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7 Commits

Author SHA1 Message Date
Chris Robinson 1226aec2fc Don't change the format tag in MakeExtensible 2019-05-23 02:49:04 -07:00
Chris Robinson 99a55c4452 Handle a missing default WASAPI device ID
Backported fix from d1a86075 on master.
2019-02-20 00:22:19 -08:00
John Preston 14cf721094 Fix Resample_bsinc_SSE pointer casts.
Regression was introduced in 5ec11a017c.
2018-11-08 03:59:19 -08:00
Chris Robinson 515bc4ba53 Workaround lack of roundf with early MSVC 2018-11-02 19:16:45 -07:00
Chris Robinson 25dfe4b57a Use HUGE_VALF instead of INFINITY
Older MSVC lacks INFINITY, and we define a HUGE_VALF fallback when needed.
2018-11-02 19:16:26 -07:00
Chris Robinson 9a4a3d3977 Specify the correct array size for casting 2018-11-02 19:16:02 -07:00
alexey.lysiuk 4fd0cd3151 Use GCD semaphore on macOS
Unnamed POSIX semaphore doesn't work on macOS
2018-11-02 19:15:21 -07:00
341 changed files with 60441 additions and 59851 deletions
+4 -8
View File
@@ -1,9 +1,5 @@
build*/
winbuild
win64build
## kdevelop
*.kdev4
## qt-creator
CMakeLists.txt.user*
winbuild/
win64build/
openal-soft.kdev4
.kdev4/
+15 -73
View File
@@ -1,19 +1,13 @@
language: cpp
language: c
matrix:
include:
- os: linux
dist: xenial
dist: trusty
- os: linux
dist: trusty
env:
- BUILD_ANDROID=true
- os: freebsd
compiler: clang
- os: osx
- os: osx
osx_image: xcode11
env:
- BUILD_IOS=true
sudo: required
install:
- >
@@ -30,44 +24,19 @@ install:
fi
- >
if [[ "${TRAVIS_OS_NAME}" == "linux" && "${BUILD_ANDROID}" == "true" ]]; then
curl -o ~/android-ndk.zip https://dl.google.com/android/repository/android-ndk-r21-linux-x86_64.zip
curl -o ~/android-ndk.zip https://dl.google.com/android/repository/android-ndk-r15-linux-x86_64.zip
unzip -q ~/android-ndk.zip -d ~ \
'android-ndk-r21/build/cmake/*' \
'android-ndk-r21/build/core/toolchains/arm-linux-androideabi-*/*' \
'android-ndk-r21/platforms/android-16/arch-arm/*' \
'android-ndk-r21/source.properties' \
'android-ndk-r21/sources/android/support/include/*' \
'android-ndk-r21/sources/cxx-stl/llvm-libc++/libs/armeabi-v7a/*' \
'android-ndk-r21/sources/cxx-stl/llvm-libc++/include/*' \
'android-ndk-r21/sysroot/*' \
'android-ndk-r21/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/*' \
'android-ndk-r21/toolchains/llvm/prebuilt/linux-x86_64/*'
export OBOE_LOC=~/oboe
git clone --depth 1 -b 1.3-stable https://github.com/google/oboe "$OBOE_LOC"
fi
- >
if [[ "${TRAVIS_OS_NAME}" == "freebsd" ]]; then
# Install Ninja as it's used downstream.
# Install dependencies for all supported backends.
# Install Qt5 dependency for alsoft-config.
# Install ffmpeg for examples.
sudo pkg install -y \
alsa-lib \
ffmpeg \
jackit \
libmysofa \
ninja \
portaudio \
pulseaudio \
qt5-buildtools \
qt5-qmake \
qt5-widgets \
sdl2 \
sndio \
$NULL
'android-ndk-r15/build/cmake/*' \
'android-ndk-r15/build/core/toolchains/arm-linux-androideabi-*/*' \
'android-ndk-r15/platforms/android-14/arch-arm/*' \
'android-ndk-r15/source.properties' \
'android-ndk-r15/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/*' \
'android-ndk-r15/sources/cxx-stl/gnu-libstdc++/4.9/include/*' \
'android-ndk-r15/sysroot/*' \
'android-ndk-r15/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/*' \
'android-ndk-r15/toolchains/llvm/prebuilt/linux-x86_64/*'
fi
script:
- cmake --version
- >
if [[ "${TRAVIS_OS_NAME}" == "linux" && -z "${BUILD_ANDROID}" ]]; then
cmake \
@@ -82,43 +51,16 @@ script:
- >
if [[ "${TRAVIS_OS_NAME}" == "linux" && "${BUILD_ANDROID}" == "true" ]]; then
cmake \
-DANDROID_STL=c++_shared \
-DCMAKE_TOOLCHAIN_FILE=~/android-ndk-r21/build/cmake/android.toolchain.cmake \
-DOBOE_SOURCE="$OBOE_LOC" \
-DALSOFT_REQUIRE_OBOE=ON \
-DCMAKE_TOOLCHAIN_FILE=~/android-ndk-r15/build/cmake/android.toolchain.cmake \
-DALSOFT_REQUIRE_OPENSL=ON \
-DALSOFT_EMBED_HRTF_DATA=YES \
.
fi
- >
if [[ "${TRAVIS_OS_NAME}" == "freebsd" ]]; then
cmake -GNinja \
-DALSOFT_REQUIRE_ALSA=ON \
-DALSOFT_REQUIRE_JACK=ON \
-DALSOFT_REQUIRE_OSS=ON \
-DALSOFT_REQUIRE_PORTAUDIO=ON \
-DALSOFT_REQUIRE_PULSEAUDIO=ON \
-DALSOFT_REQUIRE_SDL2=ON \
-DALSOFT_REQUIRE_SNDIO=ON \
-DALSOFT_EMBED_HRTF_DATA=YES \
.
fi
- >
if [[ "${TRAVIS_OS_NAME}" == "osx" && -z "${BUILD_IOS}" ]]; then
if [[ "${TRAVIS_OS_NAME}" == "osx" ]]; then
cmake \
-DALSOFT_REQUIRE_COREAUDIO=ON \
-DALSOFT_EMBED_HRTF_DATA=YES \
.
fi
- >
if [[ "${TRAVIS_OS_NAME}" == "osx" && "${BUILD_IOS}" == "true" ]]; then
cmake \
-GXcode \
-DCMAKE_SYSTEM_NAME=iOS \
-DALSOFT_OSX_FRAMEWORK=ON \
-DALSOFT_REQUIRE_COREAUDIO=ON \
-DALSOFT_EMBED_HRTF_DATA=YES \
"-DCMAKE_OSX_ARCHITECTURES=armv7;arm64" \
.
fi
- cmake --build . --clean-first
- make -j2
+4703
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+1923
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+698
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@@ -0,0 +1,698 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifdef _WIN32
#ifdef __MINGW32__
#define _WIN32_IE 0x501
#else
#define _WIN32_IE 0x400
#endif
#endif
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#ifdef _WIN32_IE
#include <windows.h>
#include <shlobj.h>
#endif
#ifdef __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#endif
#include "alMain.h"
#include "alconfig.h"
#include "compat.h"
#include "bool.h"
typedef struct ConfigEntry {
char *key;
char *value;
} ConfigEntry;
typedef struct ConfigBlock {
ConfigEntry *entries;
unsigned int entryCount;
} ConfigBlock;
static ConfigBlock cfgBlock;
static char *lstrip(char *line)
{
while(isspace(line[0]))
line++;
return line;
}
static char *rstrip(char *line)
{
size_t len = strlen(line);
while(len > 0 && isspace(line[len-1]))
len--;
line[len] = 0;
return line;
}
static int readline(FILE *f, char **output, size_t *maxlen)
{
size_t len = 0;
int c;
while((c=fgetc(f)) != EOF && (c == '\r' || c == '\n'))
;
if(c == EOF)
return 0;
do {
if(len+1 >= *maxlen)
{
void *temp = NULL;
size_t newmax;
newmax = (*maxlen ? (*maxlen)<<1 : 32);
if(newmax > *maxlen)
temp = realloc(*output, newmax);
if(!temp)
{
ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, *maxlen);
return 0;
}
*output = temp;
*maxlen = newmax;
}
(*output)[len++] = c;
(*output)[len] = '\0';
} while((c=fgetc(f)) != EOF && c != '\r' && c != '\n');
return 1;
}
static char *expdup(const char *str)
{
char *output = NULL;
size_t maxlen = 0;
size_t len = 0;
while(*str != '\0')
{
const char *addstr;
size_t addstrlen;
size_t i;
if(str[0] != '$')
{
const char *next = strchr(str, '$');
addstr = str;
addstrlen = next ? (size_t)(next-str) : strlen(str);
str += addstrlen;
}
else
{
str++;
if(*str == '$')
{
const char *next = strchr(str+1, '$');
addstr = str;
addstrlen = next ? (size_t)(next-str) : strlen(str);
str += addstrlen;
}
else
{
bool hasbraces;
char envname[1024];
size_t k = 0;
hasbraces = (*str == '{');
if(hasbraces) str++;
while((isalnum(*str) || *str == '_') && k < sizeof(envname)-1)
envname[k++] = *(str++);
envname[k++] = '\0';
if(hasbraces && *str != '}')
continue;
if(hasbraces) str++;
if((addstr=getenv(envname)) == NULL)
continue;
addstrlen = strlen(addstr);
}
}
if(addstrlen == 0)
continue;
if(addstrlen >= maxlen-len)
{
void *temp = NULL;
size_t newmax;
newmax = len+addstrlen+1;
if(newmax > maxlen)
temp = realloc(output, newmax);
if(!temp)
{
ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, maxlen);
return output;
}
output = temp;
maxlen = newmax;
}
for(i = 0;i < addstrlen;i++)
output[len++] = addstr[i];
output[len] = '\0';
}
return output ? output : calloc(1, 1);
}
static void LoadConfigFromFile(FILE *f)
{
char curSection[128] = "";
char *buffer = NULL;
size_t maxlen = 0;
ConfigEntry *ent;
while(readline(f, &buffer, &maxlen))
{
char *line, *comment;
char key[256] = "";
char value[256] = "";
line = rstrip(lstrip(buffer));
if(!line[0]) continue;
if(line[0] == '[')
{
char *section = line+1;
char *endsection;
endsection = strchr(section, ']');
if(!endsection || section == endsection)
{
ERR("config parse error: bad line \"%s\"\n", line);
continue;
}
if(endsection[1] != 0)
{
char *end = endsection+1;
while(isspace(*end))
++end;
if(*end != 0 && *end != '#')
{
ERR("config parse error: bad line \"%s\"\n", line);
continue;
}
}
*endsection = 0;
if(strcasecmp(section, "general") == 0)
curSection[0] = 0;
else
{
size_t len, p = 0;
do {
char *nextp = strchr(section, '%');
if(!nextp)
{
strncpy(curSection+p, section, sizeof(curSection)-1-p);
break;
}
len = nextp - section;
if(len > sizeof(curSection)-1-p)
len = sizeof(curSection)-1-p;
strncpy(curSection+p, section, len);
p += len;
section = nextp;
if(((section[1] >= '0' && section[1] <= '9') ||
(section[1] >= 'a' && section[1] <= 'f') ||
(section[1] >= 'A' && section[1] <= 'F')) &&
((section[2] >= '0' && section[2] <= '9') ||
(section[2] >= 'a' && section[2] <= 'f') ||
(section[2] >= 'A' && section[2] <= 'F')))
{
unsigned char b = 0;
if(section[1] >= '0' && section[1] <= '9')
b = (section[1]-'0') << 4;
else if(section[1] >= 'a' && section[1] <= 'f')
b = (section[1]-'a'+0xa) << 4;
else if(section[1] >= 'A' && section[1] <= 'F')
b = (section[1]-'A'+0x0a) << 4;
if(section[2] >= '0' && section[2] <= '9')
b |= (section[2]-'0');
else if(section[2] >= 'a' && section[2] <= 'f')
b |= (section[2]-'a'+0xa);
else if(section[2] >= 'A' && section[2] <= 'F')
b |= (section[2]-'A'+0x0a);
if(p < sizeof(curSection)-1)
curSection[p++] = b;
section += 3;
}
else if(section[1] == '%')
{
if(p < sizeof(curSection)-1)
curSection[p++] = '%';
section += 2;
}
else
{
if(p < sizeof(curSection)-1)
curSection[p++] = '%';
section += 1;
}
if(p < sizeof(curSection)-1)
curSection[p] = 0;
} while(p < sizeof(curSection)-1 && *section != 0);
curSection[sizeof(curSection)-1] = 0;
}
continue;
}
comment = strchr(line, '#');
if(comment) *(comment++) = 0;
if(!line[0]) continue;
if(sscanf(line, "%255[^=] = \"%255[^\"]\"", key, value) == 2 ||
sscanf(line, "%255[^=] = '%255[^\']'", key, value) == 2 ||
sscanf(line, "%255[^=] = %255[^\n]", key, value) == 2)
{
/* sscanf doesn't handle '' or "" as empty values, so clip it
* manually. */
if(strcmp(value, "\"\"") == 0 || strcmp(value, "''") == 0)
value[0] = 0;
}
else if(sscanf(line, "%255[^=] %255[=]", key, value) == 2)
{
/* Special case for 'key =' */
value[0] = 0;
}
else
{
ERR("config parse error: malformed option line: \"%s\"\n\n", line);
continue;
}
rstrip(key);
if(curSection[0] != 0)
{
size_t len = strlen(curSection);
memmove(&key[len+1], key, sizeof(key)-1-len);
key[len] = '/';
memcpy(key, curSection, len);
}
/* Check if we already have this option set */
ent = cfgBlock.entries;
while((unsigned int)(ent-cfgBlock.entries) < cfgBlock.entryCount)
{
if(strcasecmp(ent->key, key) == 0)
break;
ent++;
}
if((unsigned int)(ent-cfgBlock.entries) >= cfgBlock.entryCount)
{
/* Allocate a new option entry */
ent = realloc(cfgBlock.entries, (cfgBlock.entryCount+1)*sizeof(ConfigEntry));
if(!ent)
{
ERR("config parse error: error reallocating config entries\n");
continue;
}
cfgBlock.entries = ent;
ent = cfgBlock.entries + cfgBlock.entryCount;
cfgBlock.entryCount++;
ent->key = strdup(key);
ent->value = NULL;
}
free(ent->value);
ent->value = expdup(value);
TRACE("found '%s' = '%s'\n", ent->key, ent->value);
}
free(buffer);
}
#ifdef _WIN32
void ReadALConfig(void)
{
al_string ppath = AL_STRING_INIT_STATIC();
WCHAR buffer[MAX_PATH];
const WCHAR *str;
FILE *f;
if(SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, FALSE) != FALSE)
{
al_string filepath = AL_STRING_INIT_STATIC();
alstr_copy_wcstr(&filepath, buffer);
alstr_append_cstr(&filepath, "\\alsoft.ini");
TRACE("Loading config %s...\n", alstr_get_cstr(filepath));
f = al_fopen(alstr_get_cstr(filepath), "rt");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
alstr_reset(&filepath);
}
GetProcBinary(&ppath, NULL);
if(!alstr_empty(ppath))
{
alstr_append_cstr(&ppath, "\\alsoft.ini");
TRACE("Loading config %s...\n", alstr_get_cstr(ppath));
f = al_fopen(alstr_get_cstr(ppath), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=_wgetenv(L"ALSOFT_CONF")) != NULL && *str)
{
al_string filepath = AL_STRING_INIT_STATIC();
alstr_copy_wcstr(&filepath, str);
TRACE("Loading config %s...\n", alstr_get_cstr(filepath));
f = al_fopen(alstr_get_cstr(filepath), "rt");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
alstr_reset(&filepath);
}
alstr_reset(&ppath);
}
#else
void ReadALConfig(void)
{
al_string confpaths = AL_STRING_INIT_STATIC();
al_string fname = AL_STRING_INIT_STATIC();
const char *str;
FILE *f;
str = "/etc/openal/alsoft.conf";
TRACE("Loading config %s...\n", str);
f = al_fopen(str, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
if(!(str=getenv("XDG_CONFIG_DIRS")) || str[0] == 0)
str = "/etc/xdg";
alstr_copy_cstr(&confpaths, str);
/* Go through the list in reverse, since "the order of base directories
* denotes their importance; the first directory listed is the most
* important". Ergo, we need to load the settings from the later dirs
* first so that the settings in the earlier dirs override them.
*/
while(!alstr_empty(confpaths))
{
char *next = strrchr(alstr_get_cstr(confpaths), ':');
if(next)
{
size_t len = next - alstr_get_cstr(confpaths);
alstr_copy_cstr(&fname, next+1);
VECTOR_RESIZE(confpaths, len, len+1);
VECTOR_ELEM(confpaths, len) = 0;
}
else
{
alstr_reset(&fname);
fname = confpaths;
AL_STRING_INIT(confpaths);
}
if(alstr_empty(fname) || VECTOR_FRONT(fname) != '/')
WARN("Ignoring XDG config dir: %s\n", alstr_get_cstr(fname));
else
{
if(VECTOR_BACK(fname) != '/') alstr_append_cstr(&fname, "/alsoft.conf");
else alstr_append_cstr(&fname, "alsoft.conf");
TRACE("Loading config %s...\n", alstr_get_cstr(fname));
f = al_fopen(alstr_get_cstr(fname), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
alstr_clear(&fname);
}
#ifdef __APPLE__
CFBundleRef mainBundle = CFBundleGetMainBundle();
if(mainBundle)
{
unsigned char fileName[PATH_MAX];
CFURLRef configURL;
if((configURL=CFBundleCopyResourceURL(mainBundle, CFSTR(".alsoftrc"), CFSTR(""), NULL)) &&
CFURLGetFileSystemRepresentation(configURL, true, fileName, sizeof(fileName)))
{
f = al_fopen((const char*)fileName, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
}
#endif
if((str=getenv("HOME")) != NULL && *str)
{
alstr_copy_cstr(&fname, str);
if(VECTOR_BACK(fname) != '/') alstr_append_cstr(&fname, "/.alsoftrc");
else alstr_append_cstr(&fname, ".alsoftrc");
TRACE("Loading config %s...\n", alstr_get_cstr(fname));
f = al_fopen(alstr_get_cstr(fname), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=getenv("XDG_CONFIG_HOME")) != NULL && str[0] != 0)
{
alstr_copy_cstr(&fname, str);
if(VECTOR_BACK(fname) != '/') alstr_append_cstr(&fname, "/alsoft.conf");
else alstr_append_cstr(&fname, "alsoft.conf");
}
else
{
alstr_clear(&fname);
if((str=getenv("HOME")) != NULL && str[0] != 0)
{
alstr_copy_cstr(&fname, str);
if(VECTOR_BACK(fname) != '/') alstr_append_cstr(&fname, "/.config/alsoft.conf");
else alstr_append_cstr(&fname, ".config/alsoft.conf");
}
}
if(!alstr_empty(fname))
{
TRACE("Loading config %s...\n", alstr_get_cstr(fname));
f = al_fopen(alstr_get_cstr(fname), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
alstr_clear(&fname);
GetProcBinary(&fname, NULL);
if(!alstr_empty(fname))
{
if(VECTOR_BACK(fname) != '/') alstr_append_cstr(&fname, "/alsoft.conf");
else alstr_append_cstr(&fname, "alsoft.conf");
TRACE("Loading config %s...\n", alstr_get_cstr(fname));
f = al_fopen(alstr_get_cstr(fname), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=getenv("ALSOFT_CONF")) != NULL && *str)
{
TRACE("Loading config %s...\n", str);
f = al_fopen(str, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
alstr_reset(&fname);
alstr_reset(&confpaths);
}
#endif
void FreeALConfig(void)
{
unsigned int i;
for(i = 0;i < cfgBlock.entryCount;i++)
{
free(cfgBlock.entries[i].key);
free(cfgBlock.entries[i].value);
}
free(cfgBlock.entries);
}
const char *GetConfigValue(const char *devName, const char *blockName, const char *keyName, const char *def)
{
unsigned int i;
char key[256];
if(!keyName)
return def;
if(blockName && strcasecmp(blockName, "general") != 0)
{
if(devName)
snprintf(key, sizeof(key), "%s/%s/%s", blockName, devName, keyName);
else
snprintf(key, sizeof(key), "%s/%s", blockName, keyName);
}
else
{
if(devName)
snprintf(key, sizeof(key), "%s/%s", devName, keyName);
else
{
strncpy(key, keyName, sizeof(key)-1);
key[sizeof(key)-1] = 0;
}
}
for(i = 0;i < cfgBlock.entryCount;i++)
{
if(strcmp(cfgBlock.entries[i].key, key) == 0)
{
TRACE("Found %s = \"%s\"\n", key, cfgBlock.entries[i].value);
if(cfgBlock.entries[i].value[0])
return cfgBlock.entries[i].value;
return def;
}
}
if(!devName)
{
TRACE("Key %s not found\n", key);
return def;
}
return GetConfigValue(NULL, blockName, keyName, def);
}
int ConfigValueExists(const char *devName, const char *blockName, const char *keyName)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
return !!val[0];
}
int ConfigValueStr(const char *devName, const char *blockName, const char *keyName, const char **ret)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return 0;
*ret = val;
return 1;
}
int ConfigValueInt(const char *devName, const char *blockName, const char *keyName, int *ret)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return 0;
*ret = strtol(val, NULL, 0);
return 1;
}
int ConfigValueUInt(const char *devName, const char *blockName, const char *keyName, unsigned int *ret)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return 0;
*ret = strtoul(val, NULL, 0);
return 1;
}
int ConfigValueFloat(const char *devName, const char *blockName, const char *keyName, float *ret)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return 0;
#ifdef HAVE_STRTOF
*ret = strtof(val, NULL);
#else
*ret = (float)strtod(val, NULL);
#endif
return 1;
}
int ConfigValueBool(const char *devName, const char *blockName, const char *keyName, int *ret)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return 0;
*ret = (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 ||
strcasecmp(val, "on") == 0 || atoi(val) != 0);
return 1;
}
int GetConfigValueBool(const char *devName, const char *blockName, const char *keyName, int def)
{
const char *val = GetConfigValue(devName, blockName, keyName, "");
if(!val[0]) return !!def;
return (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 ||
strcasecmp(val, "on") == 0 || atoi(val) != 0);
}
+17
View File
@@ -0,0 +1,17 @@
#ifndef ALCONFIG_H
#define ALCONFIG_H
void ReadALConfig(void);
void FreeALConfig(void);
int ConfigValueExists(const char *devName, const char *blockName, const char *keyName);
const char *GetConfigValue(const char *devName, const char *blockName, const char *keyName, const char *def);
int GetConfigValueBool(const char *devName, const char *blockName, const char *keyName, int def);
int ConfigValueStr(const char *devName, const char *blockName, const char *keyName, const char **ret);
int ConfigValueInt(const char *devName, const char *blockName, const char *keyName, int *ret);
int ConfigValueUInt(const char *devName, const char *blockName, const char *keyName, unsigned int *ret);
int ConfigValueFloat(const char *devName, const char *blockName, const char *keyName, float *ret);
int ConfigValueBool(const char *devName, const char *blockName, const char *keyName, int *ret);
#endif /* ALCONFIG_H */
+58
View File
@@ -0,0 +1,58 @@
#ifndef ALSTRING_H
#define ALSTRING_H
#include <string.h>
#include "vector.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef char al_string_char_type;
TYPEDEF_VECTOR(al_string_char_type, al_string)
TYPEDEF_VECTOR(al_string, vector_al_string)
inline void alstr_reset(al_string *str)
{ VECTOR_DEINIT(*str); }
#define AL_STRING_INIT(_x) do { (_x) = (al_string)NULL; } while(0)
#define AL_STRING_INIT_STATIC() ((al_string)NULL)
#define AL_STRING_DEINIT(_x) alstr_reset(&(_x))
inline size_t alstr_length(const_al_string str)
{ return VECTOR_SIZE(str); }
inline ALboolean alstr_empty(const_al_string str)
{ return alstr_length(str) == 0; }
inline const al_string_char_type *alstr_get_cstr(const_al_string str)
{ return str ? &VECTOR_FRONT(str) : ""; }
void alstr_clear(al_string *str);
int alstr_cmp(const_al_string str1, const_al_string str2);
int alstr_cmp_cstr(const_al_string str1, const al_string_char_type *str2);
void alstr_copy(al_string *str, const_al_string from);
void alstr_copy_cstr(al_string *str, const al_string_char_type *from);
void alstr_copy_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to);
void alstr_append_char(al_string *str, const al_string_char_type c);
void alstr_append_cstr(al_string *str, const al_string_char_type *from);
void alstr_append_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to);
#ifdef _WIN32
#include <wchar.h>
/* Windows-only methods to deal with WideChar strings. */
void alstr_copy_wcstr(al_string *str, const wchar_t *from);
void alstr_append_wcstr(al_string *str, const wchar_t *from);
void alstr_copy_wrange(al_string *str, const wchar_t *from, const wchar_t *to);
void alstr_append_wrange(al_string *str, const wchar_t *from, const wchar_t *to);
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* ALSTRING_H */
+566
View File
@@ -0,0 +1,566 @@
#include "config.h"
#include "ambdec.h"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include "compat.h"
static char *lstrip(char *line)
{
while(isspace(line[0]))
line++;
return line;
}
static char *rstrip(char *line)
{
size_t len = strlen(line);
while(len > 0 && isspace(line[len-1]))
len--;
line[len] = 0;
return line;
}
static int readline(FILE *f, char **output, size_t *maxlen)
{
size_t len = 0;
int c;
while((c=fgetc(f)) != EOF && (c == '\r' || c == '\n'))
;
if(c == EOF)
return 0;
do {
if(len+1 >= *maxlen)
{
void *temp = NULL;
size_t newmax;
newmax = (*maxlen ? (*maxlen)<<1 : 32);
if(newmax > *maxlen)
temp = realloc(*output, newmax);
if(!temp)
{
ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, *maxlen);
return 0;
}
*output = temp;
*maxlen = newmax;
}
(*output)[len++] = c;
(*output)[len] = '\0';
} while((c=fgetc(f)) != EOF && c != '\r' && c != '\n');
return 1;
}
/* Custom strtok_r, since we can't rely on it existing. */
static char *my_strtok_r(char *str, const char *delim, char **saveptr)
{
/* Sanity check and update internal pointer. */
if(!saveptr || !delim) return NULL;
if(str) *saveptr = str;
str = *saveptr;
/* Nothing more to do with this string. */
if(!str) return NULL;
/* Find the first non-delimiter character. */
while(*str != '\0' && strchr(delim, *str) != NULL)
str++;
if(*str == '\0')
{
/* End of string. */
*saveptr = NULL;
return NULL;
}
/* Find the next delimiter character. */
*saveptr = strpbrk(str, delim);
if(*saveptr) *((*saveptr)++) = '\0';
return str;
}
static char *read_int(ALint *num, const char *line, int base)
{
char *end;
*num = strtol(line, &end, base);
if(end && *end != '\0')
end = lstrip(end);
return end;
}
static char *read_uint(ALuint *num, const char *line, int base)
{
char *end;
*num = strtoul(line, &end, base);
if(end && *end != '\0')
end = lstrip(end);
return end;
}
static char *read_float(ALfloat *num, const char *line)
{
char *end;
#ifdef HAVE_STRTOF
*num = strtof(line, &end);
#else
*num = (ALfloat)strtod(line, &end);
#endif
if(end && *end != '\0')
end = lstrip(end);
return end;
}
char *read_clipped_line(FILE *f, char **buffer, size_t *maxlen)
{
while(readline(f, buffer, maxlen))
{
char *line, *comment;
line = lstrip(*buffer);
comment = strchr(line, '#');
if(comment) *(comment++) = 0;
line = rstrip(line);
if(line[0]) return line;
}
return NULL;
}
static int load_ambdec_speakers(AmbDecConf *conf, FILE *f, char **buffer, size_t *maxlen, char **saveptr)
{
ALsizei cur = 0;
while(cur < conf->NumSpeakers)
{
const char *cmd = my_strtok_r(NULL, " \t", saveptr);
if(!cmd)
{
char *line = read_clipped_line(f, buffer, maxlen);
if(!line)
{
ERR("Unexpected end of file\n");
return 0;
}
cmd = my_strtok_r(line, " \t", saveptr);
}
if(strcmp(cmd, "add_spkr") == 0)
{
const char *name = my_strtok_r(NULL, " \t", saveptr);
const char *dist = my_strtok_r(NULL, " \t", saveptr);
const char *az = my_strtok_r(NULL, " \t", saveptr);
const char *elev = my_strtok_r(NULL, " \t", saveptr);
const char *conn = my_strtok_r(NULL, " \t", saveptr);
if(!name) WARN("Name not specified for speaker %u\n", cur+1);
else alstr_copy_cstr(&conf->Speakers[cur].Name, name);
if(!dist) WARN("Distance not specified for speaker %u\n", cur+1);
else read_float(&conf->Speakers[cur].Distance, dist);
if(!az) WARN("Azimuth not specified for speaker %u\n", cur+1);
else read_float(&conf->Speakers[cur].Azimuth, az);
if(!elev) WARN("Elevation not specified for speaker %u\n", cur+1);
else read_float(&conf->Speakers[cur].Elevation, elev);
if(!conn) TRACE("Connection not specified for speaker %u\n", cur+1);
else alstr_copy_cstr(&conf->Speakers[cur].Connection, conn);
cur++;
}
else
{
ERR("Unexpected speakers command: %s\n", cmd);
return 0;
}
cmd = my_strtok_r(NULL, " \t", saveptr);
if(cmd)
{
ERR("Unexpected junk on line: %s\n", cmd);
return 0;
}
}
return 1;
}
static int load_ambdec_matrix(ALfloat *gains, ALfloat (*matrix)[MAX_AMBI_COEFFS], ALsizei maxrow, FILE *f, char **buffer, size_t *maxlen, char **saveptr)
{
int gotgains = 0;
ALsizei cur = 0;
while(cur < maxrow)
{
const char *cmd = my_strtok_r(NULL, " \t", saveptr);
if(!cmd)
{
char *line = read_clipped_line(f, buffer, maxlen);
if(!line)
{
ERR("Unexpected end of file\n");
return 0;
}
cmd = my_strtok_r(line, " \t", saveptr);
}
if(strcmp(cmd, "order_gain") == 0)
{
ALuint curgain = 0;
char *line;
while((line=my_strtok_r(NULL, " \t", saveptr)) != NULL)
{
ALfloat value;
line = read_float(&value, line);
if(line && *line != '\0')
{
ERR("Extra junk on gain %u: %s\n", curgain+1, line);
return 0;
}
if(curgain < MAX_AMBI_ORDER+1)
gains[curgain] = value;
curgain++;
}
while(curgain < MAX_AMBI_ORDER+1)
gains[curgain++] = 0.0f;
gotgains = 1;
}
else if(strcmp(cmd, "add_row") == 0)
{
ALuint curidx = 0;
char *line;
while((line=my_strtok_r(NULL, " \t", saveptr)) != NULL)
{
ALfloat value;
line = read_float(&value, line);
if(line && *line != '\0')
{
ERR("Extra junk on matrix element %ux%u: %s\n", cur, curidx, line);
return 0;
}
if(curidx < MAX_AMBI_COEFFS)
matrix[cur][curidx] = value;
curidx++;
}
while(curidx < MAX_AMBI_COEFFS)
matrix[cur][curidx++] = 0.0f;
cur++;
}
else
{
ERR("Unexpected speakers command: %s\n", cmd);
return 0;
}
cmd = my_strtok_r(NULL, " \t", saveptr);
if(cmd)
{
ERR("Unexpected junk on line: %s\n", cmd);
return 0;
}
}
if(!gotgains)
{
ERR("Matrix order_gain not specified\n");
return 0;
}
return 1;
}
void ambdec_init(AmbDecConf *conf)
{
ALsizei i;
memset(conf, 0, sizeof(*conf));
AL_STRING_INIT(conf->Description);
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
AL_STRING_INIT(conf->Speakers[i].Name);
AL_STRING_INIT(conf->Speakers[i].Connection);
}
}
void ambdec_deinit(AmbDecConf *conf)
{
ALsizei i;
alstr_reset(&conf->Description);
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
alstr_reset(&conf->Speakers[i].Name);
alstr_reset(&conf->Speakers[i].Connection);
}
memset(conf, 0, sizeof(*conf));
}
int ambdec_load(AmbDecConf *conf, const char *fname)
{
char *buffer = NULL;
size_t maxlen = 0;
char *line;
FILE *f;
f = al_fopen(fname, "r");
if(!f)
{
ERR("Failed to open: %s\n", fname);
return 0;
}
while((line=read_clipped_line(f, &buffer, &maxlen)) != NULL)
{
char *saveptr;
char *command;
command = my_strtok_r(line, "/ \t", &saveptr);
if(!command)
{
ERR("Malformed line: %s\n", line);
goto fail;
}
if(strcmp(command, "description") == 0)
{
char *value = my_strtok_r(NULL, "", &saveptr);
alstr_copy_cstr(&conf->Description, lstrip(value));
}
else if(strcmp(command, "version") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_uint(&conf->Version, line, 10);
if(line && *line != '\0')
{
ERR("Extra junk after version: %s\n", line);
goto fail;
}
if(conf->Version != 3)
{
ERR("Unsupported version: %u\n", conf->Version);
goto fail;
}
}
else if(strcmp(command, "dec") == 0)
{
const char *dec = my_strtok_r(NULL, "/ \t", &saveptr);
if(strcmp(dec, "chan_mask") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_uint(&conf->ChanMask, line, 16);
if(line && *line != '\0')
{
ERR("Extra junk after mask: %s\n", line);
goto fail;
}
}
else if(strcmp(dec, "freq_bands") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_uint(&conf->FreqBands, line, 10);
if(line && *line != '\0')
{
ERR("Extra junk after freq_bands: %s\n", line);
goto fail;
}
if(conf->FreqBands != 1 && conf->FreqBands != 2)
{
ERR("Invalid freq_bands value: %u\n", conf->FreqBands);
goto fail;
}
}
else if(strcmp(dec, "speakers") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_int(&conf->NumSpeakers, line, 10);
if(line && *line != '\0')
{
ERR("Extra junk after speakers: %s\n", line);
goto fail;
}
if(conf->NumSpeakers > MAX_OUTPUT_CHANNELS)
{
ERR("Unsupported speaker count: %u\n", conf->NumSpeakers);
goto fail;
}
}
else if(strcmp(dec, "coeff_scale") == 0)
{
line = my_strtok_r(NULL, " \t", &saveptr);
if(strcmp(line, "n3d") == 0)
conf->CoeffScale = ADS_N3D;
else if(strcmp(line, "sn3d") == 0)
conf->CoeffScale = ADS_SN3D;
else if(strcmp(line, "fuma") == 0)
conf->CoeffScale = ADS_FuMa;
else
{
ERR("Unsupported coeff scale: %s\n", line);
goto fail;
}
}
else
{
ERR("Unexpected /dec option: %s\n", dec);
goto fail;
}
}
else if(strcmp(command, "opt") == 0)
{
const char *opt = my_strtok_r(NULL, "/ \t", &saveptr);
if(strcmp(opt, "xover_freq") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_float(&conf->XOverFreq, line);
if(line && *line != '\0')
{
ERR("Extra junk after xover_freq: %s\n", line);
goto fail;
}
}
else if(strcmp(opt, "xover_ratio") == 0)
{
line = my_strtok_r(NULL, "", &saveptr);
line = read_float(&conf->XOverRatio, line);
if(line && *line != '\0')
{
ERR("Extra junk after xover_ratio: %s\n", line);
goto fail;
}
}
else if(strcmp(opt, "input_scale") == 0 || strcmp(opt, "nfeff_comp") == 0 ||
strcmp(opt, "delay_comp") == 0 || strcmp(opt, "level_comp") == 0)
{
/* Unused */
my_strtok_r(NULL, " \t", &saveptr);
}
else
{
ERR("Unexpected /opt option: %s\n", opt);
goto fail;
}
}
else if(strcmp(command, "speakers") == 0)
{
const char *value = my_strtok_r(NULL, "/ \t", &saveptr);
if(strcmp(value, "{") != 0)
{
ERR("Expected { after %s command, got %s\n", command, value);
goto fail;
}
if(!load_ambdec_speakers(conf, f, &buffer, &maxlen, &saveptr))
goto fail;
value = my_strtok_r(NULL, "/ \t", &saveptr);
if(!value)
{
line = read_clipped_line(f, &buffer, &maxlen);
if(!line)
{
ERR("Unexpected end of file\n");
goto fail;
}
value = my_strtok_r(line, "/ \t", &saveptr);
}
if(strcmp(value, "}") != 0)
{
ERR("Expected } after speaker definitions, got %s\n", value);
goto fail;
}
}
else if(strcmp(command, "lfmatrix") == 0 || strcmp(command, "hfmatrix") == 0 ||
strcmp(command, "matrix") == 0)
{
const char *value = my_strtok_r(NULL, "/ \t", &saveptr);
if(strcmp(value, "{") != 0)
{
ERR("Expected { after %s command, got %s\n", command, value);
goto fail;
}
if(conf->FreqBands == 1)
{
if(strcmp(command, "matrix") != 0)
{
ERR("Unexpected \"%s\" type for a single-band decoder\n", command);
goto fail;
}
if(!load_ambdec_matrix(conf->HFOrderGain, conf->HFMatrix, conf->NumSpeakers,
f, &buffer, &maxlen, &saveptr))
goto fail;
}
else
{
if(strcmp(command, "lfmatrix") == 0)
{
if(!load_ambdec_matrix(conf->LFOrderGain, conf->LFMatrix, conf->NumSpeakers,
f, &buffer, &maxlen, &saveptr))
goto fail;
}
else if(strcmp(command, "hfmatrix") == 0)
{
if(!load_ambdec_matrix(conf->HFOrderGain, conf->HFMatrix, conf->NumSpeakers,
f, &buffer, &maxlen, &saveptr))
goto fail;
}
else
{
ERR("Unexpected \"%s\" type for a dual-band decoder\n", command);
goto fail;
}
}
value = my_strtok_r(NULL, "/ \t", &saveptr);
if(!value)
{
line = read_clipped_line(f, &buffer, &maxlen);
if(!line)
{
ERR("Unexpected end of file\n");
goto fail;
}
value = my_strtok_r(line, "/ \t", &saveptr);
}
if(strcmp(value, "}") != 0)
{
ERR("Expected } after matrix definitions, got %s\n", value);
goto fail;
}
}
else if(strcmp(command, "end") == 0)
{
line = my_strtok_r(NULL, "/ \t", &saveptr);
if(line)
{
ERR("Unexpected junk on end: %s\n", line);
goto fail;
}
fclose(f);
free(buffer);
return 1;
}
else
{
ERR("Unexpected command: %s\n", command);
goto fail;
}
line = my_strtok_r(NULL, "/ \t", &saveptr);
if(line)
{
ERR("Unexpected junk on line: %s\n", line);
goto fail;
}
}
ERR("Unexpected end of file\n");
fail:
fclose(f);
free(buffer);
return 0;
}
+46
View File
@@ -0,0 +1,46 @@
#ifndef AMBDEC_H
#define AMBDEC_H
#include "alstring.h"
#include "alMain.h"
/* Helpers to read .ambdec configuration files. */
enum AmbDecScaleType {
ADS_N3D,
ADS_SN3D,
ADS_FuMa,
};
typedef struct AmbDecConf {
al_string Description;
ALuint Version; /* Must be 3 */
ALuint ChanMask;
ALuint FreqBands; /* Must be 1 or 2 */
ALsizei NumSpeakers;
enum AmbDecScaleType CoeffScale;
ALfloat XOverFreq;
ALfloat XOverRatio;
struct {
al_string Name;
ALfloat Distance;
ALfloat Azimuth;
ALfloat Elevation;
al_string Connection;
} Speakers[MAX_OUTPUT_CHANNELS];
/* Unused when FreqBands == 1 */
ALfloat LFOrderGain[MAX_AMBI_ORDER+1];
ALfloat LFMatrix[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS];
ALfloat HFOrderGain[MAX_AMBI_ORDER+1];
ALfloat HFMatrix[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS];
} AmbDecConf;
void ambdec_init(AmbDecConf *conf);
void ambdec_deinit(AmbDecConf *conf);
int ambdec_load(AmbDecConf *conf, const char *fname);
#endif /* AMBDEC_H */
+1464
View File
File diff suppressed because it is too large Load Diff
+84
View File
@@ -0,0 +1,84 @@
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include "backends/base.h"
extern inline ALuint64 GetDeviceClockTime(ALCdevice *device);
extern inline void ALCdevice_Lock(ALCdevice *device);
extern inline void ALCdevice_Unlock(ALCdevice *device);
extern inline ClockLatency GetClockLatency(ALCdevice *device);
/* Base ALCbackend method implementations. */
void ALCbackend_Construct(ALCbackend *self, ALCdevice *device)
{
int ret = almtx_init(&self->mMutex, almtx_recursive);
assert(ret == althrd_success);
self->mDevice = device;
}
void ALCbackend_Destruct(ALCbackend *self)
{
almtx_destroy(&self->mMutex);
}
ALCboolean ALCbackend_reset(ALCbackend* UNUSED(self))
{
return ALC_FALSE;
}
ALCenum ALCbackend_captureSamples(ALCbackend* UNUSED(self), void* UNUSED(buffer), ALCuint UNUSED(samples))
{
return ALC_INVALID_DEVICE;
}
ALCuint ALCbackend_availableSamples(ALCbackend* UNUSED(self))
{
return 0;
}
ClockLatency ALCbackend_getClockLatency(ALCbackend *self)
{
ALCdevice *device = self->mDevice;
ALuint refcount;
ClockLatency ret;
do {
while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
althrd_yield();
ret.ClockTime = GetDeviceClockTime(device);
ATOMIC_THREAD_FENCE(almemory_order_acquire);
} while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
/* NOTE: The device will generally have about all but one periods filled at
* any given time during playback. Without a more accurate measurement from
* the output, this is an okay approximation.
*/
ret.Latency = device->UpdateSize * DEVICE_CLOCK_RES / device->Frequency *
maxu(device->NumUpdates-1, 1);
return ret;
}
void ALCbackend_lock(ALCbackend *self)
{
int ret = almtx_lock(&self->mMutex);
assert(ret == althrd_success);
}
void ALCbackend_unlock(ALCbackend *self)
{
int ret = almtx_unlock(&self->mMutex);
assert(ret == althrd_success);
}
/* Base ALCbackendFactory method implementations. */
void ALCbackendFactory_deinit(ALCbackendFactory* UNUSED(self))
{
}
+178
View File
@@ -0,0 +1,178 @@
#ifndef AL_BACKENDS_BASE_H
#define AL_BACKENDS_BASE_H
#include "alMain.h"
#include "threads.h"
#include "alstring.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ClockLatency {
ALint64 ClockTime;
ALint64 Latency;
} ClockLatency;
/* Helper to get the current clock time from the device's ClockBase, and
* SamplesDone converted from the sample rate.
*/
inline ALuint64 GetDeviceClockTime(ALCdevice *device)
{
return device->ClockBase + (device->SamplesDone * DEVICE_CLOCK_RES /
device->Frequency);
}
struct ALCbackendVtable;
typedef struct ALCbackend {
const struct ALCbackendVtable *vtbl;
ALCdevice *mDevice;
almtx_t mMutex;
} ALCbackend;
void ALCbackend_Construct(ALCbackend *self, ALCdevice *device);
void ALCbackend_Destruct(ALCbackend *self);
ALCboolean ALCbackend_reset(ALCbackend *self);
ALCenum ALCbackend_captureSamples(ALCbackend *self, void *buffer, ALCuint samples);
ALCuint ALCbackend_availableSamples(ALCbackend *self);
ClockLatency ALCbackend_getClockLatency(ALCbackend *self);
void ALCbackend_lock(ALCbackend *self);
void ALCbackend_unlock(ALCbackend *self);
struct ALCbackendVtable {
void (*const Destruct)(ALCbackend*);
ALCenum (*const open)(ALCbackend*, const ALCchar*);
ALCboolean (*const reset)(ALCbackend*);
ALCboolean (*const start)(ALCbackend*);
void (*const stop)(ALCbackend*);
ALCenum (*const captureSamples)(ALCbackend*, void*, ALCuint);
ALCuint (*const availableSamples)(ALCbackend*);
ClockLatency (*const getClockLatency)(ALCbackend*);
void (*const lock)(ALCbackend*);
void (*const unlock)(ALCbackend*);
void (*const Delete)(void*);
};
#define DEFINE_ALCBACKEND_VTABLE(T) \
DECLARE_THUNK(T, ALCbackend, void, Destruct) \
DECLARE_THUNK1(T, ALCbackend, ALCenum, open, const ALCchar*) \
DECLARE_THUNK(T, ALCbackend, ALCboolean, reset) \
DECLARE_THUNK(T, ALCbackend, ALCboolean, start) \
DECLARE_THUNK(T, ALCbackend, void, stop) \
DECLARE_THUNK2(T, ALCbackend, ALCenum, captureSamples, void*, ALCuint) \
DECLARE_THUNK(T, ALCbackend, ALCuint, availableSamples) \
DECLARE_THUNK(T, ALCbackend, ClockLatency, getClockLatency) \
DECLARE_THUNK(T, ALCbackend, void, lock) \
DECLARE_THUNK(T, ALCbackend, void, unlock) \
static void T##_ALCbackend_Delete(void *ptr) \
{ T##_Delete(STATIC_UPCAST(T, ALCbackend, (ALCbackend*)ptr)); } \
\
static const struct ALCbackendVtable T##_ALCbackend_vtable = { \
T##_ALCbackend_Destruct, \
\
T##_ALCbackend_open, \
T##_ALCbackend_reset, \
T##_ALCbackend_start, \
T##_ALCbackend_stop, \
T##_ALCbackend_captureSamples, \
T##_ALCbackend_availableSamples, \
T##_ALCbackend_getClockLatency, \
T##_ALCbackend_lock, \
T##_ALCbackend_unlock, \
\
T##_ALCbackend_Delete, \
}
typedef enum ALCbackend_Type {
ALCbackend_Playback,
ALCbackend_Capture,
ALCbackend_Loopback
} ALCbackend_Type;
struct ALCbackendFactoryVtable;
typedef struct ALCbackendFactory {
const struct ALCbackendFactoryVtable *vtbl;
} ALCbackendFactory;
void ALCbackendFactory_deinit(ALCbackendFactory *self);
struct ALCbackendFactoryVtable {
ALCboolean (*const init)(ALCbackendFactory *self);
void (*const deinit)(ALCbackendFactory *self);
ALCboolean (*const querySupport)(ALCbackendFactory *self, ALCbackend_Type type);
void (*const probe)(ALCbackendFactory *self, enum DevProbe type, al_string *outnames);
ALCbackend* (*const createBackend)(ALCbackendFactory *self, ALCdevice *device, ALCbackend_Type type);
};
#define DEFINE_ALCBACKENDFACTORY_VTABLE(T) \
DECLARE_THUNK(T, ALCbackendFactory, ALCboolean, init) \
DECLARE_THUNK(T, ALCbackendFactory, void, deinit) \
DECLARE_THUNK1(T, ALCbackendFactory, ALCboolean, querySupport, ALCbackend_Type) \
DECLARE_THUNK2(T, ALCbackendFactory, void, probe, enum DevProbe, al_string*) \
DECLARE_THUNK2(T, ALCbackendFactory, ALCbackend*, createBackend, ALCdevice*, ALCbackend_Type) \
\
static const struct ALCbackendFactoryVtable T##_ALCbackendFactory_vtable = { \
T##_ALCbackendFactory_init, \
T##_ALCbackendFactory_deinit, \
T##_ALCbackendFactory_querySupport, \
T##_ALCbackendFactory_probe, \
T##_ALCbackendFactory_createBackend, \
}
ALCbackendFactory *ALCpulseBackendFactory_getFactory(void);
ALCbackendFactory *ALCalsaBackendFactory_getFactory(void);
ALCbackendFactory *ALCcoreAudioBackendFactory_getFactory(void);
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
ALCbackendFactory *ALCjackBackendFactory_getFactory(void);
ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void);
ALCbackendFactory *SndioBackendFactory_getFactory(void);
ALCbackendFactory *ALCqsaBackendFactory_getFactory(void);
ALCbackendFactory *ALCwasapiBackendFactory_getFactory(void);
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void);
ALCbackendFactory *ALCwinmmBackendFactory_getFactory(void);
ALCbackendFactory *ALCportBackendFactory_getFactory(void);
ALCbackendFactory *ALCopenslBackendFactory_getFactory(void);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
ALCbackendFactory *ALCwaveBackendFactory_getFactory(void);
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
ALCbackendFactory *ALCloopbackFactory_getFactory(void);
inline void ALCdevice_Lock(ALCdevice *device)
{ V0(device->Backend,lock)(); }
inline void ALCdevice_Unlock(ALCdevice *device)
{ V0(device->Backend,unlock)(); }
inline ClockLatency GetClockLatency(ALCdevice *device)
{
ClockLatency ret = V0(device->Backend,getClockLatency)();
ret.Latency += device->FixedLatency;
return ret;
}
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* AL_BACKENDS_BASE_H */
+816
View File
@@ -0,0 +1,816 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alu.h"
#include "ringbuffer.h"
#include <unistd.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
#include "backends/base.h"
static const ALCchar ca_device[] = "CoreAudio Default";
typedef struct ALCcoreAudioPlayback {
DERIVE_FROM_TYPE(ALCbackend);
AudioUnit audioUnit;
ALuint frameSize;
AudioStreamBasicDescription format; // This is the OpenAL format as a CoreAudio ASBD
} ALCcoreAudioPlayback;
static void ALCcoreAudioPlayback_Construct(ALCcoreAudioPlayback *self, ALCdevice *device);
static void ALCcoreAudioPlayback_Destruct(ALCcoreAudioPlayback *self);
static ALCenum ALCcoreAudioPlayback_open(ALCcoreAudioPlayback *self, const ALCchar *name);
static ALCboolean ALCcoreAudioPlayback_reset(ALCcoreAudioPlayback *self);
static ALCboolean ALCcoreAudioPlayback_start(ALCcoreAudioPlayback *self);
static void ALCcoreAudioPlayback_stop(ALCcoreAudioPlayback *self);
static DECLARE_FORWARD2(ALCcoreAudioPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCcoreAudioPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCcoreAudioPlayback, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCcoreAudioPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCcoreAudioPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCcoreAudioPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCcoreAudioPlayback);
static void ALCcoreAudioPlayback_Construct(ALCcoreAudioPlayback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCcoreAudioPlayback, ALCbackend, self);
self->frameSize = 0;
memset(&self->format, 0, sizeof(self->format));
}
static void ALCcoreAudioPlayback_Destruct(ALCcoreAudioPlayback *self)
{
AudioUnitUninitialize(self->audioUnit);
AudioComponentInstanceDispose(self->audioUnit);
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static OSStatus ALCcoreAudioPlayback_MixerProc(void *inRefCon,
AudioUnitRenderActionFlags* UNUSED(ioActionFlags), const AudioTimeStamp* UNUSED(inTimeStamp),
UInt32 UNUSED(inBusNumber), UInt32 UNUSED(inNumberFrames), AudioBufferList *ioData)
{
ALCcoreAudioPlayback *self = inRefCon;
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
ALCcoreAudioPlayback_lock(self);
aluMixData(device, ioData->mBuffers[0].mData,
ioData->mBuffers[0].mDataByteSize / self->frameSize);
ALCcoreAudioPlayback_unlock(self);
return noErr;
}
static ALCenum ALCcoreAudioPlayback_open(ALCcoreAudioPlayback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
AudioComponentDescription desc;
AudioComponent comp;
OSStatus err;
if(!name)
name = ca_device;
else if(strcmp(name, ca_device) != 0)
return ALC_INVALID_VALUE;
/* open the default output unit */
desc.componentType = kAudioUnitType_Output;
#if TARGET_OS_IOS
desc.componentSubType = kAudioUnitSubType_RemoteIO;
#else
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = AudioComponentFindNext(NULL, &desc);
if(comp == NULL)
{
ERR("AudioComponentFindNext failed\n");
return ALC_INVALID_VALUE;
}
err = AudioComponentInstanceNew(comp, &self->audioUnit);
if(err != noErr)
{
ERR("AudioComponentInstanceNew failed\n");
return ALC_INVALID_VALUE;
}
/* init and start the default audio unit... */
err = AudioUnitInitialize(self->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
AudioComponentInstanceDispose(self->audioUnit);
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCcoreAudioPlayback_reset(ALCcoreAudioPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
AudioStreamBasicDescription streamFormat;
AURenderCallbackStruct input;
OSStatus err;
UInt32 size;
err = AudioUnitUninitialize(self->audioUnit);
if(err != noErr)
ERR("-- AudioUnitUninitialize failed.\n");
/* retrieve default output unit's properties (output side) */
size = sizeof(AudioStreamBasicDescription);
err = AudioUnitGetProperty(self->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &streamFormat, &size);
if(err != noErr || size != sizeof(AudioStreamBasicDescription))
{
ERR("AudioUnitGetProperty failed\n");
return ALC_FALSE;
}
#if 0
TRACE("Output streamFormat of default output unit -\n");
TRACE(" streamFormat.mFramesPerPacket = %d\n", streamFormat.mFramesPerPacket);
TRACE(" streamFormat.mChannelsPerFrame = %d\n", streamFormat.mChannelsPerFrame);
TRACE(" streamFormat.mBitsPerChannel = %d\n", streamFormat.mBitsPerChannel);
TRACE(" streamFormat.mBytesPerPacket = %d\n", streamFormat.mBytesPerPacket);
TRACE(" streamFormat.mBytesPerFrame = %d\n", streamFormat.mBytesPerFrame);
TRACE(" streamFormat.mSampleRate = %5.0f\n", streamFormat.mSampleRate);
#endif
/* set default output unit's input side to match output side */
err = AudioUnitSetProperty(self->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, size);
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
if(device->Frequency != streamFormat.mSampleRate)
{
device->NumUpdates = (ALuint)((ALuint64)device->NumUpdates *
streamFormat.mSampleRate /
device->Frequency);
device->Frequency = streamFormat.mSampleRate;
}
/* FIXME: How to tell what channels are what in the output device, and how
* to specify what we're giving? eg, 6.0 vs 5.1 */
switch(streamFormat.mChannelsPerFrame)
{
case 1:
device->FmtChans = DevFmtMono;
break;
case 2:
device->FmtChans = DevFmtStereo;
break;
case 4:
device->FmtChans = DevFmtQuad;
break;
case 6:
device->FmtChans = DevFmtX51;
break;
case 7:
device->FmtChans = DevFmtX61;
break;
case 8:
device->FmtChans = DevFmtX71;
break;
default:
ERR("Unhandled channel count (%d), using Stereo\n", streamFormat.mChannelsPerFrame);
device->FmtChans = DevFmtStereo;
streamFormat.mChannelsPerFrame = 2;
break;
}
SetDefaultWFXChannelOrder(device);
/* use channel count and sample rate from the default output unit's current
* parameters, but reset everything else */
streamFormat.mFramesPerPacket = 1;
streamFormat.mFormatFlags = 0;
switch(device->FmtType)
{
case DevFmtUByte:
device->FmtType = DevFmtByte;
/* fall-through */
case DevFmtByte:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 8;
break;
case DevFmtUShort:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 16;
break;
case DevFmtUInt:
device->FmtType = DevFmtInt;
/* fall-through */
case DevFmtInt:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 32;
break;
case DevFmtFloat:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat;
streamFormat.mBitsPerChannel = 32;
break;
}
streamFormat.mBytesPerFrame = streamFormat.mChannelsPerFrame *
streamFormat.mBitsPerChannel / 8;
streamFormat.mBytesPerPacket = streamFormat.mBytesPerFrame;
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags |= kAudioFormatFlagsNativeEndian |
kLinearPCMFormatFlagIsPacked;
err = AudioUnitSetProperty(self->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, sizeof(AudioStreamBasicDescription));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
/* setup callback */
self->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
input.inputProc = ALCcoreAudioPlayback_MixerProc;
input.inputProcRefCon = self;
err = AudioUnitSetProperty(self->audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
/* init the default audio unit... */
err = AudioUnitInitialize(self->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
return ALC_FALSE;
}
return ALC_TRUE;
}
static ALCboolean ALCcoreAudioPlayback_start(ALCcoreAudioPlayback *self)
{
OSStatus err = AudioOutputUnitStart(self->audioUnit);
if(err != noErr)
{
ERR("AudioOutputUnitStart failed\n");
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCcoreAudioPlayback_stop(ALCcoreAudioPlayback *self)
{
OSStatus err = AudioOutputUnitStop(self->audioUnit);
if(err != noErr)
ERR("AudioOutputUnitStop failed\n");
}
typedef struct ALCcoreAudioCapture {
DERIVE_FROM_TYPE(ALCbackend);
AudioUnit audioUnit;
ALuint frameSize;
ALdouble sampleRateRatio; // Ratio of hardware sample rate / requested sample rate
AudioStreamBasicDescription format; // This is the OpenAL format as a CoreAudio ASBD
AudioConverterRef audioConverter; // Sample rate converter if needed
AudioBufferList *bufferList; // Buffer for data coming from the input device
ALCvoid *resampleBuffer; // Buffer for returned RingBuffer data when resampling
ll_ringbuffer_t *ring;
} ALCcoreAudioCapture;
static void ALCcoreAudioCapture_Construct(ALCcoreAudioCapture *self, ALCdevice *device);
static void ALCcoreAudioCapture_Destruct(ALCcoreAudioCapture *self);
static ALCenum ALCcoreAudioCapture_open(ALCcoreAudioCapture *self, const ALCchar *name);
static DECLARE_FORWARD(ALCcoreAudioCapture, ALCbackend, ALCboolean, reset)
static ALCboolean ALCcoreAudioCapture_start(ALCcoreAudioCapture *self);
static void ALCcoreAudioCapture_stop(ALCcoreAudioCapture *self);
static ALCenum ALCcoreAudioCapture_captureSamples(ALCcoreAudioCapture *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCcoreAudioCapture_availableSamples(ALCcoreAudioCapture *self);
static DECLARE_FORWARD(ALCcoreAudioCapture, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCcoreAudioCapture, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCcoreAudioCapture, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCcoreAudioCapture)
DEFINE_ALCBACKEND_VTABLE(ALCcoreAudioCapture);
static AudioBufferList *allocate_buffer_list(UInt32 channelCount, UInt32 byteSize)
{
AudioBufferList *list;
list = calloc(1, FAM_SIZE(AudioBufferList, mBuffers, 1) + byteSize);
if(list)
{
list->mNumberBuffers = 1;
list->mBuffers[0].mNumberChannels = channelCount;
list->mBuffers[0].mDataByteSize = byteSize;
list->mBuffers[0].mData = &list->mBuffers[1];
}
return list;
}
static void destroy_buffer_list(AudioBufferList *list)
{
free(list);
}
static void ALCcoreAudioCapture_Construct(ALCcoreAudioCapture *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCcoreAudioCapture, ALCbackend, self);
self->audioUnit = 0;
self->audioConverter = NULL;
self->bufferList = NULL;
self->resampleBuffer = NULL;
self->ring = NULL;
}
static void ALCcoreAudioCapture_Destruct(ALCcoreAudioCapture *self)
{
ll_ringbuffer_free(self->ring);
self->ring = NULL;
free(self->resampleBuffer);
self->resampleBuffer = NULL;
destroy_buffer_list(self->bufferList);
self->bufferList = NULL;
if(self->audioConverter)
AudioConverterDispose(self->audioConverter);
self->audioConverter = NULL;
if(self->audioUnit)
AudioComponentInstanceDispose(self->audioUnit);
self->audioUnit = 0;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static OSStatus ALCcoreAudioCapture_RecordProc(void *inRefCon,
AudioUnitRenderActionFlags* UNUSED(ioActionFlags),
const AudioTimeStamp *inTimeStamp, UInt32 UNUSED(inBusNumber),
UInt32 inNumberFrames, AudioBufferList* UNUSED(ioData))
{
ALCcoreAudioCapture *self = inRefCon;
AudioUnitRenderActionFlags flags = 0;
OSStatus err;
// fill the bufferList with data from the input device
err = AudioUnitRender(self->audioUnit, &flags, inTimeStamp, 1, inNumberFrames, self->bufferList);
if(err != noErr)
{
ERR("AudioUnitRender error: %d\n", err);
return err;
}
ll_ringbuffer_write(self->ring, self->bufferList->mBuffers[0].mData, inNumberFrames);
return noErr;
}
static OSStatus ALCcoreAudioCapture_ConvertCallback(AudioConverterRef UNUSED(inAudioConverter),
UInt32 *ioNumberDataPackets, AudioBufferList *ioData,
AudioStreamPacketDescription** UNUSED(outDataPacketDescription),
void *inUserData)
{
ALCcoreAudioCapture *self = inUserData;
// Read from the ring buffer and store temporarily in a large buffer
ll_ringbuffer_read(self->ring, self->resampleBuffer, *ioNumberDataPackets);
// Set the input data
ioData->mNumberBuffers = 1;
ioData->mBuffers[0].mNumberChannels = self->format.mChannelsPerFrame;
ioData->mBuffers[0].mData = self->resampleBuffer;
ioData->mBuffers[0].mDataByteSize = (*ioNumberDataPackets) * self->format.mBytesPerFrame;
return noErr;
}
static ALCenum ALCcoreAudioCapture_open(ALCcoreAudioCapture *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
AudioStreamBasicDescription requestedFormat; // The application requested format
AudioStreamBasicDescription hardwareFormat; // The hardware format
AudioStreamBasicDescription outputFormat; // The AudioUnit output format
AURenderCallbackStruct input;
AudioComponentDescription desc;
UInt32 outputFrameCount;
UInt32 propertySize;
AudioObjectPropertyAddress propertyAddress;
UInt32 enableIO;
AudioComponent comp;
OSStatus err;
if(!name)
name = ca_device;
else if(strcmp(name, ca_device) != 0)
return ALC_INVALID_VALUE;
desc.componentType = kAudioUnitType_Output;
#if TARGET_OS_IOS
desc.componentSubType = kAudioUnitSubType_RemoteIO;
#else
desc.componentSubType = kAudioUnitSubType_HALOutput;
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
// Search for component with given description
comp = AudioComponentFindNext(NULL, &desc);
if(comp == NULL)
{
ERR("AudioComponentFindNext failed\n");
return ALC_INVALID_VALUE;
}
// Open the component
err = AudioComponentInstanceNew(comp, &self->audioUnit);
if(err != noErr)
{
ERR("AudioComponentInstanceNew failed\n");
goto error;
}
// Turn off AudioUnit output
enableIO = 0;
err = AudioUnitSetProperty(self->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, 0, &enableIO, sizeof(ALuint));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Turn on AudioUnit input
enableIO = 1;
err = AudioUnitSetProperty(self->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &enableIO, sizeof(ALuint));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
#if !TARGET_OS_IOS
// Get the default input device
AudioDeviceID inputDevice = kAudioDeviceUnknown;
propertySize = sizeof(AudioDeviceID);
propertyAddress.mSelector = kAudioHardwarePropertyDefaultInputDevice;
propertyAddress.mScope = kAudioObjectPropertyScopeGlobal;
propertyAddress.mElement = kAudioObjectPropertyElementMaster;
err = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize, &inputDevice);
if(err != noErr)
{
ERR("AudioObjectGetPropertyData failed\n");
goto error;
}
if(inputDevice == kAudioDeviceUnknown)
{
ERR("No input device found\n");
goto error;
}
// Track the input device
err = AudioUnitSetProperty(self->audioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &inputDevice, sizeof(AudioDeviceID));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
#endif
// set capture callback
input.inputProc = ALCcoreAudioCapture_RecordProc;
input.inputProcRefCon = self;
err = AudioUnitSetProperty(self->audioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Initialize the device
err = AudioUnitInitialize(self->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
goto error;
}
// Get the hardware format
propertySize = sizeof(AudioStreamBasicDescription);
err = AudioUnitGetProperty(self->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 1, &hardwareFormat, &propertySize);
if(err != noErr || propertySize != sizeof(AudioStreamBasicDescription))
{
ERR("AudioUnitGetProperty failed\n");
goto error;
}
// Set up the requested format description
switch(device->FmtType)
{
case DevFmtUByte:
requestedFormat.mBitsPerChannel = 8;
requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked;
break;
case DevFmtShort:
requestedFormat.mBitsPerChannel = 16;
requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
break;
case DevFmtInt:
requestedFormat.mBitsPerChannel = 32;
requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
break;
case DevFmtFloat:
requestedFormat.mBitsPerChannel = 32;
requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked;
break;
case DevFmtByte:
case DevFmtUShort:
case DevFmtUInt:
ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType));
goto error;
}
switch(device->FmtChans)
{
case DevFmtMono:
requestedFormat.mChannelsPerFrame = 1;
break;
case DevFmtStereo:
requestedFormat.mChannelsPerFrame = 2;
break;
case DevFmtQuad:
case DevFmtX51:
case DevFmtX51Rear:
case DevFmtX61:
case DevFmtX71:
case DevFmtAmbi3D:
ERR("%s not supported\n", DevFmtChannelsString(device->FmtChans));
goto error;
}
requestedFormat.mBytesPerFrame = requestedFormat.mChannelsPerFrame * requestedFormat.mBitsPerChannel / 8;
requestedFormat.mBytesPerPacket = requestedFormat.mBytesPerFrame;
requestedFormat.mSampleRate = device->Frequency;
requestedFormat.mFormatID = kAudioFormatLinearPCM;
requestedFormat.mReserved = 0;
requestedFormat.mFramesPerPacket = 1;
// save requested format description for later use
self->format = requestedFormat;
self->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
// Use intermediate format for sample rate conversion (outputFormat)
// Set sample rate to the same as hardware for resampling later
outputFormat = requestedFormat;
outputFormat.mSampleRate = hardwareFormat.mSampleRate;
// Determine sample rate ratio for resampling
self->sampleRateRatio = outputFormat.mSampleRate / device->Frequency;
// The output format should be the requested format, but using the hardware sample rate
// This is because the AudioUnit will automatically scale other properties, except for sample rate
err = AudioUnitSetProperty(self->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, (void *)&outputFormat, sizeof(outputFormat));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Set the AudioUnit output format frame count
outputFrameCount = device->UpdateSize * self->sampleRateRatio;
err = AudioUnitSetProperty(self->audioUnit, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Output, 0, &outputFrameCount, sizeof(outputFrameCount));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed: %d\n", err);
goto error;
}
// Set up sample converter
err = AudioConverterNew(&outputFormat, &requestedFormat, &self->audioConverter);
if(err != noErr)
{
ERR("AudioConverterNew failed: %d\n", err);
goto error;
}
// Create a buffer for use in the resample callback
self->resampleBuffer = malloc(device->UpdateSize * self->frameSize * self->sampleRateRatio);
// Allocate buffer for the AudioUnit output
self->bufferList = allocate_buffer_list(outputFormat.mChannelsPerFrame, device->UpdateSize * self->frameSize * self->sampleRateRatio);
if(self->bufferList == NULL)
goto error;
self->ring = ll_ringbuffer_create(
(size_t)ceil(device->UpdateSize*self->sampleRateRatio*device->NumUpdates),
self->frameSize, false
);
if(!self->ring) goto error;
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
error:
ll_ringbuffer_free(self->ring);
self->ring = NULL;
free(self->resampleBuffer);
self->resampleBuffer = NULL;
destroy_buffer_list(self->bufferList);
self->bufferList = NULL;
if(self->audioConverter)
AudioConverterDispose(self->audioConverter);
self->audioConverter = NULL;
if(self->audioUnit)
AudioComponentInstanceDispose(self->audioUnit);
self->audioUnit = 0;
return ALC_INVALID_VALUE;
}
static ALCboolean ALCcoreAudioCapture_start(ALCcoreAudioCapture *self)
{
OSStatus err = AudioOutputUnitStart(self->audioUnit);
if(err != noErr)
{
ERR("AudioOutputUnitStart failed\n");
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCcoreAudioCapture_stop(ALCcoreAudioCapture *self)
{
OSStatus err = AudioOutputUnitStop(self->audioUnit);
if(err != noErr)
ERR("AudioOutputUnitStop failed\n");
}
static ALCenum ALCcoreAudioCapture_captureSamples(ALCcoreAudioCapture *self, ALCvoid *buffer, ALCuint samples)
{
union {
ALbyte _[sizeof(AudioBufferList) + sizeof(AudioBuffer)];
AudioBufferList list;
} audiobuf = { { 0 } };
UInt32 frameCount;
OSStatus err;
// If no samples are requested, just return
if(samples == 0) return ALC_NO_ERROR;
// Point the resampling buffer to the capture buffer
audiobuf.list.mNumberBuffers = 1;
audiobuf.list.mBuffers[0].mNumberChannels = self->format.mChannelsPerFrame;
audiobuf.list.mBuffers[0].mDataByteSize = samples * self->frameSize;
audiobuf.list.mBuffers[0].mData = buffer;
// Resample into another AudioBufferList
frameCount = samples;
err = AudioConverterFillComplexBuffer(self->audioConverter,
ALCcoreAudioCapture_ConvertCallback, self, &frameCount, &audiobuf.list, NULL
);
if(err != noErr)
{
ERR("AudioConverterFillComplexBuffer error: %d\n", err);
return ALC_INVALID_VALUE;
}
return ALC_NO_ERROR;
}
static ALCuint ALCcoreAudioCapture_availableSamples(ALCcoreAudioCapture *self)
{
return ll_ringbuffer_read_space(self->ring) / self->sampleRateRatio;
}
typedef struct ALCcoreAudioBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCcoreAudioBackendFactory;
#define ALCCOREAUDIOBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCcoreAudioBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCcoreAudioBackendFactory_getFactory(void);
static ALCboolean ALCcoreAudioBackendFactory_init(ALCcoreAudioBackendFactory *self);
static DECLARE_FORWARD(ALCcoreAudioBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCcoreAudioBackendFactory_querySupport(ALCcoreAudioBackendFactory *self, ALCbackend_Type type);
static void ALCcoreAudioBackendFactory_probe(ALCcoreAudioBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCcoreAudioBackendFactory_createBackend(ALCcoreAudioBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCcoreAudioBackendFactory);
ALCbackendFactory *ALCcoreAudioBackendFactory_getFactory(void)
{
static ALCcoreAudioBackendFactory factory = ALCCOREAUDIOBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCcoreAudioBackendFactory_init(ALCcoreAudioBackendFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCcoreAudioBackendFactory_querySupport(ALCcoreAudioBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCcoreAudioBackendFactory_probe(ALCcoreAudioBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
case CAPTURE_DEVICE_PROBE:
alstr_append_range(outnames, ca_device, ca_device+sizeof(ca_device));
break;
}
}
static ALCbackend* ALCcoreAudioBackendFactory_createBackend(ALCcoreAudioBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCcoreAudioPlayback *backend;
NEW_OBJ(backend, ALCcoreAudioPlayback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCcoreAudioCapture *backend;
NEW_OBJ(backend, ALCcoreAudioCapture)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
File diff suppressed because it is too large Load Diff
+607
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include "alMain.h"
#include "alu.h"
#include "alconfig.h"
#include "ringbuffer.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#include <jack/jack.h>
#include <jack/ringbuffer.h>
static const ALCchar jackDevice[] = "JACK Default";
#ifdef HAVE_DYNLOAD
#define JACK_FUNCS(MAGIC) \
MAGIC(jack_client_open); \
MAGIC(jack_client_close); \
MAGIC(jack_client_name_size); \
MAGIC(jack_get_client_name); \
MAGIC(jack_connect); \
MAGIC(jack_activate); \
MAGIC(jack_deactivate); \
MAGIC(jack_port_register); \
MAGIC(jack_port_unregister); \
MAGIC(jack_port_get_buffer); \
MAGIC(jack_port_name); \
MAGIC(jack_get_ports); \
MAGIC(jack_free); \
MAGIC(jack_get_sample_rate); \
MAGIC(jack_set_error_function); \
MAGIC(jack_set_process_callback); \
MAGIC(jack_set_buffer_size_callback); \
MAGIC(jack_set_buffer_size); \
MAGIC(jack_get_buffer_size);
static void *jack_handle;
#define MAKE_FUNC(f) static __typeof(f) * p##f
JACK_FUNCS(MAKE_FUNC);
static __typeof(jack_error_callback) * pjack_error_callback;
#undef MAKE_FUNC
#define jack_client_open pjack_client_open
#define jack_client_close pjack_client_close
#define jack_client_name_size pjack_client_name_size
#define jack_get_client_name pjack_get_client_name
#define jack_connect pjack_connect
#define jack_activate pjack_activate
#define jack_deactivate pjack_deactivate
#define jack_port_register pjack_port_register
#define jack_port_unregister pjack_port_unregister
#define jack_port_get_buffer pjack_port_get_buffer
#define jack_port_name pjack_port_name
#define jack_get_ports pjack_get_ports
#define jack_free pjack_free
#define jack_get_sample_rate pjack_get_sample_rate
#define jack_set_error_function pjack_set_error_function
#define jack_set_process_callback pjack_set_process_callback
#define jack_set_buffer_size_callback pjack_set_buffer_size_callback
#define jack_set_buffer_size pjack_set_buffer_size
#define jack_get_buffer_size pjack_get_buffer_size
#define jack_error_callback (*pjack_error_callback)
#endif
static jack_options_t ClientOptions = JackNullOption;
static ALCboolean jack_load(void)
{
ALCboolean error = ALC_FALSE;
#ifdef HAVE_DYNLOAD
if(!jack_handle)
{
al_string missing_funcs = AL_STRING_INIT_STATIC();
#ifdef _WIN32
#define JACKLIB "libjack.dll"
#else
#define JACKLIB "libjack.so.0"
#endif
jack_handle = LoadLib(JACKLIB);
if(!jack_handle)
{
WARN("Failed to load %s\n", JACKLIB);
return ALC_FALSE;
}
error = ALC_FALSE;
#define LOAD_FUNC(f) do { \
p##f = GetSymbol(jack_handle, #f); \
if(p##f == NULL) { \
error = ALC_TRUE; \
alstr_append_cstr(&missing_funcs, "\n" #f); \
} \
} while(0)
JACK_FUNCS(LOAD_FUNC);
#undef LOAD_FUNC
/* Optional symbols. These don't exist in all versions of JACK. */
#define LOAD_SYM(f) p##f = GetSymbol(jack_handle, #f)
LOAD_SYM(jack_error_callback);
#undef LOAD_SYM
if(error)
{
WARN("Missing expected functions:%s\n", alstr_get_cstr(missing_funcs));
CloseLib(jack_handle);
jack_handle = NULL;
}
alstr_reset(&missing_funcs);
}
#endif
return !error;
}
typedef struct ALCjackPlayback {
DERIVE_FROM_TYPE(ALCbackend);
jack_client_t *Client;
jack_port_t *Port[MAX_OUTPUT_CHANNELS];
ll_ringbuffer_t *Ring;
alsem_t Sem;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCjackPlayback;
static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg);
static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg);
static int ALCjackPlayback_mixerProc(void *arg);
static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device);
static void ALCjackPlayback_Destruct(ALCjackPlayback *self);
static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name);
static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self);
static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self);
static void ALCjackPlayback_stop(ALCjackPlayback *self);
static DECLARE_FORWARD2(ALCjackPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALCuint, availableSamples)
static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self);
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCjackPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCjackPlayback);
static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device)
{
ALuint i;
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCjackPlayback, ALCbackend, self);
alsem_init(&self->Sem, 0);
self->Client = NULL;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
self->Port[i] = NULL;
self->Ring = NULL;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void ALCjackPlayback_Destruct(ALCjackPlayback *self)
{
ALuint i;
if(self->Client)
{
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
if(self->Port[i])
jack_port_unregister(self->Client, self->Port[i]);
self->Port[i] = NULL;
}
jack_client_close(self->Client);
self->Client = NULL;
}
alsem_destroy(&self->Sem);
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg)
{
ALCjackPlayback *self = arg;
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
ALuint bufsize;
ALCjackPlayback_lock(self);
device->UpdateSize = numframes;
device->NumUpdates = 2;
bufsize = device->UpdateSize;
if(ConfigValueUInt(alstr_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize))
bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
device->NumUpdates = (bufsize+device->UpdateSize) / device->UpdateSize;
TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates);
ll_ringbuffer_free(self->Ring);
self->Ring = ll_ringbuffer_create(bufsize,
FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder),
true
);
if(!self->Ring)
{
ERR("Failed to reallocate ringbuffer\n");
aluHandleDisconnect(device, "Failed to reallocate %u-sample buffer", bufsize);
}
ALCjackPlayback_unlock(self);
return 0;
}
static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg)
{
ALCjackPlayback *self = arg;
jack_default_audio_sample_t *out[MAX_OUTPUT_CHANNELS];
ll_ringbuffer_data_t data[2];
jack_nframes_t total = 0;
jack_nframes_t todo;
ALsizei i, c, numchans;
ll_ringbuffer_get_read_vector(self->Ring, data);
for(c = 0;c < MAX_OUTPUT_CHANNELS && self->Port[c];c++)
out[c] = jack_port_get_buffer(self->Port[c], numframes);
numchans = c;
todo = minu(numframes, data[0].len);
for(c = 0;c < numchans;c++)
{
const ALfloat *restrict in = ((ALfloat*)data[0].buf) + c;
for(i = 0;(jack_nframes_t)i < todo;i++)
out[c][i] = in[i*numchans];
out[c] += todo;
}
total += todo;
todo = minu(numframes-total, data[1].len);
if(todo > 0)
{
for(c = 0;c < numchans;c++)
{
const ALfloat *restrict in = ((ALfloat*)data[1].buf) + c;
for(i = 0;(jack_nframes_t)i < todo;i++)
out[c][i] = in[i*numchans];
out[c] += todo;
}
total += todo;
}
ll_ringbuffer_read_advance(self->Ring, total);
alsem_post(&self->Sem);
if(numframes > total)
{
todo = numframes-total;
for(c = 0;c < numchans;c++)
{
for(i = 0;(jack_nframes_t)i < todo;i++)
out[c][i] = 0.0f;
}
}
return 0;
}
static int ALCjackPlayback_mixerProc(void *arg)
{
ALCjackPlayback *self = arg;
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
ll_ringbuffer_data_t data[2];
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
ALCjackPlayback_lock(self);
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
ALuint todo, len1, len2;
if(ll_ringbuffer_write_space(self->Ring) < device->UpdateSize)
{
ALCjackPlayback_unlock(self);
alsem_wait(&self->Sem);
ALCjackPlayback_lock(self);
continue;
}
ll_ringbuffer_get_write_vector(self->Ring, data);
todo = data[0].len + data[1].len;
todo -= todo%device->UpdateSize;
len1 = minu(data[0].len, todo);
len2 = minu(data[1].len, todo-len1);
aluMixData(device, data[0].buf, len1);
if(len2 > 0)
aluMixData(device, data[1].buf, len2);
ll_ringbuffer_write_advance(self->Ring, todo);
}
ALCjackPlayback_unlock(self);
return 0;
}
static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
const char *client_name = "alsoft";
jack_status_t status;
if(!name)
name = jackDevice;
else if(strcmp(name, jackDevice) != 0)
return ALC_INVALID_VALUE;
self->Client = jack_client_open(client_name, ClientOptions, &status, NULL);
if(self->Client == NULL)
{
ERR("jack_client_open() failed, status = 0x%02x\n", status);
return ALC_INVALID_VALUE;
}
if((status&JackServerStarted))
TRACE("JACK server started\n");
if((status&JackNameNotUnique))
{
client_name = jack_get_client_name(self->Client);
TRACE("Client name not unique, got `%s' instead\n", client_name);
}
jack_set_process_callback(self->Client, ALCjackPlayback_process, self);
jack_set_buffer_size_callback(self->Client, ALCjackPlayback_bufferSizeNotify, self);
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALsizei numchans, i;
ALuint bufsize;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
if(self->Port[i])
jack_port_unregister(self->Client, self->Port[i]);
self->Port[i] = NULL;
}
/* Ignore the requested buffer metrics and just keep one JACK-sized buffer
* ready for when requested.
