Commit Graph

108 Commits

Author SHA1 Message Date
Chris Robinson 20f5e7c1fa Avoid global constexpr arrays 2021-01-21 04:03:30 -08:00
Chris Robinson 8a86ec8ac5 Add a crossover frequency field for the device
Used when upsampling low-order ambisonic signals to higher order. Rather than a
hardcoded 400hz, it ensures a consistent crossover point when an ambdec
configuration is used. It can also allow for an alsoft config option.
2020-12-26 05:23:08 -08:00
Chris Robinson eedc42890f Move alexcpt to core 2020-12-24 22:49:55 -08:00
Chris Robinson d578bc6cb1 Move logging to core 2020-12-17 02:47:03 -08:00
Chris Robinson f0fe57dc5a Don't link DistanceModel enums to AL values 2020-12-16 14:58:55 -08:00
Chris Robinson c96b50fb65 Use a separate enum for the VoiceChange state 2020-12-16 01:40:15 -08:00
Chris Robinson 5ad28f8cba Move VoiceChange to a separate header 2020-12-16 00:50:50 -08:00
Chris Robinson 191fe888b4 Move ambidefs.h to core 2020-12-12 10:38:24 -08:00
Chris Robinson 69d55d7e03 Move the filters to core 2020-12-04 11:15:50 -08:00
Chris Robinson a913aa6ba8 Make sure batched source updates are with the proper voice 2020-11-24 10:49:53 -08:00
Chris Robinson 21174047df Make ALbuffer inherit from BufferStorage 2020-11-21 00:54:25 -08:00
Chris Robinson f85e76285f Disassociate internal voice enums from AL enums 2020-11-20 01:37:19 -08:00
Chris Robinson 03f9700071 Use BufferStorage for the buffer queue 2020-11-19 04:18:25 -08:00
Chris Robinson 4e760bbecc Use a separate structure for the active effect slot properties 2020-11-07 08:36:49 -08:00
Chris Robinson 7bb37deb51 Replace the mixer fraction macros with constexpr variables 2020-10-21 17:16:27 -07:00
Chris Robinson 3e62600ecc Replace some more macros with constexpr variables 2020-10-21 16:39:21 -07:00
Chris Robinson b8f5e1f424 Change some more macros into constexpr variables 2020-10-21 10:39:00 -07:00
Chris Robinson 7b43cb8266 Declare variables closer to where they're used 2020-10-13 05:54:05 -07:00
Chris Robinson 303ca3af72 Use inline functions for popcnt and ctz instead of macros 2020-10-13 01:21:44 -07:00
Chris Robinson 1f486f820e Use a separate structure for buffer storage 2020-08-28 00:09:46 -07:00
Chris Robinson 4d9d406966 Clarify an error message 2020-05-25 02:02:50 -07:00
Chris Robinson 5bbbe8341e Use an enum class for SpatializeMode 2020-05-21 09:10:32 -07:00
Chris Robinson cf64dc1103 Fix up some more uses of [AL[C]]void 2020-04-28 14:48:12 -07:00
Chris Robinson a97e6e6a12 Fix the source ID for a source voice stopped from deletion 2020-04-21 01:01:18 -07:00
Chris Robinson fc906c97f5 Track a buffer's ambisonic order 2020-04-04 01:52:29 -07:00
Chris Robinson 963d9b761b Rename ALvoice and related structs to Voice 2020-03-28 18:15:05 -07:00
Chris Robinson d344c5a228 Avoid some extraneous uses of AL type aliases 2020-03-25 22:39:45 -07:00
Chris Robinson a27096dd63 Dynamically allocate voice channel data
Rather than allocating for a full 8 channels for each voice, when the vast
majority will only need 1 or 2. The voice channel data is relatively big since
it needs to hold HRTF coefficients and history, and this will allow increasing
the maximum number of buffer channels without an obscene memory increase.
2020-03-25 21:06:24 -07:00
Chris Robinson b53294e291 Use inline initialization more for sources 2020-03-23 15:04:26 -07:00
Chris Robinson 78251fd7e6 Fix voices being forced to update without valid properties
When starting a voice, the source ID was set before its first update struct was
provided, creating a small window where a listener or effect slot update could
force a voice to update without it having any valid properties to update with.
Supplying the update struct first would create a different race, where the
mixer could see a voice without a source but with an update struct, causing the
update struct to be 'freed' without being applied.

The fix here is to provide the update struct before setting the source ID, and
change the mixer to ignore update structs for voices without a source ID. This
can pseudo-orphan the updates that get set on a voice just as it stops, leaving
the struct unusable until the voice is used again, or the voice gets deleted
which will clear it. But it allows the update struct to stay in place and get
applied once the voice gets a source ID.
2020-03-04 23:18:05 -08:00
Chris Robinson 48b9b541ec Avoid redundantly setting voice members 2020-03-04 13:40:21 -08:00
Chris Robinson 971862a80c Don't change flags after InitVoice 2020-03-04 11:01:35 -08:00
Chris Robinson e7405f7801 Use a new voice state to indicate a pending source offset change 2020-03-04 10:16:59 -08:00
Chris Robinson 08dc831e0e Avoid unnecessarily reclearing some variables 2020-03-03 20:44:19 -08:00
Chris Robinson accc1ec1c8 Add a helper to wait for the device mix 2020-03-03 20:32:44 -08:00
Chris Robinson a01617904c Simplify getting a voice for a new source offset 2020-02-28 20:07:43 -08:00
Chris Robinson 4555b74bd7 Use a VoiceChange object to change the offset of a playing source 2020-02-26 03:52:40 -08:00
Chris Robinson 872096958b Rename the voice's PendingStop to PendingChange 2020-02-26 01:48:59 -08:00
Chris Robinson 814f80ec59 Move voice initialization to a separate function 2020-02-26 01:39:30 -08:00
Chris Robinson 8618571866 Avoid storing the source offset when it's just read and reset 2020-02-26 01:03:23 -08:00
Chris Robinson 795c4fcecc Make the source's send array static instead of dynamic 2020-02-25 06:39:03 -08:00
Chris Robinson 7144cf405a Handle playing voices after disconnection 2020-02-24 22:21:44 -08:00
Chris Robinson fd0ed9f33f Improve searching for the next voice when playing multiple sources
Instead of searching from the beginning of the voice list for each source, just
continue searching from the last source's voice.
2020-02-24 21:40:54 -08:00
Chris Robinson 52d86ad51f Ignore VoiceChange objects while disconnected
And try to improve ALvoice/VoiceChange handling when attempting to recover a
lost device.
2020-02-24 11:01:45 -08:00
Chris Robinson 90d45984dc Simplify replaying a source 2020-02-23 21:40:54 -08:00
Chris Robinson a37932a0d0 Fix voice allocation increase amount 2020-02-22 18:01:34 -08:00
Chris Robinson 6044e0d7ca Remove a couple unnecessary type aliases 2020-02-22 00:08:55 -08:00
Chris Robinson a8162a77c2 Use an array of ALvoice pointers for the active voices
This allows growing the array atomically with the mixer since the ALvoice
objects themselves don't move, and a new larger array of them can be swapped in
without blocking the mixer.
2020-02-21 20:14:28 -08:00
Chris Robinson 6e6a30679e Set the voice's property update after the source ID
Otherwise the mixer has a chance to throw it out before realizing it's needed.
2020-02-21 04:55:04 -08:00
Chris Robinson 0694df9014 Handle playing and pausing with VoiceChanges 2020-02-21 04:29:32 -08:00