Commit Graph

3834 Commits

Author SHA1 Message Date
Chris Robinson d6163fe570 Convert remaining ringbuffers to the lockless variant 2016-03-29 23:48:36 -07:00
Chris Robinson 2ccc1d1d8a Move the aligned malloc functions to the common lib 2016-03-29 00:44:58 -07:00
Chris Robinson ca309e685e Add a config dialog tab for decoder options 2016-03-28 16:35:42 -07:00
Chris Robinson 34539bc973 Skip unused output channels for the HQ decode 2016-03-28 14:50:18 -07:00
Chris Robinson 33cd3834ac Align the ChannelMix buffer and use it for up-sampling 2016-03-27 13:23:37 -07:00
Chris Robinson 91d53560d6 Add a text file describing AmbDec config file support. 2016-03-27 01:57:28 -07:00
Chris Robinson 764d580100 Document the ambisonic decoder options 2016-03-26 21:39:12 -07:00
Chris Robinson 6aaa11df30 Use the same option for decoder configs 2016-03-26 21:02:10 -07:00
Chris Robinson ad7ad48bd1 Don't use custom decoder configurations with mono or stereo
By default, stereo outputs using UHJ, which renders to a B-Format buffer that
gets run through a UHJ encoder for output. It may also output using pair-wise
panning, which pans between -30 and +30 degrees with the speakers at the two
ends. In both cases, the stereo coefficients are ignored.

Mono, having only one output channel, can realistically only attenuate its
channel. Turning the volume up and down accomplishes the same result.
2016-03-26 20:23:20 -07:00
Chris Robinson b4a1ba9d3f Include the distance gain compensation in the decoder matrix 2016-03-26 18:06:36 -07:00
Chris Robinson 1dcb04157c Add a config option for distance compensation 2016-03-26 17:52:42 -07:00
Chris Robinson 67db77452f Add distance compensation to the HQ decoder
This only compensates for timing and gain differences caused by differences in
the physical speaker distances. It's not near-field compensation. This also
relies on having proper distance values defined in the ambdec definition file.
2016-03-26 17:33:49 -07:00
Chris Robinson 7f4bd13f60 Allow up to third-order for horizontal-only rendering 2016-03-26 01:50:19 -07:00
Chris Robinson e0466766d7 Include any first-order scaling in the FOAOut coefficients 2016-03-25 23:25:13 -07:00
Chris Robinson e23da7a1de Skip height-related ambisonic channels for 2D rendering 2016-03-25 19:57:25 -07:00
Chris Robinson 05dace6525 Mix Dedicated effects to the real output if possible 2016-03-25 14:47:30 -07:00
Chris Robinson 3148986184 Implement AL_EXT_STEREO_ANGLES support 2016-03-25 14:40:44 -07:00
Chris Robinson 19b130c45d Use the "decoder" config section instead of "ambisonics" 2016-03-25 13:55:23 -07:00
Chris Robinson b0acfa1763 Add a cast and a couple float type fixes 2016-03-24 11:11:17 -07:00
Chris Robinson 3646cf817c Trace the HQ decoder order 2016-03-23 16:00:07 -07:00
Chris Robinson 2847590d45 Simplify setting a custom channel map configuration 2016-03-23 15:11:33 -07:00
Chris Robinson 147274f165 Up-sample first-order content when using a higher order HQ decoder 2016-03-23 15:10:59 -07:00
Chris Robinson 0dc35784db Allow second-order HQ decoding
Could really do with some optimizations to the mixing gain calculations. For
ambisonic targets, the coefficients will only have 1 non-0 entry for each
output, so the double loop in unnecessarily wasteful. Similarly, most uses
won't need a full height encoding either, so a horizontal-only or mixed-order
target could reduce the number of channels.
2016-03-23 10:39:14 -07:00
Chris Robinson 713ac9e679 Add a specific output for first-order sources 2016-03-22 17:52:20 -07:00
Chris Robinson 0a03596af1 Simplify setting the matrix coeffs 2016-03-22 14:42:53 -07:00
Chris Robinson 3877545d8c Add a workaround for a buggy modff 2016-03-18 14:05:45 -07:00
Chris Robinson ce575718ef Store the effect's output buffer in the effect state 2016-03-17 10:10:26 -07:00
Chris Robinson 606402fff0 Make sure enough reverb panning gains are defined 2016-03-16 08:51:12 -07:00
Chris Robinson 55ff0c143e Rename the BFormat channels to Aux 2016-03-16 06:49:35 -07:00
Chris Robinson a3863d5834 Add config options to enable the hq ambisonic decoder 2016-03-16 01:36:57 -07:00
Chris Robinson 8ff4a54356 Properly handle negative matrix values and fix decoder initialization 2016-03-15 09:07:03 -07:00
Chris Robinson 3a26d853ba Replace the custom layout options with an ambdec loader
The ambisonic layout options were never very good for clarity or flexibility.
Hopefully using ambdec files will prove to be better.
2016-03-15 08:00:03 -07:00
Chris Robinson 23bce59c66 Rename a couple functions for more informative logging 2016-03-15 07:07:09 -07:00
Chris Robinson 53fadf5497 Add a dual-band ambisonic decoder
This uses a virtual B-Format buffer for mixing, and then uses a dual-band
decoder for improved positional quality. This currently only works with first-
order output since first-order input (from the AL_EXT_BFROMAT extension) would
not sound correct when fed through a second- or third-order decoder.

This also does not currently implement near-field compensation since near-field
rendering effects are not implemented.
2016-03-15 05:08:05 -07:00
Chris Robinson 64cb21cb9f Downgrade some ERRs to WARNs or TRACEs 2016-03-15 04:02:25 -07:00
Chris Robinson 066df88a2c Always mix to the real output for DirectChannels 2016-03-14 20:25:36 -07:00
Chris Robinson 919b35295e Add a loader for ambdec files 2016-03-14 20:13:50 -07:00
Chris Robinson 0220404a91 Use second-order coefficients for 5.1
Since the panning only drives 5 speakers, it shouldn't use more than 5
ambisonic channels (9 total in second order, minus 4 for unused height).
2016-03-13 03:32:32 -07:00
Chris Robinson 0c4653085c Don't request a specific HRTF when one isn't specified 2016-03-11 21:01:32 -08:00
Chris Robinson 22abaa287d Use the real output's left and right channels with HRTF 2016-03-11 20:59:12 -08:00
Chris Robinson 5328972193 Separate writing to the output buffer from HRTF filtering 2016-03-11 20:44:05 -08:00
Chris Robinson bb03fe227b Update the current HRTF delays if the stepping is not finished 2016-03-11 19:59:14 -08:00
Chris Robinson 859cc703e7 Use the proper left and right channels for UHJ output 2016-03-10 22:56:44 -08:00
Chris Robinson d648486bcd Generalize GetChannelIdxByName 2016-03-10 14:29:44 -08:00
Chris Robinson da5f75615b Allocate enough reverb panning gains 2016-03-10 01:45:30 -08:00
Chris Robinson effb9d1e35 Keep track of the real output's channel names 2016-03-10 01:04:28 -08:00
Chris Robinson a457157516 Organize the dry buffer properties into a struct 2016-03-09 23:43:57 -08:00
Chris Robinson 3e2672ec9f Track the virtual and real output buffers ecplicitly 2016-03-09 22:57:38 -08:00
Chris Robinson 3b9fe27cbe Browse with the current or default device already selected 2016-03-06 12:03:36 -08:00
Chris Robinson 6971e86847 Add a simple About page that shows the library build version 2016-03-06 02:02:37 -08:00