*/
device->Frequency = jack_get_sample_rate(self->Client);
device->UpdateSize = jack_get_buffer_size(self->Client);
device->NumUpdates = 2;
bufsize = device->UpdateSize;
if(ConfigValueUInt(alstr_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize))
bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
device->NumUpdates = (bufsize+device->UpdateSize) / device->UpdateSize;
/* Force 32-bit float output. */
device->FmtType = DevFmtFloat;
numchans = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
for(i = 0;i < numchans;i++)
{
char name[64];
snprintf(name, sizeof(name), "channel_%d", i+1);
self->Port[i] = jack_port_register(self->Client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
if(self->Port[i] == NULL)
{
ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(device->FmtChans));
if(i == 0) return ALC_FALSE;
break;
}
}
if(i < numchans)
{
if(i == 1)
device->FmtChans = DevFmtMono;
else
{
for(--i;i >= 2;i--)
{
jack_port_unregister(self->Client, self->Port[i]);
self->Port[i] = NULL;
}
device->FmtChans = DevFmtStereo;
}
}
ll_ringbuffer_free(self->Ring);
self->Ring = ll_ringbuffer_create(bufsize,
FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder),
true
);
if(!self->Ring)
{
ERR("Failed to allocate ringbuffer\n");
return ALC_FALSE;
}
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self)
{
const char **ports;
ALsizei i;
if(jack_activate(self->Client))
{
ERR("Failed to activate client\n");
return ALC_FALSE;
}
ports = jack_get_ports(self->Client, NULL, NULL, JackPortIsPhysical|JackPortIsInput);
if(ports == NULL)
{
ERR("No physical playback ports found\n");
jack_deactivate(self->Client);
return ALC_FALSE;
}
for(i = 0;i < MAX_OUTPUT_CHANNELS && self->Port[i];i++)
{
if(!ports[i])
{
ERR("No physical playback port for \"%s\"\n", jack_port_name(self->Port[i]));
break;
}
if(jack_connect(self->Client, jack_port_name(self->Port[i]), ports[i]))
ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(self->Port[i]), ports[i]);
}
jack_free(ports);
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCjackPlayback_mixerProc, self) != althrd_success)
{
jack_deactivate(self->Client);
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCjackPlayback_stop(ALCjackPlayback *self)
{
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
alsem_post(&self->Sem);
althrd_join(self->thread, &res);
jack_deactivate(self->Client);
}
static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ClockLatency ret;
ALCjackPlayback_lock(self);
ret.ClockTime = GetDeviceClockTime(device);
ret.Latency = ll_ringbuffer_read_space(self->Ring) * DEVICE_CLOCK_RES /
device->Frequency;
ALCjackPlayback_unlock(self);
return ret;
}
static void jack_msg_handler(const char *message)
{
WARN("%s\n", message);
}
typedef struct ALCjackBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCjackBackendFactory;
#define ALCJACKBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCjackBackendFactory, ALCbackendFactory) } }
static ALCboolean ALCjackBackendFactory_init(ALCjackBackendFactory* UNUSED(self))
{
void (*old_error_cb)(const char*);
jack_client_t *client;
jack_status_t status;
if(!jack_load())
return ALC_FALSE;
if(!GetConfigValueBool(NULL, "jack", "spawn-server", 0))
ClientOptions |= JackNoStartServer;
old_error_cb = (&jack_error_callback ? jack_error_callback : NULL);
jack_set_error_function(jack_msg_handler);
client = jack_client_open("alsoft", ClientOptions, &status, NULL);
jack_set_error_function(old_error_cb);
if(client == NULL)
{
WARN("jack_client_open() failed, 0x%02x\n", status);
if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer))
ERR("Unable to connect to JACK server\n");
return ALC_FALSE;
}
jack_client_close(client);
return ALC_TRUE;
}
static void ALCjackBackendFactory_deinit(ALCjackBackendFactory* UNUSED(self))
{
#ifdef HAVE_DYNLOAD
if(jack_handle)
CloseLib(jack_handle);
jack_handle = NULL;
#endif
}
static ALCboolean ALCjackBackendFactory_querySupport(ALCjackBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCjackBackendFactory_probe(ALCjackBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
alstr_append_range(outnames, jackDevice, jackDevice+sizeof(jackDevice));
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
static ALCbackend* ALCjackBackendFactory_createBackend(ALCjackBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCjackPlayback *backend;
NEW_OBJ(backend, ALCjackPlayback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCjackBackendFactory);
ALCbackendFactory *ALCjackBackendFactory_getFactory(void)
{
static ALCjackBackendFactory factory = ALCJACKBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
+128
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@@ -0,0 +1,128 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include "backends/base.h"
typedef struct ALCloopback {
DERIVE_FROM_TYPE(ALCbackend);
} ALCloopback;
static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device);
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, Destruct)
static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name);
static ALCboolean ALCloopback_reset(ALCloopback *self);
static ALCboolean ALCloopback_start(ALCloopback *self);
static void ALCloopback_stop(ALCloopback *self);
static DECLARE_FORWARD2(ALCloopback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCloopback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCloopback, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCloopback)
DEFINE_ALCBACKEND_VTABLE(ALCloopback);
static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCloopback, ALCbackend, self);
}
static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCloopback_reset(ALCloopback *self)
{
SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_TRUE;
}
static ALCboolean ALCloopback_start(ALCloopback* UNUSED(self))
{
return ALC_TRUE;
}
static void ALCloopback_stop(ALCloopback* UNUSED(self))
{
}
typedef struct ALCloopbackFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCloopbackFactory;
#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCloopbackFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCloopbackFactory_getFactory(void);
static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory *self);
static DECLARE_FORWARD(ALCloopbackFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory *self, ALCbackend_Type type);
static void ALCloopbackFactory_probe(ALCloopbackFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCloopbackFactory);
ALCbackendFactory *ALCloopbackFactory_getFactory(void)
{
static ALCloopbackFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Loopback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCloopbackFactory_probe(ALCloopbackFactory* UNUSED(self), enum DevProbe UNUSED(type), al_string* UNUSED(outnames))
{
}
static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Loopback)
{
ALCloopback *backend;
NEW_OBJ(backend, ALCloopback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+220
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@@ -0,0 +1,220 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
typedef struct ALCnullBackend {
DERIVE_FROM_TYPE(ALCbackend);
ATOMIC(int) killNow;
althrd_t thread;
} ALCnullBackend;
static int ALCnullBackend_mixerProc(void *ptr);
static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device);
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, Destruct)
static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name);
static ALCboolean ALCnullBackend_reset(ALCnullBackend *self);
static ALCboolean ALCnullBackend_start(ALCnullBackend *self);
static void ALCnullBackend_stop(ALCnullBackend *self);
static DECLARE_FORWARD2(ALCnullBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCnullBackend)
DEFINE_ALCBACKEND_VTABLE(ALCnullBackend);
static const ALCchar nullDevice[] = "No Output";
static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCnullBackend, ALCbackend, self);
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static int ALCnullBackend_mixerProc(void *ptr)
{
ALCnullBackend *self = (ALCnullBackend*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timespec now, start;
ALuint64 avail, done;
const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
device->Frequency / 2);
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
done = 0;
if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get starting time\n");
return 1;
}
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get current time\n");
return 1;
}
avail = (now.tv_sec - start.tv_sec) * device->Frequency;
avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
if(avail < done)
{
/* Oops, time skipped backwards. Reset the number of samples done
* with one update available since we (likely) just came back from
* sleeping. */
done = avail - device->UpdateSize;
}
if(avail-done < device->UpdateSize)
al_nssleep(restTime);
else while(avail-done >= device->UpdateSize)
{
ALCnullBackend_lock(self);
aluMixData(device, NULL, device->UpdateSize);
ALCnullBackend_unlock(self);
done += device->UpdateSize;
}
}
return 0;
}
static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name)
{
ALCdevice *device;
if(!name)
name = nullDevice;
else if(strcmp(name, nullDevice) != 0)
return ALC_INVALID_VALUE;
device = STATIC_CAST(ALCbackend, self)->mDevice;
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCnullBackend_reset(ALCnullBackend *self)
{
SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_TRUE;
}
static ALCboolean ALCnullBackend_start(ALCnullBackend *self)
{
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCnullBackend_mixerProc, self) != althrd_success)
return ALC_FALSE;
return ALC_TRUE;
}
static void ALCnullBackend_stop(ALCnullBackend *self)
{
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &res);
}
typedef struct ALCnullBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCnullBackendFactory;
#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCnullBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory *self);
static DECLARE_FORWARD(ALCnullBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory *self, ALCbackend_Type type);
static void ALCnullBackendFactory_probe(ALCnullBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCnullBackendFactory);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void)
{
static ALCnullBackendFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCnullBackendFactory_probe(ALCnullBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
case CAPTURE_DEVICE_PROBE:
alstr_append_range(outnames, nullDevice, nullDevice+sizeof(nullDevice));
break;
}
}
static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCnullBackend *backend;
NEW_OBJ(backend, ALCnullBackend)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
File diff suppressed because it is too large Load Diff
+869
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <memory.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include "alMain.h"
#include "alu.h"
#include "alconfig.h"
#include "ringbuffer.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#include <sys/soundcard.h>
/*
* The OSS documentation talks about SOUND_MIXER_READ, but the header
* only contains MIXER_READ. Play safe. Same for WRITE.
*/
#ifndef SOUND_MIXER_READ
#define SOUND_MIXER_READ MIXER_READ
#endif
#ifndef SOUND_MIXER_WRITE
#define SOUND_MIXER_WRITE MIXER_WRITE
#endif
#if defined(SOUND_VERSION) && (SOUND_VERSION < 0x040000)
#define ALC_OSS_COMPAT
#endif
#ifndef SNDCTL_AUDIOINFO
#define ALC_OSS_COMPAT
#endif
/*
* FreeBSD strongly discourages the use of specific devices,
* such as those returned in oss_audioinfo.devnode
*/
#ifdef __FreeBSD__
#define ALC_OSS_DEVNODE_TRUC
#endif
struct oss_device {
const ALCchar *handle;
const char *path;
struct oss_device *next;
};
static struct oss_device oss_playback = {
"OSS Default",
"/dev/dsp",
NULL
};
static struct oss_device oss_capture = {
"OSS Default",
"/dev/dsp",
NULL
};
#ifdef ALC_OSS_COMPAT
#define DSP_CAP_OUTPUT 0x00020000
#define DSP_CAP_INPUT 0x00010000
static void ALCossListPopulate(struct oss_device *UNUSED(devlist), int UNUSED(type_flag))
{
}
#else
#ifndef HAVE_STRNLEN
static size_t strnlen(const char *str, size_t maxlen)
{
const char *end = memchr(str, 0, maxlen);
if(!end) return maxlen;
return end - str;
}
#endif
static void ALCossListAppend(struct oss_device *list, const char *handle, size_t hlen, const char *path, size_t plen)
{
struct oss_device *next;
struct oss_device *last;
size_t i;
/* skip the first item "OSS Default" */
last = list;
next = list->next;
#ifdef ALC_OSS_DEVNODE_TRUC
for(i = 0;i < plen;i++)
{
if(path[i] == '.')
{
if(strncmp(path + i, handle + hlen + i - plen, plen - i) == 0)
hlen = hlen + i - plen;
plen = i;
}
}
#else
(void)i;
#endif
if(handle[0] == '\0')
{
handle = path;
hlen = plen;
}
while(next != NULL)
{
if(strncmp(next->path, path, plen) == 0)
return;
last = next;
next = next->next;
}
next = (struct oss_device*)malloc(sizeof(struct oss_device) + hlen + plen + 2);
next->handle = (char*)(next + 1);
next->path = next->handle + hlen + 1;
next->next = NULL;
last->next = next;
strncpy((char*)next->handle, handle, hlen);
((char*)next->handle)[hlen] = '\0';
strncpy((char*)next->path, path, plen);
((char*)next->path)[plen] = '\0';
TRACE("Got device \"%s\", \"%s\"\n", next->handle, next->path);
}
static void ALCossListPopulate(struct oss_device *devlist, int type_flag)
{
struct oss_sysinfo si;
struct oss_audioinfo ai;
int fd, i;
if((fd=open("/dev/mixer", O_RDONLY)) < 0)
{
TRACE("Could not open /dev/mixer: %s\n", strerror(errno));
return;
}
if(ioctl(fd, SNDCTL_SYSINFO, &si) == -1)
{
TRACE("SNDCTL_SYSINFO failed: %s\n", strerror(errno));
goto done;
}
for(i = 0;i < si.numaudios;i++)
{
const char *handle;
size_t len;
ai.dev = i;
if(ioctl(fd, SNDCTL_AUDIOINFO, &ai) == -1)
{
ERR("SNDCTL_AUDIOINFO (%d) failed: %s\n", i, strerror(errno));
continue;
}
if(ai.devnode[0] == '\0')
continue;
if(ai.handle[0] != '\0')
{
len = strnlen(ai.handle, sizeof(ai.handle));
handle = ai.handle;
}
else
{
len = strnlen(ai.name, sizeof(ai.name));
handle = ai.name;
}
if((ai.caps&type_flag))
ALCossListAppend(devlist, handle, len, ai.devnode,
strnlen(ai.devnode, sizeof(ai.devnode)));
}
done:
close(fd);
}
#endif
static void ALCossListFree(struct oss_device *list)
{
struct oss_device *cur;
if(list == NULL)
return;
/* skip the first item "OSS Default" */
cur = list->next;
list->next = NULL;
while(cur != NULL)
{
struct oss_device *next = cur->next;
free(cur);
cur = next;
}
}
static int log2i(ALCuint x)
{
int y = 0;
while (x > 1)
{
x >>= 1;
y++;
}
return y;
}
typedef struct ALCplaybackOSS {
DERIVE_FROM_TYPE(ALCbackend);
int fd;
ALubyte *mix_data;
int data_size;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCplaybackOSS;
static int ALCplaybackOSS_mixerProc(void *ptr);
static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device);
static void ALCplaybackOSS_Destruct(ALCplaybackOSS *self);
static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name);
static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self);
static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self);
static void ALCplaybackOSS_stop(ALCplaybackOSS *self);
static DECLARE_FORWARD2(ALCplaybackOSS, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCplaybackOSS)
DEFINE_ALCBACKEND_VTABLE(ALCplaybackOSS);
static int ALCplaybackOSS_mixerProc(void *ptr)
{
ALCplaybackOSS *self = (ALCplaybackOSS*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timeval timeout;
ALubyte *write_ptr;
ALint frame_size;
ALint to_write;
ssize_t wrote;
fd_set wfds;
int sret;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
ALCplaybackOSS_lock(self);
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
FD_ZERO(&wfds);
FD_SET(self->fd, &wfds);
timeout.tv_sec = 1;
timeout.tv_usec = 0;
ALCplaybackOSS_unlock(self);
sret = select(self->fd+1, NULL, &wfds, NULL, &timeout);
ALCplaybackOSS_lock(self);
if(sret < 0)
{
if(errno == EINTR)
continue;
ERR("select failed: %s\n", strerror(errno));
aluHandleDisconnect(device, "Failed waiting for playback buffer: %s", strerror(errno));
break;
}
else if(sret == 0)
{
WARN("select timeout\n");
continue;
}
write_ptr = self->mix_data;
to_write = self->data_size;
aluMixData(device, write_ptr, to_write/frame_size);
while(to_write > 0 && !ATOMIC_LOAD_SEQ(&self->killNow))
{
wrote = write(self->fd, write_ptr, to_write);
if(wrote < 0)
{
if(errno == EAGAIN || errno == EWOULDBLOCK || errno == EINTR)
continue;
ERR("write failed: %s\n", strerror(errno));
aluHandleDisconnect(device, "Failed writing playback samples: %s",
strerror(errno));
break;
}
to_write -= wrote;
write_ptr += wrote;
}
}
ALCplaybackOSS_unlock(self);
return 0;
}
static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCplaybackOSS, ALCbackend, self);
self->fd = -1;
ATOMIC_INIT(&self->killNow, AL_FALSE);
}
static void ALCplaybackOSS_Destruct(ALCplaybackOSS *self)
{
if(self->fd != -1)
close(self->fd);
self->fd = -1;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name)
{
struct oss_device *dev = &oss_playback;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
if(!name || strcmp(name, dev->handle) == 0)
name = dev->handle;
else
{
if(!dev->next)
{
ALCossListPopulate(&oss_playback, DSP_CAP_OUTPUT);
dev = &oss_playback;
}
while(dev != NULL)
{
if (strcmp(dev->handle, name) == 0)
break;
dev = dev->next;
}
if(dev == NULL)
{
WARN("Could not find \"%s\" in device list\n", name);
return ALC_INVALID_VALUE;
}
}
self->fd = open(dev->path, O_WRONLY);
if(self->fd == -1)
{
ERR("Could not open %s: %s\n", dev->path, strerror(errno));
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
int numFragmentsLogSize;
int log2FragmentSize;
unsigned int periods;
audio_buf_info info;
ALuint frameSize;
int numChannels;
int ossFormat;
int ossSpeed;
char *err;
switch(device->FmtType)
{
case DevFmtByte:
ossFormat = AFMT_S8;
break;
case DevFmtUByte:
ossFormat = AFMT_U8;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
ossFormat = AFMT_S16_NE;
break;
}
periods = device->NumUpdates;
numChannels = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
ossSpeed = device->Frequency;
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
/* According to the OSS spec, 16 bytes (log2(16)) is the minimum. */
log2FragmentSize = maxi(log2i(device->UpdateSize*frameSize), 4);
numFragmentsLogSize = (periods << 16) | log2FragmentSize;
#define CHECKERR(func) if((func) < 0) { \
err = #func; \
goto err; \
}
/* Don't fail if SETFRAGMENT fails. We can handle just about anything
* that's reported back via GETOSPACE */
ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize);
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETOSPACE, &info));
if(0)
{
err:
ERR("%s failed: %s\n", err, strerror(errno));
return ALC_FALSE;
}
#undef CHECKERR
if((int)ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder) != numChannels)
{
ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels);
return ALC_FALSE;
}
if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) ||
(ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) ||
(ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort)))
{
ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat);
return ALC_FALSE;
}
device->Frequency = ossSpeed;
device->UpdateSize = info.fragsize / frameSize;
device->NumUpdates = info.fragments;
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->data_size = device->UpdateSize * FrameSizeFromDevFmt(
device->FmtChans, device->FmtType, device->AmbiOrder
);
self->mix_data = calloc(1, self->data_size);
ATOMIC_STORE_SEQ(&self->killNow, AL_FALSE);
if(althrd_create(&self->thread, ALCplaybackOSS_mixerProc, self) != althrd_success)
{
free(self->mix_data);
self->mix_data = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCplaybackOSS_stop(ALCplaybackOSS *self)
{
int res;
if(ATOMIC_EXCHANGE_SEQ(&self->killNow, AL_TRUE))
return;
althrd_join(self->thread, &res);
if(ioctl(self->fd, SNDCTL_DSP_RESET) != 0)
ERR("Error resetting device: %s\n", strerror(errno));
free(self->mix_data);
self->mix_data = NULL;
}
typedef struct ALCcaptureOSS {
DERIVE_FROM_TYPE(ALCbackend);
int fd;
ll_ringbuffer_t *ring;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCcaptureOSS;
static int ALCcaptureOSS_recordProc(void *ptr);
static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device);
static void ALCcaptureOSS_Destruct(ALCcaptureOSS *self);
static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name);
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ALCboolean, reset)
static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self);
static void ALCcaptureOSS_stop(ALCcaptureOSS *self);
static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self);
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCcaptureOSS)
DEFINE_ALCBACKEND_VTABLE(ALCcaptureOSS);
static int ALCcaptureOSS_recordProc(void *ptr)
{
ALCcaptureOSS *self = (ALCcaptureOSS*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timeval timeout;
int frame_size;
fd_set rfds;
ssize_t amt;
int sret;
SetRTPriority();
althrd_setname(althrd_current(), RECORD_THREAD_NAME);
frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
while(!ATOMIC_LOAD_SEQ(&self->killNow))
{
ll_ringbuffer_data_t vec[2];
FD_ZERO(&rfds);
FD_SET(self->fd, &rfds);
timeout.tv_sec = 1;
timeout.tv_usec = 0;
sret = select(self->fd+1, &rfds, NULL, NULL, &timeout);
if(sret < 0)
{
if(errno == EINTR)
continue;
ERR("select failed: %s\n", strerror(errno));
aluHandleDisconnect(device, "Failed to check capture samples: %s", strerror(errno));
break;
}
else if(sret == 0)
{
WARN("select timeout\n");
continue;
}
ll_ringbuffer_get_write_vector(self->ring, vec);
if(vec[0].len > 0)
{
amt = read(self->fd, vec[0].buf, vec[0].len*frame_size);
if(amt < 0)
{
ERR("read failed: %s\n", strerror(errno));
ALCcaptureOSS_lock(self);
aluHandleDisconnect(device, "Failed reading capture samples: %s", strerror(errno));
ALCcaptureOSS_unlock(self);
break;
}
ll_ringbuffer_write_advance(self->ring, amt/frame_size);
}
}
return 0;
}
static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCcaptureOSS, ALCbackend, self);
self->fd = -1;
self->ring = NULL;
ATOMIC_INIT(&self->killNow, AL_FALSE);
}
static void ALCcaptureOSS_Destruct(ALCcaptureOSS *self)
{
if(self->fd != -1)
close(self->fd);
self->fd = -1;
ll_ringbuffer_free(self->ring);
self->ring = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct oss_device *dev = &oss_capture;
int numFragmentsLogSize;
int log2FragmentSize;
unsigned int periods;
audio_buf_info info;
ALuint frameSize;
int numChannels;
int ossFormat;
int ossSpeed;
char *err;
if(!name || strcmp(name, dev->handle) == 0)
name = dev->handle;
else
{
if(!dev->next)
{
ALCossListPopulate(&oss_capture, DSP_CAP_INPUT);
dev = &oss_capture;
}
while(dev != NULL)
{
if (strcmp(dev->handle, name) == 0)
break;
dev = dev->next;
}
if(dev == NULL)
{
WARN("Could not find \"%s\" in device list\n", name);
return ALC_INVALID_VALUE;
}
}
self->fd = open(dev->path, O_RDONLY);
if(self->fd == -1)
{
ERR("Could not open %s: %s\n", dev->path, strerror(errno));
return ALC_INVALID_VALUE;
}
switch(device->FmtType)
{
case DevFmtByte:
ossFormat = AFMT_S8;
break;
case DevFmtUByte:
ossFormat = AFMT_U8;
break;
case DevFmtShort:
ossFormat = AFMT_S16_NE;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
ERR("%s capture samples not supported\n", DevFmtTypeString(device->FmtType));
return ALC_INVALID_VALUE;
}
periods = 4;
numChannels = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
ossSpeed = device->Frequency;
log2FragmentSize = log2i(device->UpdateSize * device->NumUpdates *
frameSize / periods);
/* according to the OSS spec, 16 bytes are the minimum */
if (log2FragmentSize < 4)
log2FragmentSize = 4;
numFragmentsLogSize = (periods << 16) | log2FragmentSize;
#define CHECKERR(func) if((func) < 0) { \
err = #func; \
goto err; \
}
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETISPACE, &info));
if(0)
{
err:
ERR("%s failed: %s\n", err, strerror(errno));
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
#undef CHECKERR
if((int)ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder) != numChannels)
{
ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels);
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) ||
(ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) ||
(ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort)))
{
ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat);
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
self->ring = ll_ringbuffer_create(device->UpdateSize*device->NumUpdates, frameSize, false);
if(!self->ring)
{
ERR("Ring buffer create failed\n");
close(self->fd);
self->fd = -1;
return ALC_OUT_OF_MEMORY;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self)
{
ATOMIC_STORE_SEQ(&self->killNow, AL_FALSE);
if(althrd_create(&self->thread, ALCcaptureOSS_recordProc, self) != althrd_success)
return ALC_FALSE;
return ALC_TRUE;
}
static void ALCcaptureOSS_stop(ALCcaptureOSS *self)
{
int res;
if(ATOMIC_EXCHANGE_SEQ(&self->killNow, AL_TRUE))
return;
althrd_join(self->thread, &res);
if(ioctl(self->fd, SNDCTL_DSP_RESET) != 0)
ERR("Error resetting device: %s\n", strerror(errno));
}
static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples)
{
ll_ringbuffer_read(self->ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self)
{
return ll_ringbuffer_read_space(self->ring);
}
typedef struct ALCossBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCossBackendFactory;
#define ALCOSSBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCossBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
static ALCboolean ALCossBackendFactory_init(ALCossBackendFactory *self);
static void ALCossBackendFactory_deinit(ALCossBackendFactory *self);
static ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory *self, ALCbackend_Type type);
static void ALCossBackendFactory_probe(ALCossBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCossBackendFactory);
ALCbackendFactory *ALCossBackendFactory_getFactory(void)
{
static ALCossBackendFactory factory = ALCOSSBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
ALCboolean ALCossBackendFactory_init(ALCossBackendFactory* UNUSED(self))
{
ConfigValueStr(NULL, "oss", "device", &oss_playback.path);
ConfigValueStr(NULL, "oss", "capture", &oss_capture.path);
return ALC_TRUE;
}
void ALCossBackendFactory_deinit(ALCossBackendFactory* UNUSED(self))
{
ALCossListFree(&oss_playback);
ALCossListFree(&oss_capture);
}
ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
void ALCossBackendFactory_probe(ALCossBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
struct oss_device *cur = NULL;
switch(type)
{
case ALL_DEVICE_PROBE:
ALCossListFree(&oss_playback);
ALCossListPopulate(&oss_playback, DSP_CAP_OUTPUT);
cur = &oss_playback;
break;
case CAPTURE_DEVICE_PROBE:
ALCossListFree(&oss_capture);
ALCossListPopulate(&oss_capture, DSP_CAP_INPUT);
cur = &oss_capture;
break;
}
while(cur != NULL)
{
#ifdef HAVE_STAT
struct stat buf;
if(stat(cur->path, &buf) == 0)
#endif
alstr_append_range(outnames, cur->handle, cur->handle+strlen(cur->handle)+1);
cur = cur->next;
}
}
ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCplaybackOSS *backend;
NEW_OBJ(backend, ALCplaybackOSS)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCcaptureOSS *backend;
NEW_OBJ(backend, ALCcaptureOSS)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+555
View File
@@ -0,0 +1,555 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alu.h"
#include "alconfig.h"
#include "ringbuffer.h"
#include "compat.h"
#include "backends/base.h"
#include <portaudio.h>
static const ALCchar pa_device[] = "PortAudio Default";
#ifdef HAVE_DYNLOAD
static void *pa_handle;
#define MAKE_FUNC(x) static __typeof(x) * p##x
MAKE_FUNC(Pa_Initialize);
MAKE_FUNC(Pa_Terminate);
MAKE_FUNC(Pa_GetErrorText);
MAKE_FUNC(Pa_StartStream);
MAKE_FUNC(Pa_StopStream);
MAKE_FUNC(Pa_OpenStream);
MAKE_FUNC(Pa_CloseStream);
MAKE_FUNC(Pa_GetDefaultOutputDevice);
MAKE_FUNC(Pa_GetDefaultInputDevice);
MAKE_FUNC(Pa_GetStreamInfo);
#undef MAKE_FUNC
#define Pa_Initialize pPa_Initialize
#define Pa_Terminate pPa_Terminate
#define Pa_GetErrorText pPa_GetErrorText
#define Pa_StartStream pPa_StartStream
#define Pa_StopStream pPa_StopStream
#define Pa_OpenStream pPa_OpenStream
#define Pa_CloseStream pPa_CloseStream
#define Pa_GetDefaultOutputDevice pPa_GetDefaultOutputDevice
#define Pa_GetDefaultInputDevice pPa_GetDefaultInputDevice
#define Pa_GetStreamInfo pPa_GetStreamInfo
#endif
static ALCboolean pa_load(void)
{
PaError err;
#ifdef HAVE_DYNLOAD
if(!pa_handle)
{
#ifdef _WIN32
# define PALIB "portaudio.dll"
#elif defined(__APPLE__) && defined(__MACH__)
# define PALIB "libportaudio.2.dylib"
#elif defined(__OpenBSD__)
# define PALIB "libportaudio.so"
#else
# define PALIB "libportaudio.so.2"
#endif
pa_handle = LoadLib(PALIB);
if(!pa_handle)
return ALC_FALSE;
#define LOAD_FUNC(f) do { \
p##f = GetSymbol(pa_handle, #f); \
if(p##f == NULL) \
{ \
CloseLib(pa_handle); \
pa_handle = NULL; \
return ALC_FALSE; \
} \
} while(0)
LOAD_FUNC(Pa_Initialize);
LOAD_FUNC(Pa_Terminate);
LOAD_FUNC(Pa_GetErrorText);
LOAD_FUNC(Pa_StartStream);
LOAD_FUNC(Pa_StopStream);
LOAD_FUNC(Pa_OpenStream);
LOAD_FUNC(Pa_CloseStream);
LOAD_FUNC(Pa_GetDefaultOutputDevice);
LOAD_FUNC(Pa_GetDefaultInputDevice);
LOAD_FUNC(Pa_GetStreamInfo);
#undef LOAD_FUNC
if((err=Pa_Initialize()) != paNoError)
{
ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err));
CloseLib(pa_handle);
pa_handle = NULL;
return ALC_FALSE;
}
}
#else
if((err=Pa_Initialize()) != paNoError)
{
ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_FALSE;
}
#endif
return ALC_TRUE;
}
typedef struct ALCportPlayback {
DERIVE_FROM_TYPE(ALCbackend);
PaStream *stream;
PaStreamParameters params;
ALuint update_size;
} ALCportPlayback;
static int ALCportPlayback_WriteCallback(const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo,
const PaStreamCallbackFlags statusFlags, void *userData);
static void ALCportPlayback_Construct(ALCportPlayback *self, ALCdevice *device);
static void ALCportPlayback_Destruct(ALCportPlayback *self);
static ALCenum ALCportPlayback_open(ALCportPlayback *self, const ALCchar *name);
static ALCboolean ALCportPlayback_reset(ALCportPlayback *self);
static ALCboolean ALCportPlayback_start(ALCportPlayback *self);
static void ALCportPlayback_stop(ALCportPlayback *self);
static DECLARE_FORWARD2(ALCportPlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint)
static DECLARE_FORWARD(ALCportPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCportPlayback, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCportPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCportPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCportPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCportPlayback);
static void ALCportPlayback_Construct(ALCportPlayback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCportPlayback, ALCbackend, self);
self->stream = NULL;
}
static void ALCportPlayback_Destruct(ALCportPlayback *self)
{
PaError err = self->stream ? Pa_CloseStream(self->stream) : paNoError;
if(err != paNoError)
ERR("Error closing stream: %s\n", Pa_GetErrorText(err));
self->stream = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int ALCportPlayback_WriteCallback(const void *UNUSED(inputBuffer), void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo),
const PaStreamCallbackFlags UNUSED(statusFlags), void *userData)
{
ALCportPlayback *self = userData;
ALCportPlayback_lock(self);
aluMixData(STATIC_CAST(ALCbackend, self)->mDevice, outputBuffer, framesPerBuffer);
ALCportPlayback_unlock(self);
return 0;
}
static ALCenum ALCportPlayback_open(ALCportPlayback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
PaError err;
if(!name)
name = pa_device;
else if(strcmp(name, pa_device) != 0)
return ALC_INVALID_VALUE;
self->update_size = device->UpdateSize;
self->params.device = -1;
if(!ConfigValueInt(NULL, "port", "device", &self->params.device) ||
self->params.device < 0)
self->params.device = Pa_GetDefaultOutputDevice();
self->params.suggestedLatency = (device->UpdateSize*device->NumUpdates) /
(float)device->Frequency;
self->params.hostApiSpecificStreamInfo = NULL;
self->params.channelCount = ((device->FmtChans == DevFmtMono) ? 1 : 2);
switch(device->FmtType)
{
case DevFmtByte:
self->params.sampleFormat = paInt8;
break;
case DevFmtUByte:
self->params.sampleFormat = paUInt8;
break;
case DevFmtUShort:
/* fall-through */
case DevFmtShort:
self->params.sampleFormat = paInt16;
break;
case DevFmtUInt:
/* fall-through */
case DevFmtInt:
self->params.sampleFormat = paInt32;
break;
case DevFmtFloat:
self->params.sampleFormat = paFloat32;
break;
}
retry_open:
err = Pa_OpenStream(&self->stream, NULL, &self->params,
device->Frequency, device->UpdateSize, paNoFlag,
ALCportPlayback_WriteCallback, self
);
if(err != paNoError)
{
if(self->params.sampleFormat == paFloat32)
{
self->params.sampleFormat = paInt16;
goto retry_open;
}
ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCportPlayback_reset(ALCportPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
const PaStreamInfo *streamInfo;
streamInfo = Pa_GetStreamInfo(self->stream);
device->Frequency = streamInfo->sampleRate;
device->UpdateSize = self->update_size;
if(self->params.sampleFormat == paInt8)
device->FmtType = DevFmtByte;
else if(self->params.sampleFormat == paUInt8)
device->FmtType = DevFmtUByte;
else if(self->params.sampleFormat == paInt16)
device->FmtType = DevFmtShort;
else if(self->params.sampleFormat == paInt32)
device->FmtType = DevFmtInt;
else if(self->params.sampleFormat == paFloat32)
device->FmtType = DevFmtFloat;
else
{
ERR("Unexpected sample format: 0x%lx\n", self->params.sampleFormat);
return ALC_FALSE;
}
if(self->params.channelCount == 2)
device->FmtChans = DevFmtStereo;
else if(self->params.channelCount == 1)
device->FmtChans = DevFmtMono;
else
{
ERR("Unexpected channel count: %u\n", self->params.channelCount);
return ALC_FALSE;
}
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCportPlayback_start(ALCportPlayback *self)
{
PaError err;
err = Pa_StartStream(self->stream);
if(err != paNoError)
{
ERR("Pa_StartStream() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCportPlayback_stop(ALCportPlayback *self)
{
PaError err = Pa_StopStream(self->stream);
if(err != paNoError)
ERR("Error stopping stream: %s\n", Pa_GetErrorText(err));
}
typedef struct ALCportCapture {
DERIVE_FROM_TYPE(ALCbackend);
PaStream *stream;
PaStreamParameters params;
ll_ringbuffer_t *ring;
} ALCportCapture;
static int ALCportCapture_ReadCallback(const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo,
const PaStreamCallbackFlags statusFlags, void *userData);
static void ALCportCapture_Construct(ALCportCapture *self, ALCdevice *device);
static void ALCportCapture_Destruct(ALCportCapture *self);
static ALCenum ALCportCapture_open(ALCportCapture *self, const ALCchar *name);
static DECLARE_FORWARD(ALCportCapture, ALCbackend, ALCboolean, reset)
static ALCboolean ALCportCapture_start(ALCportCapture *self);
static void ALCportCapture_stop(ALCportCapture *self);
static ALCenum ALCportCapture_captureSamples(ALCportCapture *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCportCapture_availableSamples(ALCportCapture *self);
static DECLARE_FORWARD(ALCportCapture, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCportCapture, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCportCapture, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCportCapture)
DEFINE_ALCBACKEND_VTABLE(ALCportCapture);
static void ALCportCapture_Construct(ALCportCapture *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCportCapture, ALCbackend, self);
self->stream = NULL;
self->ring = NULL;
}
static void ALCportCapture_Destruct(ALCportCapture *self)
{
PaError err = self->stream ? Pa_CloseStream(self->stream) : paNoError;
if(err != paNoError)
ERR("Error closing stream: %s\n", Pa_GetErrorText(err));
self->stream = NULL;
ll_ringbuffer_free(self->ring);
self->ring = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int ALCportCapture_ReadCallback(const void *inputBuffer, void *UNUSED(outputBuffer),
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo),
const PaStreamCallbackFlags UNUSED(statusFlags), void *userData)
{
ALCportCapture *self = userData;
size_t writable = ll_ringbuffer_write_space(self->ring);
if(framesPerBuffer > writable)
framesPerBuffer = writable;
ll_ringbuffer_write(self->ring, inputBuffer, framesPerBuffer);
return 0;
}
static ALCenum ALCportCapture_open(ALCportCapture *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALuint samples, frame_size;
PaError err;
if(!name)
name = pa_device;
else if(strcmp(name, pa_device) != 0)
return ALC_INVALID_VALUE;
samples = device->UpdateSize * device->NumUpdates;
samples = maxu(samples, 100 * device->Frequency / 1000);
frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
self->ring = ll_ringbuffer_create(samples, frame_size, false);
if(self->ring == NULL) return ALC_INVALID_VALUE;
self->params.device = -1;
if(!ConfigValueInt(NULL, "port", "capture", &self->params.device) ||
self->params.device < 0)
self->params.device = Pa_GetDefaultInputDevice();
self->params.suggestedLatency = 0.0f;
self->params.hostApiSpecificStreamInfo = NULL;
switch(device->FmtType)
{
case DevFmtByte:
self->params.sampleFormat = paInt8;
break;
case DevFmtUByte:
self->params.sampleFormat = paUInt8;
break;
case DevFmtShort:
self->params.sampleFormat = paInt16;
break;
case DevFmtInt:
self->params.sampleFormat = paInt32;
break;
case DevFmtFloat:
self->params.sampleFormat = paFloat32;
break;
case DevFmtUInt:
case DevFmtUShort:
ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType));
return ALC_INVALID_VALUE;
}
self->params.channelCount = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
err = Pa_OpenStream(&self->stream, &self->params, NULL,
device->Frequency, paFramesPerBufferUnspecified, paNoFlag,
ALCportCapture_ReadCallback, self
);
if(err != paNoError)
{
ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCportCapture_start(ALCportCapture *self)
{
PaError err = Pa_StartStream(self->stream);
if(err != paNoError)
{
ERR("Error starting stream: %s\n", Pa_GetErrorText(err));
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCportCapture_stop(ALCportCapture *self)
{
PaError err = Pa_StopStream(self->stream);
if(err != paNoError)
ERR("Error stopping stream: %s\n", Pa_GetErrorText(err));
}
static ALCuint ALCportCapture_availableSamples(ALCportCapture *self)
{
return ll_ringbuffer_read_space(self->ring);
}
static ALCenum ALCportCapture_captureSamples(ALCportCapture *self, ALCvoid *buffer, ALCuint samples)
{
ll_ringbuffer_read(self->ring, buffer, samples);
return ALC_NO_ERROR;
}
typedef struct ALCportBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCportBackendFactory;
#define ALCPORTBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCportBackendFactory, ALCbackendFactory) } }
static ALCboolean ALCportBackendFactory_init(ALCportBackendFactory *self);
static void ALCportBackendFactory_deinit(ALCportBackendFactory *self);
static ALCboolean ALCportBackendFactory_querySupport(ALCportBackendFactory *self, ALCbackend_Type type);
static void ALCportBackendFactory_probe(ALCportBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCportBackendFactory_createBackend(ALCportBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCportBackendFactory);
static ALCboolean ALCportBackendFactory_init(ALCportBackendFactory* UNUSED(self))
{
if(!pa_load())
return ALC_FALSE;
return ALC_TRUE;
}
static void ALCportBackendFactory_deinit(ALCportBackendFactory* UNUSED(self))
{
#ifdef HAVE_DYNLOAD
if(pa_handle)
{
Pa_Terminate();
CloseLib(pa_handle);
pa_handle = NULL;
}
#else
Pa_Terminate();
#endif
}
static ALCboolean ALCportBackendFactory_querySupport(ALCportBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCportBackendFactory_probe(ALCportBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
case CAPTURE_DEVICE_PROBE:
alstr_append_range(outnames, pa_device, pa_device+sizeof(pa_device));
break;
}
}
static ALCbackend* ALCportBackendFactory_createBackend(ALCportBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCportPlayback *backend;
NEW_OBJ(backend, ALCportPlayback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCportCapture *backend;
NEW_OBJ(backend, ALCportCapture)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
ALCbackendFactory *ALCportBackendFactory_getFactory(void)
{
static ALCportBackendFactory factory = ALCPORTBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2018 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <SDL2/SDL.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#ifdef _WIN32
#define DEVNAME_PREFIX "OpenAL Soft on "
#else
#define DEVNAME_PREFIX ""
#endif
typedef struct ALCsdl2Backend {
DERIVE_FROM_TYPE(ALCbackend);
SDL_AudioDeviceID deviceID;
ALsizei frameSize;
ALuint Frequency;
enum DevFmtChannels FmtChans;
enum DevFmtType FmtType;
ALuint UpdateSize;
} ALCsdl2Backend;
static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device);
static void ALCsdl2Backend_Destruct(ALCsdl2Backend *self);
static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name);
static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self);
static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self);
static void ALCsdl2Backend_stop(ALCsdl2Backend *self);
static DECLARE_FORWARD2(ALCsdl2Backend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ClockLatency, getClockLatency)
static void ALCsdl2Backend_lock(ALCsdl2Backend *self);
static void ALCsdl2Backend_unlock(ALCsdl2Backend *self);
DECLARE_DEFAULT_ALLOCATORS(ALCsdl2Backend)
DEFINE_ALCBACKEND_VTABLE(ALCsdl2Backend);
static const ALCchar defaultDeviceName[] = DEVNAME_PREFIX "Default Device";
static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCsdl2Backend, ALCbackend, self);
self->deviceID = 0;
self->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
self->Frequency = device->Frequency;
self->FmtChans = device->FmtChans;
self->FmtType = device->FmtType;
self->UpdateSize = device->UpdateSize;
}
static void ALCsdl2Backend_Destruct(ALCsdl2Backend *self)
{
if(self->deviceID)
SDL_CloseAudioDevice(self->deviceID);
self->deviceID = 0;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static void ALCsdl2Backend_audioCallback(void *ptr, Uint8 *stream, int len)
{
ALCsdl2Backend *self = (ALCsdl2Backend*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
assert((len % self->frameSize) == 0);
aluMixData(device, stream, len / self->frameSize);
}
static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
SDL_AudioSpec want, have;
SDL_zero(want);
SDL_zero(have);
want.freq = device->Frequency;
switch(device->FmtType)
{
case DevFmtUByte: want.format = AUDIO_U8; break;
case DevFmtByte: want.format = AUDIO_S8; break;
case DevFmtUShort: want.format = AUDIO_U16SYS; break;
case DevFmtShort: want.format = AUDIO_S16SYS; break;
case DevFmtUInt: /* fall-through */
case DevFmtInt: want.format = AUDIO_S32SYS; break;
case DevFmtFloat: want.format = AUDIO_F32; break;
}
want.channels = (device->FmtChans == DevFmtMono) ? 1 : 2;
want.samples = device->UpdateSize;
want.callback = ALCsdl2Backend_audioCallback;
want.userdata = self;
/* Passing NULL to SDL_OpenAudioDevice opens a default, which isn't
* necessarily the first in the list.
