File
@@ -534,7 +534,13 @@ void FreeSource(ALCcontext *context, ALsource *source)
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->Playing.store(false, std::memory_order_release);
std::atomic_thread_fence(std::memory_order_release);
/* Don't set the voice to stopping if it was already stopped or
* stopping.
*/
ALvoice::State oldvstate{ALvoice::Playing};
voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
std::memory_order_acq_rel, std::memory_order_acquire);
}
backlock.unlock();
@@ -2724,7 +2730,12 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
auto voices_end = context->Voices + context->VoiceCount.load(std::memory_order_relaxed);
auto free_voices = std::accumulate(context->Voices, voices_end, ALsizei{0},
[](const ALsizei count, const ALvoice *voice) noexcept -> ALsizei
{ return (voice->SourceID.load(std::memory_order_relaxed) == 0u) ? count+1 : count; }
{
if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped &&
voice->SourceID.load(std::memory_order_relaxed) == 0u)
return count + 1;
return count;
}
);
if(UNLIKELY(n > free_voices))
{
@@ -2790,7 +2801,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
case AL_PAUSED:
assert(voice != nullptr);
/* A source that's paused simply resumes. */
voice->Playing.store(true, std::memory_order_release);
voice->PlayState.store(ALvoice::Playing, std::memory_order_release);
source->state = AL_PLAYING;
SendStateChangeEvent(context.get(), source->id, AL_PLAYING);
return;
@@ -2804,12 +2815,15 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
auto voices_end = context->Voices + context->VoiceCount.load(std::memory_order_relaxed);
auto voice_iter = std::find_if(context->Voices, voices_end,
[](const ALvoice *voice) noexcept -> bool
{ return voice->SourceID.load(std::memory_order_relaxed) == 0u; }
{
return voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped &&
voice->SourceID.load(std::memory_order_relaxed) == 0u;
}
);
assert(voice_iter != voices_end);
auto vidx = static_cast<ALint>(std::distance(context->Voices, voice_iter));
voice = *voice_iter;
voice->Playing.store(false, std::memory_order_release);
voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
source->PropsClean.test_and_set(std::memory_order_acquire);
UpdateSourceProps(source, voice, context.get());
@@ -2840,8 +2854,9 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
}
/* Clear previous samples. */
for(auto &samples : voice->PrevSamples)
std::fill(std::begin(samples), std::end(samples), 0.0f);
std::for_each(voice->PrevSamples.begin(), voice->PrevSamples.begin()+voice->NumChannels,
[](std::array<ALfloat,MAX_RESAMPLE_PADDING> &samples) -> void
{ std::fill(std::begin(samples), std::end(samples), 0.0f); });
/* Clear the stepping value so the mixer knows not to mix this until
* the update gets applied.
@@ -2881,7 +2896,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
}
voice->SourceID.store(source->id, std::memory_order_relaxed);
voice->Playing.store(true, std::memory_order_release);
voice->PlayState.store(ALvoice::Playing, std::memory_order_release);
source->state = AL_PLAYING;
source->VoiceIdx = vidx;
@@ -2916,7 +2931,13 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
{
ALsource *source{LookupSource(context.get(), sources[i])};
ALvoice *voice{GetSourceVoice(source, context.get())};
if(voice) voice->Playing.store(false, std::memory_order_release);
if(voice)
{
std::atomic_thread_fence(std::memory_order_release);
ALvoice::State oldvstate{ALvoice::Playing};
voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
std::memory_order_acq_rel, std::memory_order_acquire);
}
if(GetSourceState(source, voice) == AL_PLAYING)
{
source->state = AL_PAUSED;
@@ -2956,7 +2977,10 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->Playing.store(false, std::memory_order_release);
std::atomic_thread_fence(std::memory_order_release);
ALvoice::State oldvstate{ALvoice::Playing};
voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
std::memory_order_acq_rel, std::memory_order_acquire);
voice = nullptr;
}
ALenum oldstate{GetSourceState(source, voice)};
@@ -3001,7 +3025,10 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
voice->Playing.store(false, std::memory_order_release);
std::atomic_thread_fence(std::memory_order_release);
ALvoice::State oldvstate{ALvoice::Playing};
voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
std::memory_order_acq_rel, std::memory_order_acquire);
voice = nullptr;
}
if(GetSourceState(source, voice) != AL_INITIAL)