Properly clamp high pitch values

This commit is contained in:
Chris Robinson
2010-11-26 17:47:43 -08:00
parent d7987677ac
commit facb922f3e
3 changed files with 49 additions and 42 deletions
+35 -24
View File
@@ -104,34 +104,40 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
SourceVolume = ALSource->flGain;
MinVolume = ALSource->flMinGain;
MaxVolume = ALSource->flMaxGain;
Pitch = ALSource->flPitch;
//1. Multi-channel buffers always play "normal"
Channels = 0;
Pitch = ALSource->flPitch;
BufferListItem = ALSource->queue;
while(BufferListItem != NULL)
{
ALbuffer *ALBuffer;
if((ALBuffer=BufferListItem->buffer) != NULL)
{
Channels = aluChannelsFromFormat(ALBuffer->format);
ALint maxstep = STACK_DATA_SIZE /
aluFrameSizeFromFormat(ALBuffer->format);
maxstep -= ResamplerPadding[ALSource->Resampler] +
ResamplerPrePadding[ALSource->Resampler] + 1;
maxstep = min(maxstep, INT_MAX>>FRACTIONBITS);
Pitch = Pitch * ALBuffer->frequency / Frequency;
if(Pitch > (ALfloat)maxstep)
ALSource->Params.Step = maxstep<<FRACTIONBITS;
else
{
ALSource->Params.Step = Pitch*FRACTIONONE;
if(ALSource->Params.Step == 0)
ALSource->Params.Step = 1;
else if(ALSource->Params.Step > maxstep)
ALSource->Params.Step = maxstep;
}
Channels = aluChannelsFromFormat(ALBuffer->format);
break;
}
BufferListItem = BufferListItem->next;
}
if(Pitch > (float)MAX_PITCH)
ALSource->Params.Step = MAX_PITCH<<FRACTIONBITS;
else if(!(Pitch > 0.0f))
ALSource->Params.Step = FRACTIONONE;
else
{
ALSource->Params.Step = Pitch*FRACTIONONE;
if(ALSource->Params.Step == 0)
ALSource->Params.Step = 1;
}
DryGain = SourceVolume;
DryGain = __min(DryGain,MaxVolume);
DryGain = __max(DryGain,MinVolume);
@@ -587,23 +593,28 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALbuffer *ALBuffer;
if((ALBuffer=BufferListItem->buffer) != NULL)
{
ALint maxstep = STACK_DATA_SIZE /
aluFrameSizeFromFormat(ALBuffer->format);
maxstep -= ResamplerPadding[ALSource->Resampler] +
ResamplerPrePadding[ALSource->Resampler] + 1;
maxstep = min(maxstep, INT_MAX>>FRACTIONBITS);
Pitch = Pitch * ALBuffer->frequency / Frequency;
if(Pitch > (ALfloat)maxstep)
ALSource->Params.Step = maxstep<<FRACTIONBITS;
else
{
ALSource->Params.Step = Pitch*FRACTIONONE;
if(ALSource->Params.Step == 0)
ALSource->Params.Step = 1;
else if(ALSource->Params.Step > maxstep)
ALSource->Params.Step = maxstep;
}
break;
}
BufferListItem = BufferListItem->next;
}
if(Pitch > (float)MAX_PITCH)
ALSource->Params.Step = MAX_PITCH<<FRACTIONBITS;
else if(!(Pitch > 0.0f))
ALSource->Params.Step = FRACTIONONE;
else
{
ALSource->Params.Step = Pitch*FRACTIONONE;
if(ALSource->Params.Step == 0)
ALSource->Params.Step = 1;
}
// Use energy-preserving panning algorithm for multi-speaker playback
length = __max(OrigDist, MinDist);
if(length > 0.0f)
-17
View File
@@ -612,12 +612,6 @@ DECL_TEMPLATE(ALubyte, cubic8)
#undef DECL_TEMPLATE
/* Stack data size can be whatever. Larger values need more stack, while
* smaller values may need more iterations */
#ifndef STACK_DATA_SIZE
#define STACK_DATA_SIZE 16384
#endif
ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
{
ALbufferlistitem *BufferListItem;
@@ -859,17 +853,6 @@ ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
BufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
BufferSize = min(BufferSize, (SamplesToDo-OutPos));
if(BufferSize == 0)
{
AL_PRINT("No samples to mix! Pitch too high (%u, %g)?\n",
increment, increment/(double)FRACTIONONE);
State = AL_STOPPED;
BufferListItem = Source->queue;
BuffersPlayed = Source->BuffersInQueue;
DataPosInt = 0;
DataPosFrac = 0;
break;
}
SrcData += BufferPrePadding*FrameSize;
switch(Resampler)
+14 -1
View File
@@ -80,7 +80,20 @@ typedef enum {
#define FRACTIONBITS (14)
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
#define MAX_PITCH (INT_MAX & ~FRACTIONMASK)
/* Size for temporary stack storage of buffer data. Larger values need more
* stack, while smaller values may need more iterations. The value needs to be
* a sensible size, however, as it constrains the max stepping value used for
* mixing.
* The mixer requires being able to do two samplings per mixing loop. A 16KB
* buffer can hold 512 sample frames for a 7.1 float buffer. With the cubic
* resampler (which requires 3 padding sample frames), this limits the maximum
* step to about 508. This means that buffer_freq*source_pitch cannot exceed
* device_freq*508 for an 8-channel 32-bit buffer. */
#ifndef STACK_DATA_SIZE
#define STACK_DATA_SIZE 16384
#endif
/* NOTE: The AL_FORMAT_REAR* enums aren't handled here because they're
* converted to AL_FORMAT_QUAD* when loaded */