*/
if(!name || strcmp(name, defaultDeviceName) == 0)
self->deviceID = SDL_OpenAudioDevice(NULL, SDL_FALSE, &want, &have,
SDL_AUDIO_ALLOW_ANY_CHANGE);
else
{
const size_t prefix_len = strlen(DEVNAME_PREFIX);
if(strncmp(name, DEVNAME_PREFIX, prefix_len) == 0)
self->deviceID = SDL_OpenAudioDevice(name+prefix_len, SDL_FALSE, &want, &have,
SDL_AUDIO_ALLOW_ANY_CHANGE);
else
self->deviceID = SDL_OpenAudioDevice(name, SDL_FALSE, &want, &have,
SDL_AUDIO_ALLOW_ANY_CHANGE);
}
if(self->deviceID == 0)
return ALC_INVALID_VALUE;
device->Frequency = have.freq;
if(have.channels == 1)
device->FmtChans = DevFmtMono;
else if(have.channels == 2)
device->FmtChans = DevFmtStereo;
else
{
ERR("Got unhandled SDL channel count: %d\n", (int)have.channels);
return ALC_INVALID_VALUE;
}
switch(have.format)
{
case AUDIO_U8: device->FmtType = DevFmtUByte; break;
case AUDIO_S8: device->FmtType = DevFmtByte; break;
case AUDIO_U16SYS: device->FmtType = DevFmtUShort; break;
case AUDIO_S16SYS: device->FmtType = DevFmtShort; break;
case AUDIO_S32SYS: device->FmtType = DevFmtInt; break;
case AUDIO_F32SYS: device->FmtType = DevFmtFloat; break;
default:
ERR("Got unsupported SDL format: 0x%04x\n", have.format);
return ALC_INVALID_VALUE;
}
device->UpdateSize = have.samples;
device->NumUpdates = 2; /* SDL always (tries to) use two periods. */
self->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
self->Frequency = device->Frequency;
self->FmtChans = device->FmtChans;
self->FmtType = device->FmtType;
self->UpdateSize = device->UpdateSize;
alstr_copy_cstr(&device->DeviceName, name ? name : defaultDeviceName);
return ALC_NO_ERROR;
}
static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
device->Frequency = self->Frequency;
device->FmtChans = self->FmtChans;
device->FmtType = self->FmtType;
device->UpdateSize = self->UpdateSize;
device->NumUpdates = 2;
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self)
{
SDL_PauseAudioDevice(self->deviceID, 0);
return ALC_TRUE;
}
static void ALCsdl2Backend_stop(ALCsdl2Backend *self)
{
SDL_PauseAudioDevice(self->deviceID, 1);
}
static void ALCsdl2Backend_lock(ALCsdl2Backend *self)
{
SDL_LockAudioDevice(self->deviceID);
}
static void ALCsdl2Backend_unlock(ALCsdl2Backend *self)
{
SDL_UnlockAudioDevice(self->deviceID);
}
typedef struct ALCsdl2BackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCsdl2BackendFactory;
#define ALCsdl2BACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
static void ALCsdl2BackendFactory_deinit(ALCsdl2BackendFactory *self);
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
{
static ALCsdl2BackendFactory factory = ALCsdl2BACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
{
if(SDL_InitSubSystem(SDL_INIT_AUDIO) == 0)
return AL_TRUE;
return ALC_FALSE;
}
static void ALCsdl2BackendFactory_deinit(ALCsdl2BackendFactory* UNUSED(self))
{
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
int num_devices, i;
al_string name;
if(type != ALL_DEVICE_PROBE)
return;
AL_STRING_INIT(name);
num_devices = SDL_GetNumAudioDevices(SDL_FALSE);
alstr_append_range(outnames, defaultDeviceName, defaultDeviceName+sizeof(defaultDeviceName));
for(i = 0;i < num_devices;++i)
{
alstr_copy_cstr(&name, DEVNAME_PREFIX);
alstr_append_cstr(&name, SDL_GetAudioDeviceName(i, SDL_FALSE));
if(!alstr_empty(name))
alstr_append_range(outnames, VECTOR_BEGIN(name), VECTOR_END(name)+1);
}
alstr_reset(&name);
}
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCsdl2Backend *backend;
NEW_OBJ(backend, ALCsdl2Backend)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "ringbuffer.h"
#include "backends/base.h"
#include <sndio.h>
static const ALCchar sndio_device[] = "SndIO Default";
typedef struct SndioPlayback {
DERIVE_FROM_TYPE(ALCbackend);
struct sio_hdl *sndHandle;
ALvoid *mix_data;
ALsizei data_size;
ATOMIC(int) killNow;
althrd_t thread;
} SndioPlayback;
static int SndioPlayback_mixerProc(void *ptr);
static void SndioPlayback_Construct(SndioPlayback *self, ALCdevice *device);
static void SndioPlayback_Destruct(SndioPlayback *self);
static ALCenum SndioPlayback_open(SndioPlayback *self, const ALCchar *name);
static ALCboolean SndioPlayback_reset(SndioPlayback *self);
static ALCboolean SndioPlayback_start(SndioPlayback *self);
static void SndioPlayback_stop(SndioPlayback *self);
static DECLARE_FORWARD2(SndioPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(SndioPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(SndioPlayback, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(SndioPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(SndioPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(SndioPlayback)
DEFINE_ALCBACKEND_VTABLE(SndioPlayback);
static void SndioPlayback_Construct(SndioPlayback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(SndioPlayback, ALCbackend, self);
self->sndHandle = NULL;
self->mix_data = NULL;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void SndioPlayback_Destruct(SndioPlayback *self)
{
if(self->sndHandle)
sio_close(self->sndHandle);
self->sndHandle = NULL;
al_free(self->mix_data);
self->mix_data = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int SndioPlayback_mixerProc(void *ptr)
{
SndioPlayback *self = (SndioPlayback*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALsizei frameSize;
size_t wrote;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
ALsizei len = self->data_size;
ALubyte *WritePtr = self->mix_data;
SndioPlayback_lock(self);
aluMixData(device, WritePtr, len/frameSize);
SndioPlayback_unlock(self);
while(len > 0 && !ATOMIC_LOAD(&self->killNow, almemory_order_acquire))
{
wrote = sio_write(self->sndHandle, WritePtr, len);
if(wrote == 0)
{
ERR("sio_write failed\n");
ALCdevice_Lock(device);
aluHandleDisconnect(device, "Failed to write playback samples");
ALCdevice_Unlock(device);
break;
}
len -= wrote;
WritePtr += wrote;
}
}
return 0;
}
static ALCenum SndioPlayback_open(SndioPlayback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
if(!name)
name = sndio_device;
else if(strcmp(name, sndio_device) != 0)
return ALC_INVALID_VALUE;
self->sndHandle = sio_open(NULL, SIO_PLAY, 0);
if(self->sndHandle == NULL)
{
ERR("Could not open device\n");
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean SndioPlayback_reset(SndioPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
struct sio_par par;
sio_initpar(&par);
par.rate = device->Frequency;
par.pchan = ((device->FmtChans != DevFmtMono) ? 2 : 1);
switch(device->FmtType)
{
case DevFmtByte:
par.bits = 8;
par.sig = 1;
break;
case DevFmtUByte:
par.bits = 8;
par.sig = 0;
break;
case DevFmtFloat:
case DevFmtShort:
par.bits = 16;
par.sig = 1;
break;
case DevFmtUShort:
par.bits = 16;
par.sig = 0;
break;
case DevFmtInt:
par.bits = 32;
par.sig = 1;
break;
case DevFmtUInt:
par.bits = 32;
par.sig = 0;
break;
}
par.le = SIO_LE_NATIVE;
par.round = device->UpdateSize;
par.appbufsz = device->UpdateSize * (device->NumUpdates-1);
if(!par.appbufsz) par.appbufsz = device->UpdateSize;
if(!sio_setpar(self->sndHandle, &par) || !sio_getpar(self->sndHandle, &par))
{
ERR("Failed to set device parameters\n");
return ALC_FALSE;
}
if(par.bits != par.bps*8)
{
ERR("Padded samples not supported (%u of %u bits)\n", par.bits, par.bps*8);
return ALC_FALSE;
}
device->Frequency = par.rate;
device->FmtChans = ((par.pchan==1) ? DevFmtMono : DevFmtStereo);
if(par.bits == 8 && par.sig == 1)
device->FmtType = DevFmtByte;
else if(par.bits == 8 && par.sig == 0)
device->FmtType = DevFmtUByte;
else if(par.bits == 16 && par.sig == 1)
device->FmtType = DevFmtShort;
else if(par.bits == 16 && par.sig == 0)
device->FmtType = DevFmtUShort;
else if(par.bits == 32 && par.sig == 1)
device->FmtType = DevFmtInt;
else if(par.bits == 32 && par.sig == 0)
device->FmtType = DevFmtUInt;
else
{
ERR("Unhandled sample format: %s %u-bit\n", (par.sig?"signed":"unsigned"), par.bits);
return ALC_FALSE;
}
device->UpdateSize = par.round;
device->NumUpdates = (par.bufsz/par.round) + 1;
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean SndioPlayback_start(SndioPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
self->data_size = device->UpdateSize * FrameSizeFromDevFmt(
device->FmtChans, device->FmtType, device->AmbiOrder
);
al_free(self->mix_data);
self->mix_data = al_calloc(16, self->data_size);
if(!sio_start(self->sndHandle))
{
ERR("Error starting playback\n");
return ALC_FALSE;
}
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, SndioPlayback_mixerProc, self) != althrd_success)
{
sio_stop(self->sndHandle);
return ALC_FALSE;
}
return ALC_TRUE;
}
static void SndioPlayback_stop(SndioPlayback *self)
{
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &res);
if(!sio_stop(self->sndHandle))
ERR("Error stopping device\n");
al_free(self->mix_data);
self->mix_data = NULL;
}
typedef struct SndioCapture {
DERIVE_FROM_TYPE(ALCbackend);
struct sio_hdl *sndHandle;
ll_ringbuffer_t *ring;
ATOMIC(int) killNow;
althrd_t thread;
} SndioCapture;
static int SndioCapture_recordProc(void *ptr);
static void SndioCapture_Construct(SndioCapture *self, ALCdevice *device);
static void SndioCapture_Destruct(SndioCapture *self);
static ALCenum SndioCapture_open(SndioCapture *self, const ALCchar *name);
static DECLARE_FORWARD(SndioCapture, ALCbackend, ALCboolean, reset)
static ALCboolean SndioCapture_start(SndioCapture *self);
static void SndioCapture_stop(SndioCapture *self);
static ALCenum SndioCapture_captureSamples(SndioCapture *self, void *buffer, ALCuint samples);
static ALCuint SndioCapture_availableSamples(SndioCapture *self);
static DECLARE_FORWARD(SndioCapture, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(SndioCapture, ALCbackend, void, lock)
static DECLARE_FORWARD(SndioCapture, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(SndioCapture)
DEFINE_ALCBACKEND_VTABLE(SndioCapture);
static void SndioCapture_Construct(SndioCapture *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(SndioCapture, ALCbackend, self);
self->sndHandle = NULL;
self->ring = NULL;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void SndioCapture_Destruct(SndioCapture *self)
{
if(self->sndHandle)
sio_close(self->sndHandle);
self->sndHandle = NULL;
ll_ringbuffer_free(self->ring);
self->ring = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int SndioCapture_recordProc(void* ptr)
{
SndioCapture *self = (SndioCapture*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALsizei frameSize;
SetRTPriority();
althrd_setname(althrd_current(), RECORD_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
ll_ringbuffer_data_t data[2];
size_t total, todo;
ll_ringbuffer_get_write_vector(self->ring, data);
todo = data[0].len + data[1].len;
if(todo == 0)
{
static char junk[4096];
sio_read(self->sndHandle, junk, minz(sizeof(junk)/frameSize, device->UpdateSize)*frameSize);
continue;
}
total = 0;
data[0].len *= frameSize;
data[1].len *= frameSize;
todo = minz(todo, device->UpdateSize) * frameSize;
while(total < todo)
{
size_t got;
if(!data[0].len)
data[0] = data[1];
got = sio_read(self->sndHandle, data[0].buf, minz(todo-total, data[0].len));
if(!got)
{
SndioCapture_lock(self);
aluHandleDisconnect(device, "Failed to read capture samples");
SndioCapture_unlock(self);
break;
}
data[0].buf += got;
data[0].len -= got;
total += got;
}
ll_ringbuffer_write_advance(self->ring, total / frameSize);
}
return 0;
}
static ALCenum SndioCapture_open(SndioCapture *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
struct sio_par par;
if(!name)
name = sndio_device;
else if(strcmp(name, sndio_device) != 0)
return ALC_INVALID_VALUE;
self->sndHandle = sio_open(NULL, SIO_REC, 0);
if(self->sndHandle == NULL)
{
ERR("Could not open device\n");
return ALC_INVALID_VALUE;
}
sio_initpar(&par);
switch(device->FmtType)
{
case DevFmtByte:
par.bps = 1;
par.sig = 1;
break;
case DevFmtUByte:
par.bps = 1;
par.sig = 0;
break;
case DevFmtShort:
par.bps = 2;
par.sig = 1;
break;
case DevFmtUShort:
par.bps = 2;
par.sig = 0;
break;
case DevFmtInt:
par.bps = 4;
par.sig = 1;
break;
case DevFmtUInt:
par.bps = 4;
par.sig = 0;
break;
case DevFmtFloat:
ERR("%s capture samples not supported\n", DevFmtTypeString(device->FmtType));
return ALC_INVALID_VALUE;
}
par.bits = par.bps * 8;
par.le = SIO_LE_NATIVE;
par.msb = SIO_LE_NATIVE ? 0 : 1;
par.rchan = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
par.rate = device->Frequency;
par.appbufsz = maxu(device->UpdateSize*device->NumUpdates, (device->Frequency+9)/10);
par.round = clampu(par.appbufsz/device->NumUpdates, (device->Frequency+99)/100,
(device->Frequency+19)/20);
device->UpdateSize = par.round;
device->NumUpdates = maxu(par.appbufsz/par.round, 1);
if(!sio_setpar(self->sndHandle, &par) || !sio_getpar(self->sndHandle, &par))
{
ERR("Failed to set device parameters\n");
return ALC_INVALID_VALUE;
}
if(par.bits != par.bps*8)
{
ERR("Padded samples not supported (%u of %u bits)\n", par.bits, par.bps*8);
return ALC_INVALID_VALUE;
}
if(!((device->FmtType == DevFmtByte && par.bits == 8 && par.sig != 0) ||
(device->FmtType == DevFmtUByte && par.bits == 8 && par.sig == 0) ||
(device->FmtType == DevFmtShort && par.bits == 16 && par.sig != 0) ||
(device->FmtType == DevFmtUShort && par.bits == 16 && par.sig == 0) ||
(device->FmtType == DevFmtInt && par.bits == 32 && par.sig != 0) ||
(device->FmtType == DevFmtUInt && par.bits == 32 && par.sig == 0)) ||
ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder) != (ALsizei)par.rchan ||
device->Frequency != par.rate)
{
ERR("Failed to set format %s %s %uhz, got %c%u %u-channel %uhz instead\n",
DevFmtTypeString(device->FmtType), DevFmtChannelsString(device->FmtChans),
device->Frequency, par.sig?'s':'u', par.bits, par.rchan, par.rate);
return ALC_INVALID_VALUE;
}
self->ring = ll_ringbuffer_create(device->UpdateSize*device->NumUpdates, par.bps*par.rchan, 0);
if(!self->ring)
{
ERR("Failed to allocate %u-byte ringbuffer\n",
device->UpdateSize*device->NumUpdates*par.bps*par.rchan);
return ALC_OUT_OF_MEMORY;
}
SetDefaultChannelOrder(device);
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean SndioCapture_start(SndioCapture *self)
{
if(!sio_start(self->sndHandle))
{
ERR("Error starting playback\n");
return ALC_FALSE;
}
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, SndioCapture_recordProc, self) != althrd_success)
{
sio_stop(self->sndHandle);
return ALC_FALSE;
}
return ALC_TRUE;
}
static void SndioCapture_stop(SndioCapture *self)
{
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &res);
if(!sio_stop(self->sndHandle))
ERR("Error stopping device\n");
}
static ALCenum SndioCapture_captureSamples(SndioCapture *self, void *buffer, ALCuint samples)
{
ll_ringbuffer_read(self->ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint SndioCapture_availableSamples(SndioCapture *self)
{
return ll_ringbuffer_read_space(self->ring);
}
typedef struct SndioBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} SndioBackendFactory;
#define SNDIOBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(SndioBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *SndioBackendFactory_getFactory(void);
static ALCboolean SndioBackendFactory_init(SndioBackendFactory *self);
static DECLARE_FORWARD(SndioBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean SndioBackendFactory_querySupport(SndioBackendFactory *self, ALCbackend_Type type);
static void SndioBackendFactory_probe(SndioBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* SndioBackendFactory_createBackend(SndioBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(SndioBackendFactory);
ALCbackendFactory *SndioBackendFactory_getFactory(void)
{
static SndioBackendFactory factory = SNDIOBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean SndioBackendFactory_init(SndioBackendFactory* UNUSED(self))
{
/* No dynamic loading */
return ALC_TRUE;
}
static ALCboolean SndioBackendFactory_querySupport(SndioBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
static void SndioBackendFactory_probe(SndioBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
case CAPTURE_DEVICE_PROBE:
alstr_append_range(outnames, sndio_device, sndio_device+sizeof(sndio_device));
break;
}
}
static ALCbackend* SndioBackendFactory_createBackend(SndioBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
SndioPlayback *backend;
NEW_OBJ(backend, SndioPlayback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
SndioCapture *backend;
NEW_OBJ(backend, SndioCapture)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+360
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@@ -0,0 +1,360 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include "alMain.h"
#include "alu.h"
#include "alconfig.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#include <sys/audioio.h>
typedef struct ALCsolarisBackend {
DERIVE_FROM_TYPE(ALCbackend);
int fd;
ALubyte *mix_data;
int data_size;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCsolarisBackend;
static int ALCsolarisBackend_mixerProc(void *ptr);
static void ALCsolarisBackend_Construct(ALCsolarisBackend *self, ALCdevice *device);
static void ALCsolarisBackend_Destruct(ALCsolarisBackend *self);
static ALCenum ALCsolarisBackend_open(ALCsolarisBackend *self, const ALCchar *name);
static ALCboolean ALCsolarisBackend_reset(ALCsolarisBackend *self);
static ALCboolean ALCsolarisBackend_start(ALCsolarisBackend *self);
static void ALCsolarisBackend_stop(ALCsolarisBackend *self);
static DECLARE_FORWARD2(ALCsolarisBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCsolarisBackend)
DEFINE_ALCBACKEND_VTABLE(ALCsolarisBackend);
static const ALCchar solaris_device[] = "Solaris Default";
static const char *solaris_driver = "/dev/audio";
static void ALCsolarisBackend_Construct(ALCsolarisBackend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCsolarisBackend, ALCbackend, self);
self->fd = -1;
self->mix_data = NULL;
ATOMIC_INIT(&self->killNow, AL_FALSE);
}
static void ALCsolarisBackend_Destruct(ALCsolarisBackend *self)
{
if(self->fd != -1)
close(self->fd);
self->fd = -1;
free(self->mix_data);
self->mix_data = NULL;
self->data_size = 0;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int ALCsolarisBackend_mixerProc(void *ptr)
{
ALCsolarisBackend *self = ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timeval timeout;
ALubyte *write_ptr;
ALint frame_size;
ALint to_write;
ssize_t wrote;
fd_set wfds;
int sret;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
ALCsolarisBackend_lock(self);
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
FD_ZERO(&wfds);
FD_SET(self->fd, &wfds);
timeout.tv_sec = 1;
timeout.tv_usec = 0;
ALCsolarisBackend_unlock(self);
sret = select(self->fd+1, NULL, &wfds, NULL, &timeout);
ALCsolarisBackend_lock(self);
if(sret < 0)
{
if(errno == EINTR)
continue;
ERR("select failed: %s\n", strerror(errno));
aluHandleDisconnect(device, "Failed to wait for playback buffer: %s", strerror(errno));
break;
}
else if(sret == 0)
{
WARN("select timeout\n");
continue;
}
write_ptr = self->mix_data;
to_write = self->data_size;
aluMixData(device, write_ptr, to_write/frame_size);
while(to_write > 0 && !ATOMIC_LOAD_SEQ(&self->killNow))
{
wrote = write(self->fd, write_ptr, to_write);
if(wrote < 0)
{
if(errno == EAGAIN || errno == EWOULDBLOCK || errno == EINTR)
continue;
ERR("write failed: %s\n", strerror(errno));
aluHandleDisconnect(device, "Failed to write playback samples: %s",
strerror(errno));
break;
}
to_write -= wrote;
write_ptr += wrote;
}
}
ALCsolarisBackend_unlock(self);
return 0;
}
static ALCenum ALCsolarisBackend_open(ALCsolarisBackend *self, const ALCchar *name)
{
ALCdevice *device;
if(!name)
name = solaris_device;
else if(strcmp(name, solaris_device) != 0)
return ALC_INVALID_VALUE;
self->fd = open(solaris_driver, O_WRONLY);
if(self->fd == -1)
{
ERR("Could not open %s: %s\n", solaris_driver, strerror(errno));
return ALC_INVALID_VALUE;
}
device = STATIC_CAST(ALCbackend,self)->mDevice;
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCsolarisBackend_reset(ALCsolarisBackend *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
audio_info_t info;
ALsizei frameSize;
ALsizei numChannels;
AUDIO_INITINFO(&info);
info.play.sample_rate = device->Frequency;
if(device->FmtChans != DevFmtMono)
device->FmtChans = DevFmtStereo;
numChannels = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
info.play.channels = numChannels;
switch(device->FmtType)
{
case DevFmtByte:
info.play.precision = 8;
info.play.encoding = AUDIO_ENCODING_LINEAR;
break;
case DevFmtUByte:
info.play.precision = 8;
info.play.encoding = AUDIO_ENCODING_LINEAR8;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
info.play.precision = 16;
info.play.encoding = AUDIO_ENCODING_LINEAR;
break;
}
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
info.play.buffer_size = device->UpdateSize*device->NumUpdates * frameSize;
if(ioctl(self->fd, AUDIO_SETINFO, &info) < 0)
{
ERR("ioctl failed: %s\n", strerror(errno));
return ALC_FALSE;
}
if(ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder) != (ALsizei)info.play.channels)
{
ERR("Failed to set %s, got %u channels instead\n", DevFmtChannelsString(device->FmtChans), info.play.channels);
return ALC_FALSE;
}
if(!((info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR8 && device->FmtType == DevFmtUByte) ||
(info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtByte) ||
(info.play.precision == 16 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtShort) ||
(info.play.precision == 32 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtInt)))
{
ERR("Could not set %s samples, got %d (0x%x)\n", DevFmtTypeString(device->FmtType),
info.play.precision, info.play.encoding);
return ALC_FALSE;
}
device->Frequency = info.play.sample_rate;
device->UpdateSize = (info.play.buffer_size/device->NumUpdates) + 1;
SetDefaultChannelOrder(device);
free(self->mix_data);
self->data_size = device->UpdateSize * FrameSizeFromDevFmt(
device->FmtChans, device->FmtType, device->AmbiOrder
);
self->mix_data = calloc(1, self->data_size);
return ALC_TRUE;
}
static ALCboolean ALCsolarisBackend_start(ALCsolarisBackend *self)
{
ATOMIC_STORE_SEQ(&self->killNow, AL_FALSE);
if(althrd_create(&self->thread, ALCsolarisBackend_mixerProc, self) != althrd_success)
return ALC_FALSE;
return ALC_TRUE;
}
static void ALCsolarisBackend_stop(ALCsolarisBackend *self)
{
int res;
if(ATOMIC_EXCHANGE_SEQ(&self->killNow, AL_TRUE))
return;
althrd_join(self->thread, &res);
if(ioctl(self->fd, AUDIO_DRAIN) < 0)
ERR("Error draining device: %s\n", strerror(errno));
}
typedef struct ALCsolarisBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCsolarisBackendFactory;
#define ALCSOLARISBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsolarisBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void);
static ALCboolean ALCsolarisBackendFactory_init(ALCsolarisBackendFactory *self);
static DECLARE_FORWARD(ALCsolarisBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCsolarisBackendFactory_querySupport(ALCsolarisBackendFactory *self, ALCbackend_Type type);
static void ALCsolarisBackendFactory_probe(ALCsolarisBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCsolarisBackendFactory_createBackend(ALCsolarisBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsolarisBackendFactory);
ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void)
{
static ALCsolarisBackendFactory factory = ALCSOLARISBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCsolarisBackendFactory_init(ALCsolarisBackendFactory* UNUSED(self))
{
ConfigValueStr(NULL, "solaris", "device", &solaris_driver);
return ALC_TRUE;
}
static ALCboolean ALCsolarisBackendFactory_querySupport(ALCsolarisBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCsolarisBackendFactory_probe(ALCsolarisBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
{
#ifdef HAVE_STAT
struct stat buf;
if(stat(solaris_driver, &buf) == 0)
#endif
alstr_append_range(outnames, solaris_device, solaris_device+sizeof(solaris_device));
}
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
ALCbackend* ALCsolarisBackendFactory_createBackend(ALCsolarisBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCsolarisBackend *backend;
NEW_OBJ(backend, ALCsolarisBackend)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
File diff suppressed because it is too large Load Diff
+453
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@@ -0,0 +1,453 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <errno.h>
#include "alMain.h"
#include "alu.h"
#include "alconfig.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
static const ALCchar waveDevice[] = "Wave File Writer";
static const ALubyte SUBTYPE_PCM[] = {
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa,
0x00, 0x38, 0x9b, 0x71
};
static const ALubyte SUBTYPE_FLOAT[] = {
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa,
0x00, 0x38, 0x9b, 0x71
};
static const ALubyte SUBTYPE_BFORMAT_PCM[] = {
0x01, 0x00, 0x00, 0x00, 0x21, 0x07, 0xd3, 0x11, 0x86, 0x44, 0xc8, 0xc1,
0xca, 0x00, 0x00, 0x00
};
static const ALubyte SUBTYPE_BFORMAT_FLOAT[] = {
0x03, 0x00, 0x00, 0x00, 0x21, 0x07, 0xd3, 0x11, 0x86, 0x44, 0xc8, 0xc1,
0xca, 0x00, 0x00, 0x00
};
static void fwrite16le(ALushort val, FILE *f)
{
ALubyte data[2] = { val&0xff, (val>>8)&0xff };
fwrite(data, 1, 2, f);
}
static void fwrite32le(ALuint val, FILE *f)
{
ALubyte data[4] = { val&0xff, (val>>8)&0xff, (val>>16)&0xff, (val>>24)&0xff };
fwrite(data, 1, 4, f);
}
typedef struct ALCwaveBackend {
DERIVE_FROM_TYPE(ALCbackend);
FILE *mFile;
long mDataStart;
ALvoid *mBuffer;
ALuint mSize;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCwaveBackend;
static int ALCwaveBackend_mixerProc(void *ptr);
static void ALCwaveBackend_Construct(ALCwaveBackend *self, ALCdevice *device);
static void ALCwaveBackend_Destruct(ALCwaveBackend *self);
static ALCenum ALCwaveBackend_open(ALCwaveBackend *self, const ALCchar *name);
static ALCboolean ALCwaveBackend_reset(ALCwaveBackend *self);
static ALCboolean ALCwaveBackend_start(ALCwaveBackend *self);
static void ALCwaveBackend_stop(ALCwaveBackend *self);
static DECLARE_FORWARD2(ALCwaveBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCwaveBackend)
DEFINE_ALCBACKEND_VTABLE(ALCwaveBackend);
static void ALCwaveBackend_Construct(ALCwaveBackend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCwaveBackend, ALCbackend, self);
self->mFile = NULL;
self->mDataStart = -1;
self->mBuffer = NULL;
self->mSize = 0;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void ALCwaveBackend_Destruct(ALCwaveBackend *self)
{
if(self->mFile)
fclose(self->mFile);
self->mFile = NULL;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
static int ALCwaveBackend_mixerProc(void *ptr)
{
ALCwaveBackend *self = (ALCwaveBackend*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timespec now, start;
ALint64 avail, done;
ALuint frameSize;
size_t fs;
const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
device->Frequency / 2);
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
done = 0;
if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get starting time\n");
return 1;
}
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get current time\n");
return 1;
}
avail = (now.tv_sec - start.tv_sec) * device->Frequency;
avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
if(avail < done)
{
/* Oops, time skipped backwards. Reset the number of samples done
* with one update available since we (likely) just came back from
* sleeping. */
done = avail - device->UpdateSize;
}
if(avail-done < device->UpdateSize)
al_nssleep(restTime);
else while(avail-done >= device->UpdateSize)
{
ALCwaveBackend_lock(self);
aluMixData(device, self->mBuffer, device->UpdateSize);
ALCwaveBackend_unlock(self);
done += device->UpdateSize;
if(!IS_LITTLE_ENDIAN)
{
ALuint bytesize = BytesFromDevFmt(device->FmtType);
ALuint i;
if(bytesize == 2)
{
ALushort *samples = self->mBuffer;
ALuint len = self->mSize / 2;
for(i = 0;i < len;i++)
{
ALushort samp = samples[i];
samples[i] = (samp>>8) | (samp<<8);
}
}
else if(bytesize == 4)
{
ALuint *samples = self->mBuffer;
ALuint len = self->mSize / 4;
for(i = 0;i < len;i++)
{
ALuint samp = samples[i];
samples[i] = (samp>>24) | ((samp>>8)&0x0000ff00) |
((samp<<8)&0x00ff0000) | (samp<<24);
}
}
}
fs = fwrite(self->mBuffer, frameSize, device->UpdateSize, self->mFile);
(void)fs;
if(ferror(self->mFile))
{
ERR("Error writing to file\n");
ALCdevice_Lock(device);
aluHandleDisconnect(device, "Failed to write playback samples");
ALCdevice_Unlock(device);
break;
}
}
}
return 0;
}
static ALCenum ALCwaveBackend_open(ALCwaveBackend *self, const ALCchar *name)
{
ALCdevice *device;
const char *fname;
fname = GetConfigValue(NULL, "wave", "file", "");
if(!fname[0]) return ALC_INVALID_VALUE;
if(!name)
name = waveDevice;
else if(strcmp(name, waveDevice) != 0)
return ALC_INVALID_VALUE;
self->mFile = al_fopen(fname, "wb");
if(!self->mFile)
{
ERR("Could not open file '%s': %s\n", fname, strerror(errno));
return ALC_INVALID_VALUE;
}
device = STATIC_CAST(ALCbackend, self)->mDevice;
alstr_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCwaveBackend_reset(ALCwaveBackend *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALuint channels=0, bits=0, chanmask=0;
int isbformat = 0;
size_t val;
fseek(self->mFile, 0, SEEK_SET);
clearerr(self->mFile);
if(GetConfigValueBool(NULL, "wave", "bformat", 0))
{
device->FmtChans = DevFmtAmbi3D;
device->AmbiOrder = 1;
}
switch(device->FmtType)
{
case DevFmtByte:
device->FmtType = DevFmtUByte;
break;
case DevFmtUShort:
device->FmtType = DevFmtShort;
break;
case DevFmtUInt:
device->FmtType = DevFmtInt;
break;
case DevFmtUByte:
case DevFmtShort:
case DevFmtInt:
case DevFmtFloat:
break;
}
switch(device->FmtChans)
{
case DevFmtMono: chanmask = 0x04; break;
case DevFmtStereo: chanmask = 0x01 | 0x02; break;
case DevFmtQuad: chanmask = 0x01 | 0x02 | 0x10 | 0x20; break;
case DevFmtX51: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x200 | 0x400; break;
case DevFmtX51Rear: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x010 | 0x020; break;
case DevFmtX61: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x100 | 0x200 | 0x400; break;
case DevFmtX71: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x010 | 0x020 | 0x200 | 0x400; break;
case DevFmtAmbi3D:
/* .amb output requires FuMa */
device->AmbiLayout = AmbiLayout_FuMa;
device->AmbiScale = AmbiNorm_FuMa;
isbformat = 1;
chanmask = 0;
break;
}
bits = BytesFromDevFmt(device->FmtType) * 8;
channels = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
fputs("RIFF", self->mFile);
fwrite32le(0xFFFFFFFF, self->mFile); // 'RIFF' header len; filled in at close
fputs("WAVE", self->mFile);
fputs("fmt ", self->mFile);
fwrite32le(40, self->mFile); // 'fmt ' header len; 40 bytes for EXTENSIBLE
// 16-bit val, format type id (extensible: 0xFFFE)
fwrite16le(0xFFFE, self->mFile);
// 16-bit val, channel count
fwrite16le(channels, self->mFile);
// 32-bit val, frequency
fwrite32le(device->Frequency, self->mFile);
// 32-bit val, bytes per second
fwrite32le(device->Frequency * channels * bits / 8, self->mFile);
// 16-bit val, frame size
fwrite16le(channels * bits / 8, self->mFile);
// 16-bit val, bits per sample
fwrite16le(bits, self->mFile);
// 16-bit val, extra byte count
fwrite16le(22, self->mFile);
// 16-bit val, valid bits per sample
fwrite16le(bits, self->mFile);
// 32-bit val, channel mask
fwrite32le(chanmask, self->mFile);
// 16 byte GUID, sub-type format
val = fwrite((device->FmtType == DevFmtFloat) ?
(isbformat ? SUBTYPE_BFORMAT_FLOAT : SUBTYPE_FLOAT) :
(isbformat ? SUBTYPE_BFORMAT_PCM : SUBTYPE_PCM), 1, 16, self->mFile);
(void)val;
fputs("data", self->mFile);
fwrite32le(0xFFFFFFFF, self->mFile); // 'data' header len; filled in at close
if(ferror(self->mFile))
{
ERR("Error writing header: %s\n", strerror(errno));
return ALC_FALSE;
}
self->mDataStart = ftell(self->mFile);
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCwaveBackend_start(ALCwaveBackend *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->mSize = device->UpdateSize * FrameSizeFromDevFmt(
device->FmtChans, device->FmtType, device->AmbiOrder
);
self->mBuffer = malloc(self->mSize);
if(!self->mBuffer)
{
ERR("Buffer malloc failed\n");
return ALC_FALSE;
}
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCwaveBackend_mixerProc, self) != althrd_success)
{
free(self->mBuffer);
self->mBuffer = NULL;
self->mSize = 0;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCwaveBackend_stop(ALCwaveBackend *self)
{
ALuint dataLen;
long size;
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &res);
free(self->mBuffer);
self->mBuffer = NULL;
size = ftell(self->mFile);
if(size > 0)
{
dataLen = size - self->mDataStart;
if(fseek(self->mFile, self->mDataStart-4, SEEK_SET) == 0)
fwrite32le(dataLen, self->mFile); // 'data' header len
if(fseek(self->mFile, 4, SEEK_SET) == 0)
fwrite32le(size-8, self->mFile); // 'WAVE' header len
}
}
typedef struct ALCwaveBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCwaveBackendFactory;
#define ALCWAVEBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCwaveBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCwaveBackendFactory_getFactory(void);
static ALCboolean ALCwaveBackendFactory_init(ALCwaveBackendFactory *self);
static DECLARE_FORWARD(ALCwaveBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCwaveBackendFactory_querySupport(ALCwaveBackendFactory *self, ALCbackend_Type type);
static void ALCwaveBackendFactory_probe(ALCwaveBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCwaveBackendFactory_createBackend(ALCwaveBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCwaveBackendFactory);
ALCbackendFactory *ALCwaveBackendFactory_getFactory(void)
{
static ALCwaveBackendFactory factory = ALCWAVEBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCwaveBackendFactory_init(ALCwaveBackendFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCwaveBackendFactory_querySupport(ALCwaveBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return !!ConfigValueExists(NULL, "wave", "file");
return ALC_FALSE;
}
static void ALCwaveBackendFactory_probe(ALCwaveBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
case ALL_DEVICE_PROBE:
alstr_append_range(outnames, waveDevice, waveDevice+sizeof(waveDevice));
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
static ALCbackend* ALCwaveBackendFactory_createBackend(ALCwaveBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCwaveBackend *backend;
NEW_OBJ(backend, ALCwaveBackend)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+786
View File
@@ -0,0 +1,786 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <windows.h>
#include <mmsystem.h>
#include "alMain.h"
#include "alu.h"
#include "ringbuffer.h"
#include "threads.h"
#include "backends/base.h"
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#endif
#define DEVNAME_HEAD "OpenAL Soft on "
static vector_al_string PlaybackDevices;
static vector_al_string CaptureDevices;
static void clear_devlist(vector_al_string *list)
{
VECTOR_FOR_EACH(al_string, *list, alstr_reset);
VECTOR_RESIZE(*list, 0, 0);
}
static void ProbePlaybackDevices(void)
{
ALuint numdevs;
ALuint i;
clear_devlist(&PlaybackDevices);
numdevs = waveOutGetNumDevs();
VECTOR_RESIZE(PlaybackDevices, 0, numdevs);
for(i = 0;i < numdevs;i++)
{
WAVEOUTCAPSW WaveCaps;
const al_string *iter;
al_string dname;
AL_STRING_INIT(dname);
if(waveOutGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR)
{
ALuint count = 0;
while(1)
{
alstr_copy_cstr(&dname, DEVNAME_HEAD);
alstr_append_wcstr(&dname, WaveCaps.szPname);
if(count != 0)
{
char str[64];
snprintf(str, sizeof(str), " #%d", count+1);
alstr_append_cstr(&dname, str);
}
count++;
#define MATCH_ENTRY(i) (alstr_cmp(dname, *(i)) == 0)
VECTOR_FIND_IF(iter, const al_string, PlaybackDevices, MATCH_ENTRY);
if(iter == VECTOR_END(PlaybackDevices)) break;
#undef MATCH_ENTRY
}
TRACE("Got device \"%s\", ID %u\n", alstr_get_cstr(dname), i);
}
VECTOR_PUSH_BACK(PlaybackDevices, dname);
}
}
static void ProbeCaptureDevices(void)
{
ALuint numdevs;
ALuint i;
clear_devlist(&CaptureDevices);
numdevs = waveInGetNumDevs();
VECTOR_RESIZE(CaptureDevices, 0, numdevs);
for(i = 0;i < numdevs;i++)
{
WAVEINCAPSW WaveCaps;
const al_string *iter;
al_string dname;
AL_STRING_INIT(dname);
if(waveInGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR)
{
ALuint count = 0;
while(1)
{
alstr_copy_cstr(&dname, DEVNAME_HEAD);
alstr_append_wcstr(&dname, WaveCaps.szPname);
if(count != 0)
{
char str[64];
snprintf(str, sizeof(str), " #%d", count+1);
alstr_append_cstr(&dname, str);
}
count++;
#define MATCH_ENTRY(i) (alstr_cmp(dname, *(i)) == 0)
VECTOR_FIND_IF(iter, const al_string, CaptureDevices, MATCH_ENTRY);
if(iter == VECTOR_END(CaptureDevices)) break;
#undef MATCH_ENTRY
}
TRACE("Got device \"%s\", ID %u\n", alstr_get_cstr(dname), i);
}
VECTOR_PUSH_BACK(CaptureDevices, dname);
}
}
typedef struct ALCwinmmPlayback {
DERIVE_FROM_TYPE(ALCbackend);
RefCount WaveBuffersCommitted;
WAVEHDR WaveBuffer[4];
HWAVEOUT OutHdl;
WAVEFORMATEX Format;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCwinmmPlayback;
static void ALCwinmmPlayback_Construct(ALCwinmmPlayback *self, ALCdevice *device);
static void ALCwinmmPlayback_Destruct(ALCwinmmPlayback *self);
static void CALLBACK ALCwinmmPlayback_waveOutProc(HWAVEOUT device, UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR param2);
static int ALCwinmmPlayback_mixerProc(void *arg);
static ALCenum ALCwinmmPlayback_open(ALCwinmmPlayback *self, const ALCchar *name);
static ALCboolean ALCwinmmPlayback_reset(ALCwinmmPlayback *self);
static ALCboolean ALCwinmmPlayback_start(ALCwinmmPlayback *self);
static void ALCwinmmPlayback_stop(ALCwinmmPlayback *self);
static DECLARE_FORWARD2(ALCwinmmPlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint)
static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCwinmmPlayback)
DEFINE_ALCBACKEND_VTABLE(ALCwinmmPlayback);
static void ALCwinmmPlayback_Construct(ALCwinmmPlayback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCwinmmPlayback, ALCbackend, self);
InitRef(&self->WaveBuffersCommitted, 0);
self->OutHdl = NULL;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void ALCwinmmPlayback_Destruct(ALCwinmmPlayback *self)
{
if(self->OutHdl)
waveOutClose(self->OutHdl);
self->OutHdl = 0;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
/* ALCwinmmPlayback_waveOutProc
*
* Posts a message to 'ALCwinmmPlayback_mixerProc' everytime a WaveOut Buffer
* is completed and returns to the application (for more data)
*/
static void CALLBACK ALCwinmmPlayback_waveOutProc(HWAVEOUT UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2))
{
ALCwinmmPlayback *self = (ALCwinmmPlayback*)instance;
if(msg != WOM_DONE)
return;
DecrementRef(&self->WaveBuffersCommitted);
PostThreadMessage(self->thread, msg, 0, param1);
}
FORCE_ALIGN static int ALCwinmmPlayback_mixerProc(void *arg)
{
ALCwinmmPlayback *self = arg;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
WAVEHDR *WaveHdr;
MSG msg;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
while(GetMessage(&msg, NULL, 0, 0))
{
if(msg.message != WOM_DONE)
continue;
if(ATOMIC_LOAD(&self->killNow, almemory_order_acquire))
{
if(ReadRef(&self->WaveBuffersCommitted) == 0)
break;
continue;
}
WaveHdr = ((WAVEHDR*)msg.lParam);
ALCwinmmPlayback_lock(self);
aluMixData(device, WaveHdr->lpData, WaveHdr->dwBufferLength /
self->Format.nBlockAlign);
ALCwinmmPlayback_unlock(self);
// Send buffer back to play more data
waveOutWrite(self->OutHdl, WaveHdr, sizeof(WAVEHDR));
IncrementRef(&self->WaveBuffersCommitted);
}
return 0;
}
static ALCenum ALCwinmmPlayback_open(ALCwinmmPlayback *self, const ALCchar *deviceName)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
const al_string *iter;
UINT DeviceID;
MMRESULT res;
if(VECTOR_SIZE(PlaybackDevices) == 0)
ProbePlaybackDevices();
// Find the Device ID matching the deviceName if valid
#define MATCH_DEVNAME(iter) (!alstr_empty(*(iter)) && \
(!deviceName || alstr_cmp_cstr(*(iter), deviceName) == 0))
VECTOR_FIND_IF(iter, const al_string, PlaybackDevices, MATCH_DEVNAME);
if(iter == VECTOR_END(PlaybackDevices))
return ALC_INVALID_VALUE;
#undef MATCH_DEVNAME
DeviceID = (UINT)(iter - VECTOR_BEGIN(PlaybackDevices));
retry_open:
memset(&self->Format, 0, sizeof(WAVEFORMATEX));
if(device->FmtType == DevFmtFloat)
{
self->Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
self->Format.wBitsPerSample = 32;
}
else
{
self->Format.wFormatTag = WAVE_FORMAT_PCM;
if(device->FmtType == DevFmtUByte || device->FmtType == DevFmtByte)
self->Format.wBitsPerSample = 8;
else
self->Format.wBitsPerSample = 16;
}
self->Format.nChannels = ((device->FmtChans == DevFmtMono) ? 1 : 2);
self->Format.nBlockAlign = self->Format.wBitsPerSample *
self->Format.nChannels / 8;
self->Format.nSamplesPerSec = device->Frequency;
self->Format.nAvgBytesPerSec = self->Format.nSamplesPerSec *
self->Format.nBlockAlign;
self->Format.cbSize = 0;
if((res=waveOutOpen(&self->OutHdl, DeviceID, &self->Format, (DWORD_PTR)&ALCwinmmPlayback_waveOutProc, (DWORD_PTR)self, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR)
{
if(device->FmtType == DevFmtFloat)
{
device->FmtType = DevFmtShort;
goto retry_open;
}
ERR("waveOutOpen failed: %u\n", res);
goto failure;
}
alstr_copy(&device->DeviceName, VECTOR_ELEM(PlaybackDevices, DeviceID));
return ALC_NO_ERROR;
failure:
if(self->OutHdl)
waveOutClose(self->OutHdl);
self->OutHdl = NULL;
return ALC_INVALID_VALUE;
}
static ALCboolean ALCwinmmPlayback_reset(ALCwinmmPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
device->UpdateSize = (ALuint)((ALuint64)device->UpdateSize *
self->Format.nSamplesPerSec /
device->Frequency);
device->UpdateSize = (device->UpdateSize*device->NumUpdates + 3) / 4;
device->NumUpdates = 4;
device->Frequency = self->Format.nSamplesPerSec;
if(self->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT)
{
if(self->Format.wBitsPerSample == 32)
device->FmtType = DevFmtFloat;
else
{
ERR("Unhandled IEEE float sample depth: %d\n", self->Format.wBitsPerSample);
return ALC_FALSE;
}
}
else if(self->Format.wFormatTag == WAVE_FORMAT_PCM)
{
if(self->Format.wBitsPerSample == 16)
device->FmtType = DevFmtShort;
else if(self->Format.wBitsPerSample == 8)
device->FmtType = DevFmtUByte;
else
{
ERR("Unhandled PCM sample depth: %d\n", self->Format.wBitsPerSample);
return ALC_FALSE;
}
}
else
{
ERR("Unhandled format tag: 0x%04x\n", self->Format.wFormatTag);
return ALC_FALSE;
}
if(self->Format.nChannels == 2)
device->FmtChans = DevFmtStereo;
else if(self->Format.nChannels == 1)
device->FmtChans = DevFmtMono;
else
{
ERR("Unhandled channel count: %d\n", self->Format.nChannels);
return ALC_FALSE;
}
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCwinmmPlayback_start(ALCwinmmPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALbyte *BufferData;
ALint BufferSize;
ALuint i;
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCwinmmPlayback_mixerProc, self) != althrd_success)
return ALC_FALSE;
InitRef(&self->WaveBuffersCommitted, 0);
// Create 4 Buffers
BufferSize = device->UpdateSize*device->NumUpdates / 4;
BufferSize *= FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder);
BufferData = calloc(4, BufferSize);
for(i = 0;i < 4;i++)
{
memset(&self->WaveBuffer[i], 0, sizeof(WAVEHDR));
self->WaveBuffer[i].dwBufferLength = BufferSize;
self->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData :
(self->WaveBuffer[i-1].lpData +
self->WaveBuffer[i-1].dwBufferLength));
waveOutPrepareHeader(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
waveOutWrite(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
IncrementRef(&self->WaveBuffersCommitted);
}
return ALC_TRUE;
}
static void ALCwinmmPlayback_stop(ALCwinmmPlayback *self)
{
void *buffer = NULL;
int i;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &i);
// Release the wave buffers
for(i = 0;i < 4;i++)
{
waveOutUnprepareHeader(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
if(i == 0) buffer = self->WaveBuffer[i].lpData;
self->WaveBuffer[i].lpData = NULL;
}
free(buffer);
}
typedef struct ALCwinmmCapture {
DERIVE_FROM_TYPE(ALCbackend);
RefCount WaveBuffersCommitted;
WAVEHDR WaveBuffer[4];
HWAVEIN InHdl;
ll_ringbuffer_t *Ring;
WAVEFORMATEX Format;
ATOMIC(ALenum) killNow;
althrd_t thread;
} ALCwinmmCapture;
static void ALCwinmmCapture_Construct(ALCwinmmCapture *self, ALCdevice *device);
static void ALCwinmmCapture_Destruct(ALCwinmmCapture *self);
static void CALLBACK ALCwinmmCapture_waveInProc(HWAVEIN device, UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR param2);
static int ALCwinmmCapture_captureProc(void *arg);
static ALCenum ALCwinmmCapture_open(ALCwinmmCapture *self, const ALCchar *name);
static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, ALCboolean, reset)
static ALCboolean ALCwinmmCapture_start(ALCwinmmCapture *self);
static void ALCwinmmCapture_stop(ALCwinmmCapture *self);
static ALCenum ALCwinmmCapture_captureSamples(ALCwinmmCapture *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCwinmmCapture_availableSamples(ALCwinmmCapture *self);
static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCwinmmCapture)
DEFINE_ALCBACKEND_VTABLE(ALCwinmmCapture);
static void ALCwinmmCapture_Construct(ALCwinmmCapture *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCwinmmCapture, ALCbackend, self);
InitRef(&self->WaveBuffersCommitted, 0);
self->InHdl = NULL;
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static void ALCwinmmCapture_Destruct(ALCwinmmCapture *self)
{
void *buffer = NULL;
int i;
/* Tell the processing thread to quit and wait for it to do so. */
if(!ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
{
PostThreadMessage(self->thread, WM_QUIT, 0, 0);
althrd_join(self->thread, &i);
/* Make sure capture is stopped and all pending buffers are flushed. */
waveInReset(self->InHdl);
// Release the wave buffers
for(i = 0;i < 4;i++)
{
waveInUnprepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
if(i == 0) buffer = self->WaveBuffer[i].lpData;
self->WaveBuffer[i].lpData = NULL;
}
free(buffer);
}
ll_ringbuffer_free(self->Ring);
self->Ring = NULL;
// Close the Wave device
if(self->InHdl)
waveInClose(self->InHdl);
self->InHdl = 0;
ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
}
/* ALCwinmmCapture_waveInProc
*
* Posts a message to 'ALCwinmmCapture_captureProc' everytime a WaveIn Buffer
* is completed and returns to the application (with more data).
*/
static void CALLBACK ALCwinmmCapture_waveInProc(HWAVEIN UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2))
{
ALCwinmmCapture *self = (ALCwinmmCapture*)instance;
if(msg != WIM_DATA)
return;
DecrementRef(&self->WaveBuffersCommitted);
PostThreadMessage(self->thread, msg, 0, param1);
}
static int ALCwinmmCapture_captureProc(void *arg)
{
ALCwinmmCapture *self = arg;
WAVEHDR *WaveHdr;
MSG msg;
althrd_setname(althrd_current(), RECORD_THREAD_NAME);
while(GetMessage(&msg, NULL, 0, 0))
{
if(msg.message != WIM_DATA)
continue;
/* Don't wait for other buffers to finish before quitting. We're
* closing so we don't need them. */
if(ATOMIC_LOAD(&self->killNow, almemory_order_acquire))
break;
WaveHdr = ((WAVEHDR*)msg.lParam);
ll_ringbuffer_write(self->Ring, WaveHdr->lpData,
WaveHdr->dwBytesRecorded / self->Format.nBlockAlign
);
// Send buffer back to capture more data
waveInAddBuffer(self->InHdl, WaveHdr, sizeof(WAVEHDR));
IncrementRef(&self->WaveBuffersCommitted);
}
return 0;
}
static ALCenum ALCwinmmCapture_open(ALCwinmmCapture *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
const al_string *iter;
ALbyte *BufferData = NULL;
DWORD CapturedDataSize;
ALint BufferSize;
UINT DeviceID;
MMRESULT res;
ALuint i;
if(VECTOR_SIZE(CaptureDevices) == 0)
ProbeCaptureDevices();
// Find the Device ID matching the deviceName if valid
#define MATCH_DEVNAME(iter) (!alstr_empty(*(iter)) && (!name || alstr_cmp_cstr(*iter, name) == 0))
VECTOR_FIND_IF(iter, const al_string, CaptureDevices, MATCH_DEVNAME);
if(iter == VECTOR_END(CaptureDevices))
return ALC_INVALID_VALUE;
#undef MATCH_DEVNAME
DeviceID = (UINT)(iter - VECTOR_BEGIN(CaptureDevices));
switch(device->FmtChans)
{
case DevFmtMono:
case DevFmtStereo:
break;
case DevFmtQuad:
case DevFmtX51:
case DevFmtX51Rear:
case DevFmtX61:
case DevFmtX71:
case DevFmtAmbi3D:
return ALC_INVALID_ENUM;
}
switch(device->FmtType)
{
case DevFmtUByte:
case DevFmtShort:
case DevFmtInt:
case DevFmtFloat:
break;
case DevFmtByte:
case DevFmtUShort:
case DevFmtUInt:
return ALC_INVALID_ENUM;
}
memset(&self->Format, 0, sizeof(WAVEFORMATEX));
self->Format.wFormatTag = ((device->FmtType == DevFmtFloat) ?
WAVE_FORMAT_IEEE_FLOAT : WAVE_FORMAT_PCM);
self->Format.nChannels = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder);
self->Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8;
self->Format.nBlockAlign = self->Format.wBitsPerSample *
self->Format.nChannels / 8;
self->Format.nSamplesPerSec = device->Frequency;
self->Format.nAvgBytesPerSec = self->Format.nSamplesPerSec *
self->Format.nBlockAlign;
self->Format.cbSize = 0;
if((res=waveInOpen(&self->InHdl, DeviceID, &self->Format, (DWORD_PTR)&ALCwinmmCapture_waveInProc, (DWORD_PTR)self, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR)
{
ERR("waveInOpen failed: %u\n", res);
goto failure;
}
// Allocate circular memory buffer for the captured audio
CapturedDataSize = device->UpdateSize*device->NumUpdates;
// Make sure circular buffer is at least 100ms in size
if(CapturedDataSize < (self->Format.nSamplesPerSec / 10))
CapturedDataSize = self->Format.nSamplesPerSec / 10;
self->Ring = ll_ringbuffer_create(CapturedDataSize, self->Format.nBlockAlign, false);
if(!self->Ring) goto failure;
InitRef(&self->WaveBuffersCommitted, 0);
// Create 4 Buffers of 50ms each
BufferSize = self->Format.nAvgBytesPerSec / 20;
BufferSize -= (BufferSize % self->Format.nBlockAlign);
BufferData = calloc(4, BufferSize);
if(!BufferData) goto failure;
for(i = 0;i < 4;i++)
{
memset(&self->WaveBuffer[i], 0, sizeof(WAVEHDR));
self->WaveBuffer[i].dwBufferLength = BufferSize;
self->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData :
(self->WaveBuffer[i-1].lpData +
self->WaveBuffer[i-1].dwBufferLength));
self->WaveBuffer[i].dwFlags = 0;
self->WaveBuffer[i].dwLoops = 0;
waveInPrepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
waveInAddBuffer(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
IncrementRef(&self->WaveBuffersCommitted);
}
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCwinmmCapture_captureProc, self) != althrd_success)
goto failure;
alstr_copy(&device->DeviceName, VECTOR_ELEM(CaptureDevices, DeviceID));
return ALC_NO_ERROR;
failure:
if(BufferData)
{
for(i = 0;i < 4;i++)
waveInUnprepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR));
free(BufferData);
}
ll_ringbuffer_free(self->Ring);
self->Ring = NULL;
if(self->InHdl)
waveInClose(self->InHdl);
self->InHdl = NULL;
return ALC_INVALID_VALUE;
}
static ALCboolean ALCwinmmCapture_start(ALCwinmmCapture *self)
{
waveInStart(self->InHdl);
return ALC_TRUE;
}
static void ALCwinmmCapture_stop(ALCwinmmCapture *self)
{
waveInStop(self->InHdl);
}
static ALCenum ALCwinmmCapture_captureSamples(ALCwinmmCapture *self, ALCvoid *buffer, ALCuint samples)
{
ll_ringbuffer_read(self->Ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint ALCwinmmCapture_availableSamples(ALCwinmmCapture *self)
{
return (ALCuint)ll_ringbuffer_read_space(self->Ring);
}
typedef struct ALCwinmmBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCwinmmBackendFactory;
#define ALCWINMMBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCwinmmBackendFactory, ALCbackendFactory) } }
static ALCboolean ALCwinmmBackendFactory_init(ALCwinmmBackendFactory *self);
static void ALCwinmmBackendFactory_deinit(ALCwinmmBackendFactory *self);
static ALCboolean ALCwinmmBackendFactory_querySupport(ALCwinmmBackendFactory *self, ALCbackend_Type type);
static void ALCwinmmBackendFactory_probe(ALCwinmmBackendFactory *self, enum DevProbe type, al_string *outnames);
static ALCbackend* ALCwinmmBackendFactory_createBackend(ALCwinmmBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCwinmmBackendFactory);
static ALCboolean ALCwinmmBackendFactory_init(ALCwinmmBackendFactory* UNUSED(self))
{
VECTOR_INIT(PlaybackDevices);
VECTOR_INIT(CaptureDevices);
return ALC_TRUE;
}
static void ALCwinmmBackendFactory_deinit(ALCwinmmBackendFactory* UNUSED(self))
{
clear_devlist(&PlaybackDevices);
VECTOR_DEINIT(PlaybackDevices);
clear_devlist(&CaptureDevices);
VECTOR_DEINIT(CaptureDevices);
}
static ALCboolean ALCwinmmBackendFactory_querySupport(ALCwinmmBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCwinmmBackendFactory_probe(ALCwinmmBackendFactory* UNUSED(self), enum DevProbe type, al_string *outnames)
{
switch(type)
{
#define APPEND_OUTNAME(n) do { \
if(!alstr_empty(*(n))) \
alstr_append_range(outnames, VECTOR_BEGIN(*(n)), VECTOR_END(*(n))+1); \
} while(0)
case ALL_DEVICE_PROBE:
ProbePlaybackDevices();
VECTOR_FOR_EACH(const al_string, PlaybackDevices, APPEND_OUTNAME);
break;
case CAPTURE_DEVICE_PROBE:
ProbeCaptureDevices();
VECTOR_FOR_EACH(const al_string, CaptureDevices, APPEND_OUTNAME);
break;
#undef APPEND_OUTNAME
}
}
static ALCbackend* ALCwinmmBackendFactory_createBackend(ALCwinmmBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCwinmmPlayback *backend;
NEW_OBJ(backend, ALCwinmmPlayback)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCwinmmCapture *backend;
NEW_OBJ(backend, ALCwinmmCapture)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
ALCbackendFactory *ALCwinmmBackendFactory_getFactory(void)
{
static ALCwinmmBackendFactory factory = ALCWINMMBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
+492
View File
@@ -0,0 +1,492 @@
#include "config.h"
#include "bformatdec.h"
#include "ambdec.h"
#include "filters/splitter.h"
#include "alu.h"
#include "bool.h"
#include "threads.h"
#include "almalloc.h"
/* NOTE: These are scale factors as applied to Ambisonics content. Decoder
* coefficients should be divided by these values to get proper N3D scalings.
*/
const ALfloat N3D2N3DScale[MAX_AMBI_COEFFS] = {
1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f
};
const ALfloat SN3D2N3DScale[MAX_AMBI_COEFFS] = {
1.000000000f, /* ACN 0 (W), sqrt(1) */
1.732050808f, /* ACN 1 (Y), sqrt(3) */
1.732050808f, /* ACN 2 (Z), sqrt(3) */
1.732050808f, /* ACN 3 (X), sqrt(3) */
2.236067978f, /* ACN 4 (V), sqrt(5) */
2.236067978f, /* ACN 5 (T), sqrt(5) */
2.236067978f, /* ACN 6 (R), sqrt(5) */
2.236067978f, /* ACN 7 (S), sqrt(5) */
2.236067978f, /* ACN 8 (U), sqrt(5) */
2.645751311f, /* ACN 9 (Q), sqrt(7) */
2.645751311f, /* ACN 10 (O), sqrt(7) */
2.645751311f, /* ACN 11 (M), sqrt(7) */
2.645751311f, /* ACN 12 (K), sqrt(7) */
2.645751311f, /* ACN 13 (L), sqrt(7) */
2.645751311f, /* ACN 14 (N), sqrt(7) */
2.645751311f, /* ACN 15 (P), sqrt(7) */
};
const ALfloat FuMa2N3DScale[MAX_AMBI_COEFFS] = {
1.414213562f, /* ACN 0 (W), sqrt(2) */
1.732050808f, /* ACN 1 (Y), sqrt(3) */
1.732050808f, /* ACN 2 (Z), sqrt(3) */
1.732050808f, /* ACN 3 (X), sqrt(3) */
1.936491673f, /* ACN 4 (V), sqrt(15)/2 */
1.936491673f, /* ACN 5 (T), sqrt(15)/2 */
2.236067978f, /* ACN 6 (R), sqrt(5) */
1.936491673f, /* ACN 7 (S), sqrt(15)/2 */
1.936491673f, /* ACN 8 (U), sqrt(15)/2 */
2.091650066f, /* ACN 9 (Q), sqrt(35/8) */
1.972026594f, /* ACN 10 (O), sqrt(35)/3 */
2.231093404f, /* ACN 11 (M), sqrt(224/45) */
2.645751311f, /* ACN 12 (K), sqrt(7) */
2.231093404f, /* ACN 13 (L), sqrt(224/45) */
1.972026594f, /* ACN 14 (N), sqrt(35)/3 */
2.091650066f, /* ACN 15 (P), sqrt(35/8) */
};
#define HF_BAND 0
#define LF_BAND 1
#define NUM_BANDS 2
/* These points are in AL coordinates! */
static const ALfloat Ambi3DPoints[8][3] = {
{ -0.577350269f, 0.577350269f, -0.577350269f },
{ 0.577350269f, 0.577350269f, -0.577350269f },
{ -0.577350269f, 0.577350269f, 0.577350269f },
{ 0.577350269f, 0.577350269f, 0.577350269f },
{ -0.577350269f, -0.577350269f, -0.577350269f },
{ 0.577350269f, -0.577350269f, -0.577350269f },
{ -0.577350269f, -0.577350269f, 0.577350269f },
{ 0.577350269f, -0.577350269f, 0.577350269f },
};
static const ALfloat Ambi3DDecoder[8][MAX_AMBI_COEFFS] = {
{ 0.125f, 0.125f, 0.125f, 0.125f },
{ 0.125f, -0.125f, 0.125f, 0.125f },
{ 0.125f, 0.125f, 0.125f, -0.125f },
{ 0.125f, -0.125f, 0.125f, -0.125f },
{ 0.125f, 0.125f, -0.125f, 0.125f },
{ 0.125f, -0.125f, -0.125f, 0.125f },
{ 0.125f, 0.125f, -0.125f, -0.125f },
{ 0.125f, -0.125f, -0.125f, -0.125f },
};
static const ALfloat Ambi3DDecoderHFScale[MAX_AMBI_COEFFS] = {
2.0f,
1.15470054f, 1.15470054f, 1.15470054f
};
/* NOTE: BandSplitter filters are unused with single-band decoding */
typedef struct BFormatDec {
ALuint Enabled; /* Bitfield of enabled channels. */
union {
alignas(16) ALfloat Dual[MAX_OUTPUT_CHANNELS][NUM_BANDS][MAX_AMBI_COEFFS];
alignas(16) ALfloat Single[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS];
} Matrix;
BandSplitter XOver[MAX_AMBI_COEFFS];
ALfloat (*Samples)[BUFFERSIZE];
/* These two alias into Samples */
ALfloat (*SamplesHF)[BUFFERSIZE];
ALfloat (*SamplesLF)[BUFFERSIZE];
alignas(16) ALfloat ChannelMix[BUFFERSIZE];
struct {
BandSplitter XOver;
ALfloat Gains[NUM_BANDS];
} UpSampler[4];
ALsizei NumChannels;
ALboolean DualBand;
} BFormatDec;
BFormatDec *bformatdec_alloc()
{
return al_calloc(16, sizeof(BFormatDec));
}
void bformatdec_free(BFormatDec **dec)
{
if(dec && *dec)
{
al_free((*dec)->Samples);
(*dec)->Samples = NULL;
(*dec)->SamplesHF = NULL;
(*dec)->SamplesLF = NULL;
al_free(*dec);
*dec = NULL;
}
}
void bformatdec_reset(BFormatDec *dec, const AmbDecConf *conf, ALsizei chancount, ALuint srate, const ALsizei chanmap[MAX_OUTPUT_CHANNELS])
{
static const ALsizei map2DTo3D[MAX_AMBI2D_COEFFS] = {
0, 1, 3, 4, 8, 9, 15
};
const ALfloat *coeff_scale = N3D2N3DScale;
bool periphonic;
ALfloat ratio;
ALsizei i;
al_free(dec->Samples);
dec->Samples = NULL;
dec->SamplesHF = NULL;
dec->SamplesLF = NULL;
dec->NumChannels = chancount;
dec->Samples = al_calloc(16, dec->NumChannels*2 * sizeof(dec->Samples[0]));
dec->SamplesHF = dec->Samples;
dec->SamplesLF = dec->SamplesHF + dec->NumChannels;
dec->Enabled = 0;
for(i = 0;i < conf->NumSpeakers;i++)
dec->Enabled |= 1 << chanmap[i];
if(conf->CoeffScale == ADS_SN3D)
coeff_scale = SN3D2N3DScale;
else if(conf->CoeffScale == ADS_FuMa)
coeff_scale = FuMa2N3DScale;
memset(dec->UpSampler, 0, sizeof(dec->UpSampler));
ratio = 400.0f / (ALfloat)srate;
for(i = 0;i < 4;i++)
bandsplit_init(&dec->UpSampler[i].XOver, ratio);
if((conf->ChanMask&AMBI_PERIPHONIC_MASK))
{
periphonic = true;
dec->UpSampler[0].Gains[HF_BAND] = (conf->ChanMask > 0x1ff) ? W_SCALE_3H3P :
(conf->ChanMask > 0xf) ? W_SCALE_2H2P : 1.0f;
dec->UpSampler[0].Gains[LF_BAND] = 1.0f;
for(i = 1;i < 4;i++)
{
dec->UpSampler[i].Gains[HF_BAND] = (conf->ChanMask > 0x1ff) ? XYZ_SCALE_3H3P :
(conf->ChanMask > 0xf) ? XYZ_SCALE_2H2P : 1.0f;
dec->UpSampler[i].Gains[LF_BAND] = 1.0f;
}
}
else
{
periphonic = false;
dec->UpSampler[0].Gains[HF_BAND] = (conf->ChanMask > 0x1ff) ? W_SCALE_3H0P :
(conf->ChanMask > 0xf) ? W_SCALE_2H0P : 1.0f;
dec->UpSampler[0].Gains[LF_BAND] = 1.0f;
for(i = 1;i < 3;i++)
{
dec->UpSampler[i].Gains[HF_BAND] = (conf->ChanMask > 0x1ff) ? XYZ_SCALE_3H0P :
(conf->ChanMask > 0xf) ? XYZ_SCALE_2H0P : 1.0f;
dec->UpSampler[i].Gains[LF_BAND] = 1.0f;
}
dec->UpSampler[3].Gains[HF_BAND] = 0.0f;
dec->UpSampler[3].Gains[LF_BAND] = 0.0f;
}
memset(&dec->Matrix, 0, sizeof(dec->Matrix));
if(conf->FreqBands == 1)
{
dec->DualBand = AL_FALSE;
for(i = 0;i < conf->NumSpeakers;i++)
{
ALsizei chan = chanmap[i];
ALfloat gain;
ALsizei j, k;
if(!periphonic)
{
for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++)
{
ALsizei l = map2DTo3D[j];
if(j == 0) gain = conf->HFOrderGain[0];
else if(j == 1) gain = conf->HFOrderGain[1];
else if(j == 3) gain = conf->HFOrderGain[2];
else if(j == 5) gain = conf->HFOrderGain[3];
if((conf->ChanMask&(1<<l)))
dec->Matrix.Single[chan][j] = conf->HFMatrix[i][k++] / coeff_scale[l] *
gain;
}
}
else
{
for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++)
{
if(j == 0) gain = conf->HFOrderGain[0];
else if(j == 1) gain = conf->HFOrderGain[1];
else if(j == 4) gain = conf->HFOrderGain[2];
else if(j == 9) gain = conf->HFOrderGain[3];
if((conf->ChanMask&(1<<j)))
dec->Matrix.Single[chan][j] = conf->HFMatrix[i][k++] / coeff_scale[j] *
gain;
}
}
}
}
else
{
dec->DualBand = AL_TRUE;
ratio = conf->XOverFreq / (ALfloat)srate;
for(i = 0;i < MAX_AMBI_COEFFS;i++)
bandsplit_init(&dec->XOver[i], ratio);
ratio = powf(10.0f, conf->XOverRatio / 40.0f);
for(i = 0;i < conf->NumSpeakers;i++)
{
ALsizei chan = chanmap[i];
ALfloat gain;
ALsizei j, k;
if(!periphonic)
{
for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++)
{
ALsizei l = map2DTo3D[j];
if(j == 0) gain = conf->HFOrderGain[0] * ratio;
else if(j == 1) gain = conf->HFOrderGain[1] * ratio;
else if(j == 3) gain = conf->HFOrderGain[2] * ratio;
else if(j == 5) gain = conf->HFOrderGain[3] * ratio;
if((conf->ChanMask&(1<<l)))
dec->Matrix.Dual[chan][HF_BAND][j] = conf->HFMatrix[i][k++] /
coeff_scale[l] * gain;
}
for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++)
{
ALsizei l = map2DTo3D[j];
if(j == 0) gain = conf->LFOrderGain[0] / ratio;
else if(j == 1) gain = conf->LFOrderGain[1] / ratio;
else if(j == 3) gain = conf->LFOrderGain[2] / ratio;
else if(j == 5) gain = conf->LFOrderGain[3] / ratio;
if((conf->ChanMask&(1<<l)))
dec->Matrix.Dual[chan][LF_BAND][j] = conf->LFMatrix[i][k++] /
coeff_scale[l] * gain;
}
}
else
{
for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++)
{
if(j == 0) gain = conf->HFOrderGain[0] * ratio;
else if(j == 1) gain = conf->HFOrderGain[1] * ratio;
else if(j == 4) gain = conf->HFOrderGain[2] * ratio;
else if(j == 9) gain = conf->HFOrderGain[3] * ratio;
if((conf->ChanMask&(1<<j)))
dec->Matrix.Dual[chan][HF_BAND][j] = conf->HFMatrix[i][k++] /
coeff_scale[j] * gain;
}
for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++)
{
if(j == 0) gain = conf->LFOrderGain[0] / ratio;
else if(j == 1) gain = conf->LFOrderGain[1] / ratio;
else if(j == 4) gain = conf->LFOrderGain[2] / ratio;
else if(j == 9) gain = conf->LFOrderGain[3] / ratio;
if((conf->ChanMask&(1<<j)))
dec->Matrix.Dual[chan][LF_BAND][j] = conf->LFMatrix[i][k++] /
coeff_scale[j] * gain;
}
}
}
}
}
void bformatdec_process(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALsizei OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo)
{
ALsizei chan, i;
OutBuffer = ASSUME_ALIGNED(OutBuffer, 16);
if(dec->DualBand)
{
for(i = 0;i < dec->NumChannels;i++)
bandsplit_process(&dec->XOver[i], dec->SamplesHF[i], dec->SamplesLF[i],
InSamples[i], SamplesToDo);
for(chan = 0;chan < OutChannels;chan++)
{
if(!(dec->Enabled&(1<<chan)))
continue;
memset(dec->ChannelMix, 0, SamplesToDo*sizeof(ALfloat));
MixRowSamples(dec->ChannelMix, dec->Matrix.Dual[chan][HF_BAND],
dec->SamplesHF, dec->NumChannels, 0, SamplesToDo
);
MixRowSamples(dec->ChannelMix, dec->Matrix.Dual[chan][LF_BAND],
dec->SamplesLF, dec->NumChannels, 0, SamplesToDo
);
for(i = 0;i < SamplesToDo;i++)
OutBuffer[chan][i] += dec->ChannelMix[i];
}
}
else
{
for(chan = 0;chan < OutChannels;chan++)
{
if(!(dec->Enabled&(1<<chan)))
continue;
memset(dec->ChannelMix, 0, SamplesToDo*sizeof(ALfloat));
MixRowSamples(dec->ChannelMix, dec->Matrix.Single[chan], InSamples,
dec->NumChannels, 0, SamplesToDo);
for(i = 0;i < SamplesToDo;i++)
OutBuffer[chan][i] += dec->ChannelMix[i];
}
}
}
void bformatdec_upSample(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei InChannels, ALsizei SamplesToDo)
{
ALsizei i;
/* This up-sampler leverages the differences observed in dual-band second-
* and third-order decoder matrices compared to first-order. For the same
* output channel configuration, the low-frequency matrix has identical
* coefficients in the shared input channels, while the high-frequency
* matrix has extra scalars applied to the W channel and X/Y/Z channels.
* Mixing the first-order content into the higher-order stream with the
* appropriate counter-scales applied to the HF response results in the
* subsequent higher-order decode generating the same response as a first-
* order decode.
*/
for(i = 0;i < InChannels;i++)
{
/* First, split the first-order components into low and high frequency
* bands.
*/
bandsplit_process(&dec->UpSampler[i].XOver,
dec->Samples[HF_BAND], dec->Samples[LF_BAND],
InSamples[i], SamplesToDo
);
/* Now write each band to the output. */
MixRowSamples(OutBuffer[i], dec->UpSampler[i].Gains,
dec->Samples, NUM_BANDS, 0, SamplesToDo
);
}
}
#define INVALID_UPSAMPLE_INDEX INT_MAX
static ALsizei GetACNIndex(const BFChannelConfig *chans, ALsizei numchans, ALsizei acn)
{
ALsizei i;
for(i = 0;i < numchans;i++)
{
if(chans[i].Index == acn)
return i;
}
return INVALID_UPSAMPLE_INDEX;
}
#define GetChannelForACN(b, a) GetACNIndex((b).Ambi.Map, (b).NumChannels, (a))
typedef struct AmbiUpsampler {
alignas(16) ALfloat Samples[NUM_BANDS][BUFFERSIZE];
BandSplitter XOver[4];
ALfloat Gains[4][MAX_OUTPUT_CHANNELS][NUM_BANDS];
} AmbiUpsampler;
AmbiUpsampler *ambiup_alloc()
{
return al_calloc(16, sizeof(AmbiUpsampler));
}
void ambiup_free(struct AmbiUpsampler **ambiup)
{
if(ambiup)
{
al_free(*ambiup);
*ambiup = NULL;
}
}
void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat w_scale, ALfloat xyz_scale)
{
ALfloat ratio;
ALsizei i;
ratio = 400.0f / (ALfloat)device->Frequency;
for(i = 0;i < 4;i++)
bandsplit_init(&ambiup->XOver[i], ratio);
memset(ambiup->Gains, 0, sizeof(ambiup->Gains));
if(device->Dry.CoeffCount > 0)
{
ALfloat encgains[8][MAX_OUTPUT_CHANNELS];
ALsizei j;
size_t k;
for(k = 0;k < COUNTOF(Ambi3DPoints);k++)
{
ALfloat coeffs[MAX_AMBI_COEFFS] = { 0.0f };
CalcDirectionCoeffs(Ambi3DPoints[k], 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, 1.0f, encgains[k]);
}
/* Combine the matrices that do the in->virt and virt->out conversions
* so we get a single in->out conversion. NOTE: the Encoder matrix
* (encgains) and output are transposed, so the input channels line up
* with the rows and the output channels line up with the columns.
*/
for(i = 0;i < 4;i++)
{
for(j = 0;j < device->Dry.NumChannels;j++)
{
ALdouble gain = 0.0;
for(k = 0;k < COUNTOF(Ambi3DDecoder);k++)
gain += (ALdouble)Ambi3DDecoder[k][i] * encgains[k][j];
ambiup->Gains[i][j][HF_BAND] = (ALfloat)(gain * Ambi3DDecoderHFScale[i]);
ambiup->Gains[i][j][LF_BAND] = (ALfloat)gain;
}
}
}
else
{
for(i = 0;i < 4;i++)
{
ALsizei index = GetChannelForACN(device->Dry, i);
if(index != INVALID_UPSAMPLE_INDEX)
{
ALfloat scale = device->Dry.Ambi.Map[index].Scale;
ambiup->Gains[i][index][HF_BAND] = scale * ((i==0) ? w_scale : xyz_scale);
ambiup->Gains[i][index][LF_BAND] = scale;
}
}
}
}
void ambiup_process(struct AmbiUpsampler *ambiup, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALsizei OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo)
{
ALsizei i, j;
for(i = 0;i < 4;i++)
{
bandsplit_process(&ambiup->XOver[i],
ambiup->Samples[HF_BAND], ambiup->Samples[LF_BAND],
InSamples[i], SamplesToDo
);
for(j = 0;j < OutChannels;j++)
MixRowSamples(OutBuffer[j], ambiup->Gains[i][j],
ambiup->Samples, NUM_BANDS, 0, SamplesToDo
);
}
}
+57
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@@ -0,0 +1,57 @@
#ifndef BFORMATDEC_H
#define BFORMATDEC_H
#include "alMain.h"
/* These are the necessary scales for first-order HF responses to play over
* higher-order 2D (non-periphonic) decoders.
*/
#define W_SCALE_2H0P 1.224744871f /* sqrt(1.5) */
#define XYZ_SCALE_2H0P 1.0f
#define W_SCALE_3H0P 1.414213562f /* sqrt(2) */
#define XYZ_SCALE_3H0P 1.082392196f
/* These are the necessary scales for first-order HF responses to play over
* higher-order 3D (periphonic) decoders.
*/
#define W_SCALE_2H2P 1.341640787f /* sqrt(1.8) */
#define XYZ_SCALE_2H2P 1.0f
#define W_SCALE_3H3P 1.695486018f
#define XYZ_SCALE_3H3P 1.136697713f
/* NOTE: These are scale factors as applied to Ambisonics content. Decoder
* coefficients should be divided by these values to get proper N3D scalings.
*/
const ALfloat N3D2N3DScale[MAX_AMBI_COEFFS];
const ALfloat SN3D2N3DScale[MAX_AMBI_COEFFS];
const ALfloat FuMa2N3DScale[MAX_AMBI_COEFFS];
struct AmbDecConf;
struct BFormatDec;
struct AmbiUpsampler;
struct BFormatDec *bformatdec_alloc();
void bformatdec_free(struct BFormatDec **dec);
void bformatdec_reset(struct BFormatDec *dec, const struct AmbDecConf *conf, ALsizei chancount, ALuint srate, const ALsizei chanmap[MAX_OUTPUT_CHANNELS]);
/* Decodes the ambisonic input to the given output channels. */
void bformatdec_process(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALsizei OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo);
/* Up-samples a first-order input to the decoder's configuration. */
void bformatdec_upSample(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei InChannels, ALsizei SamplesToDo);
/* Stand-alone first-order upsampler. Kept here because it shares some stuff
* with bformatdec. Assumes a periphonic (4-channel) input mix!
