Commit Graph

57 Commits

Author SHA1 Message Date
Chris Robinson 0aa0f24dd7 Use a proper flag to indicate audio is prepared in alffplay 2019-03-01 22:46:56 -08:00
Chris Robinson 8a34bd59b0 Unlock the audio decoder mutex before disabling events in alffplay
The callback may be waiting on the mutex, but disabling the callback needs any
current invocation to finish first.
2019-02-25 02:03:43 -08:00
Chris Robinson b7b4cfae2b Fixed alffplay underrun recovery timing 2019-02-04 21:22:43 -08:00
Chris Robinson e55f9b42e9 Partially handle ambisonics in alffplay
This is currently really only applicable to Opus-encoded files. It assumes
AmbiX (SN3D normalization, ACN ordering) and only comes into play when the
channel layout is blank. FFmpeg/libavcodec doesn't have a way to detect
B-Format input or what normalization and ordering it uses. Note in particular
.amb files do not play correctly (libavcodec seems to apply a default channel
layout for 4-channel wav-type files, regardless of its channel mask value).
2019-01-27 14:53:46 -08:00
Chris Robinson d7eee03272 Replace a couple more C-style casts 2019-01-08 19:08:03 -08:00
Filip Gawin 0d3a0635d9 Avoid using old style casts
To think about:
examples/alffplay.cpp:600
OpenAL32/Include/alMain.h:295
2019-01-08 19:42:44 +01:00
Filip Gawin 0537414baf Use nullptr in cpp files 2019-01-07 12:37:13 +01:00
Chris Robinson dc8ef8264a Try to improve alffplay underrun device time adjustment 2018-11-20 12:32:42 -08:00
Chris Robinson de13f30e28 Improve audio underrun recordery in alffplay
Now it has a better idea to skip samples during refill instead of after
restarting.
2018-11-18 05:38:03 -08:00
Chris Robinson 31b9c50721 Use the common init/close functions for alffplay 2018-10-10 16:16:00 -07:00
Chris Robinson f589244fb6 Allow building alffplay without experimental extensions 2018-10-08 15:03:49 -07:00
Chris Robinson cd2fd126c4 Add an alffplay option to play stereo streams with wide angles 2018-05-17 03:54:32 -07:00
Henri Hyyryläinen a7da29804d Added missing string include to alffplay 2018-03-30 01:53:55 +03:00
Alexey Elymanov d7d043a5ef fix building on freebsd (clang)
fixes error: 'pow' is not a member of 'std'
2018-02-20 11:53:55 +03:00
Chris Robinson e49607078e Handle disconnected events in alffplay 2018-02-03 11:27:03 -08:00
Chris Robinson 7a538141c9 Signal a condition variable when a buffer completes in alffplay 2018-02-01 02:24:44 -08:00
Chris Robinson 833eface38 Don't print buffer completed events in alffplay 2018-01-31 20:27:14 -08:00
Chris Robinson 782eb650c7 Use std::array instead of a plain array in alffplay 2018-01-28 13:18:33 -08:00
Chris Robinson 932939c5a8 Enable events in alffplay 2018-01-24 20:04:57 -08:00
Chris Robinson 2ac0adaebb Use a new proper buffer function with a flags parameter
Rather than hackily combining bit flags with the format, to increase the number
of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT
with a flags value of 0.
2018-01-23 14:33:30 -08:00
Chris Robinson 4ebb97bf73 Test mapped buffers in alffplay 2018-01-23 11:15:25 -08:00
Chris Robinson 5acb2e5165 Remove alffplay's duplicate ALC_SOFT_device_clock declarations 2018-01-15 07:14:35 -08:00
Chris Robinson 682205a3d4 Finalize ALC_SOFT_device_clock 2018-01-15 06:45:53 -08:00
Chris Robinson c8a30592e8 Only print the time in alffplay when it changes 2018-01-07 17:23:51 -08:00
Chris Robinson 0e1fd34c89 Fix a temp buffer leak in alffplay 2018-01-05 20:41:55 -08:00
Chris Robinson 10f2531b6c Handle the audio clock diff as nanoseconds in alffplay 2018-01-05 05:41:57 -08:00
Chris Robinson fd8143fea0 Use a non-recursive mutex for alffplay's source lock 2018-01-03 19:05:25 -08:00
Chris Robinson 9d61f429a5 Use ALC_SOFT_device_clock in alffplay 2018-01-02 19:32:28 -08:00
Chris Robinson dcc0f6e25d Improve starting synchronization in alffplay
It waits until the internal buffers are filled before starting playback, then
triggering the audio and video to start as close together as possible.
2018-01-02 03:31:12 -08:00
Chris Robinson 21684fac69 Inline and simplify some code 2018-01-01 22:28:28 -08:00
Chris Robinson 329333ca8b Don't leak the AVIOContext 2018-01-01 19:16:05 -08:00
Chris Robinson 91e20dc12e Fix a couple alffplay comments still referencing Alure 2018-01-01 18:54:15 -08:00
Chris Robinson aecfa0b426 Make smart pointer wrappers for some ffmpeg types 2018-01-01 18:47:48 -08:00
Chris Robinson 9675068706 Print the running time and duration in alffplay 2018-01-01 16:15:32 -08:00
Chris Robinson cbd55ad31e Use aliases to simplify some time type names 2018-01-01 02:26:39 -08:00
Chris Robinson 5eb1753d31 Wrap av_gettime to ensure it's interpreted as microseconds 2018-01-01 01:39:28 -08:00
Chris Robinson e277f5e268 Rename the do_direct_out variable 2018-01-01 01:14:53 -08:00
Chris Robinson 145bf52b7a Use a less-intense memory order to check for quitting 2018-01-01 01:13:32 -08:00
Chris Robinson fe7bdc93eb Check for AL_SOFT_direct_channels once when initializing 2018-01-01 01:07:29 -08:00
Chris Robinson d889435334 Declare the total buffer time instead of buffer count 2018-01-01 01:04:47 -08:00
Chris Robinson dad17a7d91 Use a std::array for the buffers in alffplay 2018-01-01 00:32:27 -08:00
Chris Robinson 830adf6ae8 Use inline member initialization where possible 2018-01-01 00:17:40 -08:00
Chris Robinson babfa70cab Make more values global const 2018-01-01 00:02:51 -08:00
Chris Robinson 258eadd003 Use a global to specify alffplay's audio sync threshold 2017-12-31 23:44:33 -08:00
Chris Robinson 48916ebd76 Clear the buffer queue when underrun 2017-12-31 16:29:52 -08:00
Chris Robinson 506d316f55 Wake up the packet send loop when more frames are needed 2017-12-31 16:11:00 -08:00
Chris Robinson 490b71378e Readd AL_SOFT_source_latency support to alffplay 2017-12-30 23:12:19 -08:00
Chris Robinson 0e8b0c520e Use standard duration types for stream clocks 2017-12-30 22:46:09 -08:00
Chris Robinson 0136df1e62 Improve the alffplay queue for FFmpeg's send/receive API
The packet handling thread now calls avcodec_send_packet to give compressed
data to libavcodec, while the audio/video threads call avcodec_receive_frame to
handle decoded frames. The packet thread still maintains local queues for each
stream to avoid starving an A/V thread when the other doesn't want another
frame yet.
2017-12-30 20:34:33 -08:00
Chris Robinson 4ec67e6226 Add missing include for std::array 2017-07-23 00:18:32 -07:00