Commit Graph

170 Commits

Author SHA1 Message Date
Chris Robinson bbe1c4c64e Test the B-Format buffer extension in alffplay 2019-12-02 13:04:44 -08:00
Chris Robinson e70f98c95a Wrap the cycle amount when passing to sin() 2019-10-12 16:41:13 -07:00
Chris Robinson 66565ca7a3 Enable and fix some more warnings 2019-09-18 10:09:04 -07:00
Chris Robinson 4b8f78a8d6 Fix a few more GCC warnings 2019-09-14 19:42:54 -07:00
Chris Robinson 2c348cecb6 Fix some more implicit conversions noted by GCC 2019-09-14 18:35:23 -07:00
Chris Robinson 4c76f32dda Avoid implicit conversions with the examples and utils 2019-09-12 03:22:34 -07:00
Chris Robinson 40e937c63a Cleanup the examples' includes 2019-07-29 08:21:38 -07:00
Chris Robinson b22ecc45c9 Increase the video picture queue size to 24 2019-07-26 03:44:46 -07:00
Chris Robinson 18f1139de8 Only redraw the image when necessary 2019-07-23 12:51:14 -07:00
Chris Robinson b8ac4b79e4 Only send packets as needed 2019-07-23 02:38:07 -07:00
Chris Robinson 8a9434c623 Use a local variable to track the decoded pts 2019-07-20 18:46:43 -07:00
Chris Robinson f0ed35d3d0 Set the initial clock time closer to starting playback 2019-07-20 01:10:14 -07:00
Chris Robinson 9959d661a0 Restructure codec send/receive calls
In particular, after an initial fill of the codec's internal buffer, each
receive_frame call is followed by one or more send_packet calls. For
asynchronous codecs, this has the effect of letting the codec work while the
handler thread is waiting for an AVFrame structure to become available or
waiting for more decoded data to be needed. For synchronous codecs, this
makes the send_packet calls use up time that would be spent waiting.
2019-07-19 22:55:20 -07:00
Chris Robinson 2b21a08f89 Receive video frames in a loop 2019-07-16 20:20:25 -07:00
Chris Robinson 4ff7bfd2d8 Use atomics for the picture queue 2019-07-14 03:59:57 -07:00
Chris Robinson ac7eeeae79 Don't use the same mutex for the video clock 2019-07-14 03:59:57 -07:00
Chris Robinson 93c53e33f0 Receive frames directly into the picture's AVFrame 2019-07-14 03:59:57 -07:00
Chris Robinson e7e734f8b9 Don't use one texture per picture in alffplay 2019-07-14 03:59:56 -07:00
Chris Robinson f99474c913 Handle alffplay video using continuous rendering 2019-07-12 23:34:21 -07:00
Chris Robinson 2e6c7808b0 Try to improve alffplay timing again 2019-07-11 03:54:26 -07:00
Chris Robinson 426c4587cc Some clean up to use uniform initialization 2019-07-10 02:13:28 -07:00
Chris Robinson 159024acc9 Improve alffplay video clock timing 2019-07-09 22:15:05 -07:00
Chris Robinson 3ffb6867a3 Rework packet handling in alffplay
Turns out avcodec_send_packet is what can invoke the decode for serialized
codecs, so don't call that in the parse handler thread. The packet queue is
used to get the compressed data from the parse handler to the audio/video
threads.

Additionally, don't serialize the video frame preparation with the decode
thread.
2019-07-08 13:18:10 -07:00
Chris Robinson 2783b4c04b Somewhat simplify alffplay playback timing 2019-07-06 22:18:52 -07:00
Chris Robinson 90b1bc7b7a Make sure a variable is set before use 2019-06-30 23:32:09 -07:00
Chris Robinson 0aeaf06173 Properly set DisableVideo to true 2019-06-30 22:02:40 -07:00
Chris Robinson e9bf7e4b15 Add an option to disable video in alffplay 2019-06-30 18:17:23 -07:00
Chris Robinson 0aa0f24dd7 Use a proper flag to indicate audio is prepared in alffplay 2019-03-01 22:46:56 -08:00
Chris Robinson 8a34bd59b0 Unlock the audio decoder mutex before disabling events in alffplay
The callback may be waiting on the mutex, but disabling the callback needs any
current invocation to finish first.
2019-02-25 02:03:43 -08:00
Chris Robinson b7b4cfae2b Fixed alffplay underrun recovery timing 2019-02-04 21:22:43 -08:00
Chris Robinson e55f9b42e9 Partially handle ambisonics in alffplay
This is currently really only applicable to Opus-encoded files. It assumes
AmbiX (SN3D normalization, ACN ordering) and only comes into play when the
channel layout is blank. FFmpeg/libavcodec doesn't have a way to detect
B-Format input or what normalization and ordering it uses. Note in particular
.amb files do not play correctly (libavcodec seems to apply a default channel
layout for 4-channel wav-type files, regardless of its channel mask value).
2019-01-27 14:53:46 -08:00
Chris Robinson d7eee03272 Replace a couple more C-style casts 2019-01-08 19:08:03 -08:00
Filip Gawin 0d3a0635d9 Avoid using old style casts
To think about:
examples/alffplay.cpp:600
OpenAL32/Include/alMain.h:295
2019-01-08 19:42:44 +01:00
Filip Gawin 0537414baf Use nullptr in cpp files 2019-01-07 12:37:13 +01:00
Chris Robinson 3f745be1dc Return a signed integer from altime_get 2018-11-27 12:11:11 -08:00
Chris Robinson ff6dda06ad Add the appropriate include for the _POSIX_TIMERS macro 2018-11-27 10:35:00 -08:00
Chris Robinson 9b2b83f99c Fix use of clock_gettime 2018-11-27 00:02:31 -08:00
Chris Robinson 2530370ff2 Avoid relying on struct timespec 2018-11-26 23:45:04 -08:00
Chris Robinson d7d99adc91 Avoid including threads.h in the example helpers 2018-11-26 23:18:51 -08:00
Chris Robinson dc8ef8264a Try to improve alffplay underrun device time adjustment 2018-11-20 12:32:42 -08:00
Chris Robinson de13f30e28 Improve audio underrun recordery in alffplay
Now it has a better idea to skip samples during refill instead of after
restarting.
2018-11-18 05:38:03 -08:00
Chris Robinson f3ce7bc7dc Move altimespec_get and al_nssleep to examples' common code 2018-11-10 21:09:54 -08:00
Filip Gawin 08226bc6b0 Simplify some statements 2018-10-29 13:38:58 +01:00
Chris Robinson 31b9c50721 Use the common init/close functions for alffplay 2018-10-10 16:16:00 -07:00
Chris Robinson f589244fb6 Allow building alffplay without experimental extensions 2018-10-08 15:03:49 -07:00
Chris Robinson cd2fd126c4 Add an alffplay option to play stereo streams with wide angles 2018-05-17 03:54:32 -07:00
Henri Hyyryläinen a7da29804d Added missing string include to alffplay 2018-03-30 01:53:55 +03:00
Chris Robinson 413d55aaa5 Fix a couple comments about coordinate handedness 2018-03-24 07:02:27 -07:00
Chris Robinson 55a73b8df9 Fix for older MSVC lacking strtof 2018-03-21 08:35:37 -07:00
Chris Robinson 47260fc70b Update the multi-reverb example with improved transitions
This better calculates the environment coverage by correctly calculating the
portal's extents, improves the panning direction when close to the portal, and
applies attenuation based on contribution. Movement has changed to make the
listener move back and forth between environments with a stationary source,
rather than continually looping environments with a position-relative source.
2018-03-20 23:58:32 -07:00