*/
struct AmbiUpsampler *ambiup_alloc();
void ambiup_free(struct AmbiUpsampler **ambiup);
void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat w_scale, ALfloat xyz_scale);
void ambiup_process(struct AmbiUpsampler *ambiup, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALsizei OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo);
#endif /* BFORMATDEC_H */
+42 -38
View File
@@ -23,19 +23,18 @@
#include "config.h"
#include <algorithm>
#include <cmath>
#include <iterator>
#include <math.h>
#include <string.h>
#include "bs2b.h"
#include "math_defs.h"
#include "alu.h"
/* Set up all data. */
static void init(struct bs2b *bs2b)
{
float Fc_lo, Fc_hi;
float G_lo, G_hi;
float G_lo, G_hi;
float x, g;
switch(bs2b->level)
@@ -91,11 +90,11 @@ static void init(struct bs2b *bs2b)
* $d = 1 / 2 / pi / $fc;
* $x = exp(-1 / $d);
*/
x = std::exp(-al::MathDefs<float>::Tau() * Fc_lo / static_cast<float>(bs2b->srate));
x = expf(-2.0f * F_PI * Fc_lo / bs2b->srate);
bs2b->b1_lo = x;
bs2b->a0_lo = G_lo * (1.0f - x) * g;
x = std::exp(-al::MathDefs<float>::Tau() * Fc_hi / static_cast<float>(bs2b->srate));
x = expf(-2.0f * F_PI * Fc_hi / bs2b->srate);
bs2b->b1_hi = x;
bs2b->a0_hi = (1.0f - G_hi * (1.0f - x)) * g;
bs2b->a1_hi = -x * g;
@@ -127,55 +126,60 @@ int bs2b_get_srate(struct bs2b *bs2b)
void bs2b_clear(struct bs2b *bs2b)
{
std::fill(std::begin(bs2b->history), std::end(bs2b->history), bs2b::t_last_sample{});
memset(&bs2b->last_sample, 0, sizeof(bs2b->last_sample));
} /* bs2b_clear */
void bs2b_cross_feed(struct bs2b *bs2b, float *Left, float *Right, size_t SamplesToDo)
void bs2b_cross_feed(struct bs2b *bs2b, float *restrict Left, float *restrict Right, int SamplesToDo)
{
const float a0_lo{bs2b->a0_lo};
const float b1_lo{bs2b->b1_lo};
const float a0_hi{bs2b->a0_hi};
const float a1_hi{bs2b->a1_hi};
const float b1_hi{bs2b->b1_hi};
float lsamples[128][2];
float rsamples[128][2];
int base;
for(size_t base{0};base < SamplesToDo;)
for(base = 0;base < SamplesToDo;)
{
const size_t todo{std::min<size_t>(128, SamplesToDo-base)};
int todo = mini(128, SamplesToDo-base);
int i;
/* Process left input */
float z_lo{bs2b->history[0].lo};
float z_hi{bs2b->history[0].hi};
for(size_t i{0};i < todo;i++)
lsamples[0][0] = bs2b->a0_lo*Left[0] +
bs2b->b1_lo*bs2b->last_sample[0].lo;
lsamples[0][1] = bs2b->a0_hi*Left[0] +
bs2b->a1_hi*bs2b->last_sample[0].asis +
bs2b->b1_hi*bs2b->last_sample[0].hi;
for(i = 1;i < todo;i++)
{
lsamples[i][0] = a0_lo*Left[i] + z_lo;
z_lo = b1_lo*lsamples[i][0];
lsamples[i][1] = a0_hi*Left[i] + z_hi;
z_hi = a1_hi*Left[i] + b1_hi*lsamples[i][1];
lsamples[i][0] = bs2b->a0_lo*Left[i] +
bs2b->b1_lo*lsamples[i-1][0];
lsamples[i][1] = bs2b->a0_hi*Left[i] +
bs2b->a1_hi*Left[i-1] +
bs2b->b1_hi*lsamples[i-1][1];
}
bs2b->history[0].lo = z_lo;
bs2b->history[0].hi = z_hi;
bs2b->last_sample[0].asis = Left[i-1];
bs2b->last_sample[0].lo = lsamples[i-1][0];
bs2b->last_sample[0].hi = lsamples[i-1][1];
/* Process right input */
z_lo = bs2b->history[1].lo;
z_hi = bs2b->history[1].hi;
for(size_t i{0};i < todo;i++)
rsamples[0][0] = bs2b->a0_lo*Right[0] +
bs2b->b1_lo*bs2b->last_sample[1].lo;
rsamples[0][1] = bs2b->a0_hi*Right[0] +
bs2b->a1_hi*bs2b->last_sample[1].asis +
bs2b->b1_hi*bs2b->last_sample[1].hi;
for(i = 1;i < todo;i++)
{
rsamples[i][0] = a0_lo*Right[i] + z_lo;
z_lo = b1_lo*rsamples[i][0];
rsamples[i][1] = a0_hi*Right[i] + z_hi;
z_hi = a1_hi*Right[i] + b1_hi*rsamples[i][1];
rsamples[i][0] = bs2b->a0_lo*Right[i] +
bs2b->b1_lo*rsamples[i-1][0];
rsamples[i][1] = bs2b->a0_hi*Right[i] +
bs2b->a1_hi*Right[i-1] +
bs2b->b1_hi*rsamples[i-1][1];
}
bs2b->history[1].lo = z_lo;
bs2b->history[1].hi = z_hi;
bs2b->last_sample[1].asis = Right[i-1];
bs2b->last_sample[1].lo = rsamples[i-1][0];
bs2b->last_sample[1].hi = rsamples[i-1][1];
/* Crossfeed */
for(size_t i{0};i < todo;i++)
for(i = 0;i < todo;i++)
*(Left++) = lsamples[i][1] + rsamples[i][0];
for(size_t i{0};i < todo;i++)
for(i = 0;i < todo;i++)
*(Right++) = rsamples[i][1] + lsamples[i][0];
base += todo;
+57
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@@ -0,0 +1,57 @@
#ifndef AL_COMPAT_H
#define AL_COMPAT_H
#include "alstring.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
WCHAR *strdupW(const WCHAR *str);
/* Opens a file with standard I/O. The filename is expected to be UTF-8. */
FILE *al_fopen(const char *fname, const char *mode);
#define HAVE_DYNLOAD 1
#else
#define al_fopen fopen
#if defined(HAVE_DLFCN_H) && !defined(IN_IDE_PARSER)
#define HAVE_DYNLOAD 1
#endif
#endif
struct FileMapping {
#ifdef _WIN32
HANDLE file;
HANDLE fmap;
#else
int fd;
#endif
void *ptr;
size_t len;
};
struct FileMapping MapFileToMem(const char *fname);
void UnmapFileMem(const struct FileMapping *mapping);
void GetProcBinary(al_string *path, al_string *fname);
#ifdef HAVE_DYNLOAD
void *LoadLib(const char *name);
void CloseLib(void *handle);
void *GetSymbol(void *handle, const char *name);
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* AL_COMPAT_H */
+468
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@@ -0,0 +1,468 @@
#include "config.h"
#include "converter.h"
#include "fpu_modes.h"
#include "mixer/defs.h"
SampleConverter *CreateSampleConverter(enum DevFmtType srcType, enum DevFmtType dstType, ALsizei numchans, ALsizei srcRate, ALsizei dstRate)
{
SampleConverter *converter;
ALsizei step;
if(numchans <= 0 || srcRate <= 0 || dstRate <= 0)
return NULL;
converter = al_calloc(16, FAM_SIZE(SampleConverter, Chan, numchans));
converter->mSrcType = srcType;
converter->mDstType = dstType;
converter->mNumChannels = numchans;
converter->mSrcTypeSize = BytesFromDevFmt(srcType);
converter->mDstTypeSize = BytesFromDevFmt(dstType);
converter->mSrcPrepCount = 0;
converter->mFracOffset = 0;
/* Have to set the mixer FPU mode since that's what the resampler code expects. */
START_MIXER_MODE();
step = (ALsizei)mind(((ALdouble)srcRate/dstRate*FRACTIONONE) + 0.5,
MAX_PITCH * FRACTIONONE);
converter->mIncrement = maxi(step, 1);
if(converter->mIncrement == FRACTIONONE)
converter->mResample = Resample_copy_C;
else
{
/* TODO: Allow other resamplers. */
BsincPrepare(converter->mIncrement, &converter->mState.bsinc, &bsinc12);
converter->mResample = SelectResampler(BSinc12Resampler);
}
END_MIXER_MODE();
return converter;
}
void DestroySampleConverter(SampleConverter **converter)
{
if(converter)
{
al_free(*converter);
*converter = NULL;
}
}
static inline ALfloat Sample_ALbyte(ALbyte val)
{ return val * (1.0f/128.0f); }
static inline ALfloat Sample_ALubyte(ALubyte val)
{ return Sample_ALbyte((ALint)val - 128); }
static inline ALfloat Sample_ALshort(ALshort val)
{ return val * (1.0f/32768.0f); }
static inline ALfloat Sample_ALushort(ALushort val)
{ return Sample_ALshort((ALint)val - 32768); }
static inline ALfloat Sample_ALint(ALint val)
{ return (val>>7) * (1.0f/16777216.0f); }
static inline ALfloat Sample_ALuint(ALuint val)
{ return Sample_ALint(val - INT_MAX - 1); }
static inline ALfloat Sample_ALfloat(ALfloat val)
{ return val; }
#define DECL_TEMPLATE(T) \
static inline void Load_##T(ALfloat *restrict dst, const T *restrict src, \
ALint srcstep, ALsizei samples) \
{ \
ALsizei i; \
for(i = 0;i < samples;i++) \
dst[i] = Sample_##T(src[i*srcstep]); \
}
DECL_TEMPLATE(ALbyte)
DECL_TEMPLATE(ALubyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALushort)
DECL_TEMPLATE(ALint)
DECL_TEMPLATE(ALuint)
DECL_TEMPLATE(ALfloat)
#undef DECL_TEMPLATE
static void LoadSamples(ALfloat *dst, const ALvoid *src, ALint srcstep, enum DevFmtType srctype, ALsizei samples)
{
switch(srctype)
{
case DevFmtByte:
Load_ALbyte(dst, src, srcstep, samples);
break;
case DevFmtUByte:
Load_ALubyte(dst, src, srcstep, samples);
break;
case DevFmtShort:
Load_ALshort(dst, src, srcstep, samples);
break;
case DevFmtUShort:
Load_ALushort(dst, src, srcstep, samples);
break;
case DevFmtInt:
Load_ALint(dst, src, srcstep, samples);
break;
case DevFmtUInt:
Load_ALuint(dst, src, srcstep, samples);
break;
case DevFmtFloat:
Load_ALfloat(dst, src, srcstep, samples);
break;
}
}
static inline ALbyte ALbyte_Sample(ALfloat val)
{ return fastf2i(clampf(val*128.0f, -128.0f, 127.0f)); }
static inline ALubyte ALubyte_Sample(ALfloat val)
{ return ALbyte_Sample(val)+128; }
static inline ALshort ALshort_Sample(ALfloat val)
{ return fastf2i(clampf(val*32768.0f, -32768.0f, 32767.0f)); }
static inline ALushort ALushort_Sample(ALfloat val)
{ return ALshort_Sample(val)+32768; }
static inline ALint ALint_Sample(ALfloat val)
{ return fastf2i(clampf(val*16777216.0f, -16777216.0f, 16777215.0f)) << 7; }
static inline ALuint ALuint_Sample(ALfloat val)
{ return ALint_Sample(val)+INT_MAX+1; }
static inline ALfloat ALfloat_Sample(ALfloat val)
{ return val; }
#define DECL_TEMPLATE(T) \
static inline void Store_##T(T *restrict dst, const ALfloat *restrict src, \
ALint dststep, ALsizei samples) \
{ \
ALsizei i; \
for(i = 0;i < samples;i++) \
dst[i*dststep] = T##_Sample(src[i]); \
}
DECL_TEMPLATE(ALbyte)
DECL_TEMPLATE(ALubyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALushort)
DECL_TEMPLATE(ALint)
DECL_TEMPLATE(ALuint)
DECL_TEMPLATE(ALfloat)
#undef DECL_TEMPLATE
static void StoreSamples(ALvoid *dst, const ALfloat *src, ALint dststep, enum DevFmtType dsttype, ALsizei samples)
{
switch(dsttype)
{
case DevFmtByte:
Store_ALbyte(dst, src, dststep, samples);
break;
case DevFmtUByte:
Store_ALubyte(dst, src, dststep, samples);
break;
case DevFmtShort:
Store_ALshort(dst, src, dststep, samples);
break;
case DevFmtUShort:
Store_ALushort(dst, src, dststep, samples);
break;
case DevFmtInt:
Store_ALint(dst, src, dststep, samples);
break;
case DevFmtUInt:
Store_ALuint(dst, src, dststep, samples);
break;
case DevFmtFloat:
Store_ALfloat(dst, src, dststep, samples);
break;
}
}
ALsizei SampleConverterAvailableOut(SampleConverter *converter, ALsizei srcframes)
{
ALint prepcount = converter->mSrcPrepCount;
ALsizei increment = converter->mIncrement;
ALsizei DataPosFrac = converter->mFracOffset;
ALuint64 DataSize64;
if(prepcount < 0)
{
/* Negative prepcount means we need to skip that many input samples. */
if(-prepcount >= srcframes)
return 0;
srcframes += prepcount;
prepcount = 0;
}
if(srcframes < 1)
{
/* No output samples if there's no input samples. */
return 0;
}
if(prepcount < MAX_RESAMPLE_PADDING*2 &&
MAX_RESAMPLE_PADDING*2 - prepcount >= srcframes)
{
/* Not enough input samples to generate an output sample. */
return 0;
}
DataSize64 = prepcount;
DataSize64 += srcframes;
DataSize64 -= MAX_RESAMPLE_PADDING*2;
DataSize64 <<= FRACTIONBITS;
DataSize64 -= DataPosFrac;
/* If we have a full prep, we can generate at least one sample. */
return (ALsizei)clampu64((DataSize64 + increment-1)/increment, 1, BUFFERSIZE);
}
ALsizei SampleConverterInput(SampleConverter *converter, const ALvoid **src, ALsizei *srcframes, ALvoid *dst, ALsizei dstframes)
{
const ALsizei SrcFrameSize = converter->mNumChannels * converter->mSrcTypeSize;
const ALsizei DstFrameSize = converter->mNumChannels * converter->mDstTypeSize;
const ALsizei increment = converter->mIncrement;
ALsizei pos = 0;
START_MIXER_MODE();
while(pos < dstframes && *srcframes > 0)
{
ALfloat *restrict SrcData = ASSUME_ALIGNED(converter->mSrcSamples, 16);
ALfloat *restrict DstData = ASSUME_ALIGNED(converter->mDstSamples, 16);
ALint prepcount = converter->mSrcPrepCount;
ALsizei DataPosFrac = converter->mFracOffset;
ALuint64 DataSize64;
ALsizei DstSize;
ALint toread;
ALsizei chan;
if(prepcount < 0)
{
/* Negative prepcount means we need to skip that many input samples. */
if(-prepcount >= *srcframes)
{
converter->mSrcPrepCount = prepcount + *srcframes;
*srcframes = 0;
break;
}
*src = (const ALbyte*)*src + SrcFrameSize*-prepcount;
*srcframes += prepcount;
converter->mSrcPrepCount = 0;
continue;
}
toread = mini(*srcframes, BUFFERSIZE - MAX_RESAMPLE_PADDING*2);
if(prepcount < MAX_RESAMPLE_PADDING*2 &&
MAX_RESAMPLE_PADDING*2 - prepcount >= toread)
{
/* Not enough input samples to generate an output sample. Store
* what we're given for later.
*/
for(chan = 0;chan < converter->mNumChannels;chan++)
LoadSamples(&converter->Chan[chan].mPrevSamples[prepcount],
(const ALbyte*)*src + converter->mSrcTypeSize*chan,
converter->mNumChannels, converter->mSrcType, toread
);
converter->mSrcPrepCount = prepcount + toread;
*srcframes = 0;
break;
}
DataSize64 = prepcount;
DataSize64 += toread;
DataSize64 -= MAX_RESAMPLE_PADDING*2;
DataSize64 <<= FRACTIONBITS;
DataSize64 -= DataPosFrac;
/* If we have a full prep, we can generate at least one sample. */
DstSize = (ALsizei)clampu64((DataSize64 + increment-1)/increment, 1, BUFFERSIZE);
DstSize = mini(DstSize, dstframes-pos);
for(chan = 0;chan < converter->mNumChannels;chan++)
{
const ALbyte *SrcSamples = (const ALbyte*)*src + converter->mSrcTypeSize*chan;
ALbyte *DstSamples = (ALbyte*)dst + converter->mDstTypeSize*chan;
const ALfloat *ResampledData;
ALsizei SrcDataEnd;
/* Load the previous samples into the source data first, then the
* new samples from the input buffer.
*/
memcpy(SrcData, converter->Chan[chan].mPrevSamples,
prepcount*sizeof(ALfloat));
LoadSamples(SrcData + prepcount, SrcSamples,
converter->mNumChannels, converter->mSrcType, toread
);
/* Store as many prep samples for next time as possible, given the
* number of output samples being generated.
*/
SrcDataEnd = (DataPosFrac + increment*DstSize)>>FRACTIONBITS;
if(SrcDataEnd >= prepcount+toread)
memset(converter->Chan[chan].mPrevSamples, 0,
sizeof(converter->Chan[chan].mPrevSamples));
else
{
size_t len = mini(MAX_RESAMPLE_PADDING*2, prepcount+toread-SrcDataEnd);
memcpy(converter->Chan[chan].mPrevSamples, &SrcData[SrcDataEnd],
len*sizeof(ALfloat));
memset(converter->Chan[chan].mPrevSamples+len, 0,
sizeof(converter->Chan[chan].mPrevSamples) - len*sizeof(ALfloat));
}
/* Now resample, and store the result in the output buffer. */
ResampledData = converter->mResample(&converter->mState,
SrcData+MAX_RESAMPLE_PADDING, DataPosFrac, increment,
DstData, DstSize
);
StoreSamples(DstSamples, ResampledData, converter->mNumChannels,
converter->mDstType, DstSize);
}
/* Update the number of prep samples still available, as well as the
* fractional offset.
*/
DataPosFrac += increment*DstSize;
converter->mSrcPrepCount = mini(prepcount + toread - (DataPosFrac>>FRACTIONBITS),
MAX_RESAMPLE_PADDING*2);
converter->mFracOffset = DataPosFrac & FRACTIONMASK;
/* Update the src and dst pointers in case there's still more to do. */
*src = (const ALbyte*)*src + SrcFrameSize*(DataPosFrac>>FRACTIONBITS);
*srcframes -= mini(*srcframes, (DataPosFrac>>FRACTIONBITS));
dst = (ALbyte*)dst + DstFrameSize*DstSize;
pos += DstSize;
}
END_MIXER_MODE();
return pos;
}
ChannelConverter *CreateChannelConverter(enum DevFmtType srcType, enum DevFmtChannels srcChans, enum DevFmtChannels dstChans)
{
ChannelConverter *converter;
if(srcChans != dstChans && !((srcChans == DevFmtMono && dstChans == DevFmtStereo) ||
(srcChans == DevFmtStereo && dstChans == DevFmtMono)))
return NULL;
converter = al_calloc(DEF_ALIGN, sizeof(*converter));
converter->mSrcType = srcType;
converter->mSrcChans = srcChans;
converter->mDstChans = dstChans;
return converter;
}
void DestroyChannelConverter(ChannelConverter **converter)
{
if(converter)
{
al_free(*converter);
*converter = NULL;
}
}
#define DECL_TEMPLATE(T) \
static void Mono2Stereo##T(ALfloat *restrict dst, const T *src, ALsizei frames)\
{ \
ALsizei i; \
for(i = 0;i < frames;i++) \
dst[i*2 + 1] = dst[i*2 + 0] = Sample_##T(src[i]) * 0.707106781187f; \
} \
\
static void Stereo2Mono##T(ALfloat *restrict dst, const T *src, ALsizei frames)\
{ \
ALsizei i; \
for(i = 0;i < frames;i++) \
dst[i] = (Sample_##T(src[i*2 + 0])+Sample_##T(src[i*2 + 1])) * \
0.707106781187f; \
}
DECL_TEMPLATE(ALbyte)
DECL_TEMPLATE(ALubyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALushort)
DECL_TEMPLATE(ALint)
DECL_TEMPLATE(ALuint)
DECL_TEMPLATE(ALfloat)
#undef DECL_TEMPLATE
void ChannelConverterInput(ChannelConverter *converter, const ALvoid *src, ALfloat *dst, ALsizei frames)
{
if(converter->mSrcChans == converter->mDstChans)
{
LoadSamples(dst, src, 1, converter->mSrcType,
frames*ChannelsFromDevFmt(converter->mSrcChans, 0));
return;
}
if(converter->mSrcChans == DevFmtStereo && converter->mDstChans == DevFmtMono)
{
switch(converter->mSrcType)
{
case DevFmtByte:
Stereo2MonoALbyte(dst, src, frames);
break;
case DevFmtUByte:
Stereo2MonoALubyte(dst, src, frames);
break;
case DevFmtShort:
Stereo2MonoALshort(dst, src, frames);
break;
case DevFmtUShort:
Stereo2MonoALushort(dst, src, frames);
break;
case DevFmtInt:
Stereo2MonoALint(dst, src, frames);
break;
case DevFmtUInt:
Stereo2MonoALuint(dst, src, frames);
break;
case DevFmtFloat:
Stereo2MonoALfloat(dst, src, frames);
break;
}
}
else /*if(converter->mSrcChans == DevFmtMono && converter->mDstChans == DevFmtStereo)*/
{
switch(converter->mSrcType)
{
case DevFmtByte:
Mono2StereoALbyte(dst, src, frames);
break;
case DevFmtUByte:
Mono2StereoALubyte(dst, src, frames);
break;
case DevFmtShort:
Mono2StereoALshort(dst, src, frames);
break;
case DevFmtUShort:
Mono2StereoALushort(dst, src, frames);
break;
case DevFmtInt:
Mono2StereoALint(dst, src, frames);
break;
case DevFmtUInt:
Mono2StereoALuint(dst, src, frames);
break;
case DevFmtFloat:
Mono2StereoALfloat(dst, src, frames);
break;
}
}
}
+55
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@@ -0,0 +1,55 @@
#ifndef CONVERTER_H
#define CONVERTER_H
#include "alMain.h"
#include "alu.h"
#ifdef __cpluspluc
extern "C" {
#endif
typedef struct SampleConverter {
enum DevFmtType mSrcType;
enum DevFmtType mDstType;
ALsizei mNumChannels;
ALsizei mSrcTypeSize;
ALsizei mDstTypeSize;
ALint mSrcPrepCount;
ALsizei mFracOffset;
ALsizei mIncrement;
InterpState mState;
ResamplerFunc mResample;
alignas(16) ALfloat mSrcSamples[BUFFERSIZE];
alignas(16) ALfloat mDstSamples[BUFFERSIZE];
struct {
alignas(16) ALfloat mPrevSamples[MAX_RESAMPLE_PADDING*2];
} Chan[];
} SampleConverter;
SampleConverter *CreateSampleConverter(enum DevFmtType srcType, enum DevFmtType dstType, ALsizei numchans, ALsizei srcRate, ALsizei dstRate);
void DestroySampleConverter(SampleConverter **converter);
ALsizei SampleConverterInput(SampleConverter *converter, const ALvoid **src, ALsizei *srcframes, ALvoid *dst, ALsizei dstframes);
ALsizei SampleConverterAvailableOut(SampleConverter *converter, ALsizei srcframes);
typedef struct ChannelConverter {
enum DevFmtType mSrcType;
enum DevFmtChannels mSrcChans;
enum DevFmtChannels mDstChans;
} ChannelConverter;
ChannelConverter *CreateChannelConverter(enum DevFmtType srcType, enum DevFmtChannels srcChans, enum DevFmtChannels dstChans);
void DestroyChannelConverter(ChannelConverter **converter);
void ChannelConverterInput(ChannelConverter *converter, const ALvoid *src, ALfloat *dst, ALsizei frames);
#ifdef __cpluspluc
}
#endif
#endif /* CONVERTER_H */
-1
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@@ -1,7 +1,6 @@
#ifndef CPU_CAPS_H
#define CPU_CAPS_H
extern int CPUCapFlags;
enum {
CPU_CAP_SSE = 1<<0,
+321
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@@ -0,0 +1,321 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2018 by Raul Herraiz.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
#define MIN_FREQ 20.0f
#define MAX_FREQ 2500.0f
#define Q_FACTOR 5.0f
typedef struct ALautowahState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect parameters */
ALfloat AttackRate;
ALfloat ReleaseRate;
ALfloat ResonanceGain;
ALfloat PeakGain;
ALfloat FreqMinNorm;
ALfloat BandwidthNorm;
ALfloat env_delay;
/* Filter components derived from the envelope. */
struct {
ALfloat cos_w0;
ALfloat alpha;
} Env[BUFFERSIZE];
struct {
/* Effect filters' history. */
struct {
ALfloat z1, z2;
} Filter;
/* Effect gains for each output channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} Chans[MAX_EFFECT_CHANNELS];
/* Effects buffers */
alignas(16) ALfloat BufferOut[BUFFERSIZE];
} ALautowahState;
static ALvoid ALautowahState_Destruct(ALautowahState *state);
static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device);
static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALautowahState)
DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
static void ALautowahState_Construct(ALautowahState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALautowahState, ALeffectState, state);
}
static ALvoid ALautowahState_Destruct(ALautowahState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *UNUSED(device))
{
/* (Re-)initializing parameters and clear the buffers. */
ALsizei i, j;
state->AttackRate = 1.0f;
state->ReleaseRate = 1.0f;
state->ResonanceGain = 10.0f;
state->PeakGain = 4.5f;
state->FreqMinNorm = 4.5e-4f;
state->BandwidthNorm = 0.05f;
state->env_delay = 0.0f;
memset(state->Env, 0, sizeof(state->Env));
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
{
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
state->Chans[i].Filter.z1 = 0.0f;
state->Chans[i].Filter.z2 = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat ReleaseTime;
ALsizei i;
ReleaseTime = clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f);
state->AttackRate = expf(-1.0f / (props->Autowah.AttackTime*device->Frequency));
state->ReleaseRate = expf(-1.0f / (ReleaseTime*device->Frequency));
/* 0-20dB Resonance Peak gain */
state->ResonanceGain = sqrtf(log10f(props->Autowah.Resonance)*10.0f / 3.0f);
state->PeakGain = 1.0f - log10f(props->Autowah.PeakGain/AL_AUTOWAH_MAX_PEAK_GAIN);
state->FreqMinNorm = MIN_FREQ / device->Frequency;
state->BandwidthNorm = (MAX_FREQ-MIN_FREQ) / device->Frequency;
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain,
state->Chans[i].TargetGains);
}
static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALfloat attack_rate = state->AttackRate;
const ALfloat release_rate = state->ReleaseRate;
const ALfloat res_gain = state->ResonanceGain;
const ALfloat peak_gain = state->PeakGain;
const ALfloat freq_min = state->FreqMinNorm;
const ALfloat bandwidth = state->BandwidthNorm;
ALfloat env_delay;
ALsizei c, i;
env_delay = state->env_delay;
for(i = 0;i < SamplesToDo;i++)
{
ALfloat w0, sample, a;
/* Envelope follower described on the book: Audio Effects, Theory,
* Implementation and Application.
*/
sample = peak_gain * fabsf(SamplesIn[0][i]);
a = (sample > env_delay) ? attack_rate : release_rate;
env_delay = lerp(sample, env_delay, a);
/* Calculate the cos and alpha components for this sample's filter. */
w0 = minf((bandwidth*env_delay + freq_min), 0.46f) * F_TAU;
state->Env[i].cos_w0 = cosf(w0);
state->Env[i].alpha = sinf(w0)/(2.0f * Q_FACTOR);
}
state->env_delay = env_delay;
for(c = 0;c < MAX_EFFECT_CHANNELS; c++)
{
/* This effectively inlines BiquadFilter_setParams for a peaking
* filter and BiquadFilter_processC. The alpha and cosine components
* for the filter coefficients were previously calculated with the
* envelope. Because the filter changes for each sample, the
* coefficients are transient and don't need to be held.
*/
ALfloat z1 = state->Chans[c].Filter.z1;
ALfloat z2 = state->Chans[c].Filter.z2;
for(i = 0;i < SamplesToDo;i++)
{
const ALfloat alpha = state->Env[i].alpha;
const ALfloat cos_w0 = state->Env[i].cos_w0;
ALfloat input, output;
ALfloat a[3], b[3];
b[0] = 1.0f + alpha*res_gain;
b[1] = -2.0f * cos_w0;
b[2] = 1.0f - alpha*res_gain;
a[0] = 1.0f + alpha/res_gain;
a[1] = -2.0f * cos_w0;
a[2] = 1.0f - alpha/res_gain;
input = SamplesIn[c][i];
output = input*(b[0]/a[0]) + z1;
z1 = input*(b[1]/a[0]) - output*(a[1]/a[0]) + z2;
z2 = input*(b[2]/a[0]) - output*(a[2]/a[0]);
state->BufferOut[i] = output;
}
state->Chans[c].Filter.z1 = z1;
state->Chans[c].Filter.z2 = z2;
/* Now, mix the processed sound data to the output. */
MixSamples(state->BufferOut, NumChannels, SamplesOut, state->Chans[c].CurrentGains,
state->Chans[c].TargetGains, SamplesToDo, 0, SamplesToDo);
}
}
typedef struct AutowahStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} AutowahStateFactory;
static ALeffectState *AutowahStateFactory_create(AutowahStateFactory *UNUSED(factory))
{
ALautowahState *state;
NEW_OBJ0(state, ALautowahState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(AutowahStateFactory);
EffectStateFactory *AutowahStateFactory_getFactory(void)
{
static AutowahStateFactory AutowahFactory = { { GET_VTABLE2(AutowahStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &AutowahFactory);
}
void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah attack time out of range");
props->Autowah.AttackTime = val;
break;
case AL_AUTOWAH_RELEASE_TIME:
if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah release time out of range");
props->Autowah.ReleaseTime = val;
break;
case AL_AUTOWAH_RESONANCE:
if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah resonance out of range");
props->Autowah.Resonance = val;
break;
case AL_AUTOWAH_PEAK_GAIN:
if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah peak gain out of range");
props->Autowah.PeakGain = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
}
}
void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALautowah_setParamf(effect, context, param, vals[0]);
}
void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{
alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param);
}
void ALautowah_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{
alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param);
}
void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{
alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param);
}
void ALautowah_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{
alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param);
}
void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
*val = props->Autowah.AttackTime;
break;
case AL_AUTOWAH_RELEASE_TIME:
*val = props->Autowah.ReleaseTime;
break;
case AL_AUTOWAH_RESONANCE:
*val = props->Autowah.Resonance;
break;
case AL_AUTOWAH_PEAK_GAIN:
*val = props->Autowah.PeakGain;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
}
}
void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALautowah_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALautowah);
+555
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@@ -0,0 +1,555 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
enum WaveForm {
WF_Sinusoid,
WF_Triangle
};
typedef struct ALchorusState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer;
ALsizei BufferLength;
ALsizei offset;
ALsizei lfo_offset;
ALsizei lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
/* Gains for left and right sides */
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
ALfloat Target[MAX_OUTPUT_CHANNELS];
} Gains[2];
/* effect parameters */
enum WaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
} ALchorusState;
static ALvoid ALchorusState_Destruct(ALchorusState *state);
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device);
static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props);
static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
static void ALchorusState_Construct(ALchorusState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALchorusState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer = NULL;
state->offset = 0;
state->lfo_offset = 0;
state->lfo_range = 1;
state->waveform = WF_Triangle;
}
static ALvoid ALchorusState_Destruct(ALchorusState *state)
{
al_free(state->SampleBuffer);
state->SampleBuffer = NULL;
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY);
ALsizei maxlen;
maxlen = NextPowerOf2(float2int(max_delay*2.0f*Device->Frequency) + 1u);
if(maxlen <= 0) return AL_FALSE;
if(maxlen != state->BufferLength)
{
void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
if(!temp) return AL_FALSE;
al_free(state->SampleBuffer);
state->SampleBuffer = temp;
state->BufferLength = maxlen;
}
memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
memset(state->Gains, 0, sizeof(state->Gains));
return AL_TRUE;
}
static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props)
{
const ALsizei mindelay = MAX_RESAMPLE_PADDING << FRACTIONBITS;
const ALCdevice *device = Context->Device;
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat rate;
ALint phase;
switch(props->Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
state->waveform = WF_Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
state->waveform = WF_Sinusoid;
break;
}
/* The LFO depth is scaled to be relative to the sample delay. Clamp the
* delay and depth to allow enough padding for resampling.
*/
state->delay = maxi(float2int(props->Chorus.Delay*frequency*FRACTIONONE + 0.5f),
mindelay);
state->depth = minf(props->Chorus.Depth * state->delay,
(ALfloat)(state->delay - mindelay));
state->feedback = props->Chorus.Feedback;
/* Gains for left and right sides */
CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, Slot->Params.Gain, state->Gains[0].Target);
CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, Slot->Params.Gain, state->Gains[1].Target);
phase = props->Chorus.Phase;
rate = props->Chorus.Rate;
if(!(rate > 0.0f))
{
state->lfo_offset = 0;
state->lfo_range = 1;
state->lfo_scale = 0.0f;
state->lfo_disp = 0;
}
else
{
/* Calculate LFO coefficient (number of samples per cycle). Limit the
* max range to avoid overflow when calculating the displacement.
*/
ALsizei lfo_range = float2int(minf(frequency/rate + 0.5f, (ALfloat)(INT_MAX/360 - 180)));
state->lfo_offset = float2int((ALfloat)state->lfo_offset/state->lfo_range*
lfo_range + 0.5f) % lfo_range;
state->lfo_range = lfo_range;
switch(state->waveform)
{
case WF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
case WF_Sinusoid:
state->lfo_scale = F_TAU / state->lfo_range;
break;
}
/* Calculate lfo phase displacement */
if(phase < 0) phase = 360 + phase;
state->lfo_disp = (state->lfo_range*phase + 180) / 360;
}
}
static void GetTriangleDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
const ALsizei todo)
{
ALsizei i;
for(i = 0;i < todo;i++)
{
delays[i] = fastf2i((1.0f - fabsf(2.0f - lfo_scale*offset)) * depth) + delay;
offset = (offset+1)%lfo_range;
}
}
static void GetSinusoidDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
const ALsizei todo)
{
ALsizei i;
for(i = 0;i < todo;i++)
{
delays[i] = fastf2i(sinf(lfo_scale*offset) * depth) + delay;
offset = (offset+1)%lfo_range;
}
}
static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALsizei bufmask = state->BufferLength-1;
const ALfloat feedback = state->feedback;
const ALsizei avgdelay = (state->delay + (FRACTIONONE>>1)) >> FRACTIONBITS;
ALfloat *restrict delaybuf = state->SampleBuffer;
ALsizei offset = state->offset;
ALsizei i, c;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
const ALsizei todo = mini(256, SamplesToDo-base);
ALint moddelays[2][256];
alignas(16) ALfloat temps[2][256];
if(state->waveform == WF_Sinusoid)
{
GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
else /*if(state->waveform == WF_Triangle)*/
{
GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
state->lfo_offset = (state->lfo_offset+todo) % state->lfo_range;
for(i = 0;i < todo;i++)
{
ALint delay;
ALfloat mu;
// Feed the buffer's input first (necessary for delays < 1).
delaybuf[offset&bufmask] = SamplesIn[0][base+i];
// Tap for the left output.
delay = offset - (moddelays[0][i]>>FRACTIONBITS);
mu = (moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
mu);
// Tap for the right output.
delay = offset - (moddelays[1][i]>>FRACTIONBITS);
mu = (moddelays[1][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
mu);
// Accumulate feedback from the average delay of the taps.
delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
offset++;
}
for(c = 0;c < 2;c++)
MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
state->Gains[c].Target, SamplesToDo-base, base, todo);
base += todo;
}
state->offset = offset;
}
typedef struct ChorusStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} ChorusStateFactory;
static ALeffectState *ChorusStateFactory_create(ChorusStateFactory *UNUSED(factory))
{
ALchorusState *state;
NEW_OBJ0(state, ALchorusState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(ChorusStateFactory);
EffectStateFactory *ChorusStateFactory_getFactory(void)
{
static ChorusStateFactory ChorusFactory = { { GET_VTABLE2(ChorusStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &ChorusFactory);
}
void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform");
props->Chorus.Waveform = val;
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range");
props->Chorus.Phase = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALchorus_setParami(effect, context, param, vals[0]); }
void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range");
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range");
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range");
props->Chorus.Delay = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALchorus_setParamf(effect, context, param, vals[0]); }
void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_CHORUS_PHASE:
*val = props->Chorus.Phase;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALchorus_getParami(effect, context, param, vals); }
void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
*val = props->Chorus.Rate;
break;
case AL_CHORUS_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_CHORUS_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_CHORUS_DELAY:
*val = props->Chorus.Delay;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALchorus_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALchorus);
/* Flanger is basically a chorus with a really short delay. They can both use
* the same processing functions, so piggyback flanger on the chorus functions.
*/
typedef struct FlangerStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} FlangerStateFactory;
ALeffectState *FlangerStateFactory_create(FlangerStateFactory *UNUSED(factory))
{
ALchorusState *state;
NEW_OBJ0(state, ALchorusState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(FlangerStateFactory);
EffectStateFactory *FlangerStateFactory_getFactory(void)
{
static FlangerStateFactory FlangerFactory = { { GET_VTABLE2(FlangerStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &FlangerFactory);
}
void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform");
props->Chorus.Waveform = val;
break;
case AL_FLANGER_PHASE:
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range");
props->Chorus.Phase = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALflanger_setParami(effect, context, param, vals[0]); }
void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range");
props->Chorus.Rate = val;
break;
case AL_FLANGER_DEPTH:
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range");
props->Chorus.Depth = val;
break;
case AL_FLANGER_FEEDBACK:
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_FLANGER_DELAY:
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range");
props->Chorus.Delay = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALflanger_setParamf(effect, context, param, vals[0]); }
void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_FLANGER_PHASE:
*val = props->Chorus.Phase;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALflanger_getParami(effect, context, param, vals); }
void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
*val = props->Chorus.Rate;
break;
case AL_FLANGER_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_FLANGER_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_FLANGER_DELAY:
*val = props->Chorus.Delay;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALflanger_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALflanger);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Anis A. Hireche
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include <stdlib.h>
#include "config.h"
#include "alError.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alu.h"
#define AMP_ENVELOPE_MIN 0.5f
#define AMP_ENVELOPE_MAX 2.0f
#define ATTACK_TIME 0.1f /* 100ms to rise from min to max */
#define RELEASE_TIME 0.2f /* 200ms to drop from max to min */
typedef struct ALcompressorState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALboolean Enabled;
ALfloat AttackMult;
ALfloat ReleaseMult;
ALfloat EnvFollower;
} ALcompressorState;
static ALvoid ALcompressorState_Destruct(ALcompressorState *state);
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device);
static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
static void ALcompressorState_Construct(ALcompressorState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALcompressorState, ALeffectState, state);
state->Enabled = AL_TRUE;
state->AttackMult = 1.0f;
state->ReleaseMult = 1.0f;
state->EnvFollower = 1.0f;
}
static ALvoid ALcompressorState_Destruct(ALcompressorState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
{
/* Number of samples to do a full attack and release (non-integer sample
* counts are okay).
*/
const ALfloat attackCount = (ALfloat)device->Frequency * ATTACK_TIME;
const ALfloat releaseCount = (ALfloat)device->Frequency * RELEASE_TIME;
/* Calculate per-sample multipliers to attack and release at the desired
* rates.
*/
state->AttackMult = powf(AMP_ENVELOPE_MAX/AMP_ENVELOPE_MIN, 1.0f/attackCount);
state->ReleaseMult = powf(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount);
return AL_TRUE;
}
static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALuint i;
state->Enabled = props->Compressor.OnOff;
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < 4;i++)
ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain, state->Gain[i]);
}
static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ALsizei i, j, k;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
ALfloat gains[256];
ALsizei td = mini(256, SamplesToDo-base);
ALfloat env = state->EnvFollower;
/* Generate the per-sample gains from the signal envelope. */
if(state->Enabled)
{
for(i = 0;i < td;++i)
{
/* Clamp the absolute amplitude to the defined envelope limits,
* then attack or release the envelope to reach it.
*/
ALfloat amplitude = clampf(fabsf(SamplesIn[0][base+i]),
AMP_ENVELOPE_MIN, AMP_ENVELOPE_MAX);
if(amplitude > env)
env = minf(env*state->AttackMult, amplitude);
else if(amplitude < env)
env = maxf(env*state->ReleaseMult, amplitude);
/* Apply the reciprocal of the envelope to normalize the volume
* (compress the dynamic range).
*/
gains[i] = 1.0f / env;
}
}
else
{
/* Same as above, except the amplitude is forced to 1. This helps
* ensure smooth gain changes when the compressor is turned on and
* off.
*/
for(i = 0;i < td;++i)
{
ALfloat amplitude = 1.0f;
if(amplitude > env)
env = minf(env*state->AttackMult, amplitude);
else if(amplitude < env)
env = maxf(env*state->ReleaseMult, amplitude);
gains[i] = 1.0f / env;
}
}
state->EnvFollower = env;
/* Now compress the signal amplitude to output. */
for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
{
for(k = 0;k < NumChannels;k++)
{
ALfloat gain = state->Gain[j][k];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(i = 0;i < td;i++)
SamplesOut[k][base+i] += SamplesIn[j][base+i] * gains[i] * gain;
}
}
base += td;
}
}
typedef struct CompressorStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} CompressorStateFactory;
static ALeffectState *CompressorStateFactory_create(CompressorStateFactory *UNUSED(factory))
{
ALcompressorState *state;
NEW_OBJ0(state, ALcompressorState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(CompressorStateFactory);
EffectStateFactory *CompressorStateFactory_getFactory(void)
{
static CompressorStateFactory CompressorFactory = { { GET_VTABLE2(CompressorStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &CompressorFactory);
}
void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_COMPRESSOR_ONOFF:
if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Compressor state out of range");
props->Compressor.OnOff = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
param);
}
}
void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALcompressor_setParami(effect, context, param, vals[0]); }
void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
void ALcompressor_setParamfv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_COMPRESSOR_ONOFF:
*val = props->Compressor.OnOff;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
param);
}
}
void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALcompressor_getParami(effect, context, param, vals); }
void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
void ALcompressor_getParamfv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(ALcompressor);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
typedef struct ALdedicatedState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} ALdedicatedState;
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state);
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device);
static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
static void ALdedicatedState_Construct(ALdedicatedState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALdedicatedState, ALeffectState, state);
}
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *UNUSED(device))
{
ALsizei i;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
state->CurrentGains[i] = 0.0f;
return AL_TRUE;
}
static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat Gain;
ALsizei i;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
state->TargetGains[i] = 0.0f;
Gain = slot->Params.Gain * props->Dedicated.Gain;
if(slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
{
int idx;
if((idx=GetChannelIdxByName(&device->RealOut, LFE)) != -1)
{
STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
state->TargetGains[idx] = Gain;
}
}
else if(slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
{
int idx;
/* Dialog goes to the front-center speaker if it exists, otherwise it
* plays from the front-center location. */
if((idx=GetChannelIdxByName(&device->RealOut, FrontCenter)) != -1)
{
STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
state->TargetGains[idx] = Gain;
}
else
{
ALfloat coeffs[MAX_AMBI_COEFFS];
CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
STATIC_CAST(ALeffectState,state)->OutBuffer = device->Dry.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->Dry.NumChannels;
ComputePanGains(&device->Dry, coeffs, Gain, state->TargetGains);
}
}
}
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
MixSamples(SamplesIn[0], NumChannels, SamplesOut, state->CurrentGains,
state->TargetGains, SamplesToDo, 0, SamplesToDo);
}
typedef struct DedicatedStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} DedicatedStateFactory;
ALeffectState *DedicatedStateFactory_create(DedicatedStateFactory *UNUSED(factory))
{
ALdedicatedState *state;
NEW_OBJ0(state, ALdedicatedState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(DedicatedStateFactory);
EffectStateFactory *DedicatedStateFactory_getFactory(void)
{
static DedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(DedicatedStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &DedicatedFactory);
}
void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
void ALdedicated_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && isfinite(val)))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Dedicated gain out of range");
props->Dedicated.Gain = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALdedicated_setParamf(effect, context, param, vals[0]); }
void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
void ALdedicated_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DEDICATED_GAIN:
*val = props->Dedicated.Gain;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALdedicated_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALdedicated);
+286
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
typedef struct ALdistortionState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
BiquadFilter lowpass;
BiquadFilter bandpass;
ALfloat attenuation;
ALfloat edge_coeff;
ALfloat Buffer[2][BUFFERSIZE];
} ALdistortionState;
static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
static void ALdistortionState_Construct(ALdistortionState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALdistortionState, ALeffectState, state);
}
static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *UNUSED(device))
{
BiquadFilter_clear(&state->lowpass);
BiquadFilter_clear(&state->bandpass);
return AL_TRUE;
}
static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat bandwidth;
ALfloat cutoff;
ALfloat edge;
/* Store waveshaper edge settings. */
edge = sinf(props->Distortion.Edge * (F_PI_2));
edge = minf(edge, 0.99f);
state->edge_coeff = 2.0f * edge / (1.0f-edge);
cutoff = props->Distortion.LowpassCutoff;
/* Bandwidth value is constant in octaves. */
bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
/* Multiply sampling frequency by the amount of oversampling done during
* processing.
*/
BiquadFilter_setParams(&state->lowpass, BiquadType_LowPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
cutoff = props->Distortion.EQCenter;
/* Convert bandwidth in Hz to octaves. */
bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
BiquadFilter_setParams(&state->bandpass, BiquadType_BandPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, slot->Params.Gain*props->Distortion.Gain, state->Gain);
}
static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ALfloat (*restrict buffer)[BUFFERSIZE] = state->Buffer;
const ALfloat fc = state->edge_coeff;
ALsizei base;
ALsizei i, k;
for(base = 0;base < SamplesToDo;)
{
/* Perform 4x oversampling to avoid aliasing. Oversampling greatly
* improves distortion quality and allows to implement lowpass and
* bandpass filters using high frequencies, at which classic IIR
* filters became unstable.
*/
ALsizei todo = mini(BUFFERSIZE, (SamplesToDo-base) * 4);
/* Fill oversample buffer using zero stuffing. Multiply the sample by
* the amount of oversampling to maintain the signal's power.
*/
for(i = 0;i < todo;i++)
buffer[0][i] = !(i&3) ? SamplesIn[0][(i>>2)+base] * 4.0f : 0.0f;
/* First step, do lowpass filtering of original signal. Additionally
* perform buffer interpolation and lowpass cutoff for oversampling
* (which is fortunately first step of distortion). So combine three
* operations into the one.
*/
BiquadFilter_process(&state->lowpass, buffer[1], buffer[0], todo);
/* Second step, do distortion using waveshaper function to emulate
* signal processing during tube overdriving. Three steps of
* waveshaping are intended to modify waveform without boost/clipping/
* attenuation process.
*/
for(i = 0;i < todo;i++)
{
ALfloat smp = buffer[1][i];
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
buffer[0][i] = smp;
}
/* Third step, do bandpass filtering of distorted signal. */
BiquadFilter_process(&state->bandpass, buffer[1], buffer[0], todo);
todo >>= 2;
for(k = 0;k < NumChannels;k++)
{
/* Fourth step, final, do attenuation and perform decimation,
* storing only one sample out of four.
*/
ALfloat gain = state->Gain[k];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(i = 0;i < todo;i++)
SamplesOut[k][base+i] += gain * buffer[1][i*4];
}
base += todo;
}
}
typedef struct DistortionStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} DistortionStateFactory;
static ALeffectState *DistortionStateFactory_create(DistortionStateFactory *UNUSED(factory))
{
ALdistortionState *state;
NEW_OBJ0(state, ALdistortionState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(DistortionStateFactory);
EffectStateFactory *DistortionStateFactory_getFactory(void)
{
static DistortionStateFactory DistortionFactory = { { GET_VTABLE2(DistortionStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &DistortionFactory);
}
void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DISTORTION_EDGE:
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
props->Distortion.Edge = val;
break;
case AL_DISTORTION_GAIN:
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
props->Distortion.Gain = val;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
props->Distortion.LowpassCutoff = val;
break;
case AL_DISTORTION_EQCENTER:
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
props->Distortion.EQCenter = val;
break;
case AL_DISTORTION_EQBANDWIDTH:
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
props->Distortion.EQBandwidth = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
param);
}
}
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALdistortion_setParamf(effect, context, param, vals[0]); }
void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DISTORTION_EDGE:
*val = props->Distortion.Edge;
break;
case AL_DISTORTION_GAIN:
*val = props->Distortion.Gain;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
*val = props->Distortion.LowpassCutoff;
break;
case AL_DISTORTION_EQCENTER:
*val = props->Distortion.EQCenter;
break;
case AL_DISTORTION_EQBANDWIDTH:
*val = props->Distortion.EQBandwidth;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
param);
}
}
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALdistortion_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALdistortion);
+310
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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
typedef struct ALechoState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer;
ALsizei BufferLength;
// The echo is two tap. The delay is the number of samples from before the
// current offset
struct {
ALsizei delay;
} Tap[2];
ALsizei Offset;
/* The panning gains for the two taps */
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
ALfloat Target[MAX_OUTPUT_CHANNELS];
} Gains[2];
ALfloat FeedGain;
BiquadFilter Filter;
} ALechoState;
static ALvoid ALechoState_Destruct(ALechoState *state);
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALechoState)
DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
static void ALechoState_Construct(ALechoState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALechoState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer = NULL;
state->Tap[0].delay = 0;
state->Tap[1].delay = 0;
state->Offset = 0;
BiquadFilter_clear(&state->Filter);
}
static ALvoid ALechoState_Destruct(ALechoState *state)
{
al_free(state->SampleBuffer);
state->SampleBuffer = NULL;
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
{
ALsizei maxlen;
// Use the next power of 2 for the buffer length, so the tap offsets can be
// wrapped using a mask instead of a modulo
maxlen = float2int(AL_ECHO_MAX_DELAY*Device->Frequency + 0.5f) +
float2int(AL_ECHO_MAX_LRDELAY*Device->Frequency + 0.5f);
maxlen = NextPowerOf2(maxlen);
if(maxlen <= 0) return AL_FALSE;
if(maxlen != state->BufferLength)
{
void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
if(!temp) return AL_FALSE;
al_free(state->SampleBuffer);
state->SampleBuffer = temp;
state->BufferLength = maxlen;
}
memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
memset(state->Gains, 0, sizeof(state->Gains));
return AL_TRUE;
}
static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALuint frequency = device->Frequency;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat gainhf, lrpan, spread;
state->Tap[0].delay = maxi(float2int(props->Echo.Delay*frequency + 0.5f), 1);
state->Tap[1].delay = float2int(props->Echo.LRDelay*frequency + 0.5f);
state->Tap[1].delay += state->Tap[0].delay;
spread = props->Echo.Spread;
if(spread < 0.0f) lrpan = -1.0f;
else lrpan = 1.0f;
/* Convert echo spread (where 0 = omni, +/-1 = directional) to coverage
* spread (where 0 = point, tau = omni).
*/
spread = asinf(1.0f - fabsf(spread))*4.0f;
state->FeedGain = props->Echo.Feedback;
gainhf = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
BiquadFilter_setParams(&state->Filter, BiquadType_HighShelf,
gainhf, LOWPASSFREQREF/frequency, calc_rcpQ_from_slope(gainhf, 1.0f)
);
/* First tap panning */
CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[0].Target);
/* Second tap panning */
CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs);
ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[1].Target);
}
static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALsizei mask = state->BufferLength-1;
const ALsizei tap1 = state->Tap[0].delay;
const ALsizei tap2 = state->Tap[1].delay;
ALfloat *restrict delaybuf = state->SampleBuffer;
ALsizei offset = state->Offset;
ALfloat z1, z2, in, out;
ALsizei base;
ALsizei c, i;
z1 = state->Filter.z1;
z2 = state->Filter.z2;
for(base = 0;base < SamplesToDo;)
{
alignas(16) ALfloat temps[2][128];
ALsizei td = mini(128, SamplesToDo-base);
for(i = 0;i < td;i++)
{
/* Feed the delay buffer's input first. */
delaybuf[offset&mask] = SamplesIn[0][i+base];
/* First tap */
temps[0][i] = delaybuf[(offset-tap1) & mask];
/* Second tap */
temps[1][i] = delaybuf[(offset-tap2) & mask];
/* Apply damping to the second tap, then add it to the buffer with
* feedback attenuation.
*/
in = temps[1][i];
out = in*state->Filter.b0 + z1;
z1 = in*state->Filter.b1 - out*state->Filter.a1 + z2;
z2 = in*state->Filter.b2 - out*state->Filter.a2;
delaybuf[offset&mask] += out * state->FeedGain;
offset++;
}
for(c = 0;c < 2;c++)
MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
state->Gains[c].Target, SamplesToDo-base, base, td);
base += td;
}
state->Filter.z1 = z1;
state->Filter.z2 = z2;
state->Offset = offset;
}
typedef struct EchoStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} EchoStateFactory;
ALeffectState *EchoStateFactory_create(EchoStateFactory *UNUSED(factory))
{
ALechoState *state;
NEW_OBJ0(state, ALechoState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(EchoStateFactory);
EffectStateFactory *EchoStateFactory_getFactory(void)
{
static EchoStateFactory EchoFactory = { { GET_VTABLE2(EchoStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &EchoFactory);
}
void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void ALecho_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_ECHO_DELAY:
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range");
props->Echo.Delay = val;
break;
case AL_ECHO_LRDELAY:
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range");
props->Echo.LRDelay = val;
break;
case AL_ECHO_DAMPING:
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range");
props->Echo.Damping = val;
break;
case AL_ECHO_FEEDBACK:
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range");
props->Echo.Feedback = val;
break;
case AL_ECHO_SPREAD:
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range");
props->Echo.Spread = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALecho_setParamf(effect, context, param, vals[0]); }
void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void ALecho_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_ECHO_DELAY:
*val = props->Echo.Delay;
break;
case AL_ECHO_LRDELAY:
*val = props->Echo.LRDelay;
break;
case AL_ECHO_DAMPING:
*val = props->Echo.Damping;
break;
case AL_ECHO_FEEDBACK:
*val = props->Echo.Feedback;
break;
case AL_ECHO_SPREAD:
*val = props->Echo.Spread;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALecho_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALecho);
+355
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
/* The document "Effects Extension Guide.pdf" says that low and high *
* frequencies are cutoff frequencies. This is not fully correct, they *
* are corner frequencies for low and high shelf filters. If they were *
* just cutoff frequencies, there would be no need in cutoff frequency *
* gains, which are present. Documentation for "Creative Proteus X2" *
* software describes 4-band equalizer functionality in a much better *
* way. This equalizer seems to be a predecessor of OpenAL 4-band *
* equalizer. With low and high shelf filters we are able to cutoff *
* frequencies below and/or above corner frequencies using attenuation *
* gains (below 1.0) and amplify all low and/or high frequencies using *
* gains above 1.0. *
* *
* Low-shelf Low Mid Band High Mid Band High-shelf *
* corner center center corner *
* frequency frequency frequency frequency *
* 50Hz..800Hz 200Hz..3000Hz 1000Hz..8000Hz 4000Hz..16000Hz *
* *
* | | | | *
* | | | | *
* B -----+ /--+--\ /--+--\ +----- *
* O |\ | | | | | | /| *
* O | \ - | - - | - / | *
* S + | \ | | | | | | / | *
* T | | | | | | | | | | *
* ---------+---------------+------------------+---------------+-------- *
* C | | | | | | | | | | *
* U - | / | | | | | | \ | *
* T | / - | - - | - \ | *
* O |/ | | | | | | \| *
* F -----+ \--+--/ \--+--/ +----- *
* F | | | | *
* | | | | *
* *
* Gains vary from 0.126 up to 7.943, which means from -18dB attenuation *
* up to +18dB amplification. Band width varies from 0.01 up to 1.0 in *
* octaves for two mid bands. *
* *
* Implementation is based on the "Cookbook formulae for audio EQ biquad *
* filter coefficients" by Robert Bristow-Johnson *
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */
typedef struct ALequalizerState {
DERIVE_FROM_TYPE(ALeffectState);
struct {
/* Effect parameters */
BiquadFilter filter[4];
/* Effect gains for each channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} Chans[MAX_EFFECT_CHANNELS];
ALfloat SampleBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
} ALequalizerState;
static ALvoid ALequalizerState_Destruct(ALequalizerState *state);
static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *device);
static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALequalizerState)
DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState);
static void ALequalizerState_Construct(ALequalizerState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALequalizerState, ALeffectState, state);
}
static ALvoid ALequalizerState_Destruct(ALequalizerState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *UNUSED(device))
{
ALsizei i, j;
for(i = 0; i < MAX_EFFECT_CHANNELS;i++)
{
for(j = 0;j < 4;j++)
BiquadFilter_clear(&state->Chans[i].filter[j]);
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat gain, f0norm;
ALuint i;
/* Calculate coefficients for the each type of filter. Note that the shelf
* filters' gain is for the reference frequency, which is the centerpoint
* of the transition band.
*/
gain = maxf(sqrtf(props->Equalizer.LowGain), 0.0625f); /* Limit -24dB */
f0norm = props->Equalizer.LowCutoff/frequency;
BiquadFilter_setParams(&state->Chans[0].filter[0], BiquadType_LowShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
gain = maxf(props->Equalizer.Mid1Gain, 0.0625f);
f0norm = props->Equalizer.Mid1Center/frequency;
BiquadFilter_setParams(&state->Chans[0].filter[1], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid1Width
)
);
gain = maxf(props->Equalizer.Mid2Gain, 0.0625f);
f0norm = props->Equalizer.Mid2Center/frequency;
BiquadFilter_setParams(&state->Chans[0].filter[2], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid2Width
)
);
gain = maxf(sqrtf(props->Equalizer.HighGain), 0.0625f);
f0norm = props->Equalizer.HighCutoff/frequency;
BiquadFilter_setParams(&state->Chans[0].filter[3], BiquadType_HighShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
/* Copy the filter coefficients for the other input channels. */
for(i = 1;i < MAX_EFFECT_CHANNELS;i++)
{
BiquadFilter_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]);
BiquadFilter_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]);
BiquadFilter_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]);
BiquadFilter_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]);
}
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain,
state->Chans[i].TargetGains);
}
static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ALfloat (*restrict temps)[BUFFERSIZE] = state->SampleBuffer;
ALsizei c;
for(c = 0;c < MAX_EFFECT_CHANNELS;c++)
{
BiquadFilter_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo);
MixSamples(temps[3], NumChannels, SamplesOut,
state->Chans[c].CurrentGains, state->Chans[c].TargetGains,
SamplesToDo, 0, SamplesToDo
);
}
}
typedef struct EqualizerStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} EqualizerStateFactory;
ALeffectState *EqualizerStateFactory_create(EqualizerStateFactory *UNUSED(factory))
{
ALequalizerState *state;
NEW_OBJ0(state, ALequalizerState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(EqualizerStateFactory);
EffectStateFactory *EqualizerStateFactory_getFactory(void)
{
static EqualizerStateFactory EqualizerFactory = { { GET_VTABLE2(EqualizerStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &EqualizerFactory);
}
void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
void ALequalizer_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_EQUALIZER_LOW_GAIN:
if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band gain out of range");
props->Equalizer.LowGain = val;
break;
case AL_EQUALIZER_LOW_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band cutoff out of range");
props->Equalizer.LowCutoff = val;
break;
case AL_EQUALIZER_MID1_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band gain out of range");
props->Equalizer.Mid1Gain = val;
break;
case AL_EQUALIZER_MID1_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band center out of range");
props->Equalizer.Mid1Center = val;
break;
case AL_EQUALIZER_MID1_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band width out of range");
props->Equalizer.Mid1Width = val;
break;
case AL_EQUALIZER_MID2_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band gain out of range");
props->Equalizer.Mid2Gain = val;
break;
case AL_EQUALIZER_MID2_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band center out of range");
props->Equalizer.Mid2Center = val;
break;
case AL_EQUALIZER_MID2_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band width out of range");
props->Equalizer.Mid2Width = val;
break;
case AL_EQUALIZER_HIGH_GAIN:
if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band gain out of range");
props->Equalizer.HighGain = val;
break;
case AL_EQUALIZER_HIGH_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band cutoff out of range");
props->Equalizer.HighCutoff = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALequalizer_setParamf(effect, context, param, vals[0]); }
void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
void ALequalizer_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_EQUALIZER_LOW_GAIN:
*val = props->Equalizer.LowGain;
break;
case AL_EQUALIZER_LOW_CUTOFF:
*val = props->Equalizer.LowCutoff;
break;
case AL_EQUALIZER_MID1_GAIN:
*val = props->Equalizer.Mid1Gain;
break;
case AL_EQUALIZER_MID1_CENTER:
*val = props->Equalizer.Mid1Center;
break;
case AL_EQUALIZER_MID1_WIDTH:
*val = props->Equalizer.Mid1Width;
break;
case AL_EQUALIZER_MID2_GAIN:
*val = props->Equalizer.Mid2Gain;
break;
case AL_EQUALIZER_MID2_CENTER:
*val = props->Equalizer.Mid2Center;
break;
case AL_EQUALIZER_MID2_WIDTH:
*val = props->Equalizer.Mid2Width;
break;
case AL_EQUALIZER_HIGH_GAIN:
*val = props->Equalizer.HighGain;
break;
case AL_EQUALIZER_HIGH_CUTOFF:
*val = props->Equalizer.HighCutoff;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALequalizer_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALequalizer);
+329
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@@ -0,0 +1,329 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2018 by Raul Herraiz.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
#include "alcomplex.h"
#define HIL_SIZE 1024
#define OVERSAMP (1<<2)
#define HIL_STEP (HIL_SIZE / OVERSAMP)
#define FIFO_LATENCY (HIL_STEP * (OVERSAMP-1))
typedef struct ALfshifterState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect parameters */
ALsizei count;
ALsizei PhaseStep;
ALsizei Phase;
ALdouble ld_sign;
/*Effects buffers*/
ALfloat InFIFO[HIL_SIZE];
ALcomplex OutFIFO[HIL_SIZE];
ALcomplex OutputAccum[HIL_SIZE];
ALcomplex Analytic[HIL_SIZE];
ALcomplex Outdata[BUFFERSIZE];
alignas(16) ALfloat BufferOut[BUFFERSIZE];
/* Effect gains for each output channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} ALfshifterState;
static ALvoid ALfshifterState_Destruct(ALfshifterState *state);
static ALboolean ALfshifterState_deviceUpdate(ALfshifterState *state, ALCdevice *device);
static ALvoid ALfshifterState_update(ALfshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALfshifterState_process(ALfshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALfshifterState)
DEFINE_ALEFFECTSTATE_VTABLE(ALfshifterState);
/* Define a Hann window, used to filter the HIL input and output. */
alignas(16) static ALdouble HannWindow[HIL_SIZE];
static void InitHannWindow(void)
{
ALsizei i;
/* Create lookup table of the Hann window for the desired size, i.e. HIL_SIZE */
for(i = 0;i < HIL_SIZE>>1;i++)
{
ALdouble val = sin(M_PI * (ALdouble)i / (ALdouble)(HIL_SIZE-1));
HannWindow[i] = HannWindow[HIL_SIZE-1-i] = val * val;
}
}
static alonce_flag HannInitOnce = AL_ONCE_FLAG_INIT;
static void ALfshifterState_Construct(ALfshifterState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALfshifterState, ALeffectState, state);
alcall_once(&HannInitOnce, InitHannWindow);
}
static ALvoid ALfshifterState_Destruct(ALfshifterState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALfshifterState_deviceUpdate(ALfshifterState *state, ALCdevice *UNUSED(device))
{
/* (Re-)initializing parameters and clear the buffers. */
state->count = FIFO_LATENCY;
state->PhaseStep = 0;
state->Phase = 0;
state->ld_sign = 1.0;
memset(state->InFIFO, 0, sizeof(state->InFIFO));
memset(state->OutFIFO, 0, sizeof(state->OutFIFO));
memset(state->OutputAccum, 0, sizeof(state->OutputAccum));
memset(state->Analytic, 0, sizeof(state->Analytic));
memset(state->CurrentGains, 0, sizeof(state->CurrentGains));
memset(state->TargetGains, 0, sizeof(state->TargetGains));
return AL_TRUE;
}
static ALvoid ALfshifterState_update(ALfshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat step;
step = props->Fshifter.Frequency / (ALfloat)device->Frequency;
state->PhaseStep = fastf2i(minf(step, 0.5f) * FRACTIONONE);
switch(props->Fshifter.LeftDirection)
{
case AL_FREQUENCY_SHIFTER_DIRECTION_DOWN:
state->ld_sign = -1.0;
break;
case AL_FREQUENCY_SHIFTER_DIRECTION_UP:
state->ld_sign = 1.0;
break;
case AL_FREQUENCY_SHIFTER_DIRECTION_OFF:
state->Phase = 0;
state->PhaseStep = 0;
break;
}
CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->TargetGains);
}
static ALvoid ALfshifterState_process(ALfshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
static const ALcomplex complex_zero = { 0.0, 0.0 };
ALfloat *restrict BufferOut = state->BufferOut;
ALsizei j, k, base;
for(base = 0;base < SamplesToDo;)
{
ALsizei todo = mini(HIL_SIZE-state->count, SamplesToDo-base);
ASSUME(todo > 0);
/* Fill FIFO buffer with samples data */
k = state->count;
for(j = 0;j < todo;j++,k++)
{
state->InFIFO[k] = SamplesIn[0][base+j];
state->Outdata[base+j] = state->OutFIFO[k-FIFO_LATENCY];
}
state->count += todo;
base += todo;
/* Check whether FIFO buffer is filled */
if(state->count < HIL_SIZE) continue;
state->count = FIFO_LATENCY;
/* Real signal windowing and store in Analytic buffer */
for(k = 0;k < HIL_SIZE;k++)
{
state->Analytic[k].Real = state->InFIFO[k] * HannWindow[k];
state->Analytic[k].Imag = 0.0;
}
/* Processing signal by Discrete Hilbert Transform (analytical signal). */
complex_hilbert(state->Analytic, HIL_SIZE);
/* Windowing and add to output accumulator */
for(k = 0;k < HIL_SIZE;k++)
{
state->OutputAccum[k].Real += 2.0/OVERSAMP*HannWindow[k]*state->Analytic[k].Real;
state->OutputAccum[k].Imag += 2.0/OVERSAMP*HannWindow[k]*state->Analytic[k].Imag;
}
/* Shift accumulator, input & output FIFO */
for(k = 0;k < HIL_STEP;k++) state->OutFIFO[k] = state->OutputAccum[k];
for(j = 0;k < HIL_SIZE;k++,j++) state->OutputAccum[j] = state->OutputAccum[k];
for(;j < HIL_SIZE;j++) state->OutputAccum[j] = complex_zero;
for(k = 0;k < FIFO_LATENCY;k++)
state->InFIFO[k] = state->InFIFO[k+HIL_STEP];
}
/* Process frequency shifter using the analytic signal obtained. */
for(k = 0;k < SamplesToDo;k++)
{
ALdouble phase = state->Phase * ((1.0/FRACTIONONE) * 2.0*M_PI);
BufferOut[k] = (ALfloat)(state->Outdata[k].Real*cos(phase) +
state->Outdata[k].Imag*sin(phase)*state->ld_sign);
state->Phase += state->PhaseStep;
state->Phase &= FRACTIONMASK;
}
/* Now, mix the processed sound data to the output. */
MixSamples(BufferOut, NumChannels, SamplesOut, state->CurrentGains, state->TargetGains,
maxi(SamplesToDo, 512), 0, SamplesToDo);
}
typedef struct FshifterStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} FshifterStateFactory;
static ALeffectState *FshifterStateFactory_create(FshifterStateFactory *UNUSED(factory))
{
ALfshifterState *state;
NEW_OBJ0(state, ALfshifterState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(FshifterStateFactory);
EffectStateFactory *FshifterStateFactory_getFactory(void)
{
static FshifterStateFactory FshifterFactory = { { GET_VTABLE2(FshifterStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &FshifterFactory);
}
void ALfshifter_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FREQUENCY_SHIFTER_FREQUENCY:
if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter frequency out of range");
props->Fshifter.Frequency = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
}
}
void ALfshifter_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALfshifter_setParamf(effect, context, param, vals[0]);
}
void ALfshifter_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
if(!(val >= AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION && val <= AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter left direction out of range");
props->Fshifter.LeftDirection = val;
break;
case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
if(!(val >= AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION && val <= AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter right direction out of range");
props->Fshifter.RightDirection = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
}
}
void ALfshifter_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALfshifter_setParami(effect, context, param, vals[0]);
}
void ALfshifter_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
*val = props->Fshifter.LeftDirection;
break;
case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
*val = props->Fshifter.RightDirection;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
}
}
void ALfshifter_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALfshifter_getParami(effect, context, param, vals);
}
void ALfshifter_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FREQUENCY_SHIFTER_FREQUENCY:
*val = props->Fshifter.Frequency;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
}
}
void ALfshifter_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALfshifter_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALfshifter);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
#define MAX_UPDATE_SAMPLES 128
typedef struct ALmodulatorState {
DERIVE_FROM_TYPE(ALeffectState);
void (*GetSamples)(ALfloat*, ALsizei, const ALsizei, ALsizei);
ALsizei index;
ALsizei step;
struct {
BiquadFilter Filter;
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} Chans[MAX_EFFECT_CHANNELS];
} ALmodulatorState;
static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state);
static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevice *device);
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState);
#define WAVEFORM_FRACBITS 24
#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
static inline ALfloat Sin(ALsizei index)
{
return sinf((ALfloat)index * (F_TAU / WAVEFORM_FRACONE));
}
static inline ALfloat Saw(ALsizei index)
{
return (ALfloat)index*(2.0f/WAVEFORM_FRACONE) - 1.0f;
}
static inline ALfloat Square(ALsizei index)
{
return (ALfloat)(((index>>(WAVEFORM_FRACBITS-2))&2) - 1);
}
static inline ALfloat One(ALsizei UNUSED(index))
{
return 1.0f;
}
#define DECL_TEMPLATE(func) \
static void Modulate##func(ALfloat *restrict dst, ALsizei index, \
const ALsizei step, ALsizei todo) \
{ \
ALsizei i; \
for(i = 0;i < todo;i++) \
{ \
index += step; \
index &= WAVEFORM_FRACMASK; \
dst[i] = func(index); \
} \
}
DECL_TEMPLATE(Sin)
DECL_TEMPLATE(Saw)
DECL_TEMPLATE(Square)
DECL_TEMPLATE(One)
#undef DECL_TEMPLATE
static void ALmodulatorState_Construct(ALmodulatorState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALmodulatorState, ALeffectState, state);
state->index = 0;
state->step = 1;
}
static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevice *UNUSED(device))
{
ALsizei i, j;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
{
BiquadFilter_clear(&state->Chans[i].Filter);
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat f0norm;
ALsizei i;
state->step = fastf2i(props->Modulator.Frequency / (ALfloat)device->Frequency *
WAVEFORM_FRACONE);
state->step = clampi(state->step, 0, WAVEFORM_FRACONE-1);
if(state->step == 0)
state->GetSamples = ModulateOne;
else if(props->Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->GetSamples = ModulateSin;
else if(props->Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
state->GetSamples = ModulateSaw;
else /*if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)*/
state->GetSamples = ModulateSquare;
f0norm = props->Modulator.HighPassCutoff / (ALfloat)device->Frequency;
f0norm = clampf(f0norm, 1.0f/512.0f, 0.49f);
/* Bandwidth value is constant in octaves. */
BiquadFilter_setParams(&state->Chans[0].Filter, BiquadType_HighPass, 1.0f,
f0norm, calc_rcpQ_from_bandwidth(f0norm, 0.75f));
for(i = 1;i < MAX_EFFECT_CHANNELS;i++)
BiquadFilter_copyParams(&state->Chans[i].Filter, &state->Chans[0].Filter);
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain,
state->Chans[i].TargetGains);
}
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALsizei step = state->step;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
alignas(16) ALfloat modsamples[MAX_UPDATE_SAMPLES];
ALsizei td = mini(MAX_UPDATE_SAMPLES, SamplesToDo-base);
ALsizei c, i;
state->GetSamples(modsamples, state->index, step, td);
state->index += (step*td) & WAVEFORM_FRACMASK;
state->index &= WAVEFORM_FRACMASK;
for(c = 0;c < MAX_EFFECT_CHANNELS;c++)
{
alignas(16) ALfloat temps[MAX_UPDATE_SAMPLES];
BiquadFilter_process(&state->Chans[c].Filter, temps, &SamplesIn[c][base], td);
for(i = 0;i < td;i++)
temps[i] *= modsamples[i];
MixSamples(temps, NumChannels, SamplesOut, state->Chans[c].CurrentGains,
state->Chans[c].TargetGains, SamplesToDo-base, base, td);
}
base += td;
}
}
typedef struct ModulatorStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} ModulatorStateFactory;
static ALeffectState *ModulatorStateFactory_create(ModulatorStateFactory *UNUSED(factory))
{
ALmodulatorState *state;
NEW_OBJ0(state, ALmodulatorState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(ModulatorStateFactory);
EffectStateFactory *ModulatorStateFactory_getFactory(void)
{
static ModulatorStateFactory ModulatorFactory = { { GET_VTABLE2(ModulatorStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &ModulatorFactory);
}
void ALmodulator_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Modulator frequency out of range");
props->Modulator.Frequency = val;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Modulator high-pass cutoff out of range");
props->Modulator.HighPassCutoff = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void ALmodulator_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALmodulator_setParamf(effect, context, param, vals[0]); }
void ALmodulator_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
ALmodulator_setParamf(effect, context, param, (ALfloat)val);
break;
case AL_RING_MODULATOR_WAVEFORM:
if(!(val >= AL_RING_MODULATOR_MIN_WAVEFORM && val <= AL_RING_MODULATOR_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid modulator waveform");
props->Modulator.Waveform = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void ALmodulator_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALmodulator_setParami(effect, context, param, vals[0]); }
void ALmodulator_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
*val = (ALint)props->Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
*val = (ALint)props->Modulator.HighPassCutoff;
break;
case AL_RING_MODULATOR_WAVEFORM:
*val = props->Modulator.Waveform;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void ALmodulator_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALmodulator_getParami(effect, context, param, vals); }
void ALmodulator_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
*val = props->Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
*val = props->Modulator.HighPassCutoff;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void ALmodulator_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALmodulator_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALmodulator);
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#include "config.h"
#include <stdlib.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
typedef struct ALnullState {
DERIVE_FROM_TYPE(ALeffectState);
} ALnullState;
/* Forward-declare "virtual" functions to define the vtable with. */
static ALvoid ALnullState_Destruct(ALnullState *state);
static ALboolean ALnullState_deviceUpdate(ALnullState *state, ALCdevice *device);
static ALvoid ALnullState_update(ALnullState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALnullState_process(ALnullState *state, ALsizei samplesToDo, const ALfloat (*restrict samplesIn)[BUFFERSIZE], ALfloat (*restrict samplesOut)[BUFFERSIZE], ALsizei mumChannels);
static void *ALnullState_New(size_t size);
static void ALnullState_Delete(void *ptr);
/* Define the ALeffectState vtable for this type. */
DEFINE_ALEFFECTSTATE_VTABLE(ALnullState);
/* This constructs the effect state. It's called when the object is first
* created. Make sure to call the parent Construct function first, and set the
* vtable!
*/
static void ALnullState_Construct(ALnullState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALnullState, ALeffectState, state);
}
/* This destructs (not free!) the effect state. It's called only when the
* effect slot is no longer used. Make sure to call the parent Destruct
* function before returning!
*/
static ALvoid ALnullState_Destruct(ALnullState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
/* This updates the device-dependant effect state. This is called on
* initialization and any time the device parameters (eg. playback frequency,
* format) have been changed.
*/
static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device))
{
return AL_TRUE;
}
/* This updates the effect state. This is called any time the effect is
* (re)loaded into a slot.
*/
static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props))
{
}
/* This processes the effect state, for the given number of samples from the
* input to the output buffer. The result should be added to the output buffer,
* not replace it.
*/
static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALsizei UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALsizei UNUSED(numChannels))
{
}
/* This allocates memory to store the object, before it gets constructed.
* DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method.
*/
static void *ALnullState_New(size_t size)
{
return al_malloc(16, size);
}
/* This frees the memory used by the object, after it has been destructed.
* DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method.
*/
static void ALnullState_Delete(void *ptr)
{
al_free(ptr);
}
typedef struct NullStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} NullStateFactory;
/* Creates ALeffectState objects of the appropriate type. */
ALeffectState *NullStateFactory_create(NullStateFactory *UNUSED(factory))
{
ALnullState *state;
NEW_OBJ0(state, ALnullState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
/* Define the EffectStateFactory vtable for this type. */
DEFINE_EFFECTSTATEFACTORY_VTABLE(NullStateFactory);
EffectStateFactory *NullStateFactory_getFactory(void)
{
static NullStateFactory NullFactory = { { GET_VTABLE2(NullStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &NullFactory);
}
void ALnull_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
void ALnull_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer-vector property 0x%04x", param);
}
}
void ALnull_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
void ALnull_setParamfv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float-vector property 0x%04x", param);
}
}
void ALnull_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
void ALnull_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer-vector property 0x%04x", param);
}
}
void ALnull_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
void ALnull_getParamfv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid null effect float-vector property 0x%04x", param);
}
}
DEFINE_ALEFFECT_VTABLE(ALnull);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2018 by Raul Herraiz.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
#include "alcomplex.h"
#define STFT_SIZE 1024
#define STFT_HALF_SIZE (STFT_SIZE>>1)
#define OVERSAMP (1<<2)
#define STFT_STEP (STFT_SIZE / OVERSAMP)
#define FIFO_LATENCY (STFT_STEP * (OVERSAMP-1))
typedef struct ALphasor {
ALdouble Amplitude;
ALdouble Phase;
} ALphasor;
typedef struct ALFrequencyDomain {
ALdouble Amplitude;
ALdouble Frequency;
} ALfrequencyDomain;
typedef struct ALpshifterState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect parameters */
ALsizei count;
ALsizei PitchShiftI;
ALfloat PitchShift;
ALfloat FreqPerBin;
/*Effects buffers*/
ALfloat InFIFO[STFT_SIZE];
ALfloat OutFIFO[STFT_STEP];
ALdouble LastPhase[STFT_HALF_SIZE+1];
ALdouble SumPhase[STFT_HALF_SIZE+1];
ALdouble OutputAccum[STFT_SIZE];
ALcomplex FFTbuffer[STFT_SIZE];
ALfrequencyDomain Analysis_buffer[STFT_HALF_SIZE+1];
ALfrequencyDomain Syntesis_buffer[STFT_HALF_SIZE+1];
alignas(16) ALfloat BufferOut[BUFFERSIZE];
/* Effect gains for each output channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
} ALpshifterState;
static ALvoid ALpshifterState_Destruct(ALpshifterState *state);
static ALboolean ALpshifterState_deviceUpdate(ALpshifterState *state, ALCdevice *device);
static ALvoid ALpshifterState_update(ALpshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALpshifterState_process(ALpshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALpshifterState)
DEFINE_ALEFFECTSTATE_VTABLE(ALpshifterState);
/* Define a Hann window, used to filter the STFT input and output. */
alignas(16) static ALdouble HannWindow[STFT_SIZE];
static void InitHannWindow(void)
{
ALsizei i;
/* Create lookup table of the Hann window for the desired size, i.e. STFT_SIZE */
for(i = 0;i < STFT_SIZE>>1;i++)
{
ALdouble val = sin(M_PI * (ALdouble)i / (ALdouble)(STFT_SIZE-1));
HannWindow[i] = HannWindow[STFT_SIZE-1-i] = val * val;
}
}
static alonce_flag HannInitOnce = AL_ONCE_FLAG_INIT;
static inline ALint double2int(ALdouble d)
{
#if ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) && \
!defined(__SSE2_MATH__)) || (defined(_MSC_VER) && defined(_M_IX86_FP) && _M_IX86_FP < 2)
ALint sign, shift;
ALint64 mant;
union {
ALdouble d;
ALint64 i64;
} conv;
conv.d = d;
sign = (conv.i64>>63) | 1;
shift = ((conv.i64>>52)&0x7ff) - (1023+52);
/* Over/underflow */
if(UNLIKELY(shift >= 63 || shift < -52))
return 0;
mant = (conv.i64&I64(0xfffffffffffff)) | I64(0x10000000000000);
if(LIKELY(shift < 0))
return (ALint)(mant >> -shift) * sign;
return (ALint)(mant << shift) * sign;
#else
return (ALint)d;
#endif
}
/* Converts ALcomplex to ALphasor */
static inline ALphasor rect2polar(ALcomplex number)
{
ALphasor polar;
polar.Amplitude = sqrt(number.Real*number.Real + number.Imag*number.Imag);
polar.Phase = atan2(number.Imag, number.Real);
return polar;
}
/* Converts ALphasor to ALcomplex */
static inline ALcomplex polar2rect(ALphasor number)
{
ALcomplex cartesian;
cartesian.Real = number.Amplitude * cos(number.Phase);
cartesian.Imag = number.Amplitude * sin(number.Phase);
return cartesian;
}
static void ALpshifterState_Construct(ALpshifterState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALpshifterState, ALeffectState, state);
alcall_once(&HannInitOnce, InitHannWindow);
}
static ALvoid ALpshifterState_Destruct(ALpshifterState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALpshifterState_deviceUpdate(ALpshifterState *state, ALCdevice *device)
{
/* (Re-)initializing parameters and clear the buffers. */
state->count = FIFO_LATENCY;
state->PitchShiftI = FRACTIONONE;
state->PitchShift = 1.0f;
state->FreqPerBin = device->Frequency / (ALfloat)STFT_SIZE;
memset(state->InFIFO, 0, sizeof(state->InFIFO));
memset(state->OutFIFO, 0, sizeof(state->OutFIFO));
memset(state->FFTbuffer, 0, sizeof(state->FFTbuffer));
memset(state->LastPhase, 0, sizeof(state->LastPhase));
memset(state->SumPhase, 0, sizeof(state->SumPhase));
memset(state->OutputAccum, 0, sizeof(state->OutputAccum));
memset(state->Analysis_buffer, 0, sizeof(state->Analysis_buffer));
memset(state->Syntesis_buffer, 0, sizeof(state->Syntesis_buffer));
memset(state->CurrentGains, 0, sizeof(state->CurrentGains));
memset(state->TargetGains, 0, sizeof(state->TargetGains));
return AL_TRUE;
}
static ALvoid ALpshifterState_update(ALpshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
const ALCdevice *device = context->Device;
ALfloat coeffs[MAX_AMBI_COEFFS];
float pitch;
pitch = powf(2.0f,
(ALfloat)(props->Pshifter.CoarseTune*100 + props->Pshifter.FineTune) / 1200.0f
);
state->PitchShiftI = fastf2i(pitch*FRACTIONONE);
state->PitchShift = state->PitchShiftI * (1.0f/FRACTIONONE);
CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->TargetGains);
}
static ALvoid ALpshifterState_process(ALpshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
/* Pitch shifter engine based on the work of Stephan Bernsee.
* http://blogs.zynaptiq.com/bernsee/pitch-shifting-using-the-ft/
*/
static const ALdouble expected = M_PI*2.0 / OVERSAMP;
const ALdouble freq_per_bin = state->FreqPerBin;
ALfloat *restrict bufferOut = state->BufferOut;
ALsizei count = state->count;
ALsizei i, j, k;
for(i = 0;i < SamplesToDo;)
{
do {
/* Fill FIFO buffer with samples data */
state->InFIFO[count] = SamplesIn[0][i];
bufferOut[i] = state->OutFIFO[count - FIFO_LATENCY];
count++;
} while(++i < SamplesToDo && count < STFT_SIZE);
/* Check whether FIFO buffer is filled */
if(count < STFT_SIZE) break;
count = FIFO_LATENCY;
/* Real signal windowing and store in FFTbuffer */
for(k = 0;k < STFT_SIZE;k++)
{
state->FFTbuffer[k].Real = state->InFIFO[k] * HannWindow[k];
state->FFTbuffer[k].Imag = 0.0;
}
/* ANALYSIS */
/* Apply FFT to FFTbuffer data */
complex_fft(state->FFTbuffer, STFT_SIZE, -1.0);
/* Analyze the obtained data. Since the real FFT is symmetric, only
* STFT_HALF_SIZE+1 samples are needed.
*/
for(k = 0;k < STFT_HALF_SIZE+1;k++)
{
ALphasor component;
ALdouble tmp;
ALint qpd;
/* Compute amplitude and phase */
component = rect2polar(state->FFTbuffer[k]);
/* Compute phase difference and subtract expected phase difference */
tmp = (component.Phase - state->LastPhase[k]) - k*expected;
/* Map delta phase into +/- Pi interval */
qpd = double2int(tmp / M_PI);
tmp -= M_PI * (qpd + (qpd%2));
/* Get deviation from bin frequency from the +/- Pi interval */
tmp /= expected;
/* Compute the k-th partials' true frequency, twice the amplitude
* for maintain the gain (because half of bins are used) and store
* amplitude and true frequency in analysis buffer.
*/
state->Analysis_buffer[k].Amplitude = 2.0 * component.Amplitude;
state->Analysis_buffer[k].Frequency = (k + tmp) * freq_per_bin;
/* Store actual phase[k] for the calculations in the next frame*/
state->LastPhase[k] = component.Phase;
}
/* PROCESSING */
/* pitch shifting */
for(k = 0;k < STFT_HALF_SIZE+1;k++)
{
state->Syntesis_buffer[k].Amplitude = 0.0;
state->Syntesis_buffer[k].Frequency = 0.0;
}
for(k = 0;k < STFT_HALF_SIZE+1;k++)
{
j = (k*state->PitchShiftI) >> FRACTIONBITS;
if(j >= STFT_HALF_SIZE+1) break;
state->Syntesis_buffer[j].Amplitude += state->Analysis_buffer[k].Amplitude;
state->Syntesis_buffer[j].Frequency = state->Analysis_buffer[k].Frequency *
state->PitchShift;
}
/* SYNTHESIS */
/* Synthesis the processing data */
for(k = 0;k < STFT_HALF_SIZE+1;k++)
{
ALphasor component;
ALdouble tmp;
/* Compute bin deviation from scaled freq */
tmp = state->Syntesis_buffer[k].Frequency/freq_per_bin - k;
/* Calculate actual delta phase and accumulate it to get bin phase */
state->SumPhase[k] += (k + tmp) * expected;
component.Amplitude = state->Syntesis_buffer[k].Amplitude;
component.Phase = state->SumPhase[k];
/* Compute phasor component to cartesian complex number and storage it into FFTbuffer*/
state->FFTbuffer[k] = polar2rect(component);
}
/* zero negative frequencies for recontruct a real signal */
for(k = STFT_HALF_SIZE+1;k < STFT_SIZE;k++)
{
state->FFTbuffer[k].Real = 0.0;
state->FFTbuffer[k].Imag = 0.0;
}
/* Apply iFFT to buffer data */
complex_fft(state->FFTbuffer, STFT_SIZE, 1.0);
/* Windowing and add to output */
for(k = 0;k < STFT_SIZE;k++)
state->OutputAccum[k] += HannWindow[k] * state->FFTbuffer[k].Real /
(0.5 * STFT_HALF_SIZE * OVERSAMP);
/* Shift accumulator, input & output FIFO */
for(k = 0;k < STFT_STEP;k++) state->OutFIFO[k] = (ALfloat)state->OutputAccum[k];
for(j = 0;k < STFT_SIZE;k++,j++) state->OutputAccum[j] = state->OutputAccum[k];
for(;j < STFT_SIZE;j++) state->OutputAccum[j] = 0.0;
for(k = 0;k < FIFO_LATENCY;k++)
state->InFIFO[k] = state->InFIFO[k+STFT_STEP];
}
state->count = count;
/* Now, mix the processed sound data to the output. */
MixSamples(bufferOut, NumChannels, SamplesOut, state->CurrentGains, state->TargetGains,
maxi(SamplesToDo, 512), 0, SamplesToDo);
}
typedef struct PshifterStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} PshifterStateFactory;
static ALeffectState *PshifterStateFactory_create(PshifterStateFactory *UNUSED(factory))
{
ALpshifterState *state;
NEW_OBJ0(state, ALpshifterState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_EFFECTSTATEFACTORY_VTABLE(PshifterStateFactory);
EffectStateFactory *PshifterStateFactory_getFactory(void)
{
static PshifterStateFactory PshifterFactory = { { GET_VTABLE2(PshifterStateFactory, EffectStateFactory) } };
return STATIC_CAST(EffectStateFactory, &PshifterFactory);
}
void ALpshifter_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{
alSetError( context, AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param );
}
void ALpshifter_setParamfv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat *UNUSED(vals))
{
alSetError( context, AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", param );
}
void ALpshifter_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_PITCH_SHIFTER_COARSE_TUNE:
if(!(val >= AL_PITCH_SHIFTER_MIN_COARSE_TUNE && val <= AL_PITCH_SHIFTER_MAX_COARSE_TUNE))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Pitch shifter coarse tune out of range");
props->Pshifter.CoarseTune = val;
break;
case AL_PITCH_SHIFTER_FINE_TUNE:
if(!(val >= AL_PITCH_SHIFTER_MIN_FINE_TUNE && val <= AL_PITCH_SHIFTER_MAX_FINE_TUNE))
SETERR_RETURN(context, AL_INVALID_VALUE,,"Pitch shifter fine tune out of range");
props->Pshifter.FineTune = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param);
}
}
void ALpshifter_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALpshifter_setParami(effect, context, param, vals[0]);
}
void ALpshifter_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_PITCH_SHIFTER_COARSE_TUNE:
*val = (ALint)props->Pshifter.CoarseTune;
break;
case AL_PITCH_SHIFTER_FINE_TUNE:
*val = (ALint)props->Pshifter.FineTune;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param);
}
}
void ALpshifter_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALpshifter_getParami(effect, context, param, vals);
}
void ALpshifter_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(val))
{
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param);
}
void ALpshifter_getParamfv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(vals))
{
alSetError(context, AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x", param);
}
DEFINE_ALEFFECT_VTABLE(ALpshifter);
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+112
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@@ -0,0 +1,112 @@
#ifndef ALC_FILTER_H
#define ALC_FILTER_H
#include "AL/al.h"
#include "math_defs.h"
/* Filters implementation is based on the "Cookbook formulae for audio
* EQ biquad filter coefficients" by Robert Bristow-Johnson
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt
*/
/* Implementation note: For the shelf filters, the specified gain is for the
* reference frequency, which is the centerpoint of the transition band. This
* better matches EFX filter design. To set the gain for the shelf itself, use
* the square root of the desired linear gain (or halve the dB gain).
*/
typedef enum BiquadType {
/** EFX-style low-pass filter, specifying a gain and reference frequency. */
BiquadType_HighShelf,
/** EFX-style high-pass filter, specifying a gain and reference frequency. */
BiquadType_LowShelf,
/** Peaking filter, specifying a gain and reference frequency. */
BiquadType_Peaking,
/** Low-pass cut-off filter, specifying a cut-off frequency. */
BiquadType_LowPass,
/** High-pass cut-off filter, specifying a cut-off frequency. */
BiquadType_HighPass,
/** Band-pass filter, specifying a center frequency. */
BiquadType_BandPass,
} BiquadType;
typedef struct BiquadFilter {
ALfloat z1, z2; /* Last two delayed components for direct form II. */
ALfloat b0, b1, b2; /* Transfer function coefficients "b" (numerator) */
ALfloat a1, a2; /* Transfer function coefficients "a" (denominator; a0 is
* pre-applied). */
} BiquadFilter;
/* Currently only a C-based filter process method is implemented. */
#define BiquadFilter_process BiquadFilter_processC
/**
* Calculates the rcpQ (i.e. 1/Q) coefficient for shelving filters, using the
* reference gain and shelf slope parameter.
* \param gain 0 < gain
* \param slope 0 < slope <= 1
*/
inline ALfloat calc_rcpQ_from_slope(ALfloat gain, ALfloat slope)
{
return sqrtf((gain + 1.0f/gain)*(1.0f/slope - 1.0f) + 2.0f);
}
/**
* Calculates the rcpQ (i.e. 1/Q) coefficient for filters, using the normalized
* reference frequency and bandwidth.
* \param f0norm 0 < f0norm < 0.5.
* \param bandwidth 0 < bandwidth
*/
inline ALfloat calc_rcpQ_from_bandwidth(ALfloat f0norm, ALfloat bandwidth)
{
ALfloat w0 = F_TAU * f0norm;
return 2.0f*sinhf(logf(2.0f)/2.0f*bandwidth*w0/sinf(w0));
}
inline void BiquadFilter_clear(BiquadFilter *filter)
{
filter->z1 = 0.0f;
filter->z2 = 0.0f;
}
/**
* Sets up the filter state for the specified filter type and its parameters.
*
* \param filter The filter object to prepare.
* \param type The type of filter for the object to apply.
* \param gain The gain for the reference frequency response. Only used by the
* Shelf and Peaking filter types.
* \param f0norm The normalized reference frequency (ref_freq / sample_rate).
* This is the center point for the Shelf, Peaking, and BandPass
* filter types, or the cutoff frequency for the LowPass and
* HighPass filter types.
* \param rcpQ The reciprocal of the Q coefficient for the filter's transition
* band. Can be generated from calc_rcpQ_from_slope or
* calc_rcpQ_from_bandwidth depending on the available data.
*/
void BiquadFilter_setParams(BiquadFilter *filter, BiquadType type, ALfloat gain, ALfloat f0norm, ALfloat rcpQ);
inline void BiquadFilter_copyParams(BiquadFilter *restrict dst, const BiquadFilter *restrict src)
{
dst->b0 = src->b0;
dst->b1 = src->b1;
dst->b2 = src->b2;
dst->a1 = src->a1;
dst->a2 = src->a2;
}
void BiquadFilter_processC(BiquadFilter *filter, ALfloat *restrict dst, const ALfloat *restrict src, ALsizei numsamples);
inline void BiquadFilter_passthru(BiquadFilter *filter, ALsizei numsamples)
{
if(LIKELY(numsamples >= 2))
{
filter->z1 = 0.0f;
filter->z2 = 0.0f;
}
else if(numsamples == 1)
{
filter->z1 = filter->z2;
filter->z2 = 0.0f;
}
}
#endif /* ALC_FILTER_H */
+53 -87
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@@ -1,35 +1,39 @@
#include "config.h"
#include "biquad.h"
#include "AL/alc.h"
#include "AL/al.h"
#include <algorithm>
#include <cassert>
#include <cmath>
#include "alMain.h"
#include "defs.h"
#include "opthelpers.h"
extern inline void BiquadFilter_clear(BiquadFilter *filter);
extern inline void BiquadFilter_copyParams(BiquadFilter *restrict dst, const BiquadFilter *restrict src);
extern inline void BiquadFilter_passthru(BiquadFilter *filter, ALsizei numsamples);
extern inline ALfloat calc_rcpQ_from_slope(ALfloat gain, ALfloat slope);
extern inline ALfloat calc_rcpQ_from_bandwidth(ALfloat f0norm, ALfloat bandwidth);
template<typename Real>
void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Real rcpQ)
void BiquadFilter_setParams(BiquadFilter *filter, BiquadType type, ALfloat gain, ALfloat f0norm, ALfloat rcpQ)
{
ALfloat alpha, sqrtgain_alpha_2;
ALfloat w0, sin_w0, cos_w0;
ALfloat a[3] = { 1.0f, 0.0f, 0.0f };
ALfloat b[3] = { 1.0f, 0.0f, 0.0f };
// Limit gain to -100dB
assert(gain > 0.00001f);
const Real w0{al::MathDefs<Real>::Tau() * f0norm};
const Real sin_w0{std::sin(w0)};
const Real cos_w0{std::cos(w0)};
const Real alpha{sin_w0/2.0f * rcpQ};
Real sqrtgain_alpha_2;
Real a[3]{ 1.0f, 0.0f, 0.0f };
Real b[3]{ 1.0f, 0.0f, 0.0f };
w0 = F_TAU * f0norm;
sin_w0 = sinf(w0);
cos_w0 = cosf(w0);
alpha = sin_w0/2.0f * rcpQ;
/* Calculate filter coefficients depending on filter type */
switch(type)
{
case BiquadType::HighShelf:
sqrtgain_alpha_2 = 2.0f * std::sqrt(gain) * alpha;
case BiquadType_HighShelf:
sqrtgain_alpha_2 = 2.0f * sqrtf(gain) * alpha;
b[0] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 + sqrtgain_alpha_2);
b[1] = -2.0f*gain*((gain-1.0f) + (gain+1.0f)*cos_w0 );
b[2] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2);
@@ -37,8 +41,8 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
a[1] = 2.0f* ((gain-1.0f) - (gain+1.0f)*cos_w0 );
a[2] = (gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2;
break;
case BiquadType::LowShelf:
sqrtgain_alpha_2 = 2.0f * std::sqrt(gain) * alpha;
case BiquadType_LowShelf:
sqrtgain_alpha_2 = 2.0f * sqrtf(gain) * alpha;
b[0] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 + sqrtgain_alpha_2);
b[1] = 2.0f*gain*((gain-1.0f) - (gain+1.0f)*cos_w0 );
b[2] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2);
@@ -46,7 +50,8 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
a[1] = -2.0f* ((gain-1.0f) + (gain+1.0f)*cos_w0 );
a[2] = (gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2;
break;
case BiquadType::Peaking:
case BiquadType_Peaking:
gain = sqrtf(gain);
b[0] = 1.0f + alpha * gain;
b[1] = -2.0f * cos_w0;
b[2] = 1.0f - alpha * gain;
@@ -55,7 +60,7 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
a[2] = 1.0f - alpha / gain;
break;
case BiquadType::LowPass:
case BiquadType_LowPass:
b[0] = (1.0f - cos_w0) / 2.0f;
b[1] = 1.0f - cos_w0;
b[2] = (1.0f - cos_w0) / 2.0f;
@@ -63,7 +68,7 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
a[1] = -2.0f * cos_w0;
a[2] = 1.0f - alpha;
break;
case BiquadType::HighPass:
case BiquadType_HighPass:
b[0] = (1.0f + cos_w0) / 2.0f;
b[1] = -(1.0f + cos_w0);
b[2] = (1.0f + cos_w0) / 2.0f;
@@ -71,9 +76,9 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
a[1] = -2.0f * cos_w0;
a[2] = 1.0f - alpha;
break;
case BiquadType::BandPass:
case BiquadType_BandPass:
b[0] = alpha;
b[1] = 0.0f;
b[1] = 0;
b[2] = -alpha;
a[0] = 1.0f + alpha;
a[1] = -2.0f * cos_w0;
@@ -81,23 +86,26 @@ void BiquadFilterR<Real>::setParams(BiquadType type, Real f0norm, Real gain, Rea
break;
}
mA1 = a[1] / a[0];
mA2 = a[2] / a[0];
mB0 = b[0] / a[0];
mB1 = b[1] / a[0];
mB2 = b[2] / a[0];
filter->a1 = a[1] / a[0];
filter->a2 = a[2] / a[0];
filter->b0 = b[0] / a[0];
filter->b1 = b[1] / a[0];
filter->b2 = b[2] / a[0];
}
template<typename Real>
void BiquadFilterR<Real>::process(const al::span<const Real> src, Real *dst)
void BiquadFilter_processC(BiquadFilter *filter, ALfloat *restrict dst, const ALfloat *restrict src, ALsizei numsamples)
{
const Real b0{mB0};
const Real b1{mB1};
const Real b2{mB2};
const Real a1{mA1};
const Real a2{mA2};
Real z1{mZ1};
Real z2{mZ2};
const ALfloat a1 = filter->a1;
const ALfloat a2 = filter->a2;
const ALfloat b0 = filter->b0;
const ALfloat b1 = filter->b1;
const ALfloat b2 = filter->b2;
ALfloat z1 = filter->z1;
ALfloat z2 = filter->z2;
ALsizei i;
ASSUME(numsamples > 0);
/* Processing loop is Transposed Direct Form II. This requires less storage
* compared to Direct Form I (only two delay components, instead of a four-
@@ -107,57 +115,15 @@ void BiquadFilterR<Real>::process(const al::span<const Real> src, Real *dst)
*
* See: http://www.earlevel.com/main/2003/02/28/biquads/
*/
auto proc_sample = [b0,b1,b2,a1,a2,&z1,&z2](Real input) noexcept -> Real
for(i = 0;i < numsamples;i++)
{
const Real output{input*b0 + z1};
ALfloat input = src[i];
ALfloat output = input*b0 + z1;
z1 = input*b1 - output*a1 + z2;
z2 = input*b2 - output*a2;
return output;
};
std::transform(src.cbegin(), src.cend(), dst, proc_sample);
dst[i] = output;
}
mZ1 = z1;
mZ2 = z2;
filter->z1 = z1;
filter->z2 = z2;
}
template<typename Real>
void BiquadFilterR<Real>::dualProcess(BiquadFilterR &other, const al::span<const Real> src,
Real *dst)
{
const Real b00{mB0};
const Real b01{mB1};
const Real b02{mB2};
const Real a01{mA1};
const Real a02{mA2};
const Real b10{other.mB0};
const Real b11{other.mB1};
const Real b12{other.mB2};
const Real a11{other.mA1};
const Real a12{other.mA2};
Real z01{mZ1};
Real z02{mZ2};
Real z11{other.mZ1};
Real z12{other.mZ2};
auto proc_sample = [b00,b01,b02,a01,a02,b10,b11,b12,a11,a12,&z01,&z02,&z11,&z12](Real input) noexcept -> Real
{
const Real tmpout{input*b00 + z01};
z01 = input*b01 - tmpout*a01 + z02;
z02 = input*b02 - tmpout*a02;
input = tmpout;
const Real output{input*b10 + z11};
z11 = input*b11 - output*a11 + z12;
z12 = input*b12 - output*a12;
return output;
};
std::transform(src.cbegin(), src.cend(), dst, proc_sample);
mZ1 = z01;
mZ2 = z02;
other.mZ1 = z11;
other.mZ2 = z12;
}
template class BiquadFilterR<float>;
template class BiquadFilterR<double>;
+426
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@@ -0,0 +1,426 @@
#include "config.h"
#include "nfc.h"
#include "alMain.h"
#include <string.h>
/* Near-field control filters are the basis for handling the near-field effect.
* The near-field effect is a bass-boost present in the directional components
* of a recorded signal, created as a result of the wavefront curvature (itself
* a function of sound distance). Proper reproduction dictates this be
* compensated for using a bass-cut given the playback speaker distance, to
* avoid excessive bass in the playback.
*
* For real-time rendered audio, emulating the near-field effect based on the
* sound source's distance, and subsequently compensating for it at output
* based on the speaker distances, can create a more realistic perception of
* sound distance beyond a simple 1/r attenuation.
*
* These filters do just that. Each one applies a low-shelf filter, created as
* the combination of a bass-boost for a given sound source distance (near-
* field emulation) along with a bass-cut for a given control/speaker distance
* (near-field compensation).
*
* Note that it is necessary to apply a cut along with the boost, since the
* boost alone is unstable in higher-order ambisonics as it causes an infinite
* DC gain (even first-order ambisonics requires there to be no DC offset for
* the boost to work). Consequently, ambisonics requires a control parameter to
* be used to avoid an unstable boost-only filter. NFC-HOA defines this control
* as a reference delay, calculated with:
*
* reference_delay = control_distance / speed_of_sound
*
* This means w0 (for input) or w1 (for output) should be set to:
*
* wN = 1 / (reference_delay * sample_rate)
*
* when dealing with NFC-HOA content. For FOA input content, which does not
* specify a reference_delay variable, w0 should be set to 0 to apply only
* near-field compensation for output. It's important that w1 be a finite,
* positive, non-0 value or else the bass-boost will become unstable again.
* Also, w0 should not be too large compared to w1, to avoid excessively loud
* low frequencies.
*/
static const float B[4][3] = {
{ 0.0f },
{ 1.0f },
{ 3.0f, 3.0f },
{ 3.6778f, 6.4595f, 2.3222f },
/*{ 4.2076f, 11.4877f, 5.7924f, 9.1401f }*/
};
static void NfcFilterCreate1(struct NfcFilter1 *nfc, const float w0, const float w1)
{
float b_00, g_0;
float r;
nfc->base_gain = 1.0f;
nfc->gain = 1.0f;
/* Calculate bass-boost coefficients. */
r = 0.5f * w0;
b_00 = B[1][0] * r;
g_0 = 1.0f + b_00;
nfc->gain *= g_0;
nfc->b1 = 2.0f * b_00 / g_0;
/* Calculate bass-cut coefficients. */
r = 0.5f * w1;
b_00 = B[1][0] * r;
g_0 = 1.0f + b_00;
nfc->base_gain /= g_0;
nfc->gain /= g_0;
nfc->a1 = 2.0f * b_00 / g_0;
}
static void NfcFilterAdjust1(struct NfcFilter1 *nfc, const float w0)
{
float b_00, g_0;
float r;
r = 0.5f * w0;
b_00 = B[1][0] * r;
g_0 = 1.0f + b_00;
nfc->gain = nfc->base_gain * g_0;
nfc->b1 = 2.0f * b_00 / g_0;
}
static void NfcFilterCreate2(struct NfcFilter2 *nfc, const float w0, const float w1)
{
float b_10, b_11, g_1;
float r;
nfc->base_gain = 1.0f;
nfc->gain = 1.0f;
/* Calculate bass-boost coefficients. */
r = 0.5f * w0;
b_10 = B[2][0] * r;
b_11 = B[2][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->gain *= g_1;
nfc->b1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->b2 = 4.0f * b_11 / g_1;
/* Calculate bass-cut coefficients. */
r = 0.5f * w1;
b_10 = B[2][0] * r;
b_11 = B[2][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->base_gain /= g_1;
nfc->gain /= g_1;
nfc->a1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->a2 = 4.0f * b_11 / g_1;
}
static void NfcFilterAdjust2(struct NfcFilter2 *nfc, const float w0)
{
float b_10, b_11, g_1;
float r;
r = 0.5f * w0;
b_10 = B[2][0] * r;
b_11 = B[2][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->gain = nfc->base_gain * g_1;
nfc->b1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->b2 = 4.0f * b_11 / g_1;
}
static void NfcFilterCreate3(struct NfcFilter3 *nfc, const float w0, const float w1)
{
float b_10, b_11, g_1;
float b_00, g_0;
float r;
nfc->base_gain = 1.0f;
nfc->gain = 1.0f;
/* Calculate bass-boost coefficients. */
r = 0.5f * w0;
b_10 = B[3][0] * r;
b_11 = B[3][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->gain *= g_1;
nfc->b1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->b2 = 4.0f * b_11 / g_1;
b_00 = B[3][2] * r;
g_0 = 1.0f + b_00;
nfc->gain *= g_0;
nfc->b3 = 2.0f * b_00 / g_0;
/* Calculate bass-cut coefficients. */
r = 0.5f * w1;
b_10 = B[3][0] * r;
b_11 = B[3][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->base_gain /= g_1;
nfc->gain /= g_1;
nfc->a1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->a2 = 4.0f * b_11 / g_1;
b_00 = B[3][2] * r;
g_0 = 1.0f + b_00;
nfc->base_gain /= g_0;
nfc->gain /= g_0;
nfc->a3 = 2.0f * b_00 / g_0;
}
static void NfcFilterAdjust3(struct NfcFilter3 *nfc, const float w0)
{
float b_10, b_11, g_1;
float b_00, g_0;
float r;
r = 0.5f * w0;
b_10 = B[3][0] * r;
b_11 = B[3][1] * r * r;
g_1 = 1.0f + b_10 + b_11;
nfc->gain = nfc->base_gain * g_1;
nfc->b1 = (2.0f*b_10 + 4.0f*b_11) / g_1;
nfc->b2 = 4.0f * b_11 / g_1;
b_00 = B[3][2] * r;
g_0 = 1.0f + b_00;
nfc->gain *= g_0;
nfc->b3 = 2.0f * b_00 / g_0;
}
void NfcFilterCreate(NfcFilter *nfc, const float w0, const float w1)
{
memset(nfc, 0, sizeof(*nfc));
NfcFilterCreate1(&nfc->first, w0, w1);
NfcFilterCreate2(&nfc->second, w0, w1);
NfcFilterCreate3(&nfc->third, w0, w1);
}
void NfcFilterAdjust(NfcFilter *nfc, const float w0)
{
NfcFilterAdjust1(&nfc->first, w0);
NfcFilterAdjust2(&nfc->second, w0);
NfcFilterAdjust3(&nfc->third, w0);
}
void NfcFilterProcess1(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count)
{
const float gain = nfc->first.gain;
const float b1 = nfc->first.b1;
const float a1 = nfc->first.a1;
float z1 = nfc->first.z[0];
int i;
ASSUME(count > 0);
for(i = 0;i < count;i++)
{
float y = src[i]*gain - a1*z1;
float out = y + b1*z1;
z1 += y;
dst[i] = out;
}
nfc->first.z[0] = z1;
}
void NfcFilterProcess2(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count)
{
const float gain = nfc->second.gain;
const float b1 = nfc->second.b1;
const float b2 = nfc->second.b2;
const float a1 = nfc->second.a1;
const float a2 = nfc->second.a2;
float z1 = nfc->second.z[0];
float z2 = nfc->second.z[1];
int i;
ASSUME(count > 0);
for(i = 0;i < count;i++)
{
float y = src[i]*gain - a1*z1 - a2*z2;
float out = y + b1*z1 + b2*z2;
z2 += z1;
z1 += y;
dst[i] = out;
}
nfc->second.z[0] = z1;
nfc->second.z[1] = z2;
}
void NfcFilterProcess3(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count)
{
const float gain = nfc->third.gain;
const float b1 = nfc->third.b1;
const float b2 = nfc->third.b2;
const float b3 = nfc->third.b3;
const float a1 = nfc->third.a1;
const float a2 = nfc->third.a2;
const float a3 = nfc->third.a3;
float z1 = nfc->third.z[0];
float z2 = nfc->third.z[1];
float z3 = nfc->third.z[2];
int i;
ASSUME(count > 0);
for(i = 0;i < count;i++)
{
float y = src[i]*gain - a1*z1 - a2*z2;
float out = y + b1*z1 + b2*z2;
z2 += z1;
z1 += y;
y = out - a3*z3;
out = y + b3*z3;
z3 += y;
dst[i] = out;
}
nfc->third.z[0] = z1;
nfc->third.z[1] = z2;
nfc->third.z[2] = z3;
}
#if 0 /* Original methods the above are derived from. */
static void NfcFilterCreate(NfcFilter *nfc, const ALsizei order, const float src_dist, const float ctl_dist, const float rate)
{
static const float B[4][5] = {
{ },
{ 1.0f },
{ 3.0f, 3.0f },
{ 3.6778f, 6.4595f, 2.3222f },
{ 4.2076f, 11.4877f, 5.7924f, 9.1401f }
};
float w0 = SPEEDOFSOUNDMETRESPERSEC / (src_dist * rate);
float w1 = SPEEDOFSOUNDMETRESPERSEC / (ctl_dist * rate);
ALsizei i;
float r;
nfc->g = 1.0f;
nfc->coeffs[0] = 1.0f;
/* NOTE: Slight adjustment from the literature to raise the center
* frequency a bit (0.5 -> 1.0).
*/
r = 1.0f * w0;
for(i = 0; i < (order-1);i += 2)
{
float b_10 = B[order][i ] * r;
float b_11 = B[order][i+1] * r * r;
float g_1 = 1.0f + b_10 + b_11;
nfc->b[i] = b_10;
nfc->b[i + 1] = b_11;
nfc->coeffs[0] *= g_1;
nfc->coeffs[i+1] = ((2.0f * b_10) + (4.0f * b_11)) / g_1;
nfc->coeffs[i+2] = (4.0f * b_11) / g_1;
}
if(i < order)
{
float b_00 = B[order][i] * r;
float g_0 = 1.0f + b_00;
nfc->b[i] = b_00;
nfc->coeffs[0] *= g_0;
nfc->coeffs[i+1] = (2.0f * b_00) / g_0;
}
r = 1.0f * w1;
for(i = 0;i < (order-1);i += 2)
{
float b_10 = B[order][i ] * r;
float b_11 = B[order][i+1] * r * r;
float g_1 = 1.0f + b_10 + b_11;
nfc->g /= g_1;
nfc->coeffs[0] /= g_1;
nfc->coeffs[order+i+1] = ((2.0f * b_10) + (4.0f * b_11)) / g_1;
nfc->coeffs[order+i+2] = (4.0f * b_11) / g_1;
}
if(i < order)
{
float b_00 = B[order][i] * r;
float g_0 = 1.0f + b_00;
nfc->g /= g_0;
nfc->coeffs[0] /= g_0;
nfc->coeffs[order+i+1] = (2.0f * b_00) / g_0;
}
for(i = 0; i < MAX_AMBI_ORDER; i++)
nfc->history[i] = 0.0f;
}
static void NfcFilterAdjust(NfcFilter *nfc, const float distance)
{
int i;
nfc->coeffs[0] = nfc->g;
for(i = 0;i < (nfc->order-1);i += 2)
{
float b_10 = nfc->b[i] / distance;
float b_11 = nfc->b[i+1] / (distance * distance);
float g_1 = 1.0f + b_10 + b_11;
nfc->coeffs[0] *= g_1;
nfc->coeffs[i+1] = ((2.0f * b_10) + (4.0f * b_11)) / g_1;
nfc->coeffs[i+2] = (4.0f * b_11) / g_1;
}
if(i < nfc->order)
{
float b_00 = nfc->b[i] / distance;
float g_0 = 1.0f + b_00;
nfc->coeffs[0] *= g_0;
nfc->coeffs[i+1] = (2.0f * b_00) / g_0;
}
}
static float NfcFilterProcess(const float in, NfcFilter *nfc)
{
int i;
float out = in * nfc->coeffs[0];
for(i = 0;i < (nfc->order-1);i += 2)
{
float y = out - (nfc->coeffs[nfc->order+i+1] * nfc->history[i]) -
(nfc->coeffs[nfc->order+i+2] * nfc->history[i+1]) + 1.0e-30f;
out = y + (nfc->coeffs[i+1]*nfc->history[i]) + (nfc->coeffs[i+2]*nfc->history[i+1]);
nfc->history[i+1] += nfc->history[i];
nfc->history[i] += y;
}
if(i < nfc->order)
{
float y = out - (nfc->coeffs[nfc->order+i+1] * nfc->history[i]) + 1.0e-30f;
out = y + (nfc->coeffs[i+1] * nfc->history[i]);
nfc->history[i] += y;
}
return out;
}
#endif
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#ifndef FILTER_NFC_H
#define FILTER_NFC_H
struct NfcFilter1 {
float base_gain, gain;
float b1, a1;
float z[1];
};
struct NfcFilter2 {
float base_gain, gain;
float b1, b2, a1, a2;
float z[2];
};
struct NfcFilter3 {
float base_gain, gain;
float b1, b2, b3, a1, a2, a3;
float z[3];
};
typedef struct NfcFilter {
struct NfcFilter1 first;
struct NfcFilter2 second;
struct NfcFilter3 third;
} NfcFilter;
/* NOTE:
* w0 = speed_of_sound / (source_distance * sample_rate);
* w1 = speed_of_sound / (control_distance * sample_rate);
*
* Generally speaking, the control distance should be approximately the average
* speaker distance, or based on the reference delay if outputing NFC-HOA. It
* must not be negative, 0, or infinite. The source distance should not be too
* small relative to the control distance.
*/
void NfcFilterCreate(NfcFilter *nfc, const float w0, const float w1);
void NfcFilterAdjust(NfcFilter *nfc, const float w0);
/* Near-field control filter for first-order ambisonic channels (1-3). */
void NfcFilterProcess1(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count);
/* Near-field control filter for second-order ambisonic channels (4-8). */
void NfcFilterProcess2(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count);
/* Near-field control filter for third-order ambisonic channels (9-15). */
void NfcFilterProcess3(NfcFilter *nfc, float *restrict dst, const float *restrict src, const int count);
#endif /* FILTER_NFC_H */
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#include "config.h"
#include "splitter.h"
#include "math_defs.h"
void bandsplit_init(BandSplitter *splitter, ALfloat f0norm)
{
ALfloat w = f0norm * F_TAU;
ALfloat cw = cosf(w);
if(cw > FLT_EPSILON)
splitter->coeff = (sinf(w) - 1.0f) / cw;
else
splitter->coeff = cw * -0.5f;
splitter->lp_z1 = 0.0f;
splitter->lp_z2 = 0.0f;
splitter->hp_z1 = 0.0f;
}
void bandsplit_clear(BandSplitter *splitter)
{
splitter->lp_z1 = 0.0f;
splitter->lp_z2 = 0.0f;
splitter->hp_z1 = 0.0f;
}
void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout,
const ALfloat *input, ALsizei count)
{
ALfloat lp_coeff, hp_coeff, lp_y, hp_y, d;
ALfloat lp_z1, lp_z2, hp_z1;
ALsizei i;
ASSUME(count > 0);
hp_coeff = splitter->coeff;
lp_coeff = splitter->coeff*0.5f + 0.5f;
lp_z1 = splitter->lp_z1;
lp_z2 = splitter->lp_z2;
hp_z1 = splitter->hp_z1;
for(i = 0;i < count;i++)
{
ALfloat in = input[i];
/* Low-pass sample processing. */
d = (in - lp_z1) * lp_coeff;
lp_y = lp_z1 + d;
lp_z1 = lp_y + d;
d = (lp_y - lp_z2) * lp_coeff;
lp_y = lp_z2 + d;
lp_z2 = lp_y + d;
lpout[i] = lp_y;
/* All-pass sample processing. */
hp_y = in*hp_coeff + hp_z1;
hp_z1 = in - hp_y*hp_coeff;
/* High-pass generated from removing low-passed output. */
hpout[i] = hp_y - lp_y;
}
splitter->lp_z1 = lp_z1;
splitter->lp_z2 = lp_z2;
splitter->hp_z1 = hp_z1;
}
void splitterap_init(SplitterAllpass *splitter, ALfloat f0norm)
{
ALfloat w = f0norm * F_TAU;
ALfloat cw = cosf(w);
if(cw > FLT_EPSILON)
splitter->coeff = (sinf(w) - 1.0f) / cw;
else
splitter->coeff = cw * -0.5f;
splitter->z1 = 0.0f;
}
void splitterap_clear(SplitterAllpass *splitter)
{
splitter->z1 = 0.0f;
}
void splitterap_process(SplitterAllpass *splitter, ALfloat *restrict samples, ALsizei count)
{
ALfloat coeff, in, out;
ALfloat z1;
ALsizei i;
ASSUME(count > 0);
coeff = splitter->coeff;
z1 = splitter->z1;
for(i = 0;i < count;i++)
{
in = samples[i];
out = in*coeff + z1;
z1 = in - out*coeff;
samples[i] = out;
}
splitter->z1 = z1;
}
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#ifndef FILTER_SPLITTER_H
#define FILTER_SPLITTER_H
#include "alMain.h"
/* Band splitter. Splits a signal into two phase-matching frequency bands. */
typedef struct BandSplitter {
ALfloat coeff;
ALfloat lp_z1;
ALfloat lp_z2;
ALfloat hp_z1;
} BandSplitter;
void bandsplit_init(BandSplitter *splitter, ALfloat f0norm);
void bandsplit_clear(BandSplitter *splitter);
void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout,
const ALfloat *input, ALsizei count);
/* The all-pass portion of the band splitter. Applies the same phase shift
* without splitting the signal.
*/
typedef struct SplitterAllpass {
ALfloat coeff;
ALfloat z1;
} SplitterAllpass;
void splitterap_init(SplitterAllpass *splitter, ALfloat f0norm);
void splitterap_clear(SplitterAllpass *splitter);
void splitterap_process(SplitterAllpass *splitter, ALfloat *restrict samples, ALsizei count);
typedef struct FrontStablizer {
SplitterAllpass APFilter[MAX_OUTPUT_CHANNELS];
BandSplitter LFilter, RFilter;
alignas(16) ALfloat LSplit[2][BUFFERSIZE];
alignas(16) ALfloat RSplit[2][BUFFERSIZE];
} FrontStablizer;
#endif /* FILTER_SPLITTER_H */
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#ifndef FPU_MODES_H
#define FPU_MODES_H
#ifdef HAVE_FENV_H
#include <fenv.h>
#endif
typedef struct FPUCtl {
#if defined(__GNUC__) && defined(HAVE_SSE)
unsigned int sse_state;
#elif defined(HAVE___CONTROL87_2)
unsigned int state;
unsigned int sse_state;
#elif defined(HAVE__CONTROLFP)
unsigned int state;
#endif
} FPUCtl;
void SetMixerFPUMode(FPUCtl *ctl);
void RestoreFPUMode(const FPUCtl *ctl);
#ifdef __GNUC__
/* Use an alternate macro set with GCC to avoid accidental continue or break
* statements within the mixer mode.
*/
#define START_MIXER_MODE() __extension__({ FPUCtl _oldMode; SetMixerFPUMode(&_oldMode)
#define END_MIXER_MODE() RestoreFPUMode(&_oldMode); })
#else
#define START_MIXER_MODE() do { FPUCtl _oldMode; SetMixerFPUMode(&_oldMode)
#define END_MIXER_MODE() RestoreFPUMode(&_oldMode); } while(0)
#endif
#define LEAVE_MIXER_MODE() RestoreFPUMode(&_oldMode)
#endif /* FPU_MODES_H */
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#ifndef ALC_HRTF_H
#define ALC_HRTF_H
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alstring.h"
#include "atomic.h"
#define HRTF_HISTORY_BITS (6)
#define HRTF_HISTORY_LENGTH (1<<HRTF_HISTORY_BITS)
#define HRTF_HISTORY_MASK (HRTF_HISTORY_LENGTH-1)
#define HRIR_BITS (7)
#define HRIR_LENGTH (1<<HRIR_BITS)
#define HRIR_MASK (HRIR_LENGTH-1)
struct HrtfEntry;
struct Hrtf {
RefCount ref;
ALuint sampleRate;
ALsizei irSize;
ALfloat distance;
ALubyte evCount;
const ALubyte *azCount;
const ALushort *evOffset;
const ALfloat (*coeffs)[2];
const ALubyte (*delays)[2];
};
typedef struct HrtfState {
alignas(16) ALfloat History[HRTF_HISTORY_LENGTH];
alignas(16) ALfloat Values[HRIR_LENGTH][2];
} HrtfState;
typedef struct HrtfParams {
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
ALsizei Delay[2];
ALfloat Gain;
} HrtfParams;
typedef struct DirectHrtfState {
/* HRTF filter state for dry buffer content */
ALsizei Offset;
ALsizei IrSize;
struct {
alignas(16) ALfloat Values[HRIR_LENGTH][2];
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
} Chan[];
} DirectHrtfState;
struct AngularPoint {
ALfloat Elev;
ALfloat Azim;
};
void FreeHrtfs(void);
vector_EnumeratedHrtf EnumerateHrtf(const_al_string devname);
void FreeHrtfList(vector_EnumeratedHrtf *list);
struct Hrtf *GetLoadedHrtf(struct HrtfEntry *entry);
void Hrtf_IncRef(struct Hrtf *hrtf);
void Hrtf_DecRef(struct Hrtf *hrtf);
void GetHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat spread, ALfloat (*coeffs)[2], ALsizei *delays);
/**
* Produces HRTF filter coefficients for decoding B-Format, given a set of
* virtual speaker positions, a matching decoding matrix, and per-order high-
* frequency gains for the decoder. The calculated impulse responses are
* ordered and scaled according to the matrix input.
*/
void BuildBFormatHrtf(const struct Hrtf *Hrtf, DirectHrtfState *state, ALsizei NumChannels, const struct AngularPoint *AmbiPoints, const ALfloat (*restrict AmbiMatrix)[MAX_AMBI_COEFFS], ALsizei AmbiCount, const ALfloat *restrict AmbiOrderHFGain);
#endif /* ALC_HRTF_H */
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#ifndef INPROGEXT_H
#define INPROGEXT_H
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef ALC_SOFT_loopback2
#define ALC_SOFT_loopback2 1
#define ALC_AMBISONIC_LAYOUT_SOFT 0xfff0
#define ALC_AMBISONIC_SCALING_SOFT 0xfff1
#define ALC_AMBISONIC_ORDER_SOFT 0xfff2
#define ALC_MAX_AMBISONIC_ORDER_SOFT 0xfff3
#define ALC_BFORMAT3D_SOFT 0x1508
/* Ambisonic layouts */
#define ALC_ACN_SOFT 0xfff4
#define ALC_FUMA_SOFT 0xfff5
/* Ambisonic scalings (normalization) */
/*#define ALC_FUMA_SOFT*/
#define ALC_SN3D_SOFT 0xfff6
#define ALC_N3D_SOFT 0xfff7
#endif
#ifndef AL_SOFT_map_buffer
#define AL_SOFT_map_buffer 1
typedef unsigned int ALbitfieldSOFT;
#define AL_MAP_READ_BIT_SOFT 0x00000001
#define AL_MAP_WRITE_BIT_SOFT 0x00000002
#define AL_MAP_PERSISTENT_BIT_SOFT 0x00000004
#define AL_PRESERVE_DATA_BIT_SOFT 0x00000008
typedef void (AL_APIENTRY*LPALBUFFERSTORAGESOFT)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq, ALbitfieldSOFT flags);
typedef void* (AL_APIENTRY*LPALMAPBUFFERSOFT)(ALuint buffer, ALsizei offset, ALsizei length, ALbitfieldSOFT access);
typedef void (AL_APIENTRY*LPALUNMAPBUFFERSOFT)(ALuint buffer);
typedef void (AL_APIENTRY*LPALFLUSHMAPPEDBUFFERSOFT)(ALuint buffer, ALsizei offset, ALsizei length);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alBufferStorageSOFT(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq, ALbitfieldSOFT flags);
AL_API void* AL_APIENTRY alMapBufferSOFT(ALuint buffer, ALsizei offset, ALsizei length, ALbitfieldSOFT access);
AL_API void AL_APIENTRY alUnmapBufferSOFT(ALuint buffer);
AL_API void AL_APIENTRY alFlushMappedBufferSOFT(ALuint buffer, ALsizei offset, ALsizei length);
#endif
#endif
#ifndef AL_SOFT_events
#define AL_SOFT_events 1
#define AL_EVENT_CALLBACK_FUNCTION_SOFT 0x1220
#define AL_EVENT_CALLBACK_USER_PARAM_SOFT 0x1221
#define AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT 0x1222
#define AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT 0x1223
#define AL_EVENT_TYPE_ERROR_SOFT 0x1224
#define AL_EVENT_TYPE_PERFORMANCE_SOFT 0x1225
#define AL_EVENT_TYPE_DEPRECATED_SOFT 0x1226
#define AL_EVENT_TYPE_DISCONNECTED_SOFT 0x1227
typedef void (AL_APIENTRY*ALEVENTPROCSOFT)(ALenum eventType, ALuint object, ALuint param,
ALsizei length, const ALchar *message,
void *userParam);
typedef void (AL_APIENTRY*LPALEVENTCONTROLSOFT)(ALsizei count, const ALenum *types, ALboolean enable);
typedef void (AL_APIENTRY*LPALEVENTCALLBACKSOFT)(ALEVENTPROCSOFT callback, void *userParam);
typedef void* (AL_APIENTRY*LPALGETPOINTERSOFT)(ALenum pname);
typedef void (AL_APIENTRY*LPALGETPOINTERVSOFT)(ALenum pname, void **values);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, ALboolean enable);
AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *userParam);
AL_API void* AL_APIENTRY alGetPointerSOFT(ALenum pname);
AL_API void AL_APIENTRY alGetPointervSOFT(ALenum pname, void **values);
#endif
#endif
#ifndef AL_SOFT_buffer_layers
#define AL_SOFT_buffer_layers
typedef void (AL_APIENTRY*LPALSOURCEQUEUEBUFFERLAYERSSOFT)(ALuint src, ALsizei nb, const ALuint *buffers);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, const ALuint *buffers);
#endif
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* INPROGEXT_H */
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#ifndef LOGGING_H
#define LOGGING_H
#include <stdio.h>
#ifdef __GNUC__
#define DECL_FORMAT(x, y, z) __attribute__((format(x, (y), (z))))
#else
#define DECL_FORMAT(x, y, z)
#endif
#ifdef __cplusplus
extern "C" {
#endif
extern FILE *LogFile;
#if defined(__GNUC__) && !defined(_WIN32)
#define AL_PRINT(T, MSG, ...) fprintf(LogFile, "AL lib: %s %s: "MSG, T, __FUNCTION__ , ## __VA_ARGS__)
#else
void al_print(const char *type, const char *func, const char *fmt, ...) DECL_FORMAT(printf, 3,4);
#define AL_PRINT(T, ...) al_print((T), __FUNCTION__, __VA_ARGS__)
#endif
#ifdef __ANDROID__
#include <android/log.h>
#define LOG_ANDROID(T, MSG, ...) __android_log_print(T, "openal", "AL lib: %s: "MSG, __FUNCTION__ , ## __VA_ARGS__)
#else
#define LOG_ANDROID(T, MSG, ...) ((void)0)
#endif
enum LogLevel {
NoLog,
LogError,
LogWarning,
LogTrace,
LogRef
};
extern enum LogLevel LogLevel;
#define TRACEREF(...) do { \
if(LogLevel >= LogRef) \
AL_PRINT("(--)", __VA_ARGS__); \
} while(0)
#define TRACE(...) do { \
if(LogLevel >= LogTrace) \
AL_PRINT("(II)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_DEBUG, __VA_ARGS__); \
} while(0)
#define WARN(...) do { \
if(LogLevel >= LogWarning) \
AL_PRINT("(WW)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_WARN, __VA_ARGS__); \
} while(0)
#define ERR(...) do { \
if(LogLevel >= LogError) \
AL_PRINT("(EE)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_ERROR, __VA_ARGS__); \
} while(0)
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* LOGGING_H */
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#include "config.h"
#include <math.h>
#include "mastering.h"
#include "alu.h"
#include "almalloc.h"
#include "static_assert.h"
#include "math_defs.h"
/* Early MSVC lacks round/roundf */
#if defined(_MSC_VER) && _MSC_VER < 1800
static double round(double val)
{
if(val < 0.0)
return ceil(val-0.5);
return floor(val+0.5);
}
#define roundf(f) ((float)round((float)(f)))
#endif
/* These structures assume BUFFERSIZE is a power of 2. */
static_assert((BUFFERSIZE & (BUFFERSIZE-1)) == 0, "BUFFERSIZE is not a power of 2");
typedef struct SlidingHold {
ALfloat Values[BUFFERSIZE];
ALsizei Expiries[BUFFERSIZE];
ALsizei LowerIndex;
ALsizei UpperIndex;
ALsizei Length;
} SlidingHold;
/* General topology and basic automation was based on the following paper:
*
* D. Giannoulis, M. Massberg and J. D. Reiss,
* "Parameter Automation in a Dynamic Range Compressor,"
* Journal of the Audio Engineering Society, v61 (10), Oct. 2013
*
* Available (along with supplemental reading) at:
*
* http://c4dm.eecs.qmul.ac.uk/audioengineering/compressors/
*/
typedef struct Compressor {
ALsizei NumChans;
ALuint SampleRate;
struct {
ALuint Knee : 1;
ALuint Attack : 1;
ALuint Release : 1;
ALuint PostGain : 1;
ALuint Declip : 1;
} Auto;
ALsizei LookAhead;
ALfloat PreGain;
ALfloat PostGain;
ALfloat Threshold;
ALfloat Slope;
ALfloat Knee;
ALfloat Attack;
ALfloat Release;
alignas(16) ALfloat SideChain[2*BUFFERSIZE];
alignas(16) ALfloat CrestFactor[BUFFERSIZE];
SlidingHold *Hold;
ALfloat (*Delay)[BUFFERSIZE];
ALsizei DelayIndex;
ALfloat CrestCoeff;
ALfloat GainEstimate;
ALfloat AdaptCoeff;
ALfloat LastPeakSq;
ALfloat LastRmsSq;
ALfloat LastRelease;
ALfloat LastAttack;
ALfloat LastGainDev;
} Compressor;
/* This sliding hold follows the input level with an instant attack and a
* fixed duration hold before an instant release to the next highest level.
* It is a sliding window maximum (descending maxima) implementation based on
* Richard Harter's ascending minima algorithm available at:
*
* http://www.richardhartersworld.com/cri/2001/slidingmin.html
*/
static ALfloat UpdateSlidingHold(SlidingHold *Hold, const ALsizei i, const ALfloat in)
{
const ALsizei mask = BUFFERSIZE - 1;
const ALsizei length = Hold->Length;
ALfloat *restrict values = Hold->Values;
ALsizei *restrict expiries = Hold->Expiries;
ALsizei lowerIndex = Hold->LowerIndex;
ALsizei upperIndex = Hold->UpperIndex;
if(i >= expiries[upperIndex])
upperIndex = (upperIndex + 1) & mask;
if(in >= values[upperIndex])
{
values[upperIndex] = in;
expiries[upperIndex] = i + length;
lowerIndex = upperIndex;
}
else
{
do {
do {
if(!(in >= values[lowerIndex]))
goto found_place;
} while(lowerIndex--);
lowerIndex = mask;
} while(1);
found_place:
lowerIndex = (lowerIndex + 1) & mask;
values[lowerIndex] = in;
expiries[lowerIndex] = i + length;
}
Hold->LowerIndex = lowerIndex;
Hold->UpperIndex = upperIndex;
return values[upperIndex];
}
static void ShiftSlidingHold(SlidingHold *Hold, const ALsizei n)
{
const ALsizei lowerIndex = Hold->LowerIndex;
ALsizei *restrict expiries = Hold->Expiries;
ALsizei i = Hold->UpperIndex;
if(lowerIndex < i)
{
for(;i < BUFFERSIZE;i++)
expiries[i] -= n;
i = 0;
}
for(;i < lowerIndex;i++)
expiries[i] -= n;
expiries[i] -= n;
}
/* Multichannel compression is linked via the absolute maximum of all
* channels.
*/
static void LinkChannels(Compressor *Comp, const ALsizei SamplesToDo, ALfloat (*restrict OutBuffer)[BUFFERSIZE])
{
const ALsizei index = Comp->LookAhead;
const ALsizei numChans = Comp->NumChans;
ALfloat *restrict sideChain = Comp->SideChain;
ALsizei c, i;
ASSUME(SamplesToDo > 0);
ASSUME(numChans > 0);
for(i = 0;i < SamplesToDo;i++)
sideChain[index + i] = 0.0f;
for(c = 0;c < numChans;c++)
{
ALsizei offset = index;
for(i = 0;i < SamplesToDo;i++)
{
sideChain[offset] = maxf(sideChain[offset], fabsf(OutBuffer[c][i]));
++offset;
}
}
}
/* This calculates the squared crest factor of the control signal for the
* basic automation of the attack/release times. As suggested by the paper,
* it uses an instantaneous squared peak detector and a squared RMS detector
* both with 200ms release times.
*/
static void CrestDetector(Compressor *Comp, const ALsizei SamplesToDo)
{
const ALfloat a_crest = Comp->CrestCoeff;
const ALsizei index = Comp->LookAhead;
const ALfloat *restrict sideChain = Comp->SideChain;
ALfloat *restrict crestFactor = Comp->CrestFactor;
ALfloat y2_peak = Comp->LastPeakSq;
ALfloat y2_rms = Comp->LastRmsSq;
ALsizei i;
ASSUME(SamplesToDo > 0);
for(i = 0;i < SamplesToDo;i++)
{
ALfloat x_abs = sideChain[index + i];
ALfloat x2 = maxf(0.000001f, x_abs * x_abs);
y2_peak = maxf(x2, lerp(x2, y2_peak, a_crest));
y2_rms = lerp(x2, y2_rms, a_crest);
crestFactor[i] = y2_peak / y2_rms;
}
Comp->LastPeakSq = y2_peak;
Comp->LastRmsSq = y2_rms;
}
/* The side-chain starts with a simple peak detector (based on the absolute
* value of the incoming signal) and performs most of its operations in the
* log domain.
*/
static void PeakDetector(Compressor *Comp, const ALsizei SamplesToDo)
{
const ALsizei index = Comp->LookAhead;
ALfloat *restrict sideChain = Comp->SideChain;
ALsizei i;
ASSUME(SamplesToDo > 0);
for(i = 0;i < SamplesToDo;i++)
{
const ALuint offset = index + i;
const ALfloat x_abs = sideChain[offset];
sideChain[offset] = logf(maxf(0.000001f, x_abs));
}
}
/* An optional hold can be used to extend the peak detector so it can more
* solidly detect fast transients. This is best used when operating as a
* limiter.
*/
static void PeakHoldDetector(Compressor *Comp, const ALsizei SamplesToDo)
{
const ALsizei index = Comp->LookAhead;
ALfloat *restrict sideChain = Comp->SideChain;
SlidingHold *hold = Comp->Hold;
ALsizei i;
ASSUME(SamplesToDo > 0);
for(i = 0;i < SamplesToDo;i++)
{
const ALsizei offset = index + i;
const ALfloat x_abs = sideChain[offset];
const ALfloat x_G = logf(maxf(0.000001f, x_abs));
sideChain[offset] = UpdateSlidingHold(hold, i, x_G);
}
ShiftSlidingHold(hold, SamplesToDo);
}
/* This is the heart of the feed-forward compressor. It operates in the log
* domain (to better match human hearing) and can apply some basic automation
* to knee width, attack/release times, make-up/post gain, and clipping
* reduction.
*/
static void GainCompressor(Compressor *Comp, const ALsizei SamplesToDo)
{
const bool autoKnee = Comp->Auto.Knee;
const bool autoAttack = Comp->Auto.Attack;
const bool autoRelease = Comp->Auto.Release;
const bool autoPostGain = Comp->Auto.PostGain;
const bool autoDeclip = Comp->Auto.Declip;
const ALsizei lookAhead = Comp->LookAhead;
const ALfloat threshold = Comp->Threshold;
const ALfloat slope = Comp->Slope;
const ALfloat attack = Comp->Attack;
const ALfloat release = Comp->Release;
const ALfloat c_est = Comp->GainEstimate;
const ALfloat a_adp = Comp->AdaptCoeff;
const ALfloat *restrict crestFactor = Comp->CrestFactor;
ALfloat *restrict sideChain = Comp->SideChain;
ALfloat postGain = Comp->PostGain;
ALfloat knee = Comp->Knee;
ALfloat t_att = attack;
ALfloat t_rel = release - attack;
ALfloat a_att = expf(-1.0f / t_att);
ALfloat a_rel = expf(-1.0f / t_rel);
ALfloat y_1 = Comp->LastRelease;
ALfloat y_L = Comp->LastAttack;
ALfloat c_dev = Comp->LastGainDev;
ALsizei i;
ASSUME(SamplesToDo > 0);
for(i = 0;i < SamplesToDo;i++)
{
const ALfloat y2_crest = crestFactor[i];
const ALfloat x_G = sideChain[lookAhead + i];
const ALfloat x_over = x_G - threshold;
ALfloat knee_h;
ALfloat y_G;
ALfloat x_L;
if(autoKnee)
knee = maxf(0.0f, 2.5f * (c_dev + c_est));
knee_h = 0.5f * knee;
/* This is the gain computer. It applies a static compression curve
* to the control signal.
*/
if(x_over <= -knee_h)
y_G = 0.0f;
else if(fabsf(x_over) < knee_h)
y_G = (x_over + knee_h) * (x_over + knee_h) / (2.0f * knee);
else
y_G = x_over;
x_L = -slope * y_G;
if(autoAttack)
{
t_att = 2.0f * attack / y2_crest;
a_att = expf(-1.0f / t_att);
}
if(autoRelease)
{
t_rel = 2.0f * release / y2_crest - t_att;
a_rel = expf(-1.0f / t_rel);
}
/* Gain smoothing (ballistics) is done via a smooth decoupled peak
* detector. The attack time is subtracted from the release time
* above to compensate for the chained operating mode.
*/
y_1 = maxf(x_L, lerp(x_L, y_1, a_rel));
y_L = lerp(y_1, y_L, a_att);
/* Knee width and make-up gain automation make use of a smoothed
* measurement of deviation between the control signal and estimate.
* The estimate is also used to bias the measurement to hot-start its
* average.
*/
c_dev = lerp(-y_L - c_est, c_dev, a_adp);
if(autoPostGain)
{
/* Clipping reduction is only viable when make-up gain is being
* automated. It modifies the deviation to further attenuate the
* control signal when clipping is detected. The adaptation
* time is sufficiently long enough to suppress further clipping
* at the same output level.
*/
if(autoDeclip)
c_dev = maxf(c_dev, sideChain[i] - y_L - threshold - c_est);
postGain = -(c_dev + c_est);
}
sideChain[i] = expf(postGain - y_L);
}
Comp->LastRelease = y_1;
Comp->LastAttack = y_L;
Comp->LastGainDev = c_dev;
}
/* Combined with the hold time, a look-ahead delay can improve handling of
* fast transients by allowing the envelope time to converge prior to
* reaching the offending impulse. This is best used when operating as a
* limiter.
*/
static void SignalDelay(Compressor *Comp, const ALsizei SamplesToDo, ALfloat (*restrict OutBuffer)[BUFFERSIZE])
{
const ALsizei mask = BUFFERSIZE - 1;
const ALsizei numChans = Comp->NumChans;
const ALsizei indexIn = Comp->DelayIndex;
const ALsizei indexOut = Comp->DelayIndex - Comp->LookAhead;
ALfloat (*restrict delay)[BUFFERSIZE] = Comp->Delay;
ALsizei c, i;
ASSUME(SamplesToDo > 0);
ASSUME(numChans > 0);
for(c = 0;c < numChans;c++)
{
for(i = 0;i < SamplesToDo;i++)
{
ALfloat sig = OutBuffer[c][i];
OutBuffer[c][i] = delay[c][(indexOut + i) & mask];
delay[c][(indexIn + i) & mask] = sig;
}
}
Comp->DelayIndex = (indexIn + SamplesToDo) & mask;
}
/* The compressor is initialized with the following settings:
*
* NumChans - Number of channels to process.
* SampleRate - Sample rate to process.
* AutoKnee - Whether to automate the knee width parameter.
* AutoAttack - Whether to automate the attack time parameter.
* AutoRelease - Whether to automate the release time parameter.
* AutoPostGain - Whether to automate the make-up (post) gain parameter.
* AutoDeclip - Whether to automate clipping reduction. Ignored when
* not automating make-up gain.
* LookAheadTime - Look-ahead time (in seconds).
* HoldTime - Peak hold-time (in seconds).
* PreGainDb - Gain applied before detection (in dB).
* PostGainDb - Make-up gain applied after compression (in dB).
* ThresholdDb - Triggering threshold (in dB).
* Ratio - Compression ratio (x:1). Set to INFINITY for true
* limiting. Ignored when automating knee width.
* KneeDb - Knee width (in dB). Ignored when automating knee
* width.
* AttackTimeMin - Attack time (in seconds). Acts as a maximum when
* automating attack time.
* ReleaseTimeMin - Release time (in seconds). Acts as a maximum when
* automating release time.
*/
Compressor* CompressorInit(const ALsizei NumChans, const ALuint SampleRate,
const ALboolean AutoKnee, const ALboolean AutoAttack,
const ALboolean AutoRelease, const ALboolean AutoPostGain,
const ALboolean AutoDeclip, const ALfloat LookAheadTime,
const ALfloat HoldTime, const ALfloat PreGainDb,
const ALfloat PostGainDb, const ALfloat ThresholdDb,
const ALfloat Ratio, const ALfloat KneeDb,
const ALfloat AttackTime, const ALfloat ReleaseTime)
{
Compressor *Comp;
ALsizei lookAhead;
ALsizei hold;
size_t size;
lookAhead = (ALsizei)clampf(roundf(LookAheadTime*SampleRate), 0.0f, BUFFERSIZE-1);
hold = (ALsizei)clampf(roundf(HoldTime*SampleRate), 0.0f, BUFFERSIZE-1);
/* The sliding hold implementation doesn't handle a length of 1. A 1-sample
* hold is useless anyway, it would only ever give back what was just given
* to it.
*/
if(hold == 1)
hold = 0;
size = sizeof(*Comp);
if(lookAhead > 0)
{
size += sizeof(*Comp->Delay) * NumChans;
if(hold > 0)
size += sizeof(*Comp->Hold);
}
Comp = al_calloc(16, size);
Comp->NumChans = NumChans;
Comp->SampleRate = SampleRate;
Comp->Auto.Knee = AutoKnee;
Comp->Auto.Attack = AutoAttack;
Comp->Auto.Release = AutoRelease;
Comp->Auto.PostGain = AutoPostGain;
Comp->Auto.Declip = AutoPostGain && AutoDeclip;
Comp->LookAhead = lookAhead;
Comp->PreGain = powf(10.0f, PreGainDb / 20.0f);
Comp->PostGain = PostGainDb * logf(10.0f) / 20.0f;
Comp->Threshold = ThresholdDb * logf(10.0f) / 20.0f;
Comp->Slope = 1.0f / maxf(1.0f, Ratio) - 1.0f;
Comp->Knee = maxf(0.0f, KneeDb * logf(10.0f) / 20.0f);
Comp->Attack = maxf(1.0f, AttackTime * SampleRate);
Comp->Release = maxf(1.0f, ReleaseTime * SampleRate);
/* Knee width automation actually treats the compressor as a limiter. By
* varying the knee width, it can effectively be seen as applying
* compression over a wide range of ratios.
*/
if(AutoKnee)
Comp->Slope = -1.0f;
if(lookAhead > 0)
{
if(hold > 0)
{
Comp->Hold = (SlidingHold*)(Comp + 1);
Comp->Hold->Values[0] = -HUGE_VALF;
Comp->Hold->Expiries[0] = hold;
Comp->Hold->Length = hold;
Comp->Delay = (ALfloat(*)[BUFFERSIZE])(Comp->Hold + 1);
}
else
{
Comp->Delay = (ALfloat(*)[BUFFERSIZE])(Comp + 1);
}
}
Comp->CrestCoeff = expf(-1.0f / (0.200f * SampleRate)); // 200ms
Comp->GainEstimate = Comp->Threshold * -0.5f * Comp->Slope;
Comp->AdaptCoeff = expf(-1.0f / (2.0f * SampleRate)); // 2s
return Comp;
}
void ApplyCompression(Compressor *Comp, const ALsizei SamplesToDo, ALfloat (*restrict OutBuffer)[BUFFERSIZE])
{
const ALsizei numChans = Comp->NumChans;
const ALfloat preGain = Comp->PreGain;
ALfloat *restrict sideChain;
ALsizei c, i;
ASSUME(SamplesToDo > 0);
ASSUME(numChans > 0);
if(preGain != 1.0f)
{
for(c = 0;c < numChans;c++)
{
for(i = 0;i < SamplesToDo;i++)
OutBuffer[c][i] *= preGain;
}
}
LinkChannels(Comp, SamplesToDo, OutBuffer);
if(Comp->Auto.Attack || Comp->Auto.Release)
CrestDetector(Comp, SamplesToDo);
if(Comp->Hold)
PeakHoldDetector(Comp, SamplesToDo);
else
PeakDetector(Comp, SamplesToDo);
GainCompressor(Comp, SamplesToDo);
if(Comp->Delay)
SignalDelay(Comp, SamplesToDo, OutBuffer);
sideChain = Comp->SideChain;
for(c = 0;c < numChans;c++)
{
for(i = 0;i < SamplesToDo;i++)
OutBuffer[c][i] *= sideChain[i];
}
memmove(sideChain, sideChain+SamplesToDo, Comp->LookAhead*sizeof(ALfloat));
}
ALsizei GetCompressorLookAhead(const Compressor *Comp)
{ return Comp->LookAhead; }
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#ifndef MASTERING_H
#define MASTERING_H
#include "AL/al.h"
/* For BUFFERSIZE. */
#include "alMain.h"
struct Compressor;
/* The compressor is initialized with the following settings:
*
* NumChans - Number of channels to process.
* SampleRate - Sample rate to process.
* AutoKnee - Whether to automate the knee width parameter.
* AutoAttack - Whether to automate the attack time parameter.
* AutoRelease - Whether to automate the release time parameter.
* AutoPostGain - Whether to automate the make-up (post) gain parameter.
* AutoDeclip - Whether to automate clipping reduction. Ignored when
* not automating make-up gain.
* LookAheadTime - Look-ahead time (in seconds).
* HoldTime - Peak hold-time (in seconds).
* PreGainDb - Gain applied before detection (in dB).
* PostGainDb - Make-up gain applied after compression (in dB).
* ThresholdDb - Triggering threshold (in dB).
* Ratio - Compression ratio (x:1). Set to INFINIFTY for true
* limiting. Ignored when automating knee width.
* KneeDb - Knee width (in dB). Ignored when automating knee
* width.
* AttackTimeMin - Attack time (in seconds). Acts as a maximum when
* automating attack time.
* ReleaseTimeMin - Release time (in seconds). Acts as a maximum when
* automating release time.
*/
struct Compressor* CompressorInit(const ALsizei NumChans, const ALuint SampleRate,
const ALboolean AutoKnee, const ALboolean AutoAttack,
const ALboolean AutoRelease, const ALboolean AutoPostGain,
const ALboolean AutoDeclip, const ALfloat LookAheadTime,
const ALfloat HoldTime, const ALfloat PreGainDb,
const ALfloat PostGainDb, const ALfloat ThresholdDb,
const ALfloat Ratio, const ALfloat KneeDb,
const ALfloat AttackTime, const ALfloat ReleaseTime);
void ApplyCompression(struct Compressor *Comp, const ALsizei SamplesToDo,
ALfloat (*restrict OutBuffer)[BUFFERSIZE]);
ALsizei GetCompressorLookAhead(const struct Compressor *Comp);
#endif /* MASTERING_H */
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#ifndef MIXER_DEFS_H
#define MIXER_DEFS_H
#include "AL/alc.h"
#include "AL/al.h"
#include "alMain.h"
#include "alu.h"
struct MixGains;
struct MixHrtfParams;
struct HrtfState;
/* C resamplers */
const ALfloat *Resample_copy_C(const InterpState *state, const ALfloat *restrict src, ALsizei frac, ALint increment, ALfloat *restrict dst, ALsizei dstlen);
const ALfloat *Resample_point_C(const InterpState *state, const ALfloat *restrict src, ALsizei frac, ALint increment, ALfloat *restrict dst, ALsizei dstlen);
const ALfloat *Resample_lerp_C(const InterpState *state, const ALfloat *restrict src, ALsizei frac, ALint increment, ALfloat *restrict dst, ALsizei dstlen);
const ALfloat *Resample_cubic_C(const InterpState *state, const ALfloat *restrict src, ALsizei frac, ALint increment, ALfloat *restrict dst, ALsizei dstlen);
const ALfloat *Resample_bsinc_C(const InterpState *state, const ALfloat *restrict src, ALsizei frac, ALint increment, ALfloat *restrict dst, ALsizei dstlen);
/* C mixers */
void MixHrtf_C(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, struct MixHrtfParams *hrtfparams,
struct HrtfState *hrtfstate, ALsizei BufferSize);
void MixHrtfBlend_C(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, const HrtfParams *oldparams,
MixHrtfParams *newparams, HrtfState *hrtfstate,
ALsizei BufferSize);
void MixDirectHrtf_C(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2],
ALsizei BufferSize);
void Mix_C(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize);
void MixRow_C(ALfloat *OutBuffer, const ALfloat *Gains,
const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans,
ALsizei InPos, ALsizei BufferSize);
/* SSE mixers */
void MixHrtf_SSE(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, struct MixHrtfParams *hrtfparams,
struct HrtfState *hrtfstate, ALsizei BufferSize);
void MixHrtfBlend_SSE(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, const HrtfParams *oldparams,
MixHrtfParams *newparams, HrtfState *hrtfstate,
ALsizei BufferSize);
void MixDirectHrtf_SSE(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2],
ALsizei BufferSize);
void Mix_SSE(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize);
void MixRow_SSE(ALfloat *OutBuffer, const ALfloat *Gains,
const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans,
ALsizei InPos, ALsizei BufferSize);
/* SSE resamplers */
inline void InitiatePositionArrays(ALsizei frac, ALint increment, ALsizei *restrict frac_arr, ALsizei *restrict pos_arr, ALsizei size)
{
ALsizei i;
pos_arr[0] = 0;
frac_arr[0] = frac;
for(i = 1;i < size;i++)
{
ALint frac_tmp = frac_arr[i-1] + increment;
pos_arr[i] = pos_arr[i-1] + (frac_tmp>>FRACTIONBITS);
frac_arr[i] = frac_tmp&FRACTIONMASK;
}
}
const ALfloat *Resample_lerp_SSE2(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei numsamples);
const ALfloat *Resample_lerp_SSE41(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei numsamples);
const ALfloat *Resample_bsinc_SSE(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei dstlen);
/* Neon mixers */
void MixHrtf_Neon(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, struct MixHrtfParams *hrtfparams,
struct HrtfState *hrtfstate, ALsizei BufferSize);
void MixHrtfBlend_Neon(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, const HrtfParams *oldparams,
MixHrtfParams *newparams, HrtfState *hrtfstate,
ALsizei BufferSize);
void MixDirectHrtf_Neon(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2],
ALsizei BufferSize);
void Mix_Neon(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize);
void MixRow_Neon(ALfloat *OutBuffer, const ALfloat *Gains,
const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans,
ALsizei InPos, ALsizei BufferSize);
/* Neon resamplers */
const ALfloat *Resample_lerp_Neon(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei numsamples);
const ALfloat *Resample_bsinc_Neon(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei dstlen);
#endif /* MIXER_DEFS_H */
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#include "config.h"
#include "alMain.h"
#include "alSource.h"
#include "hrtf.h"
#include "align.h"
#include "alu.h"
#include "defs.h"
static inline void ApplyCoeffs(ALsizei Offset, ALfloat (*restrict Values)[2],
const ALsizei irSize,
const ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right);
void MixHrtf(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, MixHrtfParams *hrtfparams, HrtfState *hrtfstate,
ALsizei BufferSize)
{
const ALfloat (*Coeffs)[2] = ASSUME_ALIGNED(hrtfparams->Coeffs, 16);
const ALsizei Delay[2] = { hrtfparams->Delay[0], hrtfparams->Delay[1] };
const ALfloat gainstep = hrtfparams->GainStep;
const ALfloat gain = hrtfparams->Gain;
ALfloat g, stepcount = 0.0f;
ALfloat left, right;
ALsizei i;
ASSUME(IrSize >= 4);
ASSUME(BufferSize > 0);
LeftOut += OutPos;
RightOut += OutPos;
for(i = 0;i < BufferSize;i++)
{
hrtfstate->History[Offset&HRTF_HISTORY_MASK] = *(data++);
g = gain + gainstep*stepcount;
left = hrtfstate->History[(Offset-Delay[0])&HRTF_HISTORY_MASK]*g;
right = hrtfstate->History[(Offset-Delay[1])&HRTF_HISTORY_MASK]*g;
hrtfstate->Values[(Offset+IrSize-1)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize-1)&HRIR_MASK][1] = 0.0f;
ApplyCoeffs(Offset, hrtfstate->Values, IrSize, Coeffs, left, right);
*(LeftOut++) += hrtfstate->Values[Offset&HRIR_MASK][0];
*(RightOut++) += hrtfstate->Values[Offset&HRIR_MASK][1];
stepcount += 1.0f;
Offset++;
}
hrtfparams->Gain = gain + gainstep*stepcount;
}
void MixHrtfBlend(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, const HrtfParams *oldparams,
MixHrtfParams *newparams, HrtfState *hrtfstate,
ALsizei BufferSize)
{
const ALfloat (*OldCoeffs)[2] = ASSUME_ALIGNED(oldparams->Coeffs, 16);
const ALsizei OldDelay[2] = { oldparams->Delay[0], oldparams->Delay[1] };
const ALfloat oldGain = oldparams->Gain;
const ALfloat oldGainStep = -oldGain / (ALfloat)BufferSize;
const ALfloat (*NewCoeffs)[2] = ASSUME_ALIGNED(newparams->Coeffs, 16);
const ALsizei NewDelay[2] = { newparams->Delay[0], newparams->Delay[1] };
const ALfloat newGain = newparams->Gain;
const ALfloat newGainStep = newparams->GainStep;
ALfloat g, stepcount = 0.0f;
ALfloat left, right;
ALsizei i;
ASSUME(IrSize >= 4);
ASSUME(BufferSize > 0);
LeftOut += OutPos;
RightOut += OutPos;
for(i = 0;i < BufferSize;i++)
{
hrtfstate->Values[(Offset+IrSize-1)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize-1)&HRIR_MASK][1] = 0.0f;
hrtfstate->History[Offset&HRTF_HISTORY_MASK] = *(data++);
g = oldGain + oldGainStep*stepcount;
left = hrtfstate->History[(Offset-OldDelay[0])&HRTF_HISTORY_MASK]*g;
right = hrtfstate->History[(Offset-OldDelay[1])&HRTF_HISTORY_MASK]*g;
ApplyCoeffs(Offset, hrtfstate->Values, IrSize, OldCoeffs, left, right);
g = newGain + newGainStep*stepcount;
left = hrtfstate->History[(Offset-NewDelay[0])&HRTF_HISTORY_MASK]*g;
right = hrtfstate->History[(Offset-NewDelay[1])&HRTF_HISTORY_MASK]*g;
ApplyCoeffs(Offset, hrtfstate->Values, IrSize, NewCoeffs, left, right);
*(LeftOut++) += hrtfstate->Values[Offset&HRIR_MASK][0];
*(RightOut++) += hrtfstate->Values[Offset&HRIR_MASK][1];
stepcount += 1.0f;
Offset++;
}
newparams->Gain = newGain + newGainStep*stepcount;
}
void MixDirectHrtf(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2],
ALsizei BufferSize)
{
ALfloat insample;
ALsizei i;
ASSUME(IrSize >= 4);
ASSUME(BufferSize > 0);
for(i = 0;i < BufferSize;i++)
{
Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
insample = *(data++);
ApplyCoeffs(Offset, Values, IrSize, Coeffs, insample, insample);
*(LeftOut++) += Values[Offset&HRIR_MASK][0];
*(RightOut++) += Values[Offset&HRIR_MASK][1];
}
}
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#include "config.h"
#include <assert.h>
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "defs.h"
static inline ALfloat do_point(const InterpState* UNUSED(state), const ALfloat *restrict vals, ALsizei UNUSED(frac))
{ return vals[0]; }
static inline ALfloat do_lerp(const InterpState* UNUSED(state), const ALfloat *restrict vals, ALsizei frac)
{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
static inline ALfloat do_cubic(const InterpState* UNUSED(state), const ALfloat *restrict vals, ALsizei frac)
{ return cubic(vals[0], vals[1], vals[2], vals[3], frac * (1.0f/FRACTIONONE)); }
static inline ALfloat do_bsinc(const InterpState *state, const ALfloat *restrict vals, ALsizei frac)
{
const ALfloat *fil, *scd, *phd, *spd;
ALsizei j_f, pi;
ALfloat pf, r;
ASSUME(state->bsinc.m > 0);
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
pi = frac >> FRAC_PHASE_BITDIFF;
pf = (frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF));
#undef FRAC_PHASE_BITDIFF
fil = ASSUME_ALIGNED(state->bsinc.filter + state->bsinc.m*pi*4, 16);
scd = ASSUME_ALIGNED(fil + state->bsinc.m, 16);
phd = ASSUME_ALIGNED(scd + state->bsinc.m, 16);
spd = ASSUME_ALIGNED(phd + state->bsinc.m, 16);
// Apply the scale and phase interpolated filter.
r = 0.0f;
for(j_f = 0;j_f < state->bsinc.m;j_f++)
r += (fil[j_f] + state->bsinc.sf*scd[j_f] + pf*(phd[j_f] + state->bsinc.sf*spd[j_f])) * vals[j_f];
return r;
}
const ALfloat *Resample_copy_C(const InterpState* UNUSED(state),
const ALfloat *restrict src, ALsizei UNUSED(frac), ALint UNUSED(increment),
ALfloat *restrict dst, ALsizei numsamples)
{
#if defined(HAVE_SSE) || defined(HAVE_NEON)
/* Avoid copying the source data if it's aligned like the destination. */
if((((intptr_t)src)&15) == (((intptr_t)dst)&15))
return src;
#endif
memcpy(dst, src, numsamples*sizeof(ALfloat));
return dst;
}
#define DECL_TEMPLATE(Tag, Sampler, O) \
const ALfloat *Resample_##Tag##_C(const InterpState *state, \
const ALfloat *restrict src, ALsizei frac, ALint increment, \
ALfloat *restrict dst, ALsizei numsamples) \
{ \
const InterpState istate = *state; \
ALsizei i; \
\
ASSUME(numsamples > 0); \
\
src -= O; \
for(i = 0;i < numsamples;i++) \
{ \
dst[i] = Sampler(&istate, src, frac); \
\
frac += increment; \
src += frac>>FRACTIONBITS; \
frac &= FRACTIONMASK; \
} \
return dst; \
}
DECL_TEMPLATE(point, do_point, 0)
DECL_TEMPLATE(lerp, do_lerp, 0)
DECL_TEMPLATE(cubic, do_cubic, 1)
DECL_TEMPLATE(bsinc, do_bsinc, istate.bsinc.l)
#undef DECL_TEMPLATE
static inline void ApplyCoeffs(ALsizei Offset, ALfloat (*restrict Values)[2],
const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
ALsizei c;
for(c = 0;c < IrSize;c++)
{
const ALsizei off = (Offset+c)&HRIR_MASK;
Values[off][0] += Coeffs[c][0] * left;
Values[off][1] += Coeffs[c][1] * right;
}
}
#define MixHrtf MixHrtf_C
#define MixHrtfBlend MixHrtfBlend_C
#define MixDirectHrtf MixDirectHrtf_C
#include "hrtf_inc.c"
void Mix_C(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize)
{
const ALfloat delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f;
ALsizei c;
ASSUME(OutChans > 0);
ASSUME(BufferSize > 0);
for(c = 0;c < OutChans;c++)
{
ALsizei pos = 0;
ALfloat gain = CurrentGains[c];
const ALfloat diff = TargetGains[c] - gain;
if(fabsf(diff) > FLT_EPSILON)
{
ALsizei minsize = mini(BufferSize, Counter);
const ALfloat step = diff * delta;
ALfloat step_count = 0.0f;
for(;pos < minsize;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos] * (gain + step*step_count);
step_count += 1.0f;
}
if(pos == Counter)
gain = TargetGains[c];
else
gain += step*step_count;
CurrentGains[c] = gain;
}
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
/* Basically the inverse of the above. Rather than one input going to multiple
* outputs (each with its own gain), it's multiple inputs (each with its own
* gain) going to one output. This applies one row (vs one column) of a matrix
* transform. And as the matrices are more or less static once set up, no
* stepping is necessary.
*/
void MixRow_C(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans, ALsizei InPos, ALsizei BufferSize)
{
ALsizei c, i;
ASSUME(InChans > 0);
ASSUME(BufferSize > 0);
for(c = 0;c < InChans;c++)
{
const ALfloat gain = Gains[c];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(i = 0;i < BufferSize;i++)
OutBuffer[i] += data[c][InPos+i] * gain;
}
}
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#include "config.h"
#include <arm_neon.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alu.h"
#include "hrtf.h"
#include "defs.h"
const ALfloat *Resample_lerp_Neon(const InterpState* UNUSED(state),
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei numsamples)
{
const int32x4_t increment4 = vdupq_n_s32(increment*4);
const float32x4_t fracOne4 = vdupq_n_f32(1.0f/FRACTIONONE);
const int32x4_t fracMask4 = vdupq_n_s32(FRACTIONMASK);
alignas(16) ALsizei pos_[4], frac_[4];
int32x4_t pos4, frac4;
ALsizei todo, pos, i;
ASSUME(numsamples > 0);
InitiatePositionArrays(frac, increment, frac_, pos_, 4);
frac4 = vld1q_s32(frac_);
pos4 = vld1q_s32(pos_);
todo = numsamples & ~3;
for(i = 0;i < todo;i += 4)
{
const int pos0 = vgetq_lane_s32(pos4, 0);
const int pos1 = vgetq_lane_s32(pos4, 1);
const int pos2 = vgetq_lane_s32(pos4, 2);
const int pos3 = vgetq_lane_s32(pos4, 3);
const float32x4_t val1 = (float32x4_t){src[pos0], src[pos1], src[pos2], src[pos3]};
const float32x4_t val2 = (float32x4_t){src[pos0+1], src[pos1+1], src[pos2+1], src[pos3+1]};
/* val1 + (val2-val1)*mu */
const float32x4_t r0 = vsubq_f32(val2, val1);
const float32x4_t mu = vmulq_f32(vcvtq_f32_s32(frac4), fracOne4);
const float32x4_t out = vmlaq_f32(val1, mu, r0);
vst1q_f32(&dst[i], out);
frac4 = vaddq_s32(frac4, increment4);
pos4 = vaddq_s32(pos4, vshrq_n_s32(frac4, FRACTIONBITS));
frac4 = vandq_s32(frac4, fracMask4);
}
/* NOTE: These four elements represent the position *after* the last four
* samples, so the lowest element is the next position to resample.
*/
pos = vgetq_lane_s32(pos4, 0);
frac = vgetq_lane_s32(frac4, 0);
for(;i < numsamples;++i)
{
dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE));
frac += increment;
pos += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
const ALfloat *Resample_bsinc_Neon(const InterpState *state,
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei dstlen)
{
const ALfloat *const filter = state->bsinc.filter;
const float32x4_t sf4 = vdupq_n_f32(state->bsinc.sf);
const ALsizei m = state->bsinc.m;
const float32x4_t *fil, *scd, *phd, *spd;
ALsizei pi, i, j, offset;
float32x4_t r4;
ALfloat pf;
ASSUME(m > 0);
ASSUME(dstlen > 0);
src -= state->bsinc.l;
for(i = 0;i < dstlen;i++)
{
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
pi = frac >> FRAC_PHASE_BITDIFF;
pf = (frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF));
#undef FRAC_PHASE_BITDIFF
offset = m*pi*4;
fil = ASSUME_ALIGNED(filter + offset, 16); offset += m;
scd = ASSUME_ALIGNED(filter + offset, 16); offset += m;
phd = ASSUME_ALIGNED(filter + offset, 16); offset += m;
spd = ASSUME_ALIGNED(filter + offset, 16);
// Apply the scale and phase interpolated filter.
r4 = vdupq_n_f32(0.0f);
{
const ALsizei count = m >> 2;
const float32x4_t pf4 = vdupq_n_f32(pf);
ASSUME(count > 0);
for(j = 0;j < count;j++)
{
/* f = ((fil + sf*scd) + pf*(phd + sf*spd)) */
const float32x4_t f4 = vmlaq_f32(
vmlaq_f32(fil[j], sf4, scd[j]),
pf4, vmlaq_f32(phd[j], sf4, spd[j])
);
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[j*4]));
}
}
r4 = vaddq_f32(r4, vcombine_f32(vrev64_f32(vget_high_f32(r4)),
vrev64_f32(vget_low_f32(r4))));
dst[i] = vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0);
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
static inline void ApplyCoeffs(ALsizei Offset, ALfloat (*restrict Values)[2],
const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
ALsizei c;
float32x4_t leftright4;
{
float32x2_t leftright2 = vdup_n_f32(0.0);
leftright2 = vset_lane_f32(left, leftright2, 0);
leftright2 = vset_lane_f32(right, leftright2, 1);
leftright4 = vcombine_f32(leftright2, leftright2);
}
Values = ASSUME_ALIGNED(Values, 16);
Coeffs = ASSUME_ALIGNED(Coeffs, 16);
for(c = 0;c < IrSize;c += 2)
{
const ALsizei o0 = (Offset+c)&HRIR_MASK;
const ALsizei o1 = (o0+1)&HRIR_MASK;
float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
vld1_f32((float32_t*)&Values[o1][0]));
float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
vals = vmlaq_f32(vals, coefs, leftright4);
vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
}
}
#define MixHrtf MixHrtf_Neon
#define MixHrtfBlend MixHrtfBlend_Neon
#define MixDirectHrtf MixDirectHrtf_Neon
#include "hrtf_inc.c"
void Mix_Neon(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize)
{
const ALfloat delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f;
ALsizei c;
ASSUME(OutChans > 0);
ASSUME(BufferSize > 0);
data = ASSUME_ALIGNED(data, 16);
OutBuffer = ASSUME_ALIGNED(OutBuffer, 16);
for(c = 0;c < OutChans;c++)
{
ALsizei pos = 0;
ALfloat gain = CurrentGains[c];
const ALfloat diff = TargetGains[c] - gain;
if(fabsf(diff) > FLT_EPSILON)
{
ALsizei minsize = mini(BufferSize, Counter);
const ALfloat step = diff * delta;
ALfloat step_count = 0.0f;
/* Mix with applying gain steps in aligned multiples of 4. */
if(LIKELY(minsize > 3))
{
const float32x4_t four4 = vdupq_n_f32(4.0f);
const float32x4_t step4 = vdupq_n_f32(step);
const float32x4_t gain4 = vdupq_n_f32(gain);
float32x4_t step_count4 = vsetq_lane_f32(0.0f,
vsetq_lane_f32(1.0f,
vsetq_lane_f32(2.0f,
vsetq_lane_f32(3.0f, vdupq_n_f32(0.0f), 3),
2), 1), 0
);
ALsizei todo = minsize >> 2;
do {
const float32x4_t val4 = vld1q_f32(&data[pos]);
float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
dry4 = vmlaq_f32(dry4, val4, vmlaq_f32(gain4, step4, step_count4));
step_count4 = vaddq_f32(step_count4, four4);
vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
pos += 4;
} while(--todo);
/* NOTE: step_count4 now represents the next four counts after
* the last four mixed samples, so the lowest element
* represents the next step count to apply.
*/
step_count = vgetq_lane_f32(step_count4, 0);
}
/* Mix with applying left over gain steps that aren't aligned multiples of 4. */
for(;pos < minsize;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*(gain + step*step_count);
step_count += 1.0f;
}
if(pos == Counter)
gain = TargetGains[c];
else
gain += step*step_count;
CurrentGains[c] = gain;
/* Mix until pos is aligned with 4 or the mix is done. */
minsize = mini(BufferSize, (pos+3)&~3);
for(;pos < minsize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
if(LIKELY(BufferSize-pos > 3))
{
ALsizei todo = (BufferSize-pos) >> 2;
const float32x4_t gain4 = vdupq_n_f32(gain);
do {
const float32x4_t val4 = vld1q_f32(&data[pos]);
float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
dry4 = vmlaq_f32(dry4, val4, gain4);
vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
pos += 4;
} while(--todo);
}
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
void MixRow_Neon(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans, ALsizei InPos, ALsizei BufferSize)
{
ALsizei c;
ASSUME(InChans > 0);
ASSUME(BufferSize > 0);
for(c = 0;c < InChans;c++)
{
ALsizei pos = 0;
const ALfloat gain = Gains[c];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
if(LIKELY(BufferSize > 3))
{
ALsizei todo = BufferSize >> 2;
float32x4_t gain4 = vdupq_n_f32(gain);
do {
const float32x4_t val4 = vld1q_f32(&data[c][InPos+pos]);
float32x4_t dry4 = vld1q_f32(&OutBuffer[pos]);
dry4 = vmlaq_f32(dry4, val4, gain4);
vst1q_f32(&OutBuffer[pos], dry4);
pos += 4;
} while(--todo);
}
for(;pos < BufferSize;pos++)
OutBuffer[pos] += data[c][InPos+pos]*gain;
}
}
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#include "config.h"
#include <xmmintrin.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "defs.h"
const ALfloat *Resample_bsinc_SSE(const InterpState *state, const ALfloat *restrict src,
ALsizei frac, ALint increment, ALfloat *restrict dst,
ALsizei dstlen)
{
const ALfloat *const filter = state->bsinc.filter;
const __m128 sf4 = _mm_set1_ps(state->bsinc.sf);
const ALsizei m = state->bsinc.m;
const __m128 *fil, *scd, *phd, *spd;
ALsizei pi, i, j, offset;
ALfloat pf;
__m128 r4;
ASSUME(m > 0);
ASSUME(dstlen > 0);
src -= state->bsinc.l;
for(i = 0;i < dstlen;i++)
{
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
pi = frac >> FRAC_PHASE_BITDIFF;
pf = (frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF));
#undef FRAC_PHASE_BITDIFF
offset = m*pi*4;
fil = (const __m128*)ASSUME_ALIGNED(filter + offset, 16); offset += m;
scd = (const __m128*)ASSUME_ALIGNED(filter + offset, 16); offset += m;
phd = (const __m128*)ASSUME_ALIGNED(filter + offset, 16); offset += m;
spd = (const __m128*)ASSUME_ALIGNED(filter + offset, 16);
// Apply the scale and phase interpolated filter.
r4 = _mm_setzero_ps();
{
const ALsizei count = m >> 2;
const __m128 pf4 = _mm_set1_ps(pf);
ASSUME(count > 0);
#define MLA4(x, y, z) _mm_add_ps(x, _mm_mul_ps(y, z))
for(j = 0;j < count;j++)
{
/* f = ((fil + sf*scd) + pf*(phd + sf*spd)) */
const __m128 f4 = MLA4(
MLA4(fil[j], sf4, scd[j]),
pf4, MLA4(phd[j], sf4, spd[j])
);
/* r += f*src */
r4 = MLA4(r4, f4, _mm_loadu_ps(&src[j*4]));
}
#undef MLA4
}
r4 = _mm_add_ps(r4, _mm_shuffle_ps(r4, r4, _MM_SHUFFLE(0, 1, 2, 3)));
r4 = _mm_add_ps(r4, _mm_movehl_ps(r4, r4));
dst[i] = _mm_cvtss_f32(r4);
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
static inline void ApplyCoeffs(ALsizei Offset, ALfloat (*restrict Values)[2],
const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
const __m128 lrlr = _mm_setr_ps(left, right, left, right);
__m128 vals = _mm_setzero_ps();
__m128 coeffs;
ALsizei i;
Values = ASSUME_ALIGNED(Values, 16);
Coeffs = ASSUME_ALIGNED(Coeffs, 16);
if((Offset&1))
{
const ALsizei o0 = Offset&HRIR_MASK;
const ALsizei o1 = (Offset+IrSize-1)&HRIR_MASK;
__m128 imp0, imp1;
coeffs = _mm_load_ps(&Coeffs[0][0]);
vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o0][0], vals);
for(i = 1;i < IrSize-1;i += 2)
{
const ALsizei o2 = (Offset+i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i+1][0]);
vals = _mm_load_ps(&Values[o2][0]);
imp1 = _mm_mul_ps(lrlr, coeffs);
imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2));
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Values[o2][0], vals);
imp0 = imp1;
}
vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]);
imp0 = _mm_movehl_ps(imp0, imp0);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o1][0], vals);
}
else
{
for(i = 0;i < IrSize;i += 2)
{
const ALsizei o = (Offset + i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i][0]);
vals = _mm_load_ps(&Values[o][0]);
vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs));
_mm_store_ps(&Values[o][0], vals);
}
}
}
#define MixHrtf MixHrtf_SSE
#define MixHrtfBlend MixHrtfBlend_SSE
#define MixDirectHrtf MixDirectHrtf_SSE
#include "hrtf_inc.c"
void Mix_SSE(const ALfloat *data, ALsizei OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize)
{
const ALfloat delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f;
ALsizei c;
ASSUME(OutChans > 0);
ASSUME(BufferSize > 0);
for(c = 0;c < OutChans;c++)
{
ALsizei pos = 0;
ALfloat gain = CurrentGains[c];
const ALfloat diff = TargetGains[c] - gain;
if(fabsf(diff) > FLT_EPSILON)
{
ALsizei minsize = mini(BufferSize, Counter);
const ALfloat step = diff * delta;
ALfloat step_count = 0.0f;
/* Mix with applying gain steps in aligned multiples of 4. */
if(LIKELY(minsize > 3))
{
const __m128 four4 = _mm_set1_ps(4.0f);
const __m128 step4 = _mm_set1_ps(step);
const __m128 gain4 = _mm_set1_ps(gain);
__m128 step_count4 = _mm_setr_ps(0.0f, 1.0f, 2.0f, 3.0f);
ALsizei todo = minsize >> 2;
do {
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]);
#define MLA4(x, y, z) _mm_add_ps(x, _mm_mul_ps(y, z))
/* dry += val * (gain + step*step_count) */
dry4 = MLA4(dry4, val4, MLA4(gain4, step4, step_count4));
#undef MLA4
_mm_store_ps(&OutBuffer[c][OutPos+pos], dry4);
step_count4 = _mm_add_ps(step_count4, four4);
pos += 4;
} while(--todo);
/* NOTE: step_count4 now represents the next four counts after
* the last four mixed samples, so the lowest element
* represents the next step count to apply.
*/
step_count = _mm_cvtss_f32(step_count4);
}
/* Mix with applying left over gain steps that aren't aligned multiples of 4. */
for(;pos < minsize;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*(gain + step*step_count);
step_count += 1.0f;
}
if(pos == Counter)
gain = TargetGains[c];
else
gain += step*step_count;
CurrentGains[c] = gain;
/* Mix until pos is aligned with 4 or the mix is done. */
minsize = mini(BufferSize, (pos+3)&~3);
for(;pos < minsize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
if(LIKELY(BufferSize-pos > 3))
{
ALsizei todo = (BufferSize-pos) >> 2;
const __m128 gain4 = _mm_set1_ps(gain);
do {
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]);
dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4));
_mm_store_ps(&OutBuffer[c][OutPos+pos], dry4);
pos += 4;
} while(--todo);
}
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
void MixRow_SSE(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans, ALsizei InPos, ALsizei BufferSize)
{
ALsizei c;
ASSUME(InChans > 0);
ASSUME(BufferSize > 0);
for(c = 0;c < InChans;c++)
{
ALsizei pos = 0;
const ALfloat gain = Gains[c];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
if(LIKELY(BufferSize > 3))
{
ALsizei todo = BufferSize >> 2;
const __m128 gain4 = _mm_set1_ps(gain);
do {
const __m128 val4 = _mm_load_ps(&data[c][InPos+pos]);
__m128 dry4 = _mm_load_ps(&OutBuffer[pos]);
dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4));
_mm_store_ps(&OutBuffer[pos], dry4);
pos += 4;
} while(--todo);
}
for(;pos < BufferSize;pos++)
OutBuffer[pos] += data[c][InPos+pos]*gain;
}
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2014 by Timothy Arceri <t_arceri@yahoo.com.au>.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <xmmintrin.h>
#include <emmintrin.h>
#include "alu.h"
#include "defs.h"
const ALfloat *Resample_lerp_SSE2(const InterpState* UNUSED(state),
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei numsamples)
{
const __m128i increment4 = _mm_set1_epi32(increment*4);
const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE);
const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK);
alignas(16) ALsizei pos_[4], frac_[4];
__m128i frac4, pos4;
ALsizei todo, pos, i;
ASSUME(numsamples > 0);
InitiatePositionArrays(frac, increment, frac_, pos_, 4);
frac4 = _mm_setr_epi32(frac_[0], frac_[1], frac_[2], frac_[3]);
pos4 = _mm_setr_epi32(pos_[0], pos_[1], pos_[2], pos_[3]);
todo = numsamples & ~3;
for(i = 0;i < todo;i += 4)
{
const int pos0 = _mm_cvtsi128_si32(_mm_shuffle_epi32(pos4, _MM_SHUFFLE(0, 0, 0, 0)));
const int pos1 = _mm_cvtsi128_si32(_mm_shuffle_epi32(pos4, _MM_SHUFFLE(1, 1, 1, 1)));
const int pos2 = _mm_cvtsi128_si32(_mm_shuffle_epi32(pos4, _MM_SHUFFLE(2, 2, 2, 2)));
const int pos3 = _mm_cvtsi128_si32(_mm_shuffle_epi32(pos4, _MM_SHUFFLE(3, 3, 3, 3)));
const __m128 val1 = _mm_setr_ps(src[pos0 ], src[pos1 ], src[pos2 ], src[pos3 ]);
const __m128 val2 = _mm_setr_ps(src[pos0+1], src[pos1+1], src[pos2+1], src[pos3+1]);
/* val1 + (val2-val1)*mu */
const __m128 r0 = _mm_sub_ps(val2, val1);
const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4);
const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0));
_mm_store_ps(&dst[i], out);
frac4 = _mm_add_epi32(frac4, increment4);
pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS));
frac4 = _mm_and_si128(frac4, fracMask4);
}
/* NOTE: These four elements represent the position *after* the last four
* samples, so the lowest element is the next position to resample.
*/
pos = _mm_cvtsi128_si32(pos4);
frac = _mm_cvtsi128_si32(frac4);
for(;i < numsamples;++i)
{
dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE));
frac += increment;
pos += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2014 by Timothy Arceri <t_arceri@yahoo.com.au>.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <xmmintrin.h>
#include <emmintrin.h>
#include <smmintrin.h>
#include "alu.h"
#include "defs.h"
const ALfloat *Resample_lerp_SSE41(const InterpState* UNUSED(state),
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei numsamples)
{
const __m128i increment4 = _mm_set1_epi32(increment*4);
const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE);
const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK);
alignas(16) ALsizei pos_[4], frac_[4];
__m128i frac4, pos4;
ALsizei todo, pos, i;
ASSUME(numsamples > 0);
InitiatePositionArrays(frac, increment, frac_, pos_, 4);
frac4 = _mm_setr_epi32(frac_[0], frac_[1], frac_[2], frac_[3]);
pos4 = _mm_setr_epi32(pos_[0], pos_[1], pos_[2], pos_[3]);
todo = numsamples & ~3;
for(i = 0;i < todo;i += 4)
{
const int pos0 = _mm_extract_epi32(pos4, 0);
const int pos1 = _mm_extract_epi32(pos4, 1);
const int pos2 = _mm_extract_epi32(pos4, 2);
const int pos3 = _mm_extract_epi32(pos4, 3);
const __m128 val1 = _mm_setr_ps(src[pos0 ], src[pos1 ], src[pos2 ], src[pos3 ]);
const __m128 val2 = _mm_setr_ps(src[pos0+1], src[pos1+1], src[pos2+1], src[pos3+1]);
/* val1 + (val2-val1)*mu */
const __m128 r0 = _mm_sub_ps(val2, val1);
const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4);
const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0));
_mm_store_ps(&dst[i], out);
frac4 = _mm_add_epi32(frac4, increment4);
pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS));
frac4 = _mm_and_si128(frac4, fracMask4);
}
/* NOTE: These four elements represent the position *after* the last four
* samples, so the lowest element is the next position to resample.
*/
pos = _mm_cvtsi128_si32(pos4);
frac = _mm_cvtsi128_si32(frac4);
for(;i < numsamples;++i)
{
dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE));
frac += increment;
pos += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <assert.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "alSource.h"
#include "alBuffer.h"
#include "alListener.h"
#include "alAuxEffectSlot.h"
#include "sample_cvt.h"
#include "alu.h"
#include "alconfig.h"
#include "ringbuffer.h"
#include "cpu_caps.h"
#include "mixer/defs.h"
static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE,
"MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!");
extern inline void InitiatePositionArrays(ALsizei frac, ALint increment, ALsizei *restrict frac_arr, ALsizei *restrict pos_arr, ALsizei size);
/* BSinc24 requires up to 23 extra samples before the current position, and 24 after. */
static_assert(MAX_RESAMPLE_PADDING >= 24, "MAX_RESAMPLE_PADDING must be at least 24!");
enum Resampler ResamplerDefault = LinearResampler;
MixerFunc MixSamples = Mix_C;
RowMixerFunc MixRowSamples = MixRow_C;
static HrtfMixerFunc MixHrtfSamples = MixHrtf_C;
static HrtfMixerBlendFunc MixHrtfBlendSamples = MixHrtfBlend_C;
static MixerFunc SelectMixer(void)
{
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Mix_Neon;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return Mix_SSE;
#endif
return Mix_C;
}
static RowMixerFunc SelectRowMixer(void)
{
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return MixRow_Neon;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return MixRow_SSE;
#endif
return MixRow_C;
}
static inline HrtfMixerFunc SelectHrtfMixer(void)
{
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return MixHrtf_Neon;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return MixHrtf_SSE;
#endif
return MixHrtf_C;
}
static inline HrtfMixerBlendFunc SelectHrtfBlendMixer(void)
{
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return MixHrtfBlend_Neon;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return MixHrtfBlend_SSE;
#endif
return MixHrtfBlend_C;
}
ResamplerFunc SelectResampler(enum Resampler resampler)
{
switch(resampler)
{
case PointResampler:
return Resample_point_C;
case LinearResampler:
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Resample_lerp_Neon;
#endif
#ifdef HAVE_SSE4_1
if((CPUCapFlags&CPU_CAP_SSE4_1))
return Resample_lerp_SSE41;
#endif
#ifdef HAVE_SSE2
if((CPUCapFlags&CPU_CAP_SSE2))
return Resample_lerp_SSE2;
#endif
return Resample_lerp_C;
case FIR4Resampler:
return Resample_cubic_C;
case BSinc12Resampler:
case BSinc24Resampler:
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Resample_bsinc_Neon;
#endif
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return Resample_bsinc_SSE;
#endif
return Resample_bsinc_C;
}
return Resample_point_C;
}
void aluInitMixer(void)
{
const char *str;
if(ConfigValueStr(NULL, NULL, "resampler", &str))
{
if(strcasecmp(str, "point") == 0 || strcasecmp(str, "none") == 0)
ResamplerDefault = PointResampler;
else if(strcasecmp(str, "linear") == 0)
ResamplerDefault = LinearResampler;
else if(strcasecmp(str, "cubic") == 0)
ResamplerDefault = FIR4Resampler;
else if(strcasecmp(str, "bsinc12") == 0)
ResamplerDefault = BSinc12Resampler;
else if(strcasecmp(str, "bsinc24") == 0)
ResamplerDefault = BSinc24Resampler;
else if(strcasecmp(str, "bsinc") == 0)
{
WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str);
ResamplerDefault = BSinc12Resampler;
}
else if(strcasecmp(str, "sinc4") == 0 || strcasecmp(str, "sinc8") == 0)
{
WARN("Resampler option \"%s\" is deprecated, using cubic\n", str);
ResamplerDefault = FIR4Resampler;
}
else
{
char *end;
long n = strtol(str, &end, 0);
if(*end == '\0' && (n == PointResampler || n == LinearResampler || n == FIR4Resampler))
ResamplerDefault = n;
else
WARN("Invalid resampler: %s\n", str);
}
}
MixHrtfBlendSamples = SelectHrtfBlendMixer();
MixHrtfSamples = SelectHrtfMixer();
MixSamples = SelectMixer();
MixRowSamples = SelectRowMixer();
}
static void SendAsyncEvent(ALCcontext *context, ALuint enumtype, ALenum type,
ALuint objid, ALuint param, const char *msg)
{
AsyncEvent evt = ASYNC_EVENT(enumtype);
evt.u.user.type = type;
evt.u.user.id = objid;
evt.u.user.param = param;
strcpy(evt.u.user.msg, msg);
if(ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1) == 1)
alsem_post(&context->EventSem);
}
static inline ALfloat Sample_ALubyte(ALubyte val)
{ return (val-128) * (1.0f/128.0f); }
static inline ALfloat Sample_ALshort(ALshort val)
{ return val * (1.0f/32768.0f); }
static inline ALfloat Sample_ALfloat(ALfloat val)
{ return val; }
static inline ALfloat Sample_ALdouble(ALdouble val)
{ return (ALfloat)val; }
typedef ALubyte ALmulaw;
static inline ALfloat Sample_ALmulaw(ALmulaw val)
{ return muLawDecompressionTable[val] * (1.0f/32768.0f); }
typedef ALubyte ALalaw;
static inline ALfloat Sample_ALalaw(ALalaw val)
{ return aLawDecompressionTable[val] * (1.0f/32768.0f); }
#define DECL_TEMPLATE(T) \
static inline void Load_##T(ALfloat *restrict dst, const T *restrict src, \
ALint srcstep, ALsizei samples) \
{ \
ALsizei i; \
for(i = 0;i < samples;i++) \
dst[i] += Sample_##T(src[i*srcstep]); \
}
DECL_TEMPLATE(ALubyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALfloat)
DECL_TEMPLATE(ALdouble)
DECL_TEMPLATE(ALmulaw)
DECL_TEMPLATE(ALalaw)
#undef DECL_TEMPLATE
static void LoadSamples(ALfloat *restrict dst, const ALvoid *restrict src, ALint srcstep,
enum FmtType srctype, ALsizei samples)
{
#define HANDLE_FMT(ET, ST) case ET: Load_##ST(dst, src, srcstep, samples); break
switch(srctype)
{
HANDLE_FMT(FmtUByte, ALubyte);
HANDLE_FMT(FmtShort, ALshort);
HANDLE_FMT(FmtFloat, ALfloat);
HANDLE_FMT(FmtDouble, ALdouble);
HANDLE_FMT(FmtMulaw, ALmulaw);
HANDLE_FMT(FmtAlaw, ALalaw);
}
#undef HANDLE_FMT
}
static const ALfloat *DoFilters(BiquadFilter *lpfilter, BiquadFilter *hpfilter,
ALfloat *restrict dst, const ALfloat *restrict src,
ALsizei numsamples, enum ActiveFilters type)
{
ALsizei i;
switch(type)
{
case AF_None:
BiquadFilter_passthru(lpfilter, numsamples);
BiquadFilter_passthru(hpfilter, numsamples);
break;
case AF_LowPass:
BiquadFilter_process(lpfilter, dst, src, numsamples);
BiquadFilter_passthru(hpfilter, numsamples);
return dst;
case AF_HighPass:
BiquadFilter_passthru(lpfilter, numsamples);
BiquadFilter_process(hpfilter, dst, src, numsamples);
return dst;
case AF_BandPass:
for(i = 0;i < numsamples;)
{
ALfloat temp[256];
ALsizei todo = mini(256, numsamples-i);
BiquadFilter_process(lpfilter, temp, src+i, todo);
BiquadFilter_process(hpfilter, dst+i, temp, todo);
i += todo;
}
return dst;
}
return src;
}
/* This function uses these device temp buffers. */
#define SOURCE_DATA_BUF 0
#define RESAMPLED_BUF 1
#define FILTERED_BUF 2
#define NFC_DATA_BUF 3
ALboolean MixSource(ALvoice *voice, ALuint SourceID, ALCcontext *Context, ALsizei SamplesToDo)
{
ALCdevice *Device = Context->Device;
ALbufferlistitem *BufferListItem;
ALbufferlistitem *BufferLoopItem;
ALsizei NumChannels, SampleSize;
ALbitfieldSOFT enabledevt;
ALsizei buffers_done = 0;
ResamplerFunc Resample;
ALsizei DataPosInt;
ALsizei DataPosFrac;
ALint64 DataSize64;
ALint increment;
ALsizei Counter;
ALsizei OutPos;
ALsizei IrSize;
bool isplaying;
bool firstpass;
bool isstatic;
ALsizei chan;
ALsizei send;
/* Get source info */
isplaying = true; /* Will only be called while playing. */
isstatic = !!(voice->Flags&VOICE_IS_STATIC);
DataPosInt = ATOMIC_LOAD(&voice->position, almemory_order_acquire);
DataPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
BufferListItem = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
BufferLoopItem = ATOMIC_LOAD(&voice->loop_buffer, almemory_order_relaxed);
NumChannels = voice->NumChannels;
SampleSize = voice->SampleSize;
increment = voice->Step;
IrSize = (Device->HrtfHandle ? Device->HrtfHandle->irSize : 0);
Resample = ((increment == FRACTIONONE && DataPosFrac == 0) ?
Resample_copy_C : voice->Resampler);
Counter = (voice->Flags&VOICE_IS_FADING) ? SamplesToDo : 0;
firstpass = true;
OutPos = 0;
do {
ALsizei SrcBufferSize, DstBufferSize;
/* Figure out how many buffer samples will be needed */
DataSize64 = SamplesToDo-OutPos;
DataSize64 *= increment;
DataSize64 += DataPosFrac+FRACTIONMASK;
DataSize64 >>= FRACTIONBITS;
DataSize64 += MAX_RESAMPLE_PADDING*2;
SrcBufferSize = (ALsizei)mini64(DataSize64, BUFFERSIZE);
/* Figure out how many samples we can actually mix from this. */
DataSize64 = SrcBufferSize;
DataSize64 -= MAX_RESAMPLE_PADDING*2;
DataSize64 <<= FRACTIONBITS;
DataSize64 -= DataPosFrac;
DstBufferSize = (ALsizei)mini64((DataSize64+(increment-1)) / increment,
SamplesToDo - OutPos);
/* Some mixers like having a multiple of 4, so try to give that unless
* this is the last update. */
if(DstBufferSize < SamplesToDo-OutPos)
DstBufferSize &= ~3;
/* It's impossible to have a buffer list item with no entries. */
assert(BufferListItem->num_buffers > 0);
for(chan = 0;chan < NumChannels;chan++)
{
const ALfloat *ResampledData;
ALfloat *SrcData = Device->TempBuffer[SOURCE_DATA_BUF];
ALsizei FilledAmt;
/* Load the previous samples into the source data first, and clear the rest. */
memcpy(SrcData, voice->PrevSamples[chan], MAX_RESAMPLE_PADDING*sizeof(ALfloat));
memset(SrcData+MAX_RESAMPLE_PADDING, 0, (BUFFERSIZE-MAX_RESAMPLE_PADDING)*
sizeof(ALfloat));
FilledAmt = MAX_RESAMPLE_PADDING;
if(isstatic)
{
/* TODO: For static sources, loop points are taken from the
* first buffer (should be adjusted by any buffer offset, to
* possibly be added later).
*/
const ALbuffer *Buffer0 = BufferListItem->buffers[0];
const ALsizei LoopStart = Buffer0->LoopStart;
const ALsizei LoopEnd = Buffer0->LoopEnd;
const ALsizei LoopSize = LoopEnd - LoopStart;
/* If current pos is beyond the loop range, do not loop */
if(!BufferLoopItem || DataPosInt >= LoopEnd)
{
ALsizei SizeToDo = SrcBufferSize - FilledAmt;
ALsizei CompLen = 0;
ALsizei i;
BufferLoopItem = NULL;
for(i = 0;i < BufferListItem->num_buffers;i++)
{
const ALbuffer *buffer = BufferListItem->buffers[i];
const ALubyte *Data = buffer->data;
ALsizei DataSize;
if(DataPosInt >= buffer->SampleLen)
continue;
/* Load what's left to play from the buffer */
DataSize = mini(SizeToDo, buffer->SampleLen - DataPosInt);
CompLen = maxi(CompLen, DataSize);
LoadSamples(&SrcData[FilledAmt],
&Data[(DataPosInt*NumChannels + chan)*SampleSize],
NumChannels, buffer->FmtType, DataSize
);
}
FilledAmt += CompLen;
}
else
{
ALsizei SizeToDo = mini(SrcBufferSize - FilledAmt, LoopEnd - DataPosInt);
ALsizei CompLen = 0;
ALsizei i;
for(i = 0;i < BufferListItem->num_buffers;i++)
{
const ALbuffer *buffer = BufferListItem->buffers[i];
const ALubyte *Data = buffer->data;
ALsizei DataSize;
if(DataPosInt >= buffer->SampleLen)
continue;
/* Load what's left of this loop iteration */
DataSize = mini(SizeToDo, buffer->SampleLen - DataPosInt);
CompLen = maxi(CompLen, DataSize);
LoadSamples(&SrcData[FilledAmt],
&Data[(DataPosInt*NumChannels + chan)*SampleSize],
NumChannels, buffer->FmtType, DataSize
);
}
FilledAmt += CompLen;
while(SrcBufferSize > FilledAmt)
{
const ALsizei SizeToDo = mini(SrcBufferSize - FilledAmt, LoopSize);
CompLen = 0;
for(i = 0;i < BufferListItem->num_buffers;i++)
{
const ALbuffer *buffer = BufferListItem->buffers[i];
const ALubyte *Data = buffer->data;
ALsizei DataSize;
if(LoopStart >= buffer->SampleLen)
continue;
DataSize = mini(SizeToDo, buffer->SampleLen - LoopStart);
CompLen = maxi(CompLen, DataSize);
LoadSamples(&SrcData[FilledAmt],
&Data[(LoopStart*NumChannels + chan)*SampleSize],
NumChannels, buffer->FmtType, DataSize
);
}
FilledAmt += CompLen;
}
}
}
else
{
/* Crawl the buffer queue to fill in the temp buffer */
ALbufferlistitem *tmpiter = BufferListItem;
ALsizei pos = DataPosInt;
while(tmpiter && SrcBufferSize > FilledAmt)
{
ALsizei SizeToDo = SrcBufferSize - FilledAmt;
ALsizei CompLen = 0;
ALsizei i;
for(i = 0;i < tmpiter->num_buffers;i++)
{
const ALbuffer *ALBuffer = tmpiter->buffers[i];
ALsizei DataSize = ALBuffer ? ALBuffer->SampleLen : 0;
if(DataSize > pos)
{
const ALubyte *Data = ALBuffer->data;
Data += (pos*NumChannels + chan)*SampleSize;
DataSize = mini(SizeToDo, DataSize - pos);
CompLen = maxi(CompLen, DataSize);
LoadSamples(&SrcData[FilledAmt], Data, NumChannels,
ALBuffer->FmtType, DataSize);
}
}
if(UNLIKELY(!CompLen))
pos -= tmpiter->max_samples;
else
{
FilledAmt += CompLen;
if(SrcBufferSize <= FilledAmt)
break;
pos = 0;
}
tmpiter = ATOMIC_LOAD(&tmpiter->next, almemory_order_acquire);
if(!tmpiter) tmpiter = BufferLoopItem;
}
}
/* Store the last source samples used for next time. */
memcpy(voice->PrevSamples[chan],
&SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS],
MAX_RESAMPLE_PADDING*sizeof(ALfloat)
);
/* Now resample, then filter and mix to the appropriate outputs. */
ResampledData = Resample(&voice->ResampleState,
&SrcData[MAX_RESAMPLE_PADDING], DataPosFrac, increment,
Device->TempBuffer[RESAMPLED_BUF], DstBufferSize
);
{
DirectParams *parms = &voice->Direct.Params[chan];
const ALfloat *samples;
samples = DoFilters(
&parms->LowPass, &parms->HighPass, Device->TempBuffer[FILTERED_BUF],
ResampledData, DstBufferSize, voice->Direct.FilterType
);
if(!(voice->Flags&VOICE_HAS_HRTF))
{
if(!Counter)
memcpy(parms->Gains.Current, parms->Gains.Target,
sizeof(parms->Gains.Current));
if(!(voice->Flags&VOICE_HAS_NFC))
MixSamples(samples, voice->Direct.Channels, voice->Direct.Buffer,
parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
DstBufferSize
);
else
{
ALfloat *nfcsamples = Device->TempBuffer[NFC_DATA_BUF];
ALsizei chanoffset = 0;
MixSamples(samples,
voice->Direct.ChannelsPerOrder[0], voice->Direct.Buffer,
parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
DstBufferSize
);
chanoffset += voice->Direct.ChannelsPerOrder[0];
#define APPLY_NFC_MIX(order) \
if(voice->Direct.ChannelsPerOrder[order] > 0) \
{ \
NfcFilterProcess##order(&parms->NFCtrlFilter, nfcsamples, samples, \
DstBufferSize); \
MixSamples(nfcsamples, voice->Direct.ChannelsPerOrder[order], \
voice->Direct.Buffer+chanoffset, parms->Gains.Current+chanoffset, \
parms->Gains.Target+chanoffset, Counter, OutPos, DstBufferSize \
); \
chanoffset += voice->Direct.ChannelsPerOrder[order]; \
}
APPLY_NFC_MIX(1)
APPLY_NFC_MIX(2)
APPLY_NFC_MIX(3)
#undef APPLY_NFC_MIX
}
}
else
{
MixHrtfParams hrtfparams;
ALsizei fademix = 0;
int lidx, ridx;
lidx = GetChannelIdxByName(&Device->RealOut, FrontLeft);
ridx = GetChannelIdxByName(&Device->RealOut, FrontRight);
assert(lidx != -1 && ridx != -1);
if(!Counter)
{
/* No fading, just overwrite the old HRTF params. */
parms->Hrtf.Old = parms->Hrtf.Target;
}
else if(!(parms->Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD))
{
/* The old HRTF params are silent, so overwrite the old
* coefficients with the new, and reset the old gain to
* 0. The future mix will then fade from silence.
*/
parms->Hrtf.Old = parms->Hrtf.Target;
parms->Hrtf.Old.Gain = 0.0f;
}
else if(firstpass)
{
ALfloat gain;
/* Fade between the coefficients over 128 samples. */
fademix = mini(DstBufferSize, 128);
/* The new coefficients need to fade in completely
* since they're replacing the old ones. To keep the
* gain fading consistent, interpolate between the old
* and new target gains given how much of the fade time
* this mix handles.
*/
gain = lerp(parms->Hrtf.Old.Gain, parms->Hrtf.Target.Gain,
minf(1.0f, (ALfloat)fademix/Counter));
hrtfparams.Coeffs = parms->Hrtf.Target.Coeffs;
hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
hrtfparams.Gain = 0.0f;
hrtfparams.GainStep = gain / (ALfloat)fademix;
MixHrtfBlendSamples(
voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
samples, voice->Offset, OutPos, IrSize, &parms->Hrtf.Old,
&hrtfparams, &parms->Hrtf.State, fademix
);
/* Update the old parameters with the result. */
parms->Hrtf.Old = parms->Hrtf.Target;
if(fademix < Counter)
parms->Hrtf.Old.Gain = hrtfparams.Gain;
}
if(fademix < DstBufferSize)
{
ALsizei todo = DstBufferSize - fademix;
ALfloat gain = parms->Hrtf.Target.Gain;
/* Interpolate the target gain if the gain fading lasts
* longer than this mix.
*/
if(Counter > DstBufferSize)
gain = lerp(parms->Hrtf.Old.Gain, gain,
(ALfloat)todo/(Counter-fademix));
hrtfparams.Coeffs = parms->Hrtf.Target.Coeffs;
hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
hrtfparams.Gain = parms->Hrtf.Old.Gain;
hrtfparams.GainStep = (gain - parms->Hrtf.Old.Gain) / (ALfloat)todo;
MixHrtfSamples(
voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
samples+fademix, voice->Offset+fademix, OutPos+fademix, IrSize,
&hrtfparams, &parms->Hrtf.State, todo
);
/* Store the interpolated gain or the final target gain
* depending if the fade is done.
*/
if(DstBufferSize < Counter)
parms->Hrtf.Old.Gain = gain;
else
parms->Hrtf.Old.Gain = parms->Hrtf.Target.Gain;
}
}
}
for(send = 0;send < Device->NumAuxSends;send++)
{
SendParams *parms = &voice->Send[send].Params[chan];
const ALfloat *samples;
if(!voice->Send[send].Buffer)
continue;
samples = DoFilters(
&parms->LowPass, &parms->HighPass, Device->TempBuffer[FILTERED_BUF],
ResampledData, DstBufferSize, voice->Send[send].FilterType
);
if(!Counter)
memcpy(parms->Gains.Current, parms->Gains.Target,
sizeof(parms->Gains.Current));
MixSamples(samples, voice->Send[send].Channels, voice->Send[send].Buffer,
parms->Gains.Current, parms->Gains.Target, Counter, OutPos, DstBufferSize
);
}
}
/* Update positions */
DataPosFrac += increment*DstBufferSize;
DataPosInt += DataPosFrac>>FRACTIONBITS;
DataPosFrac &= FRACTIONMASK;
OutPos += DstBufferSize;
voice->Offset += DstBufferSize;
Counter = maxi(DstBufferSize, Counter) - DstBufferSize;
firstpass = false;
if(isstatic)
{
if(BufferLoopItem)
{
/* Handle looping static source */
const ALbuffer *Buffer = BufferListItem->buffers[0];
ALsizei LoopStart = Buffer->LoopStart;
ALsizei LoopEnd = Buffer->LoopEnd;
if(DataPosInt >= LoopEnd)
{
assert(LoopEnd > LoopStart);
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
}
}
else
{
/* Handle non-looping static source */
if(DataPosInt >= BufferListItem->max_samples)
{
isplaying = false;
BufferListItem = NULL;
DataPosInt = 0;
DataPosFrac = 0;
break;
}
}
}
else while(1)
{
/* Handle streaming source */
if(BufferListItem->max_samples > DataPosInt)
break;
DataPosInt -= BufferListItem->max_samples;
buffers_done += BufferListItem->num_buffers;
BufferListItem = ATOMIC_LOAD(&BufferListItem->next, almemory_order_relaxed);
if(!BufferListItem && !(BufferListItem=BufferLoopItem))
{
isplaying = false;
DataPosInt = 0;
DataPosFrac = 0;
break;
}
}
} while(isplaying && OutPos < SamplesToDo);
voice->Flags |= VOICE_IS_FADING;
/* Update source info */
ATOMIC_STORE(&voice->position, DataPosInt, almemory_order_relaxed);
ATOMIC_STORE(&voice->position_fraction, DataPosFrac, almemory_order_relaxed);
ATOMIC_STORE(&voice->current_buffer, BufferListItem, almemory_order_release);
/* Send any events now, after the position/buffer info was updated. */
enabledevt = ATOMIC_LOAD(&Context->EnabledEvts, almemory_order_acquire);
if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted))
SendAsyncEvent(Context, EventType_BufferCompleted,
AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, SourceID, buffers_done, "Buffer completed"
);
return isplaying;
}
+1239
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+105
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@@ -0,0 +1,105 @@
#ifndef POLYMORPHISM_H
#define POLYMORPHISM_H
/* Macros to declare inheriting types, and to (down-)cast and up-cast. */
#define DERIVE_FROM_TYPE(t) t t##_parent
#define STATIC_CAST(to, obj) (&(obj)->to##_parent)
#ifdef __GNUC__
#define STATIC_UPCAST(to, from, obj) __extension__({ \
static_assert(__builtin_types_compatible_p(from, __typeof(*(obj))), \
"Invalid upcast object from type"); \
(to*)((char*)(obj) - offsetof(to, from##_parent)); \
})
#else
#define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent)))
#endif
/* Defines method forwards, which call the given parent's (T2's) implementation. */
#define DECLARE_FORWARD(T1, T2, rettype, func) \
rettype T1##_##func(T1 *obj) \
{ return T2##_##func(STATIC_CAST(T2, obj)); }
#define DECLARE_FORWARD1(T1, T2, rettype, func, argtype1) \
rettype T1##_##func(T1 *obj, argtype1 a) \
{ return T2##_##func(STATIC_CAST(T2, obj), a); }
#define DECLARE_FORWARD2(T1, T2, rettype, func, argtype1, argtype2) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b); }
#define DECLARE_FORWARD3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b, c); }
/* Defines method thunks, functions that call to the child's method. */
#define DECLARE_THUNK(T1, T2, rettype, func) \
static rettype T1##_##T2##_##func(T2 *obj) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj)); }
#define DECLARE_THUNK1(T1, T2, rettype, func, argtype1) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a); }
#define DECLARE_THUNK2(T1, T2, rettype, func, argtype1, argtype2) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b); }
#define DECLARE_THUNK3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c); }
#define DECLARE_THUNK4(T1, T2, rettype, func, argtype1, argtype2, argtype3, argtype4) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c, argtype4 d) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c, d); }
/* Defines the default functions used to (de)allocate a polymorphic object. */
#define DECLARE_DEFAULT_ALLOCATORS(T) \
static void* T##_New(size_t size) { return al_malloc(16, size); } \
static void T##_Delete(void *ptr) { al_free(ptr); }
/* Helper to extract an argument list for virtual method calls. */
#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
/* Call a "virtual" method on an object, with arguments. */
#define V(obj, func) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS
/* Call a "virtual" method on an object, with no arguments. */
#define V0(obj, func) ((obj)->vtbl->func((obj) EXTRACT_VCALL_ARGS
/* Helper to extract an argument list for NEW_OBJ calls. */
#define EXTRACT_NEW_ARGS(...) __VA_ARGS__); \
} \
} while(0)
/* Allocate and construct an object, with arguments. */
#define NEW_OBJ(_res, T) do { \
_res = T##_New(sizeof(T)); \
if(_res) \
{ \
memset(_res, 0, sizeof(T)); \
T##_Construct(_res, EXTRACT_NEW_ARGS
/* Allocate and construct an object, with no arguments. */
#define NEW_OBJ0(_res, T) do { \
_res = T##_New(sizeof(T)); \
if(_res) \
{ \
memset(_res, 0, sizeof(T)); \
T##_Construct(_res EXTRACT_NEW_ARGS
/* Destructs and deallocate an object. */
#define DELETE_OBJ(obj) do { \
if((obj) != NULL) \
{ \
V0((obj),Destruct)(); \
V0((obj),Delete)(); \
} \
} while(0)
/* Helper to get a type's vtable thunk for a child type. */
#define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable))
/* Helper to set an object's vtable thunk for a child type. Used when constructing an object. */
#define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2))
#endif /* POLYMORPHISM_H */
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include <limits.h>
#include "ringbuffer.h"
#include "align.h"
#include "atomic.h"
#include "threads.h"
#include "almalloc.h"
#include "compat.h"
/* NOTE: This lockless ringbuffer implementation is copied from JACK, extended
* to include an element size. Consequently, parameters and return values for a
* size or count is in 'elements', not bytes. Additionally, it only supports
* single-consumer/single-provider operation. */
struct ll_ringbuffer {
ATOMIC(size_t) write_ptr;
ATOMIC(size_t) read_ptr;
size_t size;
size_t size_mask;
size_t elem_size;
alignas(16) char buf[];
};
ll_ringbuffer_t *ll_ringbuffer_create(size_t sz, size_t elem_sz, int limit_writes)
{
ll_ringbuffer_t *rb;
size_t power_of_two = 0;
if(sz > 0)
{
power_of_two = sz;
power_of_two |= power_of_two>>1;
power_of_two |= power_of_two>>2;
power_of_two |= power_of_two>>4;
power_of_two |= power_of_two>>8;
power_of_two |= power_of_two>>16;
#if SIZE_MAX > UINT_MAX
power_of_two |= power_of_two>>32;
#endif
}
power_of_two++;
if(power_of_two < sz) return NULL;
rb = al_malloc(16, sizeof(*rb) + power_of_two*elem_sz);
if(!rb) return NULL;
ATOMIC_INIT(&rb->write_ptr, 0);
ATOMIC_INIT(&rb->read_ptr, 0);
rb->size = limit_writes ? sz : power_of_two;
rb->size_mask = power_of_two - 1;
rb->elem_size = elem_sz;
return rb;
}
void ll_ringbuffer_free(ll_ringbuffer_t *rb)
{
al_free(rb);
}
void ll_ringbuffer_reset(ll_ringbuffer_t *rb)
{
ATOMIC_STORE(&rb->write_ptr, 0, almemory_order_release);
ATOMIC_STORE(&rb->read_ptr, 0, almemory_order_release);
memset(rb->buf, 0, (rb->size_mask+1)*rb->elem_size);
}
size_t ll_ringbuffer_read_space(const ll_ringbuffer_t *rb)
{
size_t w = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->write_ptr, almemory_order_acquire);
size_t r = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->read_ptr, almemory_order_acquire);
return (w-r) & rb->size_mask;
}
size_t ll_ringbuffer_write_space(const ll_ringbuffer_t *rb)
{
size_t w = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->write_ptr, almemory_order_acquire);
size_t r = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->read_ptr, almemory_order_acquire);
w = (r-w-1) & rb->size_mask;
return (w > rb->size) ? rb->size : w;
}
size_t ll_ringbuffer_read(ll_ringbuffer_t *rb, char *dest, size_t cnt)
{
size_t read_ptr;
size_t free_cnt;
size_t cnt2;
size_t to_read;
size_t n1, n2;
free_cnt = ll_ringbuffer_read_space(rb);
if(free_cnt == 0) return 0;
to_read = (cnt > free_cnt) ? free_cnt : cnt;
read_ptr = ATOMIC_LOAD(&rb->read_ptr, almemory_order_relaxed) & rb->size_mask;
cnt2 = read_ptr + to_read;
if(cnt2 > rb->size_mask+1)
{
n1 = rb->size_mask+1 - read_ptr;
n2 = cnt2 & rb->size_mask;
}
else
{
n1 = to_read;
n2 = 0;
}
memcpy(dest, &rb->buf[read_ptr*rb->elem_size], n1*rb->elem_size);
read_ptr += n1;
if(n2)
{
memcpy(dest + n1*rb->elem_size, &rb->buf[(read_ptr&rb->size_mask)*rb->elem_size],
n2*rb->elem_size);
read_ptr += n2;
}
ATOMIC_STORE(&rb->read_ptr, read_ptr, almemory_order_release);
return to_read;
}
size_t ll_ringbuffer_peek(ll_ringbuffer_t *rb, char *dest, size_t cnt)
{
size_t free_cnt;
size_t cnt2;
size_t to_read;
size_t n1, n2;
size_t read_ptr;
free_cnt = ll_ringbuffer_read_space(rb);
if(free_cnt == 0) return 0;
to_read = (cnt > free_cnt) ? free_cnt : cnt;
read_ptr = ATOMIC_LOAD(&rb->read_ptr, almemory_order_relaxed) & rb->size_mask;
cnt2 = read_ptr + to_read;
if(cnt2 > rb->size_mask+1)
{
n1 = rb->size_mask+1 - read_ptr;
n2 = cnt2 & rb->size_mask;
}
else
{
n1 = to_read;
n2 = 0;
}
memcpy(dest, &rb->buf[read_ptr*rb->elem_size], n1*rb->elem_size);
if(n2)
{
read_ptr += n1;
memcpy(dest + n1*rb->elem_size, &rb->buf[(read_ptr&rb->size_mask)*rb->elem_size],
n2*rb->elem_size);
}
return to_read;
}
size_t ll_ringbuffer_write(ll_ringbuffer_t *rb, const char *src, size_t cnt)
{
size_t write_ptr;
size_t free_cnt;
size_t cnt2;
size_t to_write;
size_t n1, n2;
free_cnt = ll_ringbuffer_write_space(rb);
if(free_cnt == 0) return 0;
to_write = (cnt > free_cnt) ? free_cnt : cnt;
write_ptr = ATOMIC_LOAD(&rb->write_ptr, almemory_order_relaxed) & rb->size_mask;
cnt2 = write_ptr + to_write;
if(cnt2 > rb->size_mask+1)
{
n1 = rb->size_mask+1 - write_ptr;
n2 = cnt2 & rb->size_mask;
}
else
{
n1 = to_write;
n2 = 0;
}
memcpy(&rb->buf[write_ptr*rb->elem_size], src, n1*rb->elem_size);
write_ptr += n1;
if(n2)
{
memcpy(&rb->buf[(write_ptr&rb->size_mask)*rb->elem_size], src + n1*rb->elem_size,
n2*rb->elem_size);
write_ptr += n2;
}
ATOMIC_STORE(&rb->write_ptr, write_ptr, almemory_order_release);
return to_write;
}
void ll_ringbuffer_read_advance(ll_ringbuffer_t *rb, size_t cnt)
{
ATOMIC_ADD(&rb->read_ptr, cnt, almemory_order_acq_rel);
}
void ll_ringbuffer_write_advance(ll_ringbuffer_t *rb, size_t cnt)
{
ATOMIC_ADD(&rb->write_ptr, cnt, almemory_order_acq_rel);
}
void ll_ringbuffer_get_read_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t vec[2])
{
size_t free_cnt;
size_t cnt2;
size_t w, r;
w = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->write_ptr, almemory_order_acquire);
r = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->read_ptr, almemory_order_acquire);
w &= rb->size_mask;
r &= rb->size_mask;
free_cnt = (w-r) & rb->size_mask;
cnt2 = r + free_cnt;
if(cnt2 > rb->size_mask+1)
{
/* Two part vector: the rest of the buffer after the current write ptr,
* plus some from the start of the buffer. */
vec[0].buf = (char*)&rb->buf[r*rb->elem_size];
vec[0].len = rb->size_mask+1 - r;
vec[1].buf = (char*)rb->buf;
vec[1].len = cnt2 & rb->size_mask;
}
else
{
/* Single part vector: just the rest of the buffer */
vec[0].buf = (char*)&rb->buf[r*rb->elem_size];
vec[0].len = free_cnt;
vec[1].buf = NULL;
vec[1].len = 0;
}
}
void ll_ringbuffer_get_write_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t vec[2])
{
size_t free_cnt;
size_t cnt2;
size_t w, r;
w = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->write_ptr, almemory_order_acquire);
r = ATOMIC_LOAD(&CONST_CAST(ll_ringbuffer_t*,rb)->read_ptr, almemory_order_acquire);
w &= rb->size_mask;
r &= rb->size_mask;
free_cnt = (r-w-1) & rb->size_mask;
if(free_cnt > rb->size) free_cnt = rb->size;
cnt2 = w + free_cnt;
if(cnt2 > rb->size_mask+1)
{
/* Two part vector: the rest of the buffer after the current write ptr,
* plus some from the start of the buffer. */
vec[0].buf = (char*)&rb->buf[w*rb->elem_size];
vec[0].len = rb->size_mask+1 - w;
vec[1].buf = (char*)rb->buf;
vec[1].len = cnt2 & rb->size_mask;
}
else
{
vec[0].buf = (char*)&rb->buf[w*rb->elem_size];
vec[0].len = free_cnt;
vec[1].buf = NULL;
vec[1].len = 0;
}
}
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#ifndef RINGBUFFER_H
#define RINGBUFFER_H
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ll_ringbuffer ll_ringbuffer_t;
typedef struct ll_ringbuffer_data {
char *buf;
size_t len;
} ll_ringbuffer_data_t;
/**
* Create a new ringbuffer to hold at least `sz' elements of `elem_sz' bytes.
* The number of elements is rounded up to the next power of two (even if it is
* already a power of two, to ensure the requested amount can be written).
*/
ll_ringbuffer_t *ll_ringbuffer_create(size_t sz, size_t elem_sz, int limit_writes);
/** Free all data associated with the ringbuffer `rb'. */
void ll_ringbuffer_free(ll_ringbuffer_t *rb);
/** Reset the read and write pointers to zero. This is not thread safe. */
void ll_ringbuffer_reset(ll_ringbuffer_t *rb);
/**
* The non-copying data reader. `vec' is an array of two places. Set the values
* at `vec' to hold the current readable data at `rb'. If the readable data is
* in one segment the second segment has zero length.
*/
void ll_ringbuffer_get_read_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t vec[2]);
/**
* The non-copying data writer. `vec' is an array of two places. Set the values
* at `vec' to hold the current writeable data at `rb'. If the writeable data
* is in one segment the second segment has zero length.
*/
void ll_ringbuffer_get_write_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t vec[2]);
/**
* Return the number of elements available for reading. This is the number of
* elements in front of the read pointer and behind the write pointer.
*/
size_t ll_ringbuffer_read_space(const ll_ringbuffer_t *rb);
/**
* The copying data reader. Copy at most `cnt' elements from `rb' to `dest'.
* Returns the actual number of elements copied.
*/
size_t ll_ringbuffer_read(ll_ringbuffer_t *rb, char *dest, size_t cnt);
/**
* The copying data reader w/o read pointer advance. Copy at most `cnt'
* elements from `rb' to `dest'. Returns the actual number of elements copied.
*/
size_t ll_ringbuffer_peek(ll_ringbuffer_t *rb, char *dest, size_t cnt);
/** Advance the read pointer `cnt' places. */
void ll_ringbuffer_read_advance(ll_ringbuffer_t *rb, size_t cnt);
/**
* Return the number of elements available for writing. This is the number of
* elements in front of the write pointer and behind the read pointer.
*/
size_t ll_ringbuffer_write_space(const ll_ringbuffer_t *rb);
/**
* The copying data writer. Copy at most `cnt' elements to `rb' from `src'.
* Returns the actual number of elements copied.
*/
size_t ll_ringbuffer_write(ll_ringbuffer_t *rb, const char *src, size_t cnt);
/** Advance the write pointer `cnt' places. */
void ll_ringbuffer_write_advance(ll_ringbuffer_t *rb, size_t cnt);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* RINGBUFFER_H */
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#include "config.h"
#include "alu.h"
#include "uhjfilter.h"
/* This is the maximum number of samples processed for each inner loop
* iteration. */
#define MAX_UPDATE_SAMPLES 128
static const ALfloat Filter1CoeffSqr[4] = {
0.479400865589f, 0.876218493539f, 0.976597589508f, 0.997499255936f
};
static const ALfloat Filter2CoeffSqr[4] = {
0.161758498368f, 0.733028932341f, 0.945349700329f, 0.990599156685f
};
static void allpass_process(AllPassState *state, ALfloat *restrict dst, const ALfloat *restrict src, const ALfloat aa, ALsizei todo)
{
ALfloat z1 = state->z[0];
ALfloat z2 = state->z[1];
ALsizei i;
for(i = 0;i < todo;i++)
{
ALfloat input = src[i];
ALfloat output = input*aa + z1;
z1 = z2; z2 = output*aa - input;
dst[i] = output;
}
state->z[0] = z1;
state->z[1] = z2;
}
/* NOTE: There seems to be a bit of an inconsistency in how this encoding is
* supposed to work. Some references, such as
*
* http://members.tripod.com/martin_leese/Ambisonic/UHJ_file_format.html
*
* specify a pre-scaling of sqrt(2) on the W channel input, while other
* references, such as
*
* https://en.wikipedia.org/wiki/Ambisonic_UHJ_format#Encoding.5B1.5D
* and
* https://wiki.xiph.org/Ambisonics#UHJ_format
*
* do not. The sqrt(2) scaling is in line with B-Format decoder coefficients
* which include such a scaling for the W channel input, however the original
* source for this equation is a 1985 paper by Michael Gerzon, which does not
* apparently include the scaling. Applying the extra scaling creates a louder
* result with a narrower stereo image compared to not scaling, and I don't
* know which is the intended result.
*/
void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo)
{
ALfloat D[MAX_UPDATE_SAMPLES], S[MAX_UPDATE_SAMPLES];
ALfloat temp[2][MAX_UPDATE_SAMPLES];
ALsizei base, i;
ASSUME(SamplesToDo > 0);
for(base = 0;base < SamplesToDo;)
{
ALsizei todo = mini(SamplesToDo - base, MAX_UPDATE_SAMPLES);
ASSUME(todo > 0);
/* D = 0.6554516*Y */
for(i = 0;i < todo;i++)
temp[0][i] = 0.6554516f*InSamples[2][base+i];
allpass_process(&enc->Filter1_Y[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
allpass_process(&enc->Filter1_Y[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
allpass_process(&enc->Filter1_Y[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
allpass_process(&enc->Filter1_Y[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
/* NOTE: Filter1 requires a 1 sample delay for the final output, so
* take the last processed sample from the previous run as the first
* output sample.
*/
D[0] = enc->LastY;
for(i = 1;i < todo;i++)
D[i] = temp[0][i-1];
enc->LastY = temp[0][i-1];
/* D += j(-0.3420201*W + 0.5098604*X) */
for(i = 0;i < todo;i++)
temp[0][i] = -0.3420201f*InSamples[0][base+i] +
0.5098604f*InSamples[1][base+i];
allpass_process(&enc->Filter2_WX[0], temp[1], temp[0], Filter2CoeffSqr[0], todo);
allpass_process(&enc->Filter2_WX[1], temp[0], temp[1], Filter2CoeffSqr[1], todo);
allpass_process(&enc->Filter2_WX[2], temp[1], temp[0], Filter2CoeffSqr[2], todo);
allpass_process(&enc->Filter2_WX[3], temp[0], temp[1], Filter2CoeffSqr[3], todo);
for(i = 0;i < todo;i++)
D[i] += temp[0][i];
/* S = 0.9396926*W + 0.1855740*X */
for(i = 0;i < todo;i++)
temp[0][i] = 0.9396926f*InSamples[0][base+i] +
0.1855740f*InSamples[1][base+i];
allpass_process(&enc->Filter1_WX[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
allpass_process(&enc->Filter1_WX[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
allpass_process(&enc->Filter1_WX[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
allpass_process(&enc->Filter1_WX[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
S[0] = enc->LastWX;
for(i = 1;i < todo;i++)
S[i] = temp[0][i-1];
enc->LastWX = temp[0][i-1];
/* Left = (S + D)/2.0 */
for(i = 0;i < todo;i++)
*(LeftOut++) += (S[i] + D[i]) * 0.5f;
/* Right = (S - D)/2.0 */
for(i = 0;i < todo;i++)
*(RightOut++) += (S[i] - D[i]) * 0.5f;
base += todo;
}
}
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#ifndef UHJFILTER_H
#define UHJFILTER_H
#include "AL/al.h"
#include "alMain.h"
typedef struct AllPassState {
ALfloat z[2];
} AllPassState;
/* Encoding 2-channel UHJ from B-Format is done as:
*
* S = 0.9396926*W + 0.1855740*X
* D = j(-0.3420201*W + 0.5098604*X) + 0.6554516*Y
*
* Left = (S + D)/2.0
* Right = (S - D)/2.0
*
* where j is a wide-band +90 degree phase shift.
*
* The phase shift is done using a Hilbert transform, described here:
* https://web.archive.org/web/20060708031958/http://www.biochem.oulu.fi/~oniemita/dsp/hilbert/
* It works using 2 sets of 4 chained filters. The first filter chain produces
* a phase shift of varying magnitude over a wide range of frequencies, while
* the second filter chain produces a phase shift 90 degrees ahead of the
* first over the same range.
*
* Combining these two stages requires the use of three filter chains. S-
* channel output uses a Filter1 chain on the W and X channel mix, while the D-
* channel output uses a Filter1 chain on the Y channel plus a Filter2 chain on
* the W and X channel mix. This results in the W and X input mix on the D-
* channel output having the required +90 degree phase shift relative to the
* other inputs.
*/
typedef struct Uhj2Encoder {
AllPassState Filter1_Y[4];
AllPassState Filter2_WX[4];
AllPassState Filter1_WX[4];
ALfloat LastY, LastWX;
} Uhj2Encoder;
/* Encodes a 2-channel UHJ (stereo-compatible) signal from a B-Format input
* signal. The input must use FuMa channel ordering and scaling.
*/
void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo);
#endif /* UHJFILTER_H */
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#ifndef AL_VECTOR_H
#define AL_VECTOR_H
#include <stdlib.h>
#include <AL/al.h>
#include "almalloc.h"
#define TYPEDEF_VECTOR(T, N) typedef struct { \
size_t Capacity; \
size_t Size; \
T Data[]; \
} _##N; \
typedef _##N* N; \
typedef const _##N* const_##N;
#define VECTOR(T) struct { \
size_t Capacity; \
size_t Size; \
T Data[]; \
}*
#define VECTOR_INIT(_x) do { (_x) = NULL; } while(0)
#define VECTOR_INIT_STATIC() NULL
#define VECTOR_DEINIT(_x) do { al_free((_x)); (_x) = NULL; } while(0)
#define VECTOR_RESIZE(_x, _s, _c) do { \
size_t _size = (_s); \
size_t _cap = (_c); \
if(_size > _cap) \
_cap = _size; \
\
if(!(_x) && _cap == 0) \
break; \
\
if(((_x) ? (_x)->Capacity : 0) < _cap) \
{ \
ptrdiff_t data_offset = (_x) ? (char*)((_x)->Data) - (char*)(_x) : \
sizeof(*(_x)); \
size_t old_size = ((_x) ? (_x)->Size : 0); \
void *temp; \
\
temp = al_calloc(16, data_offset + sizeof((_x)->Data[0])*_cap); \
assert(temp != NULL); \
if((_x)) \
memcpy(((char*)temp)+data_offset, (_x)->Data, \
sizeof((_x)->Data[0])*old_size); \
\
al_free((_x)); \
(_x) = temp; \
(_x)->Capacity = _cap; \
} \
(_x)->Size = _size; \
} while(0) \
#define VECTOR_CAPACITY(_x) ((_x) ? (_x)->Capacity : 0)
#define VECTOR_SIZE(_x) ((_x) ? (_x)->Size : 0)
#define VECTOR_BEGIN(_x) ((_x) ? (_x)->Data + 0 : NULL)
#define VECTOR_END(_x) ((_x) ? (_x)->Data + (_x)->Size : NULL)
#define VECTOR_PUSH_BACK(_x, _obj) do { \
size_t _pbsize = VECTOR_SIZE(_x)+1; \
VECTOR_RESIZE(_x, _pbsize, _pbsize); \
(_x)->Data[(_x)->Size-1] = (_obj); \
} while(0)
#define VECTOR_POP_BACK(_x) ((void)((_x)->Size--))
#define VECTOR_BACK(_x) ((_x)->Data[(_x)->Size-1])
#define VECTOR_FRONT(_x) ((_x)->Data[0])
#define VECTOR_ELEM(_x, _o) ((_x)->Data[(_o)])
#define VECTOR_FOR_EACH(_t, _x, _f) do { \
_t *_iter = VECTOR_BEGIN((_x)); \
_t *_end = VECTOR_END((_x)); \
for(;_iter != _end;++_iter) \
_f(_iter); \
} while(0)
#define VECTOR_FIND_IF(_i, _t, _x, _f) do { \
_t *_iter = VECTOR_BEGIN((_x)); \
_t *_end = VECTOR_END((_x)); \
for(;_iter != _end;++_iter) \
{ \
if(_f(_iter)) \
break; \
} \
(_i) = _iter; \
} while(0)
#endif /* AL_VECTOR_H */
-30
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@@ -1,30 +0,0 @@
Portions of this software are licensed under the BSD 3-Clause license.
Copyright (c) 2015, Archontis Politis
Copyright (c) 2019, Christopher Robinson
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of Spherical-Harmonic-Transform nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+1495 -1328
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-174
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@@ -1,177 +1,3 @@
openal-soft-1.21.0:
Updated library codebase to C++14.
Implemented the AL_SOFT_effect_target extension.
Implemented the AL_SOFT_events extension.
Implemented the ALC_SOFT_loopback_bformat extension.
Improved memory use for mixing voices.
Improved detection of NEON capabilities.
Improved handling of PulseAudio devices that lack manual start control.
Improved mixing performance with PulseAudio.
Improved high-frequency scaling quality for the HRTF B-Format decoder.
Improved makemhr's HRIR delay calculation.
Improved WASAPI capture of mono formats with multichannel input.
Reimplemented the modulation stage for reverb.
Enabled real-time mixing priority by default, for backends that use the
setting. It can still be disabled in the config file.
Enabled dual-band processing for the built-in quad and 7.1 output decoders.
Fixed a potential crash when deleting an effect slot immediately after the
last source using it stops.
Fixed building with the static runtime on MSVC.
Fixed using source stereo angles outside of -pi...+pi.
Fixed the buffer processed event count for sources that start with empty
buffers.
Fixed trying to open an unopenable WASAPI device causing all devices to
stop working.
Fixed stale devices when re-enumerating WASAPI devices.
Fixed using unicode paths with the log file on Windows.
Fixed DirectSound capture reporting bad sample counts or erroring when
reading samples.
Added an in-progress extension for a callback-driven buffer type.
Added an in-progress extension for higher-order B-Format buffers.
Added an in-progress extension for convolution reverb.
Added an experimental Oboe backend for Android playback. This requires the
Oboe sources at build time, so that it's built as a static library included
in libopenal.
Added an option for auto-connecting JACK ports.
Added greater-than-stereo support to the SoundIO backend.
Modified the mixer to be fully asynchronous with the external API, and
should now be real-time safe. Although alcRenderSamplesSOFT is not due to
locking to check the device handle validity.
Modified the UHJ encoder to use an all-pass FIR filter that's less harmful
to non-filtered signal phase.
Converted examples from SDL_sound to libsndfile. To avoid issues when
combining SDL2 and SDL_sound.
Worked around a 32-bit GCC/MinGW bug with TLS destructors. See:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83562
Reduced the maximum number of source sends from 16 to 6.
Removed the QSA backend. It's been broken for who knows how long.
Got rid of the compile-time native-tools targets, using cmake and global
initialization instead. This should make cross-compiling less troublesome.
openal-soft-1.20.1:
Implemented the AL_SOFT_direct_channels_remix extension. This extends
AL_DIRECT_CHANNELS_SOFT to optionally remix input channels that don't have
a matching output channel.
Implemented the AL_SOFT_bformat_ex extension. This extends B-Format buffer
support for N3D or SN3D scaling, or ACN channel ordering.
Fixed a potential voice leak when a source is started and stopped or
restarted in quick succession.
Fixed a potential device reset failure with JACK.
Improved handling of unsupported channel configurations with WASAPI. Such
setups will now try to output at least a stereo mix.
Improved clarity a bit for the HRTF second-order ambisonic decoder.
Improved detection of compatible layouts for SOFA files in makemhr and
sofa-info.
Added the ability to resample HRTFs on load. MHR files no longer need to
match the device sample rate to be usable.
Added an option to limit the HRTF's filter length.
openal-soft-1.20.0:
Converted the library codebase to C++11. A lot of hacks and custom
structures have been replaced with standard or cleaner implementations.
Partially implemented the Vocal Morpher effect.
Fixed the bsinc SSE resamplers on non-GCC compilers.
Fixed OpenSL capture.
Fixed support for extended capture formats with OpenSL.
Fixed handling of WASAPI not reporting a default device.
Fixed performance problems relating to semaphores on macOS.
Modified the bsinc12 resampler's transition band to better avoid aliasing
noise.
Modified alcResetDeviceSOFT to attempt recovery of disconnected devices.
Modified the virtual speaker layout for HRTF B-Format decoding.
Modified the PulseAudio backend to use a custom processing loop.
Renamed the makehrtf utility to makemhr.
Improved the efficiency of the bsinc resamplers when up-sampling.
Improved the quality of the bsinc resamplers slightly.
Improved the efficiency of the HRTF filters.
Improved the HRTF B-Format decoder coefficient generation.
Improved reverb feedback fading to be more consistent with pan fading.
Improved handling of sources that end prematurely, avoiding loud clicks.
Improved the performance of some reverb processing loops.
Added fast_bsinc12 and 24 resamplers that improve efficiency at the cost of
some quality. Notably, down-sampling has less smooth pitch ramping.
Added support for SOFA input files with makemhr.
Added a build option to use pre-built native tools. For cross-compiling,
use with caution and ensure the native tools' binaries are kept up-to-date.
Added an adjust-latency config option for the PulseAudio backend.
Added basic support for multi-field HRTFs.
Added an option for mixing first- or second-order B-Format with HRTF
output. This can improve HRTF performance given a number of sources.
Added an RC file for proper DLL version information.
Disabled some old KDE workarounds by default. Specifically, PulseAudio
streams can now be moved (KDE may try to move them after opening).
openal-soft-1.19.1:
Implemented capture support for the SoundIO backend.
+185
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@@ -0,0 +1,185 @@
#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_
#include "alMain.h"
#include "alEffect.h"
#include "atomic.h"
#include "align.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffectStateVtable;
struct ALeffectslot;
typedef struct ALeffectState {
RefCount Ref;
const struct ALeffectStateVtable *vtbl;
ALfloat (*OutBuffer)[BUFFERSIZE];
ALsizei OutChannels;
} ALeffectState;
void ALeffectState_Construct(ALeffectState *state);
void ALeffectState_Destruct(ALeffectState *state);
struct ALeffectStateVtable {
void (*const Destruct)(ALeffectState *state);
ALboolean (*const deviceUpdate)(ALeffectState *state, ALCdevice *device);
void (*const update)(ALeffectState *state, const ALCcontext *context, const struct ALeffectslot *slot, const union ALeffectProps *props);
void (*const process)(ALeffectState *state, ALsizei samplesToDo, const ALfloat (*restrict samplesIn)[BUFFERSIZE], ALfloat (*restrict samplesOut)[BUFFERSIZE], ALsizei numChannels);
void (*const Delete)(void *ptr);
};
/* Small hack to use a pointer-to-array types as a normal argument type.
* Shouldn't be used directly.
*/
typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE];
#define DEFINE_ALEFFECTSTATE_VTABLE(T) \
DECLARE_THUNK(T, ALeffectState, void, Destruct) \
DECLARE_THUNK1(T, ALeffectState, ALboolean, deviceUpdate, ALCdevice*) \
DECLARE_THUNK3(T, ALeffectState, void, update, const ALCcontext*, const ALeffectslot*, const ALeffectProps*) \
DECLARE_THUNK4(T, ALeffectState, void, process, ALsizei, const ALfloatBUFFERSIZE*restrict, ALfloatBUFFERSIZE*restrict, ALsizei) \
static void T##_ALeffectState_Delete(void *ptr) \
{ return T##_Delete(STATIC_UPCAST(T, ALeffectState, (ALeffectState*)ptr)); } \
\
static const struct ALeffectStateVtable T##_ALeffectState_vtable = { \
T##_ALeffectState_Destruct, \
\
T##_ALeffectState_deviceUpdate, \
T##_ALeffectState_update, \
T##_ALeffectState_process, \
\
T##_ALeffectState_Delete, \
}
struct EffectStateFactoryVtable;
typedef struct EffectStateFactory {
const struct EffectStateFactoryVtable *vtab;
} EffectStateFactory;
struct EffectStateFactoryVtable {
ALeffectState *(*const create)(EffectStateFactory *factory);
};
#define EffectStateFactory_create(x) ((x)->vtab->create((x)))
#define DEFINE_EFFECTSTATEFACTORY_VTABLE(T) \
DECLARE_THUNK(T, EffectStateFactory, ALeffectState*, create) \
\
static const struct EffectStateFactoryVtable T##_EffectStateFactory_vtable = { \
T##_EffectStateFactory_create, \
}
#define MAX_EFFECT_CHANNELS (4)
struct ALeffectslotArray {
ALsizei count;
struct ALeffectslot *slot[];
};
struct ALeffectslotProps {
ALfloat Gain;
ALboolean AuxSendAuto;
ALenum Type;
ALeffectProps Props;
ALeffectState *State;
ATOMIC(struct ALeffectslotProps*) next;
};
typedef struct ALeffectslot {
ALfloat Gain;
ALboolean AuxSendAuto;
struct {
ALenum Type;
ALeffectProps Props;
ALeffectState *State;
} Effect;
ATOMIC_FLAG PropsClean;
RefCount ref;
ATOMIC(struct ALeffectslotProps*) Update;
struct {
ALfloat Gain;
ALboolean AuxSendAuto;
ALenum EffectType;
ALeffectProps EffectProps;
ALeffectState *EffectState;
ALfloat RoomRolloff; /* Added to the source's room rolloff, not multiplied. */
ALfloat DecayTime;
ALfloat DecayLFRatio;
ALfloat DecayHFRatio;
ALboolean DecayHFLimit;
ALfloat AirAbsorptionGainHF;
} Params;
/* Self ID */
ALuint id;
ALsizei NumChannels;
BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS];
/* Wet buffer configuration is ACN channel order with N3D scaling:
* * Channel 0 is the unattenuated mono signal.
* * Channel 1 is OpenAL -X * sqrt(3)
* * Channel 2 is OpenAL Y * sqrt(3)
* * Channel 3 is OpenAL -Z * sqrt(3)
* Consequently, effects that only want to work with mono input can use
* channel 0 by itself. Effects that want multichannel can process the
* ambisonics signal and make a B-Format source pan for first-order device
* output (FOAOut).
*/
alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
} ALeffectslot;
ALenum InitEffectSlot(ALeffectslot *slot);
void DeinitEffectSlot(ALeffectslot *slot);
void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context);
void UpdateAllEffectSlotProps(ALCcontext *context);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
EffectStateFactory *NullStateFactory_getFactory(void);
EffectStateFactory *ReverbStateFactory_getFactory(void);
EffectStateFactory *AutowahStateFactory_getFactory(void);
EffectStateFactory *ChorusStateFactory_getFactory(void);
EffectStateFactory *CompressorStateFactory_getFactory(void);
EffectStateFactory *DistortionStateFactory_getFactory(void);
EffectStateFactory *EchoStateFactory_getFactory(void);
EffectStateFactory *EqualizerStateFactory_getFactory(void);
EffectStateFactory *FlangerStateFactory_getFactory(void);
EffectStateFactory *FshifterStateFactory_getFactory(void);
EffectStateFactory *ModulatorStateFactory_getFactory(void);
EffectStateFactory *PshifterStateFactory_getFactory(void);
EffectStateFactory *DedicatedStateFactory_getFactory(void);
ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
void ALeffectState_DecRef(ALeffectState *state);
#ifdef __cplusplus
}
#endif
#endif
+115
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@@ -0,0 +1,115 @@
#ifndef _AL_BUFFER_H_
#define _AL_BUFFER_H_
#include "AL/alc.h"
#include "AL/al.h"
#include "AL/alext.h"
#include "inprogext.h"
#include "atomic.h"
#include "rwlock.h"
#ifdef __cplusplus
extern "C" {
#endif
/* User formats */
enum UserFmtType {
UserFmtUByte,
UserFmtShort,
UserFmtFloat,
UserFmtDouble,
UserFmtMulaw,
UserFmtAlaw,
UserFmtIMA4,
UserFmtMSADPCM,
};
enum UserFmtChannels {
UserFmtMono,
UserFmtStereo,
UserFmtRear,
UserFmtQuad,
UserFmtX51, /* (WFX order) */
UserFmtX61, /* (WFX order) */
UserFmtX71, /* (WFX order) */
UserFmtBFormat2D, /* WXY */
UserFmtBFormat3D, /* WXYZ */
};
ALsizei BytesFromUserFmt(enum UserFmtType type);
ALsizei ChannelsFromUserFmt(enum UserFmtChannels chans);
inline ALsizei FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type)
{
return ChannelsFromUserFmt(chans) * BytesFromUserFmt(type);
}
/* Storable formats */
enum FmtType {
FmtUByte = UserFmtUByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
FmtDouble = UserFmtDouble,
FmtMulaw = UserFmtMulaw,
FmtAlaw = UserFmtAlaw,
};
enum FmtChannels {
FmtMono = UserFmtMono,
FmtStereo = UserFmtStereo,
FmtRear = UserFmtRear,
FmtQuad = UserFmtQuad,
FmtX51 = UserFmtX51,
FmtX61 = UserFmtX61,
FmtX71 = UserFmtX71,
FmtBFormat2D = UserFmtBFormat2D,
FmtBFormat3D = UserFmtBFormat3D,
};
#define MAX_INPUT_CHANNELS (8)
ALsizei BytesFromFmt(enum FmtType type);
ALsizei ChannelsFromFmt(enum FmtChannels chans);
inline ALsizei FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type)
{
return ChannelsFromFmt(chans) * BytesFromFmt(type);
}
typedef struct ALbuffer {
ALvoid *data;
ALsizei Frequency;
ALbitfieldSOFT Access;
ALsizei SampleLen;
enum FmtChannels FmtChannels;
enum FmtType FmtType;
ALsizei BytesAlloc;
enum UserFmtType OriginalType;
ALsizei OriginalSize;
ALsizei OriginalAlign;
ALsizei LoopStart;
ALsizei LoopEnd;
ATOMIC(ALsizei) UnpackAlign;
ATOMIC(ALsizei) PackAlign;
ALbitfieldSOFT MappedAccess;
ALsizei MappedOffset;
ALsizei MappedSize;
/* Number of times buffer was attached to a source (deletion can only occur when 0) */
RefCount ref;
/* Self ID */
ALuint id;
} ALbuffer;
ALvoid ReleaseALBuffers(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
+213
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@@ -0,0 +1,213 @@
#ifndef _AL_EFFECT_H_
#define _AL_EFFECT_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffect;
enum {
EAXREVERB_EFFECT = 0,
REVERB_EFFECT,
AUTOWAH_EFFECT,
CHORUS_EFFECT,
COMPRESSOR_EFFECT,
DISTORTION_EFFECT,
ECHO_EFFECT,
EQUALIZER_EFFECT,
FLANGER_EFFECT,
FSHIFTER_EFFECT,
MODULATOR_EFFECT,
PSHIFTER_EFFECT,
DEDICATED_EFFECT,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
extern ALfloat ReverbBoost;
struct EffectList {
const char name[16];
int type;
ALenum val;
};
#define EFFECTLIST_SIZE 14
extern const struct EffectList EffectList[EFFECTLIST_SIZE];
struct ALeffectVtable {
void (*const setParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const getParami)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
};
#define DEFINE_ALEFFECT_VTABLE(T) \
const struct ALeffectVtable T##_vtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
extern const struct ALeffectVtable ALeaxreverb_vtable;
extern const struct ALeffectVtable ALreverb_vtable;
extern const struct ALeffectVtable ALautowah_vtable;
extern const struct ALeffectVtable ALchorus_vtable;
extern const struct ALeffectVtable ALcompressor_vtable;
extern const struct ALeffectVtable ALdistortion_vtable;
extern const struct ALeffectVtable ALecho_vtable;
extern const struct ALeffectVtable ALequalizer_vtable;
extern const struct ALeffectVtable ALflanger_vtable;
extern const struct ALeffectVtable ALfshifter_vtable;
extern const struct ALeffectVtable ALmodulator_vtable;
extern const struct ALeffectVtable ALnull_vtable;
extern const struct ALeffectVtable ALpshifter_vtable;
extern const struct ALeffectVtable ALdedicated_vtable;
typedef union ALeffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat AttackTime;
ALfloat ReleaseTime;
ALfloat Resonance;
ALfloat PeakGain;
} Autowah;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus; /* Also Flanger */
struct {
ALboolean OnOff;
} Compressor;
struct {
ALfloat Edge;
ALfloat Gain;
ALfloat LowpassCutoff;
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat LowCutoff;
ALfloat LowGain;
ALfloat Mid1Center;
ALfloat Mid1Gain;
ALfloat Mid1Width;
ALfloat Mid2Center;
ALfloat Mid2Gain;
ALfloat Mid2Width;
ALfloat HighCutoff;
ALfloat HighGain;
} Equalizer;
struct {
ALfloat Frequency;
ALint LeftDirection;
ALint RightDirection;
} Fshifter;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALint CoarseTune;
ALint FineTune;
} Pshifter;
struct {
ALfloat Gain;
} Dedicated;
} ALeffectProps;
typedef struct ALeffect {
// Effect type (AL_EFFECT_NULL, ...)
ALenum type;
ALeffectProps Props;
const struct ALeffectVtable *vtab;
/* Self ID */
ALuint id;
} ALeffect;
#define ALeffect_setParami(o, c, p, v) ((o)->vtab->setParami(o, c, p, v))
#define ALeffect_setParamf(o, c, p, v) ((o)->vtab->setParamf(o, c, p, v))
#define ALeffect_setParamiv(o, c, p, v) ((o)->vtab->setParamiv(o, c, p, v))
#define ALeffect_setParamfv(o, c, p, v) ((o)->vtab->setParamfv(o, c, p, v))
#define ALeffect_getParami(o, c, p, v) ((o)->vtab->getParami(o, c, p, v))
#define ALeffect_getParamf(o, c, p, v) ((o)->vtab->getParamf(o, c, p, v))
#define ALeffect_getParamiv(o, c, p, v) ((o)->vtab->getParamiv(o, c, p, v))
#define ALeffect_getParamfv(o, c, p, v) ((o)->vtab->getParamfv(o, c, p, v))
inline ALboolean IsReverbEffect(ALenum type)
{ return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; }
void InitEffect(ALeffect *effect);
void ReleaseALEffects(ALCdevice *device);
void LoadReverbPreset(const char *name, ALeffect *effect);
#ifdef __cplusplus
}
#endif
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef _AL_ERROR_H_
#define _AL_ERROR_H_
#include "alMain.h"
#include "logging.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ALboolean TrapALError;
void alSetError(ALCcontext *context, ALenum errorCode, const char *msg, ...) DECL_FORMAT(printf, 3, 4);
#define SETERR_GOTO(ctx, err, lbl, ...) do { \
alSetError((ctx), (err), __VA_ARGS__); \
goto lbl; \
} while(0)
#define SETERR_RETURN(ctx, err, retval, ...) do { \
alSetError((ctx), (err), __VA_ARGS__); \
return retval; \
} while(0)
#ifdef __cplusplus
}
#endif
#endif
+67
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@@ -0,0 +1,67 @@
#ifndef _AL_FILTER_H_
#define _AL_FILTER_H_
#include "AL/alc.h"
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LOWPASSFREQREF (5000.0f)
#define HIGHPASSFREQREF (250.0f)
struct ALfilter;
typedef struct ALfilterVtable {
void (*const setParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const getParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals);
} ALfilterVtable;
#define DEFINE_ALFILTER_VTABLE(T) \
const struct ALfilterVtable T##_vtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
typedef struct ALfilter {
// Filter type (AL_FILTER_NULL, ...)
ALenum type;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
const struct ALfilterVtable *vtab;
/* Self ID */
ALuint id;
} ALfilter;
#define ALfilter_setParami(o, c, p, v) ((o)->vtab->setParami(o, c, p, v))
#define ALfilter_setParamf(o, c, p, v) ((o)->vtab->setParamf(o, c, p, v))
#define ALfilter_setParamiv(o, c, p, v) ((o)->vtab->setParamiv(o, c, p, v))
#define ALfilter_setParamfv(o, c, p, v) ((o)->vtab->setParamfv(o, c, p, v))
#define ALfilter_getParami(o, c, p, v) ((o)->vtab->getParami(o, c, p, v))
#define ALfilter_getParamf(o, c, p, v) ((o)->vtab->getParamf(o, c, p, v))
#define ALfilter_getParamiv(o, c, p, v) ((o)->vtab->getParamiv(o, c, p, v))
#define ALfilter_getParamfv(o, c, p, v) ((o)->vtab->getParamfv(o, c, p, v))
void ReleaseALFilters(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
+67
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#ifndef _AL_LISTENER_H_
#define _AL_LISTENER_H_
#include "alMain.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALcontextProps {
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat SpeedOfSound;
ALboolean SourceDistanceModel;
enum DistanceModel DistanceModel;
ALfloat MetersPerUnit;
ATOMIC(struct ALcontextProps*) next;
};
struct ALlistenerProps {
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Forward[3];
ALfloat Up[3];
ALfloat Gain;
ATOMIC(struct ALlistenerProps*) next;
};
typedef struct ALlistener {
alignas(16) ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Forward[3];
ALfloat Up[3];
ALfloat Gain;
ATOMIC_FLAG PropsClean;
/* Pointer to the most recent property values that are awaiting an update.
*/
ATOMIC(struct ALlistenerProps*) Update;
struct {
aluMatrixf Matrix;
aluVector Velocity;
ALfloat Gain;
ALfloat MetersPerUnit;
ALfloat DopplerFactor;
ALfloat SpeedOfSound; /* in units per sec! */
ALfloat ReverbSpeedOfSound; /* in meters per sec! */
ALboolean SourceDistanceModel;
enum DistanceModel DistanceModel;
} Params;
} ALlistener;
void UpdateListenerProps(ALCcontext *context);
#ifdef __cplusplus
}
#endif
#endif
+920
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@@ -0,0 +1,920 @@
#ifndef AL_MAIN_H
#define AL_MAIN_H
#include <string.h>
#include <stdio.h>
#include <stddef.h>
#include <stdarg.h>
#include <assert.h>
#include <math.h>
#include <limits.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#ifdef HAVE_INTRIN_H
#include <intrin.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "inprogext.h"
#include "logging.h"
#include "polymorphism.h"
#include "static_assert.h"
#include "align.h"
#include "atomic.h"
#include "vector.h"
#include "alstring.h"
#include "almalloc.h"
#include "threads.h"
#if defined(_WIN64)
#define SZFMT "%I64u"
#elif defined(_WIN32)
#define SZFMT "%u"
#else
#define SZFMT "%zu"
#endif
#ifdef __has_builtin
#define HAS_BUILTIN __has_builtin
#else
#define HAS_BUILTIN(x) (0)
#endif
#ifdef __GNUC__
/* LIKELY optimizes the case where the condition is true. The condition is not
* required to be true, but it can result in more optimal code for the true
* path at the expense of a less optimal false path.
*/
#define LIKELY(x) __builtin_expect(!!(x), !0)
/* The opposite of LIKELY, optimizing the case where the condition is false. */
#define UNLIKELY(x) __builtin_expect(!!(x), 0)
/* Unlike LIKELY, ASSUME requires the condition to be true or else it invokes
* undefined behavior. It's essentially an assert without actually checking the
* condition at run-time, allowing for stronger optimizations than LIKELY.
*/
#if HAS_BUILTIN(__builtin_assume)
#define ASSUME __builtin_assume
#else
#define ASSUME(x) do { if(!(x)) __builtin_unreachable(); } while(0)
#endif
#else
#define LIKELY(x) (!!(x))
#define UNLIKELY(x) (!!(x))
#ifdef _MSC_VER
#define ASSUME __assume
#else
#define ASSUME(x) ((void)0)
#endif
#endif
#ifndef UINT64_MAX
#define UINT64_MAX U64(18446744073709551615)
#endif
#ifndef UNUSED
#if defined(__cplusplus)
#define UNUSED(x)
#elif defined(__GNUC__)
#define UNUSED(x) UNUSED_##x __attribute__((unused))
#elif defined(__LCLINT__)
#define UNUSED(x) /*@unused@*/ x
#else
#define UNUSED(x) x
#endif
#endif
/* Calculates the size of a struct with N elements of a flexible array member.
* GCC and Clang allow offsetof(Type, fam[N]) for this, but MSVC seems to have
* trouble, so a bit more verbose workaround is needed.
*/
#define FAM_SIZE(T, M, N) (offsetof(T, M) + sizeof(((T*)NULL)->M[0])*(N))
#ifdef __cplusplus
extern "C" {
#endif
typedef ALint64SOFT ALint64;
typedef ALuint64SOFT ALuint64;
#ifndef U64
#if defined(_MSC_VER)
#define U64(x) ((ALuint64)(x##ui64))
#elif SIZEOF_LONG == 8
#define U64(x) ((ALuint64)(x##ul))
#elif SIZEOF_LONG_LONG == 8
#define U64(x) ((ALuint64)(x##ull))
#endif
#endif
#ifndef I64
#if defined(_MSC_VER)
#define I64(x) ((ALint64)(x##i64))
#elif SIZEOF_LONG == 8
#define I64(x) ((ALint64)(x##l))
#elif SIZEOF_LONG_LONG == 8
#define I64(x) ((ALint64)(x##ll))
#endif
#endif
/* Define a CTZ64 macro (count trailing zeros, for 64-bit integers). The result
* is *UNDEFINED* if the value is 0.
*/
#ifdef __GNUC__
#if SIZEOF_LONG == 8
#define CTZ64 __builtin_ctzl
#else
#define CTZ64 __builtin_ctzll
#endif
#elif defined(HAVE_BITSCANFORWARD64_INTRINSIC)
inline int msvc64_ctz64(ALuint64 v)
{
unsigned long idx = 64;
_BitScanForward64(&idx, v);
return (int)idx;
}
#define CTZ64 msvc64_ctz64
#elif defined(HAVE_BITSCANFORWARD_INTRINSIC)
inline int msvc_ctz64(ALuint64 v)
{
unsigned long idx = 64;
if(!_BitScanForward(&idx, v&0xffffffff))
{
if(_BitScanForward(&idx, v>>32))
idx += 32;
}
return (int)idx;
}
#define CTZ64 msvc_ctz64
#else
/* There be black magics here. The popcnt64 method is derived from
* https://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
* while the ctz-utilizing-popcnt algorithm is shown here
* http://www.hackersdelight.org/hdcodetxt/ntz.c.txt
* as the ntz2 variant. These likely aren't the most efficient methods, but
* they're good enough if the GCC or MSVC intrinsics aren't available.
*/
inline int fallback_popcnt64(ALuint64 v)
{
v = v - ((v >> 1) & U64(0x5555555555555555));
v = (v & U64(0x3333333333333333)) + ((v >> 2) & U64(0x3333333333333333));
v = (v + (v >> 4)) & U64(0x0f0f0f0f0f0f0f0f);
return (int)((v * U64(0x0101010101010101)) >> 56);
}
inline int fallback_ctz64(ALuint64 value)
{
return fallback_popcnt64(~value & (value - 1));
}
#define CTZ64 fallback_ctz64
#endif
#if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__)
#define IS_LITTLE_ENDIAN (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
#else
static const union {
ALuint u;
ALubyte b[sizeof(ALuint)];
} EndianTest = { 1 };
#define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1)
#endif
#define COUNTOF(x) (sizeof(x) / sizeof(0[x]))
struct ll_ringbuffer;
struct Hrtf;
struct HrtfEntry;
struct DirectHrtfState;
struct FrontStablizer;
struct Compressor;
struct ALCbackend;
struct ALbuffer;
struct ALeffect;
struct ALfilter;
struct ALsource;
struct ALcontextProps;
struct ALlistenerProps;
struct ALvoiceProps;
struct ALeffectslotProps;
#define DEFAULT_OUTPUT_RATE (44100)
#define MIN_OUTPUT_RATE (8000)
/* Find the next power-of-2 for non-power-of-2 numbers. */
inline ALuint NextPowerOf2(ALuint value)
{
if(value > 0)
{
value--;
value |= value>>1;
value |= value>>2;
value |= value>>4;
value |= value>>8;
value |= value>>16;
}
return value+1;
}
/** Round up a value to the next multiple. */
inline size_t RoundUp(size_t value, size_t r)
{
value += r-1;
return value - (value%r);
}
/* Fast float-to-int conversion. No particular rounding mode is assumed; the
* IEEE-754 default is round-to-nearest with ties-to-even, though an app could
* change it on its own threads. On some systems, a truncating conversion may
* always be the fastest method.
*/
inline ALint fastf2i(ALfloat f)
{
#if defined(HAVE_INTRIN_H) && ((defined(_M_IX86_FP) && (_M_IX86_FP > 0)) || defined(_M_X64))
return _mm_cvt_ss2si(_mm_set1_ps(f));
#elif defined(_MSC_VER) && defined(_M_IX86_FP)
ALint i;
__asm fld f
__asm fistp i
return i;
#elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
ALint i;
#ifdef __SSE_MATH__
__asm__("cvtss2si %1, %0" : "=r"(i) : "x"(f));
#else
__asm__ __volatile__("fistpl %0" : "=m"(i) : "t"(f) : "st");
#endif
return i;
/* On GCC when compiling with -fno-math-errno, lrintf can be inlined to
* some simple instructions. Clang does not inline it, always generating a
* libc call, while MSVC's implementation is horribly slow, so always fall
* back to a normal integer conversion for them.
*/
#elif defined(HAVE_LRINTF) && !defined(_MSC_VER) && !defined(__clang__)
return lrintf(f);
#else
return (ALint)f;
#endif
}
/* Converts float-to-int using standard behavior (truncation). */
inline int float2int(float f)
{
#if ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) && \
!defined(__SSE_MATH__)) || (defined(_MSC_VER) && defined(_M_IX86_FP) && _M_IX86_FP == 0)
ALint sign, shift, mant;
union {
ALfloat f;
ALint i;
} conv;
conv.f = f;
sign = (conv.i>>31) | 1;
shift = ((conv.i>>23)&0xff) - (127+23);
/* Over/underflow */
if(UNLIKELY(shift >= 31 || shift < -23))
return 0;
mant = (conv.i&0x7fffff) | 0x800000;
if(LIKELY(shift < 0))
return (mant >> -shift) * sign;
return (mant << shift) * sign;
#else
return (ALint)f;
#endif
}
/* Rounds a float to the nearest integral value, according to the current
* rounding mode. This is essentially an inlined version of rintf, although
* makes fewer promises (e.g. -0 or -0.25 rounded to 0 may result in +0).
*/
inline float fast_roundf(float f)
{
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) && \
!defined(__SSE_MATH__)
float out;
__asm__ __volatile__("frndint" : "=t"(out) : "0"(f));
return out;
#else
/* Integral limit, where sub-integral precision is not available for
* floats.
*/
static const float ilim[2] = {
8388608.0f /* 0x1.0p+23 */,
-8388608.0f /* -0x1.0p+23 */
};
ALuint sign, expo;
union {
ALfloat f;
ALuint i;
} conv;
conv.f = f;
sign = (conv.i>>31)&0x01;
expo = (conv.i>>23)&0xff;
if(UNLIKELY(expo >= 150/*+23*/))
{
/* An exponent (base-2) of 23 or higher is incapable of sub-integral
* precision, so it's already an integral value. We don't need to worry
* about infinity or NaN here.
*/
return f;
}
/* Adding the integral limit to the value (with a matching sign) forces a
* result that has no sub-integral precision, and is consequently forced to
* round to an integral value. Removing the integral limit then restores
* the initial value rounded to the integral. The compiler should not
* optimize this out because of non-associative rules on floating-point
* math (as long as you don't use -fassociative-math,
* -funsafe-math-optimizations, -ffast-math, or -Ofast, in which case this
* may break).
*/
f += ilim[sign];
return f - ilim[sign];
#endif
}
enum DevProbe {
ALL_DEVICE_PROBE,
CAPTURE_DEVICE_PROBE
};
enum DistanceModel {
InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED,
LinearDistanceClamped = AL_LINEAR_DISTANCE_CLAMPED,
ExponentDistanceClamped = AL_EXPONENT_DISTANCE_CLAMPED,
InverseDistance = AL_INVERSE_DISTANCE,
LinearDistance = AL_LINEAR_DISTANCE,
ExponentDistance = AL_EXPONENT_DISTANCE,
DisableDistance = AL_NONE,
DefaultDistanceModel = InverseDistanceClamped
};
enum Channel {
FrontLeft = 0,
FrontRight,
FrontCenter,
LFE,
BackLeft,
BackRight,
BackCenter,
SideLeft,
SideRight,
UpperFrontLeft,
UpperFrontRight,
UpperBackLeft,
UpperBackRight,
LowerFrontLeft,
LowerFrontRight,
LowerBackLeft,
LowerBackRight,
Aux0,
Aux1,
Aux2,
Aux3,
Aux4,
Aux5,
Aux6,
Aux7,
Aux8,
Aux9,
Aux10,
Aux11,
Aux12,
Aux13,
Aux14,
Aux15,
InvalidChannel
};
/* Device formats */
enum DevFmtType {
DevFmtByte = ALC_BYTE_SOFT,
DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT,
DevFmtShort = ALC_SHORT_SOFT,
DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT,
DevFmtInt = ALC_INT_SOFT,
DevFmtUInt = ALC_UNSIGNED_INT_SOFT,
DevFmtFloat = ALC_FLOAT_SOFT,
DevFmtTypeDefault = DevFmtFloat
};
enum DevFmtChannels {
DevFmtMono = ALC_MONO_SOFT,
DevFmtStereo = ALC_STEREO_SOFT,
DevFmtQuad = ALC_QUAD_SOFT,
DevFmtX51 = ALC_5POINT1_SOFT,
DevFmtX61 = ALC_6POINT1_SOFT,
DevFmtX71 = ALC_7POINT1_SOFT,
DevFmtAmbi3D = ALC_BFORMAT3D_SOFT,
/* Similar to 5.1, except using rear channels instead of sides */
DevFmtX51Rear = 0x80000000,
DevFmtChannelsDefault = DevFmtStereo
};
#define MAX_OUTPUT_CHANNELS (16)
ALsizei BytesFromDevFmt(enum DevFmtType type);
ALsizei ChannelsFromDevFmt(enum DevFmtChannels chans, ALsizei ambiorder);
inline ALsizei FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type, ALsizei ambiorder)
{
return ChannelsFromDevFmt(chans, ambiorder) * BytesFromDevFmt(type);
}
enum AmbiLayout {
AmbiLayout_FuMa = ALC_FUMA_SOFT, /* FuMa channel order */
AmbiLayout_ACN = ALC_ACN_SOFT, /* ACN channel order */
AmbiLayout_Default = AmbiLayout_ACN
};
enum AmbiNorm {
AmbiNorm_FuMa = ALC_FUMA_SOFT, /* FuMa normalization */
AmbiNorm_SN3D = ALC_SN3D_SOFT, /* SN3D normalization */
AmbiNorm_N3D = ALC_N3D_SOFT, /* N3D normalization */
AmbiNorm_Default = AmbiNorm_SN3D
};
enum DeviceType {
Playback,
Capture,
Loopback
};
enum RenderMode {
NormalRender,
StereoPair,
HrtfRender
};
/* The maximum number of Ambisonics coefficients. For a given order (o), the
* size needed will be (o+1)**2, thus zero-order has 1, first-order has 4,
* second-order has 9, third-order has 16, and fourth-order has 25.
*/
#define MAX_AMBI_ORDER 3
#define MAX_AMBI_COEFFS ((MAX_AMBI_ORDER+1) * (MAX_AMBI_ORDER+1))
/* A bitmask of ambisonic channels with height information. If none of these
* channels are used/needed, there's no height (e.g. with most surround sound
* speaker setups). This only specifies up to 4th order, which is the highest
* order a 32-bit mask value can specify (a 64-bit mask could handle up to 7th
* order). This is ACN ordering, with bit 0 being ACN 0, etc.
*/
#define AMBI_PERIPHONIC_MASK (0xfe7ce4)
/* The maximum number of Ambisonic coefficients for 2D (non-periphonic)
* representation. This is 2 per each order above zero-order, plus 1 for zero-
* order. Or simply, o*2 + 1.
*/
#define MAX_AMBI2D_COEFFS (MAX_AMBI_ORDER*2 + 1)
typedef ALfloat ChannelConfig[MAX_AMBI_COEFFS];
typedef struct BFChannelConfig {
ALfloat Scale;
ALsizei Index;
} BFChannelConfig;
typedef union AmbiConfig {
/* Ambisonic coefficients for mixing to the dry buffer. */
ChannelConfig Coeffs[MAX_OUTPUT_CHANNELS];
/* Coefficient channel mapping for mixing to the dry buffer. */
BFChannelConfig Map[MAX_OUTPUT_CHANNELS];
} AmbiConfig;
typedef struct BufferSubList {
ALuint64 FreeMask;
struct ALbuffer *Buffers; /* 64 */
} BufferSubList;
TYPEDEF_VECTOR(BufferSubList, vector_BufferSubList)
typedef struct EffectSubList {
ALuint64 FreeMask;
struct ALeffect *Effects; /* 64 */
} EffectSubList;
TYPEDEF_VECTOR(EffectSubList, vector_EffectSubList)
typedef struct FilterSubList {
ALuint64 FreeMask;
struct ALfilter *Filters; /* 64 */
} FilterSubList;
TYPEDEF_VECTOR(FilterSubList, vector_FilterSubList)
typedef struct SourceSubList {
ALuint64 FreeMask;
struct ALsource *Sources; /* 64 */
} SourceSubList;
TYPEDEF_VECTOR(SourceSubList, vector_SourceSubList)
/* Effect slots are rather large, and apps aren't likely to have more than one
* or two (let alone 64), so hold them individually.
*/
typedef struct ALeffectslot *ALeffectslotPtr;
TYPEDEF_VECTOR(ALeffectslotPtr, vector_ALeffectslotPtr)
typedef struct EnumeratedHrtf {
al_string name;
struct HrtfEntry *hrtf;
} EnumeratedHrtf;
TYPEDEF_VECTOR(EnumeratedHrtf, vector_EnumeratedHrtf)
/* Maximum delay in samples for speaker distance compensation. */
#define MAX_DELAY_LENGTH 1024
typedef struct DistanceComp {
ALfloat Gain;
ALsizei Length; /* Valid range is [0...MAX_DELAY_LENGTH). */
ALfloat *Buffer;
} DistanceComp;
/* Size for temporary storage of buffer data, in ALfloats. Larger values need
* more memory, while smaller values may need more iterations. The value needs
* to be a sensible size, however, as it constrains the max stepping value used
* for mixing, as well as the maximum number of samples per mixing iteration.
*/
#define BUFFERSIZE 2048
typedef struct MixParams {
AmbiConfig Ambi;
/* Number of coefficients in each Ambi.Coeffs to mix together (4 for first-
* order, 9 for second-order, etc). If the count is 0, Ambi.Map is used
* instead to map each output to a coefficient index.
*/
ALsizei CoeffCount;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} MixParams;
typedef struct RealMixParams {
enum Channel ChannelName[MAX_OUTPUT_CHANNELS];
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} RealMixParams;
typedef void (*POSTPROCESS)(ALCdevice *device, ALsizei SamplesToDo);
struct ALCdevice_struct {
RefCount ref;
ATOMIC(ALenum) Connected;
enum DeviceType Type;
ALuint Frequency;
ALuint UpdateSize;
ALuint NumUpdates;
enum DevFmtChannels FmtChans;
enum DevFmtType FmtType;
ALboolean IsHeadphones;
ALsizei AmbiOrder;
/* For DevFmtAmbi* output only, specifies the channel order and
* normalization.
*/
enum AmbiLayout AmbiLayout;
enum AmbiNorm AmbiScale;
ALCenum LimiterState;
al_string DeviceName;
ATOMIC(ALCenum) LastError;
// Maximum number of sources that can be created
ALuint SourcesMax;
// Maximum number of slots that can be created
ALuint AuxiliaryEffectSlotMax;
ALCuint NumMonoSources;
ALCuint NumStereoSources;
ALsizei NumAuxSends;
// Map of Buffers for this device
vector_BufferSubList BufferList;
almtx_t BufferLock;
// Map of Effects for this device
vector_EffectSubList EffectList;
almtx_t EffectLock;
// Map of Filters for this device
vector_FilterSubList FilterList;
almtx_t FilterLock;
POSTPROCESS PostProcess;
/* HRTF state and info */
struct DirectHrtfState *Hrtf;
al_string HrtfName;
struct Hrtf *HrtfHandle;
vector_EnumeratedHrtf HrtfList;
ALCenum HrtfStatus;
/* UHJ encoder state */
struct Uhj2Encoder *Uhj_Encoder;
/* High quality Ambisonic decoder */
struct BFormatDec *AmbiDecoder;
/* Stereo-to-binaural filter */
struct bs2b *Bs2b;
/* First-order ambisonic upsampler for higher-order output */
struct AmbiUpsampler *AmbiUp;
/* Rendering mode. */
enum RenderMode Render_Mode;
// Device flags
ALuint Flags;
ALuint64 ClockBase;
ALuint SamplesDone;
ALuint FixedLatency;
/* Temp storage used for mixer processing. */
alignas(16) ALfloat TempBuffer[4][BUFFERSIZE];
/* The "dry" path corresponds to the main output. */
MixParams Dry;
ALsizei NumChannelsPerOrder[MAX_AMBI_ORDER+1];
/* First-order ambisonics output, to be upsampled to the dry buffer if different. */
MixParams FOAOut;
/* "Real" output, which will be written to the device buffer. May alias the
* dry buffer.
*/
RealMixParams RealOut;
struct FrontStablizer *Stablizer;
struct Compressor *Limiter;
/* The average speaker distance as determined by the ambdec configuration
* (or alternatively, by the NFC-HOA reference delay). Only used for NFC.
*/
ALfloat AvgSpeakerDist;
/* Delay buffers used to compensate for speaker distances. */
DistanceComp ChannelDelay[MAX_OUTPUT_CHANNELS];
/* Dithering control. */
ALfloat DitherDepth;
ALuint DitherSeed;
/* Running count of the mixer invocations, in 31.1 fixed point. This
* actually increments *twice* when mixing, first at the start and then at
* the end, so the bottom bit indicates if the device is currently mixing
* and the upper bits indicates how many mixes have been done.
*/
RefCount MixCount;
// Contexts created on this device
ATOMIC(ALCcontext*) ContextList;
almtx_t BackendLock;
struct ALCbackend *Backend;
ATOMIC(ALCdevice*) next;
};
// Frequency was requested by the app or config file
#define DEVICE_FREQUENCY_REQUEST (1u<<1)
// Channel configuration was requested by the config file
#define DEVICE_CHANNELS_REQUEST (1u<<2)
// Sample type was requested by the config file
#define DEVICE_SAMPLE_TYPE_REQUEST (1u<<3)
// Specifies if the DSP is paused at user request
#define DEVICE_PAUSED (1u<<30)
// Specifies if the device is currently running
#define DEVICE_RUNNING (1u<<31)
/* Nanosecond resolution for the device clock time. */
#define DEVICE_CLOCK_RES U64(1000000000)
/* Must be less than 15 characters (16 including terminating null) for
* compatibility with pthread_setname_np limitations. */
#define MIXER_THREAD_NAME "alsoft-mixer"
#define RECORD_THREAD_NAME "alsoft-record"
enum {
/* End event thread processing. */
EventType_KillThread = 0,
/* User event types. */
EventType_SourceStateChange = 1<<0,
EventType_BufferCompleted = 1<<1,
EventType_Error = 1<<2,
EventType_Performance = 1<<3,
EventType_Deprecated = 1<<4,
EventType_Disconnected = 1<<5,
/* Internal events. */
EventType_ReleaseEffectState = 65536,
};
typedef struct AsyncEvent {
unsigned int EnumType;
union {
char dummy;
struct {
ALenum type;
ALuint id;
ALuint param;
ALchar msg[1008];
} user;
struct ALeffectState *EffectState;
} u;
} AsyncEvent;
#define ASYNC_EVENT(t) { t, { 0 } }
struct ALCcontext_struct {
RefCount ref;
struct ALlistener *Listener;
vector_SourceSubList SourceList;
ALuint NumSources;
almtx_t SourceLock;
vector_ALeffectslotPtr EffectSlotList;
almtx_t EffectSlotLock;
ATOMIC(ALenum) LastError;
enum DistanceModel DistanceModel;
ALboolean SourceDistanceModel;
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat SpeedOfSound;
ALfloat MetersPerUnit;
ATOMIC_FLAG PropsClean;
ATOMIC(ALenum) DeferUpdates;
almtx_t PropLock;
/* Counter for the pre-mixing updates, in 31.1 fixed point (lowest bit
* indicates if updates are currently happening).
*/
RefCount UpdateCount;
ATOMIC(ALenum) HoldUpdates;
ALfloat GainBoost;
ATOMIC(struct ALcontextProps*) Update;
/* Linked lists of unused property containers, free to use for future
* updates.
*/
ATOMIC(struct ALcontextProps*) FreeContextProps;
ATOMIC(struct ALlistenerProps*) FreeListenerProps;
ATOMIC(struct ALvoiceProps*) FreeVoiceProps;
ATOMIC(struct ALeffectslotProps*) FreeEffectslotProps;
struct ALvoice **Voices;
ALsizei VoiceCount;
ALsizei MaxVoices;
ATOMIC(struct ALeffectslotArray*) ActiveAuxSlots;
althrd_t EventThread;
alsem_t EventSem;
struct ll_ringbuffer *AsyncEvents;
ATOMIC(ALbitfieldSOFT) EnabledEvts;
almtx_t EventCbLock;
ALEVENTPROCSOFT EventCb;
void *EventParam;
/* Default effect slot */
struct ALeffectslot *DefaultSlot;
ALCdevice *Device;
const ALCchar *ExtensionList;
ATOMIC(ALCcontext*) next;
/* Memory space used by the listener (and possibly default effect slot) */
alignas(16) ALCbyte _listener_mem[];
};
ALCcontext *GetContextRef(void);
void ALCcontext_DecRef(ALCcontext *context);
void ALCcontext_DeferUpdates(ALCcontext *context);
void ALCcontext_ProcessUpdates(ALCcontext *context);
void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends);
extern ALint RTPrioLevel;
void SetRTPriority(void);
void SetDefaultChannelOrder(ALCdevice *device);
void SetDefaultWFXChannelOrder(ALCdevice *device);
const ALCchar *DevFmtTypeString(enum DevFmtType type);
const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans);
inline ALint GetChannelIndex(const enum Channel names[MAX_OUTPUT_CHANNELS], enum Channel chan)
{
ALint i;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
if(names[i] == chan)
return i;
}
return -1;
}
/**
* GetChannelIdxByName
*
* Returns the index for the given channel name (e.g. FrontCenter), or -1 if it
* doesn't exist.
*/
inline ALint GetChannelIdxByName(const RealMixParams *real, enum Channel chan)
{ return GetChannelIndex(real->ChannelName, chan); }
inline void LockBufferList(ALCdevice *device) { almtx_lock(&device->BufferLock); }
inline void UnlockBufferList(ALCdevice *device) { almtx_unlock(&device->BufferLock); }
inline void LockEffectList(ALCdevice *device) { almtx_lock(&device->EffectLock); }
inline void UnlockEffectList(ALCdevice *device) { almtx_unlock(&device->EffectLock); }
inline void LockFilterList(ALCdevice *device) { almtx_lock(&device->FilterLock); }
inline void UnlockFilterList(ALCdevice *device) { almtx_unlock(&device->FilterLock); }
inline void LockEffectSlotList(ALCcontext *context)
{ almtx_lock(&context->EffectSlotLock); }
inline void UnlockEffectSlotList(ALCcontext *context)
{ almtx_unlock(&context->EffectSlotLock); }
int EventThread(void *arg);
vector_al_string SearchDataFiles(const char *match, const char *subdir);
#ifdef __cplusplus
}
#endif
#endif
+120
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@@ -0,0 +1,120 @@
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#include "bool.h"
#include "alMain.h"
#include "alu.h"
#include "hrtf.h"
#include "atomic.h"
#define MAX_SENDS 16
#define DEFAULT_SENDS 2
#ifdef __cplusplus
extern "C" {
#endif
struct ALbuffer;
struct ALsource;
typedef struct ALbufferlistitem {
ATOMIC(struct ALbufferlistitem*) next;
ALsizei max_samples;
ALsizei num_buffers;
struct ALbuffer *buffers[];
} ALbufferlistitem;
typedef struct ALsource {
/** Source properties. */
ALfloat Pitch;
ALfloat Gain;
ALfloat OuterGain;
ALfloat MinGain;
ALfloat MaxGain;
ALfloat InnerAngle;
ALfloat OuterAngle;
ALfloat RefDistance;
ALfloat MaxDistance;
ALfloat RolloffFactor;
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Direction[3];
ALfloat Orientation[2][3];
ALboolean HeadRelative;
ALboolean Looping;
enum DistanceModel DistanceModel;
enum Resampler Resampler;
ALboolean DirectChannels;
enum SpatializeMode Spatialize;
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
/* NOTE: Stereo pan angles are specified in radians, counter-clockwise
* rather than clockwise.
*/
ALfloat StereoPan[2];
ALfloat Radius;
/** Direct filter and auxiliary send info. */
struct {
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Direct;
struct {
struct ALeffectslot *Slot;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} *Send;
/**
* Last user-specified offset, and the offset type (bytes, samples, or
* seconds).
*/
ALdouble Offset;
ALenum OffsetType;
/** Source type (static, streaming, or undetermined) */
ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
ALenum state;
/** Source Buffer Queue head. */
ALbufferlistitem *queue;
ATOMIC_FLAG PropsClean;
/* Index into the context's Voices array. Lazily updated, only checked and
* reset when looking up the voice.
*/
ALint VoiceIdx;
/** Self ID */
ALuint id;
} ALsource;
void UpdateAllSourceProps(ALCcontext *context);
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif
+534
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@@ -0,0 +1,534 @@
#ifndef _ALU_H_
#define _ALU_H_
#include <limits.h>
#include <math.h>
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
#include "alMain.h"
#include "alBuffer.h"
#include "hrtf.h"
#include "align.h"
#include "math_defs.h"
#include "filters/defs.h"
#include "filters/nfc.h"
#define MAX_PITCH (255)
/* Maximum number of samples to pad on either end of a buffer for resampling.
* Note that both the beginning and end need padding!
*/
#define MAX_RESAMPLE_PADDING 24
#ifdef __cplusplus
extern "C" {
#endif
struct BSincTable;
struct ALsource;
struct ALbufferlistitem;
struct ALvoice;
struct ALeffectslot;
#define DITHER_RNG_SEED 22222
enum SpatializeMode {
SpatializeOff = AL_FALSE,
SpatializeOn = AL_TRUE,
SpatializeAuto = AL_AUTO_SOFT
};
enum Resampler {
PointResampler,
LinearResampler,
FIR4Resampler,
BSinc12Resampler,
BSinc24Resampler,
ResamplerMax = BSinc24Resampler
};
extern enum Resampler ResamplerDefault;
/* The number of distinct scale and phase intervals within the bsinc filter
* table.
*/
#define BSINC_SCALE_BITS 4
#define BSINC_SCALE_COUNT (1<<BSINC_SCALE_BITS)
#define BSINC_PHASE_BITS 4
#define BSINC_PHASE_COUNT (1<<BSINC_PHASE_BITS)
/* Interpolator state. Kind of a misnomer since the interpolator itself is
* stateless. This just keeps it from having to recompute scale-related
* mappings for every sample.
*/
typedef struct BsincState {
ALfloat sf; /* Scale interpolation factor. */
ALsizei m; /* Coefficient count. */
ALsizei l; /* Left coefficient offset. */
/* Filter coefficients, followed by the scale, phase, and scale-phase
* delta coefficients. Starting at phase index 0, each subsequent phase
* index follows contiguously.
*/
const ALfloat *filter;
} BsincState;
typedef union InterpState {
BsincState bsinc;
} InterpState;
typedef const ALfloat* (*ResamplerFunc)(const InterpState *state,
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei dstlen
);
void BsincPrepare(const ALuint increment, BsincState *state, const struct BSincTable *table);
extern const struct BSincTable bsinc12;
extern const struct BSincTable bsinc24;
typedef union aluVector {
alignas(16) ALfloat v[4];
} aluVector;
inline void aluVectorSet(aluVector *vector, ALfloat x, ALfloat y, ALfloat z, ALfloat w)
{
vector->v[0] = x;
vector->v[1] = y;
vector->v[2] = z;
vector->v[3] = w;
}
typedef union aluMatrixf {
alignas(16) ALfloat m[4][4];
} aluMatrixf;
extern const aluMatrixf IdentityMatrixf;
inline void aluMatrixfSetRow(aluMatrixf *matrix, ALuint row,
ALfloat m0, ALfloat m1, ALfloat m2, ALfloat m3)
{
matrix->m[row][0] = m0;
matrix->m[row][1] = m1;
matrix->m[row][2] = m2;
matrix->m[row][3] = m3;
}
inline void aluMatrixfSet(aluMatrixf *matrix, ALfloat m00, ALfloat m01, ALfloat m02, ALfloat m03,
ALfloat m10, ALfloat m11, ALfloat m12, ALfloat m13,
ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23,
ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33)
{
aluMatrixfSetRow(matrix, 0, m00, m01, m02, m03);
aluMatrixfSetRow(matrix, 1, m10, m11, m12, m13);
aluMatrixfSetRow(matrix, 2, m20, m21, m22, m23);
aluMatrixfSetRow(matrix, 3, m30, m31, m32, m33);
}
enum ActiveFilters {
AF_None = 0,
AF_LowPass = 1,
AF_HighPass = 2,
AF_BandPass = AF_LowPass | AF_HighPass
};
typedef struct MixHrtfParams {
const ALfloat (*Coeffs)[2];
ALsizei Delay[2];
ALfloat Gain;
ALfloat GainStep;
} MixHrtfParams;
typedef struct DirectParams {
BiquadFilter LowPass;
BiquadFilter HighPass;
NfcFilter NFCtrlFilter;
struct {
HrtfParams Old;
HrtfParams Target;
HrtfState State;
} Hrtf;
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
ALfloat Target[MAX_OUTPUT_CHANNELS];
} Gains;
} DirectParams;
typedef struct SendParams {
BiquadFilter LowPass;
BiquadFilter HighPass;
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
ALfloat Target[MAX_OUTPUT_CHANNELS];
} Gains;
} SendParams;
struct ALvoiceProps {
ATOMIC(struct ALvoiceProps*) next;
ALfloat Pitch;
ALfloat Gain;
ALfloat OuterGain;
ALfloat MinGain;
ALfloat MaxGain;
ALfloat InnerAngle;
ALfloat OuterAngle;
ALfloat RefDistance;
ALfloat MaxDistance;
ALfloat RolloffFactor;
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Direction[3];
ALfloat Orientation[2][3];
ALboolean HeadRelative;
enum DistanceModel DistanceModel;
enum Resampler Resampler;
ALboolean DirectChannels;
enum SpatializeMode SpatializeMode;
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
ALfloat StereoPan[2];
ALfloat Radius;
/** Direct filter and auxiliary send info. */
struct {
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Direct;
struct {
struct ALeffectslot *Slot;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Send[];
};
#define VOICE_IS_STATIC (1<<0)
#define VOICE_IS_FADING (1<<1) /* Fading sources use gain stepping for smooth transitions. */
#define VOICE_HAS_HRTF (1<<2)
#define VOICE_HAS_NFC (1<<3)
typedef struct ALvoice {
struct ALvoiceProps *Props;
ATOMIC(struct ALvoiceProps*) Update;
ATOMIC(struct ALsource*) Source;
ATOMIC(bool) Playing;
/**
* Source offset in samples, relative to the currently playing buffer, NOT
* the whole queue, and the fractional (fixed-point) offset to the next
* sample.
*/
ATOMIC(ALuint) position;
ATOMIC(ALsizei) position_fraction;
/* Current buffer queue item being played. */
ATOMIC(struct ALbufferlistitem*) current_buffer;
/* Buffer queue item to loop to at end of queue (will be NULL for non-
* looping voices).
*/
ATOMIC(struct ALbufferlistitem*) loop_buffer;
/**
* Number of channels and bytes-per-sample for the attached source's
* buffer(s).
*/
ALsizei NumChannels;
ALsizei SampleSize;
/** Current target parameters used for mixing. */
ALint Step;
ResamplerFunc Resampler;
ALuint Flags;
ALuint Offset; /* Number of output samples mixed since starting. */
alignas(16) ALfloat PrevSamples[MAX_INPUT_CHANNELS][MAX_RESAMPLE_PADDING];
InterpState ResampleState;
struct {
enum ActiveFilters FilterType;
DirectParams Params[MAX_INPUT_CHANNELS];
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei Channels;
ALsizei ChannelsPerOrder[MAX_AMBI_ORDER+1];
} Direct;
struct {
enum ActiveFilters FilterType;
SendParams Params[MAX_INPUT_CHANNELS];
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei Channels;
} Send[];
} ALvoice;
void DeinitVoice(ALvoice *voice);
typedef void (*MixerFunc)(const ALfloat *data, ALsizei OutChans,
ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALfloat *CurrentGains,
const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
ALsizei BufferSize);
typedef void (*RowMixerFunc)(ALfloat *OutBuffer, const ALfloat *gains,
const ALfloat (*restrict data)[BUFFERSIZE], ALsizei InChans,
ALsizei InPos, ALsizei BufferSize);
typedef void (*HrtfMixerFunc)(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, MixHrtfParams *hrtfparams,
HrtfState *hrtfstate, ALsizei BufferSize);
typedef void (*HrtfMixerBlendFunc)(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, ALsizei OutPos,
const ALsizei IrSize, const HrtfParams *oldparams,
MixHrtfParams *newparams, HrtfState *hrtfstate,
ALsizei BufferSize);
typedef void (*HrtfDirectMixerFunc)(ALfloat *restrict LeftOut, ALfloat *restrict RightOut,
const ALfloat *data, ALsizei Offset, const ALsizei IrSize,
const ALfloat (*restrict Coeffs)[2],
ALfloat (*restrict Values)[2], ALsizei BufferSize);
#define GAIN_MIX_MAX (16.0f) /* +24dB */
#define GAIN_SILENCE_THRESHOLD (0.00001f) /* -100dB */
#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
#define AIRABSORBGAINHF (0.99426f) /* -0.05dB */
/* Target gain for the reverb decay feedback reaching the decay time. */
#define REVERB_DECAY_GAIN (0.001f) /* -60 dB */
#define FRACTIONBITS (12)
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
inline ALfloat minf(ALfloat a, ALfloat b)
{ return ((a > b) ? b : a); }
inline ALfloat maxf(ALfloat a, ALfloat b)
{ return ((a > b) ? a : b); }
inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max)
{ return minf(max, maxf(min, val)); }
inline ALdouble mind(ALdouble a, ALdouble b)
{ return ((a > b) ? b : a); }
inline ALdouble maxd(ALdouble a, ALdouble b)
{ return ((a > b) ? a : b); }
inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max)
{ return mind(max, maxd(min, val)); }
inline ALuint minu(ALuint a, ALuint b)
{ return ((a > b) ? b : a); }
inline ALuint maxu(ALuint a, ALuint b)
{ return ((a > b) ? a : b); }
inline ALuint clampu(ALuint val, ALuint min, ALuint max)
{ return minu(max, maxu(min, val)); }
inline ALint mini(ALint a, ALint b)
{ return ((a > b) ? b : a); }
inline ALint maxi(ALint a, ALint b)
{ return ((a > b) ? a : b); }
inline ALint clampi(ALint val, ALint min, ALint max)
{ return mini(max, maxi(min, val)); }
inline ALint64 mini64(ALint64 a, ALint64 b)
{ return ((a > b) ? b : a); }
inline ALint64 maxi64(ALint64 a, ALint64 b)
{ return ((a > b) ? a : b); }
inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max)
{ return mini64(max, maxi64(min, val)); }
inline ALuint64 minu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? b : a); }
inline ALuint64 maxu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? a : b); }
inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max)
{ return minu64(max, maxu64(min, val)); }
inline size_t minz(size_t a, size_t b)
{ return ((a > b) ? b : a); }
inline size_t maxz(size_t a, size_t b)
{ return ((a > b) ? a : b); }
inline size_t clampz(size_t val, size_t min, size_t max)
{ return minz(max, maxz(min, val)); }
inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu)
{
return val1 + (val2-val1)*mu;
}
inline ALfloat cubic(ALfloat val1, ALfloat val2, ALfloat val3, ALfloat val4, ALfloat mu)
{
ALfloat mu2 = mu*mu, mu3 = mu2*mu;
ALfloat a0 = -0.5f*mu3 + mu2 + -0.5f*mu;
ALfloat a1 = 1.5f*mu3 + -2.5f*mu2 + 1.0f;
ALfloat a2 = -1.5f*mu3 + 2.0f*mu2 + 0.5f*mu;
ALfloat a3 = 0.5f*mu3 + -0.5f*mu2;
return val1*a0 + val2*a1 + val3*a2 + val4*a3;
}
enum HrtfRequestMode {
Hrtf_Default = 0,
Hrtf_Enable = 1,
Hrtf_Disable = 2,
};
void aluInit(void);
void aluInitMixer(void);
ResamplerFunc SelectResampler(enum Resampler resampler);
/* aluInitRenderer
*
* Set up the appropriate panning method and mixing method given the device
* properties.
*/
void aluInitRenderer(ALCdevice *device, ALint hrtf_id, enum HrtfRequestMode hrtf_appreq, enum HrtfRequestMode hrtf_userreq);
void aluInitEffectPanning(struct ALeffectslot *slot);
void aluSelectPostProcess(ALCdevice *device);
/**
* Calculates ambisonic encoder coefficients using the X, Y, and Z direction
* components, which must represent a normalized (unit length) vector, and the
* spread is the angular width of the sound (0...tau).
*
* NOTE: The components use ambisonic coordinates. As a result:
*
* Ambisonic Y = OpenAL -X
* Ambisonic Z = OpenAL Y
* Ambisonic X = OpenAL -Z
*
* The components are ordered such that OpenAL's X, Y, and Z are the first,
* second, and third parameters respectively -- simply negate X and Z.
*/
void CalcAmbiCoeffs(const ALfloat y, const ALfloat z, const ALfloat x, const ALfloat spread,
ALfloat coeffs[MAX_AMBI_COEFFS]);
/**
* CalcDirectionCoeffs
*
* Calculates ambisonic coefficients based on an OpenAL direction vector. The
* vector must be normalized (unit length), and the spread is the angular width
* of the sound (0...tau).
*/
inline void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
{
/* Convert from OpenAL coords to Ambisonics. */
CalcAmbiCoeffs(-dir[0], dir[1], -dir[2], spread, coeffs);
}
/**
* CalcAngleCoeffs
*
* Calculates ambisonic coefficients based on azimuth and elevation. The
* azimuth and elevation parameters are in radians, going right and up
* respectively.
*/
inline void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
{
ALfloat x = -sinf(azimuth) * cosf(elevation);
ALfloat y = sinf(elevation);
ALfloat z = cosf(azimuth) * cosf(elevation);
CalcAmbiCoeffs(x, y, z, spread, coeffs);
}
/**
* ScaleAzimuthFront
*
* Scales the given azimuth toward the side (+/- pi/2 radians) for positions in
* front.
*/
inline float ScaleAzimuthFront(float azimuth, float scale)
{
ALfloat sign = copysignf(1.0f, azimuth);
if(!(fabsf(azimuth) > F_PI_2))
return minf(fabsf(azimuth) * scale, F_PI_2) * sign;
return azimuth;
}
void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALsizei numcoeffs, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
/**
* ComputePanGains
*
* Computes panning gains using the given channel decoder coefficients and the
* pre-calculated direction or angle coefficients. For B-Format sources, the
* coeffs are a 'slice' of a transform matrix for the input channel, used to
* scale and orient the sound samples.
*/
inline void ComputePanGains(const MixParams *dry, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
{
if(dry->CoeffCount > 0)
ComputePanningGainsMC(dry->Ambi.Coeffs, dry->NumChannels, dry->CoeffCount,
coeffs, ingain, gains);
else
ComputePanningGainsBF(dry->Ambi.Map, dry->NumChannels, coeffs, ingain, gains);
}
ALboolean MixSource(struct ALvoice *voice, ALuint SourceID, ALCcontext *Context, ALsizei SamplesToDo);
void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples);
/* Caller must lock the device, and the mixer must not be running. */
void aluHandleDisconnect(ALCdevice *device, const char *msg, ...) DECL_FORMAT(printf, 2, 3);
void UpdateContextProps(ALCcontext *context);
extern MixerFunc MixSamples;
extern RowMixerFunc MixRowSamples;
extern ALfloat ConeScale;
extern ALfloat ZScale;
extern ALboolean OverrideReverbSpeedOfSound;
#ifdef __cplusplus
}
#endif
#endif
+16 -11
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@@ -24,8 +24,6 @@
#ifndef BS2B_H
#define BS2B_H
#include "almalloc.h"
/* Number of crossfeed levels */
#define BS2B_CLEVELS 3
@@ -44,6 +42,10 @@
/* Default sample rate (Hz) */
#define BS2B_DEFAULT_SRATE 44100
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct bs2b {
int level; /* Crossfeed level */
int srate; /* Sample rate (Hz) */
@@ -57,15 +59,14 @@ struct bs2b {
float a1_hi;
float b1_hi;
/* Buffer of filter history
/* Buffer of last filtered sample.
* [0] - first channel, [1] - second channel
*/
struct t_last_sample {
float asis;
float lo;
float hi;
} history[2];
DEF_NEWDEL(bs2b)
} last_sample[2];
};
/* Clear buffers and set new coefficients with new crossfeed level and sample
@@ -73,17 +74,21 @@ struct bs2b {
* level - crossfeed level of *LEVEL values.
* srate - sample rate by Hz.
*/
void bs2b_set_params(bs2b *bs2b, int level, int srate);
void bs2b_set_params(struct bs2b *bs2b, int level, int srate);
/* Return current crossfeed level value */
int bs2b_get_level(bs2b *bs2b);
int bs2b_get_level(struct bs2b *bs2b);
/* Return current sample rate value */
int bs2b_get_srate(bs2b *bs2b);
int bs2b_get_srate(struct bs2b *bs2b);
/* Clear buffer */
void bs2b_clear(bs2b *bs2b);
void bs2b_clear(struct bs2b *bs2b);
void bs2b_cross_feed(bs2b *bs2b, float *Left, float *Right, size_t SamplesToDo);
void bs2b_cross_feed(struct bs2b *bs2b, float *restrict Left, float *restrict Right, int SamplesToDo);
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* BS2B_H */
+15
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@@ -0,0 +1,15 @@
#ifndef SAMPLE_CVT_H
#define SAMPLE_CVT_H
#include "AL/al.h"
#include "alBuffer.h"
extern const ALshort muLawDecompressionTable[256];
extern const ALshort aLawDecompressionTable[256];
void Convert_ALshort_ALima4(ALshort *dst, const ALubyte *src, ALsizei numchans, ALsizei len,
ALsizei align);
void Convert_ALshort_ALmsadpcm(ALshort *dst, const ALubyte *src, ALsizei numchans, ALsizei len,
ALsizei align);
#endif /* SAMPLE_CVT_H */
+802
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@@ -0,0 +1,802 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alListener.h"
#include "alSource.h"
#include "fpu_modes.h"
#include "almalloc.h"
extern inline void LockEffectSlotList(ALCcontext *context);
extern inline void UnlockEffectSlotList(ALCcontext *context);
static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontext *context);
static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontext *context);
static const struct {
ALenum Type;
EffectStateFactory* (*GetFactory)(void);
} FactoryList[] = {
{ AL_EFFECT_NULL, NullStateFactory_getFactory },
{ AL_EFFECT_EAXREVERB, ReverbStateFactory_getFactory },
{ AL_EFFECT_REVERB, ReverbStateFactory_getFactory },
{ AL_EFFECT_AUTOWAH, AutowahStateFactory_getFactory },
{ AL_EFFECT_CHORUS, ChorusStateFactory_getFactory },
{ AL_EFFECT_COMPRESSOR, CompressorStateFactory_getFactory },
{ AL_EFFECT_DISTORTION, DistortionStateFactory_getFactory },
{ AL_EFFECT_ECHO, EchoStateFactory_getFactory },
{ AL_EFFECT_EQUALIZER, EqualizerStateFactory_getFactory },
{ AL_EFFECT_FLANGER, FlangerStateFactory_getFactory },
{ AL_EFFECT_FREQUENCY_SHIFTER, FshifterStateFactory_getFactory },
{ AL_EFFECT_RING_MODULATOR, ModulatorStateFactory_getFactory },
{ AL_EFFECT_PITCH_SHIFTER, PshifterStateFactory_getFactory},
{ AL_EFFECT_DEDICATED_DIALOGUE, DedicatedStateFactory_getFactory },
{ AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedStateFactory_getFactory }
};
static inline EffectStateFactory *getFactoryByType(ALenum type)
{
size_t i;
for(i = 0;i < COUNTOF(FactoryList);i++)
{
if(FactoryList[i].Type == type)
return FactoryList[i].GetFactory();
}
return NULL;
}
static void ALeffectState_IncRef(ALeffectState *state);
static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{
id--;
if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList)))
return NULL;
return VECTOR_ELEM(context->EffectSlotList, id);
}
static inline ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{
EffectSubList *sublist;
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
if(UNLIKELY(lidx >= VECTOR_SIZE(device->EffectList)))
return NULL;
sublist = &VECTOR_ELEM(device->EffectList, lidx);
if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
return NULL;
return sublist->Effects + slidx;
}
#define DO_UPDATEPROPS() do { \
if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \
UpdateEffectSlotProps(slot, context); \
else \
ATOMIC_FLAG_CLEAR(&slot->PropsClean, almemory_order_release); \
} while(0)
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCdevice *device;
ALCcontext *context;
ALsizei cur;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Generating %d effect slots", n);
if(n == 0) goto done;
LockEffectSlotList(context);
device = context->Device;
for(cur = 0;cur < n;cur++)
{
ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList);
ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList);
ALeffectslot *slot = NULL;
ALenum err = AL_OUT_OF_MEMORY;
for(;iter != end;iter++)
{
if(!*iter)
break;
}
if(iter == end)
{
if(device->AuxiliaryEffectSlotMax == VECTOR_SIZE(context->EffectSlotList))
{
UnlockEffectSlotList(context);
alDeleteAuxiliaryEffectSlots(cur, effectslots);
SETERR_GOTO(context, AL_OUT_OF_MEMORY, done,
"Exceeding %u auxiliary effect slot limit", device->AuxiliaryEffectSlotMax);
}
VECTOR_PUSH_BACK(context->EffectSlotList, NULL);
iter = &VECTOR_BACK(context->EffectSlotList);
}
slot = al_calloc(16, sizeof(ALeffectslot));
if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR)
{
al_free(slot);
UnlockEffectSlotList(context);
alDeleteAuxiliaryEffectSlots(cur, effectslots);
SETERR_GOTO(context, err, done, "Effect slot object allocation failed");
}
aluInitEffectPanning(slot);
slot->id = (iter - VECTOR_BEGIN(context->EffectSlotList)) + 1;
*iter = slot;
effectslots[cur] = slot->id;
}
AddActiveEffectSlots(effectslots, n, context);
UnlockEffectSlotList(context);
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots)
{
ALCcontext *context;
ALeffectslot *slot;
ALsizei i;
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if(!(n >= 0))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d effect slots", n);
if(n == 0) goto done;
for(i = 0;i < n;i++)
{
if((slot=LookupEffectSlot(context, effectslots[i])) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u",
effectslots[i]);
if(ReadRef(&slot->ref) != 0)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Deleting in-use effect slot %u",
effectslots[i]);
}
// All effectslots are valid
RemoveActiveEffectSlots(effectslots, n, context);
for(i = 0;i < n;i++)
{
if((slot=LookupEffectSlot(context, effectslots[i])) == NULL)
continue;
VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = NULL;
DeinitEffectSlot(slot);
memset(slot, 0, sizeof(*slot));
al_free(slot);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
LockEffectSlotList(context);
ret = (LookupEffectSlot(context, effectslot) ? AL_TRUE : AL_FALSE);
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
return ret;
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALeffectslot *slot;
ALeffect *effect = NULL;
ALenum err;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
LockEffectSlotList(context);
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
device = context->Device;
LockEffectList(device);
effect = (value ? LookupEffect(device, value) : NULL);
if(!(value == 0 || effect != NULL))
{
UnlockEffectList(device);
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Invalid effect ID %u", value);
}
err = InitializeEffect(context, slot, effect);
UnlockEffectList(device);
if(err != AL_NO_ERROR)
SETERR_GOTO(context, err, done, "Effect initialization failed");
break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
if(!(value == AL_TRUE || value == AL_FALSE))
SETERR_GOTO(context, AL_INVALID_VALUE, done,
"Effect slot auxiliary send auto out of range");
slot->AuxSendAuto = value;
break;
default:
SETERR_GOTO(context, AL_INVALID_ENUM, done, "Invalid effect slot integer property 0x%04x",
param);
}
DO_UPDATEPROPS();
done:
UnlockEffectSlotList(context);
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alAuxiliaryEffectSloti(effectslot, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if(LookupEffectSlot(context, effectslot) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot integer-vector property 0x%04x",
param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
LockEffectSlotList(context);
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
if(!(value >= 0.0f && value <= 1.0f))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Effect slot gain out of range");
slot->Gain = value;
break;
default:
SETERR_GOTO(context, AL_INVALID_ENUM, done, "Invalid effect slot float property 0x%04x",
param);
}
DO_UPDATEPROPS();
done:
UnlockEffectSlotList(context);
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alAuxiliaryEffectSlotf(effectslot, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if(LookupEffectSlot(context, effectslot) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot float-vector property 0x%04x",
param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
*value = slot->AuxSendAuto;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot integer property 0x%04x", param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alGetAuxiliaryEffectSloti(effectslot, param, values);
return;
}
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if(LookupEffectSlot(context, effectslot) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot integer-vector property 0x%04x",
param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
*value = slot->Gain;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot float property 0x%04x", param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alGetAuxiliaryEffectSlotf(effectslot, param, values);
return;
}
context = GetContextRef();
if(!context) return;
LockEffectSlotList(context);
if(LookupEffectSlot(context, effectslot) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid effect slot float-vector property 0x%04x",
param);
}
done:
UnlockEffectSlotList(context);
ALCcontext_DecRef(context);
}
ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect)
{
ALCdevice *Device = Context->Device;
ALenum newtype = (effect ? effect->type : AL_EFFECT_NULL);
struct ALeffectslotProps *props;
ALeffectState *State;
if(newtype != EffectSlot->Effect.Type)
{
EffectStateFactory *factory;
factory = getFactoryByType(newtype);
if(!factory)
{
ERR("Failed to find factory for effect type 0x%04x\n", newtype);
return AL_INVALID_ENUM;
}
State = EffectStateFactory_create(factory);
if(!State) return AL_OUT_OF_MEMORY;
START_MIXER_MODE();
almtx_lock(&Device->BackendLock);
State->OutBuffer = Device->Dry.Buffer;
State->OutChannels = Device->Dry.NumChannels;
if(V(State,deviceUpdate)(Device) == AL_FALSE)
{
almtx_unlock(&Device->BackendLock);
LEAVE_MIXER_MODE();
ALeffectState_DecRef(State);
return AL_OUT_OF_MEMORY;
}
almtx_unlock(&Device->BackendLock);
END_MIXER_MODE();
if(!effect)
{
EffectSlot->Effect.Type = AL_EFFECT_NULL;
memset(&EffectSlot->Effect.Props, 0, sizeof(EffectSlot->Effect.Props));
}
else
{
EffectSlot->Effect.Type = effect->type;
EffectSlot->Effect.Props = effect->Props;
}
ALeffectState_DecRef(EffectSlot->Effect.State);
EffectSlot->Effect.State = State;
}
else if(effect)
EffectSlot->Effect.Props = effect->Props;
/* Remove state references from old effect slot property updates. */
props = ATOMIC_LOAD_SEQ(&Context->FreeEffectslotProps);
while(props)
{
if(props->State)
ALeffectState_DecRef(props->State);
props->State = NULL;
props = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
}
return AL_NO_ERROR;
}
static void ALeffectState_IncRef(ALeffectState *state)
{
uint ref;
ref = IncrementRef(&state->Ref);
TRACEREF("%p increasing refcount to %u\n", state, ref);
}
void ALeffectState_DecRef(ALeffectState *state)
{
uint ref;
ref = DecrementRef(&state->Ref);
TRACEREF("%p decreasing refcount to %u\n", state, ref);
if(ref == 0) DELETE_OBJ(state);
}
void ALeffectState_Construct(ALeffectState *state)
{
InitRef(&state->Ref, 1);
state->OutBuffer = NULL;
state->OutChannels = 0;
}
void ALeffectState_Destruct(ALeffectState *UNUSED(state))
{
}
static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontext *context)
{
struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots,
almemory_order_acquire);
struct ALeffectslotArray *newarray = NULL;
ALsizei newcount = curarray->count + count;
ALCdevice *device = context->Device;
ALsizei i, j;
/* Insert the new effect slots into the head of the array, followed by the
* existing ones.
*/
newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, newcount));
newarray->count = newcount;
for(i = 0;i < count;i++)
newarray->slot[i] = LookupEffectSlot(context, slotids[i]);
for(j = 0;i < newcount;)
newarray->slot[i++] = curarray->slot[j++];
/* Remove any duplicates (first instance of each will be kept). */
for(i = 1;i < newcount;i++)
{
for(j = i;j != 0;)
{
if(UNLIKELY(newarray->slot[i] == newarray->slot[--j]))
{
newcount--;
for(j = i;j < newcount;j++)
newarray->slot[j] = newarray->slot[j+1];
i--;
break;
}
}
}
/* Reallocate newarray if the new size ended up smaller from duplicate
* removal.
*/
if(UNLIKELY(newcount < newarray->count))
{
struct ALeffectslotArray *tmpnewarray = al_calloc(DEF_ALIGN,
FAM_SIZE(struct ALeffectslotArray, slot, newcount));
memcpy(tmpnewarray, newarray, FAM_SIZE(struct ALeffectslotArray, slot, newcount));
al_free(newarray);
newarray = tmpnewarray;
newarray->count = newcount;
}
curarray = ATOMIC_EXCHANGE_PTR(&context->ActiveAuxSlots, newarray, almemory_order_acq_rel);
while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
althrd_yield();
al_free(curarray);
}
static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontext *context)
{
struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots,
almemory_order_acquire);
struct ALeffectslotArray *newarray = NULL;
ALCdevice *device = context->Device;
ALsizei i, j;
/* Don't shrink the allocated array size since we don't know how many (if
* any) of the effect slots to remove are in the array.
*/
newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, curarray->count));
newarray->count = 0;
for(i = 0;i < curarray->count;i++)
{
/* Insert this slot into the new array only if it's not one to remove. */
ALeffectslot *slot = curarray->slot[i];
for(j = count;j != 0;)
{
if(slot->id == slotids[--j])
goto skip_ins;
}
newarray->slot[newarray->count++] = slot;
skip_ins: ;
}
/* TODO: Could reallocate newarray now that we know it's needed size. */
curarray = ATOMIC_EXCHANGE_PTR(&context->ActiveAuxSlots, newarray, almemory_order_acq_rel);
while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
althrd_yield();
al_free(curarray);
}
ALenum InitEffectSlot(ALeffectslot *slot)
{
EffectStateFactory *factory;
slot->Effect.Type = AL_EFFECT_NULL;
factory = getFactoryByType(AL_EFFECT_NULL);
slot->Effect.State = EffectStateFactory_create(factory);
if(!slot->Effect.State) return AL_OUT_OF_MEMORY;
slot->Gain = 1.0;
slot->AuxSendAuto = AL_TRUE;
ATOMIC_FLAG_TEST_AND_SET(&slot->PropsClean, almemory_order_relaxed);
InitRef(&slot->ref, 0);
ATOMIC_INIT(&slot->Update, NULL);
slot->Params.Gain = 1.0f;
slot->Params.AuxSendAuto = AL_TRUE;
ALeffectState_IncRef(slot->Effect.State);
slot->Params.EffectState = slot->Effect.State;
slot->Params.RoomRolloff = 0.0f;
slot->Params.DecayTime = 0.0f;
slot->Params.DecayLFRatio = 0.0f;
slot->Params.DecayHFRatio = 0.0f;
slot->Params.DecayHFLimit = AL_FALSE;
slot->Params.AirAbsorptionGainHF = 1.0f;
return AL_NO_ERROR;
}
void DeinitEffectSlot(ALeffectslot *slot)
{
struct ALeffectslotProps *props;
props = ATOMIC_LOAD_SEQ(&slot->Update);
if(props)
{
if(props->State) ALeffectState_DecRef(props->State);
TRACE("Freed unapplied AuxiliaryEffectSlot update %p\n", props);
al_free(props);
}
ALeffectState_DecRef(slot->Effect.State);
if(slot->Params.EffectState)
ALeffectState_DecRef(slot->Params.EffectState);
}
void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context)
{
struct ALeffectslotProps *props;
ALeffectState *oldstate;
/* Get an unused property container, or allocate a new one as needed. */
props = ATOMIC_LOAD(&context->FreeEffectslotProps, almemory_order_relaxed);
if(!props)
props = al_calloc(16, sizeof(*props));
else
{
struct ALeffectslotProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
} while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeEffectslotProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
/* Copy in current property values. */
props->Gain = slot->Gain;
props->AuxSendAuto = slot->AuxSendAuto;
props->Type = slot->Effect.Type;
props->Props = slot->Effect.Props;
/* Swap out any stale effect state object there may be in the container, to
* delete it.
*/
ALeffectState_IncRef(slot->Effect.State);
oldstate = props->State;
props->State = slot->Effect.State;
/* Set the new container for updating internal parameters. */
props = ATOMIC_EXCHANGE_PTR(&slot->Update, props, almemory_order_acq_rel);
if(props)
{
/* If there was an unused update container, put it back in the
* freelist.
*/
if(props->State)
ALeffectState_DecRef(props->State);
props->State = NULL;
ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &context->FreeEffectslotProps, props);
}
if(oldstate)
ALeffectState_DecRef(oldstate);
}
void UpdateAllEffectSlotProps(ALCcontext *context)
{
struct ALeffectslotArray *auxslots;
ALsizei i;
LockEffectSlotList(context);
auxslots = ATOMIC_LOAD(&context->ActiveAuxSlots, almemory_order_acquire);
for(i = 0;i < auxslots->count;i++)
{
ALeffectslot *slot = auxslots->slot[i];
if(!ATOMIC_FLAG_TEST_AND_SET(&slot->PropsClean, almemory_order_acq_rel))
UpdateEffectSlotProps(slot, context);
}
UnlockEffectSlotList(context);
}
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context)
{
ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList);
ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList);
size_t leftover = 0;
for(;iter != end;iter++)
{
ALeffectslot *slot = *iter;
if(!slot) continue;
*iter = NULL;
DeinitEffectSlot(slot);
memset(slot, 0, sizeof(*slot));
al_free(slot);
++leftover;
}
if(leftover > 0)
WARN("(%p) Deleted "SZFMT" AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s");
}
+1305
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include <float.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alEffect.h"
#include "alError.h"
extern inline void LockEffectList(ALCdevice *device);
extern inline void UnlockEffectList(ALCdevice *device);
extern inline ALboolean IsReverbEffect(ALenum type);
const struct EffectList EffectList[EFFECTLIST_SIZE] = {
{ "eaxreverb", EAXREVERB_EFFECT, AL_EFFECT_EAXREVERB },
{ "reverb", REVERB_EFFECT, AL_EFFECT_REVERB },
{ "autowah", AUTOWAH_EFFECT, AL_EFFECT_AUTOWAH },
{ "chorus", CHORUS_EFFECT, AL_EFFECT_CHORUS },
{ "compressor", COMPRESSOR_EFFECT, AL_EFFECT_COMPRESSOR },
{ "distortion", DISTORTION_EFFECT, AL_EFFECT_DISTORTION },
{ "echo", ECHO_EFFECT, AL_EFFECT_ECHO },
{ "equalizer", EQUALIZER_EFFECT, AL_EFFECT_EQUALIZER },
{ "flanger", FLANGER_EFFECT, AL_EFFECT_FLANGER },
{ "fshifter", FSHIFTER_EFFECT, AL_EFFECT_FREQUENCY_SHIFTER },
{ "modulator", MODULATOR_EFFECT, AL_EFFECT_RING_MODULATOR },
{ "pshifter", PSHIFTER_EFFECT, AL_EFFECT_PITCH_SHIFTER },
{ "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
{ "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_DIALOGUE },
};
ALboolean DisabledEffects[MAX_EFFECTS];
static ALeffect *AllocEffect(ALCcontext *context);
static void FreeEffect(ALCdevice *device, ALeffect *effect);
static void InitEffectParams(ALeffect *effect, ALenum type);
static inline ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{
EffectSubList *sublist;
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
if(UNLIKELY(lidx >= VECTOR_SIZE(device->EffectList)))
return NULL;
sublist = &VECTOR_ELEM(device->EffectList, lidx);
if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
return NULL;
return sublist->Effects + slidx;
}
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
{
ALCcontext *context;
ALsizei cur;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
alSetError(context, AL_INVALID_VALUE, "Generating %d effects", n);
else for(cur = 0;cur < n;cur++)
{
ALeffect *effect = AllocEffect(context);
if(!effect)
{
alDeleteEffects(cur, effects);
break;
}
effects[cur] = effect->id;
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects)
{
ALCdevice *device;
ALCcontext *context;
ALeffect *effect;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
LockEffectList(device);
if(!(n >= 0))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d effects", n);
for(i = 0;i < n;i++)
{
if(effects[i] && LookupEffect(device, effects[i]) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect ID %u", effects[i]);
}
for(i = 0;i < n;i++)
{
if((effect=LookupEffect(device, effects[i])) != NULL)
FreeEffect(device, effect);
}
done:
UnlockEffectList(device);
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextRef();
if(!Context) return AL_FALSE;
LockEffectList(Context->Device);
result = ((!effect || LookupEffect(Context->Device, effect)) ?
AL_TRUE : AL_FALSE);
UnlockEffectList(Context->Device);
ALCcontext_DecRef(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
if(param == AL_EFFECT_TYPE)
{
ALboolean isOk = (value == AL_EFFECT_NULL);
ALint i;
for(i = 0;!isOk && i < EFFECTLIST_SIZE;i++)
{
if(value == EffectList[i].val &&
!DisabledEffects[EffectList[i].type])
isOk = AL_TRUE;
}
if(isOk)
InitEffectParams(ALEffect, value);
else
alSetError(Context, AL_INVALID_VALUE, "Effect type 0x%04x not supported", value);
}
else
{
/* Call the appropriate handler */
ALeffect_setParami(ALEffect, Context, param, value);
}
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
switch(param)
{
case AL_EFFECT_TYPE:
alEffecti(effect, param, values[0]);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_setParamiv(ALEffect, Context, param, values);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_setParamf(ALEffect, Context, param, value);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_setParamfv(ALEffect, Context, param, values);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
if(param == AL_EFFECT_TYPE)
*value = ALEffect->type;
else
{
/* Call the appropriate handler */
ALeffect_getParami(ALEffect, Context, param, value);
}
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
switch(param)
{
case AL_EFFECT_TYPE:
alGetEffecti(effect, param, values);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_getParamiv(ALEffect, Context, param, values);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_getParamf(ALEffect, Context, param, value);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockEffectList(Device);
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid effect ID %u", effect);
else
{
/* Call the appropriate handler */
ALeffect_getParamfv(ALEffect, Context, param, values);
}
UnlockEffectList(Device);
ALCcontext_DecRef(Context);
}
void InitEffect(ALeffect *effect)
{
InitEffectParams(effect, AL_EFFECT_NULL);
}
static ALeffect *AllocEffect(ALCcontext *context)
{
ALCdevice *device = context->Device;
EffectSubList *sublist, *subend;
ALeffect *effect = NULL;
ALsizei lidx = 0;
ALsizei slidx;
almtx_lock(&device->EffectLock);
sublist = VECTOR_BEGIN(device->EffectList);
subend = VECTOR_END(device->EffectList);
for(;sublist != subend;++sublist)
{
if(sublist->FreeMask)
{
slidx = CTZ64(sublist->FreeMask);
effect = sublist->Effects + slidx;
break;
}
++lidx;
}
if(UNLIKELY(!effect))
{
const EffectSubList empty_sublist = { 0, NULL };
/* Don't allocate so many list entries that the 32-bit ID could
* overflow...
*/
if(UNLIKELY(VECTOR_SIZE(device->EffectList) >= 1<<25))
{
almtx_unlock(&device->EffectLock);
alSetError(context, AL_OUT_OF_MEMORY, "Too many effects allocated");
return NULL;
}
lidx = (ALsizei)VECTOR_SIZE(device->EffectList);
VECTOR_PUSH_BACK(device->EffectList, empty_sublist);
sublist = &VECTOR_BACK(device->EffectList);
sublist->FreeMask = ~U64(0);
sublist->Effects = al_calloc(16, sizeof(ALeffect)*64);
if(UNLIKELY(!sublist->Effects))
{
VECTOR_POP_BACK(device->EffectList);
almtx_unlock(&device->EffectLock);
alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate effect batch");
return NULL;
}
slidx = 0;
effect = sublist->Effects + slidx;
}
memset(effect, 0, sizeof(*effect));
InitEffectParams(effect, AL_EFFECT_NULL);
/* Add 1 to avoid effect ID 0. */
effect->id = ((lidx<<6) | slidx) + 1;
sublist->FreeMask &= ~(U64(1)<<slidx);
almtx_unlock(&device->EffectLock);
return effect;
}
static void FreeEffect(ALCdevice *device, ALeffect *effect)
{
ALuint id = effect->id - 1;
ALsizei lidx = id >> 6;
ALsizei slidx = id & 0x3f;
memset(effect, 0, sizeof(*effect));
VECTOR_ELEM(device->EffectList, lidx).FreeMask |= U64(1) << slidx;
}
void ReleaseALEffects(ALCdevice *device)
{
EffectSubList *sublist = VECTOR_BEGIN(device->EffectList);
EffectSubList *subend = VECTOR_END(device->EffectList);
size_t leftover = 0;
for(;sublist != subend;++sublist)
{
ALuint64 usemask = ~sublist->FreeMask;
while(usemask)
{
ALsizei idx = CTZ64(usemask);
ALeffect *effect = sublist->Effects + idx;
memset(effect, 0, sizeof(*effect));
++leftover;
usemask &= ~(U64(1) << idx);
}
sublist->FreeMask = ~usemask;
}
if(leftover > 0)
WARN("(%p) Deleted "SZFMT" Effect%s\n", device, leftover, (leftover==1)?"":"s");
}
static void InitEffectParams(ALeffect *effect, ALenum type)
{
switch(type)
{
case AL_EFFECT_EAXREVERB:
effect->Props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
effect->Props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
effect->Props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
effect->Props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
effect->Props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
effect->Props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
effect->Props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
effect->Props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
effect->Props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
effect->Props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
effect->Props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
effect->Props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
effect->Props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
effect->Props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
effect->Props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
effect->Props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
effect->Props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
effect->Props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
effect->Props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
effect->Props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
effect->Props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
effect->vtab = &ALeaxreverb_vtable;
break;
case AL_EFFECT_REVERB:
effect->Props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
effect->Props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
effect->Props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN;
effect->Props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF;
effect->Props.Reverb.GainLF = 1.0f;
effect->Props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME;
effect->Props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO;
effect->Props.Reverb.DecayLFRatio = 1.0f;
effect->Props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN;
effect->Props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY;
effect->Props.Reverb.ReflectionsPan[0] = 0.0f;
effect->Props.Reverb.ReflectionsPan[1] = 0.0f;
effect->Props.Reverb.ReflectionsPan[2] = 0.0f;
effect->Props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN;
effect->Props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY;
effect->Props.Reverb.LateReverbPan[0] = 0.0f;
effect->Props.Reverb.LateReverbPan[1] = 0.0f;
effect->Props.Reverb.LateReverbPan[2] = 0.0f;
effect->Props.Reverb.EchoTime = 0.25f;
effect->Props.Reverb.EchoDepth = 0.0f;
effect->Props.Reverb.ModulationTime = 0.25f;
effect->Props.Reverb.ModulationDepth = 0.0f;
effect->Props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
effect->Props.Reverb.HFReference = 5000.0f;
effect->Props.Reverb.LFReference = 250.0f;
effect->Props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
effect->Props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT;
effect->vtab = &ALreverb_vtable;
break;
case AL_EFFECT_AUTOWAH:
effect->Props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
effect->Props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
effect->Props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
effect->Props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN;
effect->vtab = &ALautowah_vtable;
break;
case AL_EFFECT_CHORUS:
effect->Props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
effect->Props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
effect->Props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
effect->Props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
effect->Props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
effect->Props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
effect->vtab = &ALchorus_vtable;
break;
case AL_EFFECT_COMPRESSOR:
effect->Props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF;
effect->vtab = &ALcompressor_vtable;
break;
case AL_EFFECT_DISTORTION:
effect->Props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
effect->Props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
effect->Props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
effect->Props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
effect->Props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
effect->vtab = &ALdistortion_vtable;
break;
case AL_EFFECT_ECHO:
effect->Props.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
effect->Props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
effect->Props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
effect->Props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
effect->Props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
effect->vtab = &ALecho_vtable;
break;
case AL_EFFECT_EQUALIZER:
effect->Props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
effect->Props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
effect->Props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
effect->Props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN;
effect->Props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH;
effect->Props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER;
effect->Props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN;
effect->Props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH;
effect->Props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF;
effect->Props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN;
effect->vtab = &ALequalizer_vtable;
break;
case AL_EFFECT_FLANGER:
effect->Props.Chorus.Waveform = AL_FLANGER_DEFAULT_WAVEFORM;
effect->Props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE;
effect->Props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE;
effect->Props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH;
effect->Props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
effect->Props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
effect->vtab = &ALflanger_vtable;
break;
case AL_EFFECT_FREQUENCY_SHIFTER:
effect->Props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY;
effect->Props.Fshifter.LeftDirection = AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION;
effect->Props.Fshifter.RightDirection = AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION;
effect->vtab = &ALfshifter_vtable;
break;
case AL_EFFECT_RING_MODULATOR:
effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
effect->Props.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
effect->vtab = &ALmodulator_vtable;
break;
case AL_EFFECT_PITCH_SHIFTER:
effect->Props.Pshifter.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE;
effect->Props.Pshifter.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE;
effect->vtab = &ALpshifter_vtable;
break;
case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT:
case AL_EFFECT_DEDICATED_DIALOGUE:
effect->Props.Dedicated.Gain = 1.0f;
effect->vtab = &ALdedicated_vtable;
break;
default:
effect->vtab = &ALnull_vtable;
break;
}
effect->type = type;
}
#include "AL/efx-presets.h"
#define DECL(x) { #x, EFX_REVERB_PRESET_##x }
static const struct {
const char name[32];
EFXEAXREVERBPROPERTIES props;
} reverblist[] = {
DECL(GENERIC),
DECL(PADDEDCELL),
DECL(ROOM),
DECL(BATHROOM),
DECL(LIVINGROOM),
DECL(STONEROOM),
DECL(AUDITORIUM),
DECL(CONCERTHALL),
DECL(CAVE),
DECL(ARENA),
DECL(HANGAR),
DECL(CARPETEDHALLWAY),
DECL(HALLWAY),
DECL(STONECORRIDOR),
DECL(ALLEY),
DECL(FOREST),
DECL(CITY),
DECL(MOUNTAINS),
DECL(QUARRY),
DECL(PLAIN),
DECL(PARKINGLOT),
DECL(SEWERPIPE),
DECL(UNDERWATER),
DECL(DRUGGED),
DECL(DIZZY),
DECL(PSYCHOTIC),
DECL(CASTLE_SMALLROOM),
DECL(CASTLE_SHORTPASSAGE),
DECL(CASTLE_MEDIUMROOM),
DECL(CASTLE_LARGEROOM),
DECL(CASTLE_LONGPASSAGE),
DECL(CASTLE_HALL),
DECL(CASTLE_CUPBOARD),
DECL(CASTLE_COURTYARD),
DECL(CASTLE_ALCOVE),
DECL(FACTORY_SMALLROOM),
DECL(FACTORY_SHORTPASSAGE),
DECL(FACTORY_MEDIUMROOM),
DECL(FACTORY_LARGEROOM),
DECL(FACTORY_LONGPASSAGE),
DECL(FACTORY_HALL),
DECL(FACTORY_CUPBOARD),
DECL(FACTORY_COURTYARD),
DECL(FACTORY_ALCOVE),
DECL(ICEPALACE_SMALLROOM),
DECL(ICEPALACE_SHORTPASSAGE),
DECL(ICEPALACE_MEDIUMROOM),
DECL(ICEPALACE_LARGEROOM),
DECL(ICEPALACE_LONGPASSAGE),
DECL(ICEPALACE_HALL),
DECL(ICEPALACE_CUPBOARD),
DECL(ICEPALACE_COURTYARD),
DECL(ICEPALACE_ALCOVE),
DECL(SPACESTATION_SMALLROOM),
DECL(SPACESTATION_SHORTPASSAGE),
DECL(SPACESTATION_MEDIUMROOM),
DECL(SPACESTATION_LARGEROOM),
DECL(SPACESTATION_LONGPASSAGE),
DECL(SPACESTATION_HALL),
DECL(SPACESTATION_CUPBOARD),
DECL(SPACESTATION_ALCOVE),
DECL(WOODEN_SMALLROOM),
DECL(WOODEN_SHORTPASSAGE),
DECL(WOODEN_MEDIUMROOM),
DECL(WOODEN_LARGEROOM),
DECL(WOODEN_LONGPASSAGE),
DECL(WOODEN_HALL),
DECL(WOODEN_CUPBOARD),
DECL(WOODEN_COURTYARD),
DECL(WOODEN_ALCOVE),
DECL(SPORT_EMPTYSTADIUM),
DECL(SPORT_SQUASHCOURT),
DECL(SPORT_SMALLSWIMMINGPOOL),
DECL(SPORT_LARGESWIMMINGPOOL),
DECL(SPORT_GYMNASIUM),
DECL(SPORT_FULLSTADIUM),
DECL(SPORT_STADIUMTANNOY),
DECL(PREFAB_WORKSHOP),
DECL(PREFAB_SCHOOLROOM),
DECL(PREFAB_PRACTISEROOM),
DECL(PREFAB_OUTHOUSE),
DECL(PREFAB_CARAVAN),
DECL(DOME_TOMB),
DECL(PIPE_SMALL),
DECL(DOME_SAINTPAULS),
DECL(PIPE_LONGTHIN),
DECL(PIPE_LARGE),
DECL(PIPE_RESONANT),
DECL(OUTDOORS_BACKYARD),
DECL(OUTDOORS_ROLLINGPLAINS),
DECL(OUTDOORS_DEEPCANYON),
DECL(OUTDOORS_CREEK),
DECL(OUTDOORS_VALLEY),
DECL(MOOD_HEAVEN),
DECL(MOOD_HELL),
DECL(MOOD_MEMORY),
DECL(DRIVING_COMMENTATOR),
DECL(DRIVING_PITGARAGE),
DECL(DRIVING_INCAR_RACER),
DECL(DRIVING_INCAR_SPORTS),
DECL(DRIVING_INCAR_LUXURY),
DECL(DRIVING_FULLGRANDSTAND),
DECL(DRIVING_EMPTYGRANDSTAND),
DECL(DRIVING_TUNNEL),
DECL(CITY_STREETS),
DECL(CITY_SUBWAY),
DECL(CITY_MUSEUM),
DECL(CITY_LIBRARY),
DECL(CITY_UNDERPASS),
DECL(CITY_ABANDONED),
DECL(DUSTYROOM),
DECL(CHAPEL),
DECL(SMALLWATERROOM),
};
#undef DECL
void LoadReverbPreset(const char *name, ALeffect *effect)
{
size_t i;
if(strcasecmp(name, "NONE") == 0)
{
InitEffectParams(effect, AL_EFFECT_NULL);
TRACE("Loading reverb '%s'\n", "NONE");
return;
}
if(!DisabledEffects[EAXREVERB_EFFECT])
InitEffectParams(effect, AL_EFFECT_EAXREVERB);
else if(!DisabledEffects[REVERB_EFFECT])
InitEffectParams(effect, AL_EFFECT_REVERB);
else
InitEffectParams(effect, AL_EFFECT_NULL);
for(i = 0;i < COUNTOF(reverblist);i++)
{
const EFXEAXREVERBPROPERTIES *props;
if(strcasecmp(name, reverblist[i].name) != 0)
continue;
TRACE("Loading reverb '%s'\n", reverblist[i].name);
props = &reverblist[i].props;
effect->Props.Reverb.Density = props->flDensity;
effect->Props.Reverb.Diffusion = props->flDiffusion;
effect->Props.Reverb.Gain = props->flGain;
effect->Props.Reverb.GainHF = props->flGainHF;
effect->Props.Reverb.GainLF = props->flGainLF;
effect->Props.Reverb.DecayTime = props->flDecayTime;
effect->Props.Reverb.DecayHFRatio = props->flDecayHFRatio;
effect->Props.Reverb.DecayLFRatio = props->flDecayLFRatio;
effect->Props.Reverb.ReflectionsGain = props->flReflectionsGain;
effect->Props.Reverb.ReflectionsDelay = props->flReflectionsDelay;
effect->Props.Reverb.ReflectionsPan[0] = props->flReflectionsPan[0];
effect->Props.Reverb.ReflectionsPan[1] = props->flReflectionsPan[1];
effect->Props.Reverb.ReflectionsPan[2] = props->flReflectionsPan[2];
effect->Props.Reverb.LateReverbGain = props->flLateReverbGain;
effect->Props.Reverb.LateReverbDelay = props->flLateReverbDelay;
effect->Props.Reverb.LateReverbPan[0] = props->flLateReverbPan[0];
effect->Props.Reverb.LateReverbPan[1] = props->flLateReverbPan[1];
effect->Props.Reverb.LateReverbPan[2] = props->flLateReverbPan[2];
effect->Props.Reverb.EchoTime = props->flEchoTime;
effect->Props.Reverb.EchoDepth = props->flEchoDepth;
effect->Props.Reverb.ModulationTime = props->flModulationTime;
effect->Props.Reverb.ModulationDepth = props->flModulationDepth;
effect->Props.Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF;
effect->Props.Reverb.HFReference = props->flHFReference;
effect->Props.Reverb.LFReference = props->flLFReference;
effect->Props.Reverb.RoomRolloffFactor = props->flRoomRolloffFactor;
effect->Props.Reverb.DecayHFLimit = props->iDecayHFLimit;
return;
}
WARN("Reverb preset '%s' not found\n", name);
}
+47 -40
View File
@@ -20,52 +20,46 @@
#include "config.h"
#ifdef _WIN32
#include <signal.h>
#include <stdarg.h>
#ifdef HAVE_WINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <atomic>
#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <mutex>
#include "AL/al.h"
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
#include "alcontext.h"
#include "alexcpt.h"
#include "almalloc.h"
#include "logging.h"
#include "opthelpers.h"
#include "vector.h"
ALboolean TrapALError = AL_FALSE;
bool TrapALError{false};
void ALCcontext::setError(ALenum errorCode, const char *msg, ...)
void alSetError(ALCcontext *context, ALenum errorCode, const char *msg, ...)
{
auto message = al::vector<char>(256);
ALenum curerr = AL_NO_ERROR;
char message[1024] = { 0 };
va_list args;
int msglen;
va_list args, args2;
va_start(args, msg);
va_copy(args2, args);
int msglen{std::vsnprintf(message.data(), message.size(), msg, args)};
if(msglen >= 0 && static_cast<size_t>(msglen) >= message.size())
{
message.resize(static_cast<size_t>(msglen) + 1u);
msglen = std::vsnprintf(message.data(), message.size(), msg, args2);
}
va_end(args2);
msglen = vsnprintf(message, sizeof(message), msg, args);
va_end(args);
if(msglen >= 0) msg = message.data();
else msg = "<internal error constructing message>";
if(msglen < 0 || (size_t)msglen >= sizeof(message))
{
message[sizeof(message)-1] = 0;
msglen = (int)strlen(message);
}
if(msglen > 0)
msg = message;
else
{
msg = "<internal error constructing message>";
msglen = (int)strlen(msg);
}
WARN("Error generated on context %p, code 0x%04x, \"%s\"\n",
decltype(std::declval<void*>()){this}, errorCode, msg);
context, errorCode, message);
if(TrapALError)
{
#ifdef _WIN32
@@ -77,17 +71,28 @@ void ALCcontext::setError(ALenum errorCode, const char *msg, ...)
#endif
}
ALenum curerr{AL_NO_ERROR};
mLastError.compare_exchange_strong(curerr, errorCode);
ATOMIC_COMPARE_EXCHANGE_STRONG_SEQ(&context->LastError, &curerr, errorCode);
if((ATOMIC_LOAD(&context->EnabledEvts, almemory_order_relaxed)&EventType_Error))
{
ALbitfieldSOFT enabledevts;
almtx_lock(&context->EventCbLock);
enabledevts = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_relaxed);
if((enabledevts&EventType_Error) && context->EventCb)
(*context->EventCb)(AL_EVENT_TYPE_ERROR_SOFT, 0, errorCode, msglen, msg,
context->EventParam);
almtx_unlock(&context->EventCbLock);
}
}
AL_API ALenum AL_APIENTRY alGetError(void)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context)
ALCcontext *context;
ALenum errorCode;
context = GetContextRef();
if(!context)
{
constexpr ALenum deferror{AL_INVALID_OPERATION};
const ALenum deferror = AL_INVALID_OPERATION;
WARN("Querying error state on null context (implicitly 0x%04x)\n", deferror);
if(TrapALError)
{
@@ -101,6 +106,8 @@ START_API_FUNC
return deferror;
}
return context->mLastError.exchange(AL_NO_ERROR);
errorCode = ATOMIC_EXCHANGE_SEQ(&context->LastError, AL_NO_ERROR);
ALCcontext_DecRef(context);
return errorCode;
}
END_API_FUNC
+36 -28
View File
@@ -20,36 +20,45 @@
#include "config.h"
#include <cctype>
#include <cstdlib>
#include <cstring>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "alError.h"
#include "alMain.h"
#include "alFilter.h"
#include "alEffect.h"
#include "alAuxEffectSlot.h"
#include "alSource.h"
#include "alBuffer.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "alcontext.h"
#include "alexcpt.h"
#include "alstring.h"
#include "opthelpers.h"
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extName)
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return AL_FALSE;
ALboolean ret = AL_FALSE;
ALCcontext *context;
const char *ptr;
size_t len;
context = GetContextRef();
if(!context) return AL_FALSE;
if(!extName)
SETERR_RETURN(context, AL_INVALID_VALUE, AL_FALSE, "NULL pointer");
SETERR_GOTO(context, AL_INVALID_VALUE, done, "NULL pointer");
size_t len{strlen(extName)};
const char *ptr{context->mExtensionList};
len = strlen(extName);
ptr = context->ExtensionList;
while(ptr && *ptr)
{
if(al::strncasecmp(ptr, extName, len) == 0 && (ptr[len] == '\0' || isspace(ptr[len])))
return AL_TRUE;
if((ptr=strchr(ptr, ' ')) != nullptr)
if(strncasecmp(ptr, extName, len) == 0 &&
(ptr[len] == '\0' || isspace(ptr[len])))
{
ret = AL_TRUE;
break;
}
if((ptr=strchr(ptr, ' ')) != NULL)
{
do {
++ptr;
@@ -57,23 +66,22 @@ START_API_FUNC
}
}
return AL_FALSE;
done:
ALCcontext_DecRef(context);
return ret;
}
END_API_FUNC
AL_API ALvoid* AL_APIENTRY alGetProcAddress(const ALchar *funcName)
START_API_FUNC
{
if(!funcName) return nullptr;
return alcGetProcAddress(nullptr, funcName);
if(!funcName)
return NULL;
return alcGetProcAddress(NULL, funcName);
}
END_API_FUNC
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *enumName)
START_API_FUNC
{
if(!enumName) return static_cast<ALenum>(0);
return alcGetEnumValue(nullptr, enumName);
if(!enumName)
return (ALenum)0;
return alcGetEnumValue(NULL, enumName);
}
END_API_FUNC
+671
View File
@@ -0,0 +1,671 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include "alFilter.h"
#include "alError.h"
#define FILTER_MIN_GAIN 0.0f
#define FILTER_MAX_GAIN 4.0f /* +12dB */
extern inline void LockFilterList(ALCdevice *device);
extern inline void UnlockFilterList(ALCdevice *device);
static ALfilter *AllocFilter(ALCcontext *context);
static void FreeFilter(ALCdevice *device, ALfilter *filter);
static void InitFilterParams(ALfilter *filter, ALenum type);
static inline ALfilter *LookupFilter(ALCdevice *device, ALuint id)
{
FilterSubList *sublist;
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
if(UNLIKELY(lidx >= VECTOR_SIZE(device->FilterList)))
return NULL;
sublist = &VECTOR_ELEM(device->FilterList, lidx);
if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
return NULL;
return sublist->Filters + slidx;
}
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
{
ALCcontext *context;
ALsizei cur = 0;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
alSetError(context, AL_INVALID_VALUE, "Generating %d filters", n);
else for(cur = 0;cur < n;cur++)
{
ALfilter *filter = AllocFilter(context);
if(!filter)
{
alDeleteFilters(cur, filters);
break;
}
filters[cur] = filter->id;
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters)
{
ALCdevice *device;
ALCcontext *context;
ALfilter *filter;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
LockFilterList(device);
if(!(n >= 0))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d filters", n);
for(i = 0;i < n;i++)
{
if(filters[i] && LookupFilter(device, filters[i]) == NULL)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid filter ID %u", filters[i]);
}
for(i = 0;i < n;i++)
{
if((filter=LookupFilter(device, filters[i])) != NULL)
FreeFilter(device, filter);
}
done:
UnlockFilterList(device);
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextRef();
if(!Context) return AL_FALSE;
LockFilterList(Context->Device);
result = ((!filter || LookupFilter(Context->Device, filter)) ?
AL_TRUE : AL_FALSE);
UnlockFilterList(Context->Device);
ALCcontext_DecRef(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
if(param == AL_FILTER_TYPE)
{
if(value == AL_FILTER_NULL || value == AL_FILTER_LOWPASS ||
value == AL_FILTER_HIGHPASS || value == AL_FILTER_BANDPASS)
InitFilterParams(ALFilter, value);
else
alSetError(Context, AL_INVALID_VALUE, "Invalid filter type 0x%04x", value);
}
else
{
/* Call the appropriate handler */
ALfilter_setParami(ALFilter, Context, param, value);
}
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
switch(param)
{
case AL_FILTER_TYPE:
alFilteri(filter, param, values[0]);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_setParamiv(ALFilter, Context, param, values);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_setParamf(ALFilter, Context, param, value);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_setParamfv(ALFilter, Context, param, values);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
if(param == AL_FILTER_TYPE)
*value = ALFilter->type;
else
{
/* Call the appropriate handler */
ALfilter_getParami(ALFilter, Context, param, value);
}
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
switch(param)
{
case AL_FILTER_TYPE:
alGetFilteri(filter, param, values);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_getParamiv(ALFilter, Context, param, values);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_getParamf(ALFilter, Context, param, value);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
LockFilterList(Device);
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME, "Invalid filter ID %u", filter);
else
{
/* Call the appropriate handler */
ALfilter_getParamfv(ALFilter, Context, param, values);
}
UnlockFilterList(Device);
ALCcontext_DecRef(Context);
}
static void ALlowpass_setParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid low-pass integer property 0x%04x", param); }
static void ALlowpass_setParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid low-pass integer-vector property 0x%04x", param); }
static void ALlowpass_setParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_LOWPASS_GAIN:
if(!(val >= FILTER_MIN_GAIN && val <= FILTER_MAX_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Low-pass gain %f out of range", val);
filter->Gain = val;
break;
case AL_LOWPASS_GAINHF:
if(!(val >= AL_LOWPASS_MIN_GAINHF && val <= AL_LOWPASS_MAX_GAINHF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Low-pass gainhf %f out of range", val);
filter->GainHF = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid low-pass float property 0x%04x", param);
}
}
static void ALlowpass_setParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALlowpass_setParamf(filter, context, param, vals[0]); }
static void ALlowpass_getParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid low-pass integer property 0x%04x", param); }
static void ALlowpass_getParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid low-pass integer-vector property 0x%04x", param); }
static void ALlowpass_getParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_LOWPASS_GAIN:
*val = filter->Gain;
break;
case AL_LOWPASS_GAINHF:
*val = filter->GainHF;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid low-pass float property 0x%04x", param);
}
}
static void ALlowpass_getParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALlowpass_getParamf(filter, context, param, vals); }
DEFINE_ALFILTER_VTABLE(ALlowpass);
static void ALhighpass_setParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid high-pass integer property 0x%04x", param); }
static void ALhighpass_setParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid high-pass integer-vector property 0x%04x", param); }
static void ALhighpass_setParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_HIGHPASS_GAIN:
if(!(val >= FILTER_MIN_GAIN && val <= FILTER_MAX_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "High-pass gain out of range");
filter->Gain = val;
break;
case AL_HIGHPASS_GAINLF:
if(!(val >= AL_HIGHPASS_MIN_GAINLF && val <= AL_HIGHPASS_MAX_GAINLF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "High-pass gainlf out of range");
filter->GainLF = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid high-pass float property 0x%04x", param);
}
}
static void ALhighpass_setParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALhighpass_setParamf(filter, context, param, vals[0]); }
static void ALhighpass_getParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid high-pass integer property 0x%04x", param); }
static void ALhighpass_getParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid high-pass integer-vector property 0x%04x", param); }
static void ALhighpass_getParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_HIGHPASS_GAIN:
*val = filter->Gain;
break;
case AL_HIGHPASS_GAINLF:
*val = filter->GainLF;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid high-pass float property 0x%04x", param);
}
}
static void ALhighpass_getParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALhighpass_getParamf(filter, context, param, vals); }
DEFINE_ALFILTER_VTABLE(ALhighpass);
static void ALbandpass_setParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid band-pass integer property 0x%04x", param); }
static void ALbandpass_setParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid band-pass integer-vector property 0x%04x", param); }
static void ALbandpass_setParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_BANDPASS_GAIN:
if(!(val >= FILTER_MIN_GAIN && val <= FILTER_MAX_GAIN))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Band-pass gain out of range");
filter->Gain = val;
break;
case AL_BANDPASS_GAINHF:
if(!(val >= AL_BANDPASS_MIN_GAINHF && val <= AL_BANDPASS_MAX_GAINHF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Band-pass gainhf out of range");
filter->GainHF = val;
break;
case AL_BANDPASS_GAINLF:
if(!(val >= AL_BANDPASS_MIN_GAINLF && val <= AL_BANDPASS_MAX_GAINLF))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Band-pass gainlf out of range");
filter->GainLF = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid band-pass float property 0x%04x", param);
}
}
static void ALbandpass_setParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALbandpass_setParamf(filter, context, param, vals[0]); }
static void ALbandpass_getParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid band-pass integer property 0x%04x", param); }
static void ALbandpass_getParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid band-pass integer-vector property 0x%04x", param); }
static void ALbandpass_getParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_BANDPASS_GAIN:
*val = filter->Gain;
break;
case AL_BANDPASS_GAINHF:
*val = filter->GainHF;
break;
case AL_BANDPASS_GAINLF:
*val = filter->GainLF;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid band-pass float property 0x%04x", param);
}
}
static void ALbandpass_getParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALbandpass_getParamf(filter, context, param, vals); }
DEFINE_ALFILTER_VTABLE(ALbandpass);
static void ALnullfilter_setParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_setParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_setParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_setParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, const ALfloat *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_getParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_getParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_getParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALfloat *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
static void ALnullfilter_getParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum param, ALfloat *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid null filter property 0x%04x", param); }
DEFINE_ALFILTER_VTABLE(ALnullfilter);
static ALfilter *AllocFilter(ALCcontext *context)
{
ALCdevice *device = context->Device;
FilterSubList *sublist, *subend;
ALfilter *filter = NULL;
ALsizei lidx = 0;
ALsizei slidx;
almtx_lock(&device->FilterLock);
sublist = VECTOR_BEGIN(device->FilterList);
subend = VECTOR_END(device->FilterList);
for(;sublist != subend;++sublist)
{
if(sublist->FreeMask)
{
slidx = CTZ64(sublist->FreeMask);
filter = sublist->Filters + slidx;
break;
}
++lidx;
}
if(UNLIKELY(!filter))
{
const FilterSubList empty_sublist = { 0, NULL };
/* Don't allocate so many list entries that the 32-bit ID could
* overflow...
*/
if(UNLIKELY(VECTOR_SIZE(device->FilterList) >= 1<<25))
{
almtx_unlock(&device->FilterLock);
alSetError(context, AL_OUT_OF_MEMORY, "Too many filters allocated");
return NULL;
}
lidx = (ALsizei)VECTOR_SIZE(device->FilterList);
VECTOR_PUSH_BACK(device->FilterList, empty_sublist);
sublist = &VECTOR_BACK(device->FilterList);
sublist->FreeMask = ~U64(0);
sublist->Filters = al_calloc(16, sizeof(ALfilter)*64);
if(UNLIKELY(!sublist->Filters))
{
VECTOR_POP_BACK(device->FilterList);
almtx_unlock(&device->FilterLock);
alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate filter batch");
return NULL;
}
slidx = 0;
filter = sublist->Filters + slidx;
}
memset(filter, 0, sizeof(*filter));
InitFilterParams(filter, AL_FILTER_NULL);
/* Add 1 to avoid filter ID 0. */
filter->id = ((lidx<<6) | slidx) + 1;
sublist->FreeMask &= ~(U64(1)<<slidx);
almtx_unlock(&device->FilterLock);
return filter;
}
static void FreeFilter(ALCdevice *device, ALfilter *filter)
{
ALuint id = filter->id - 1;
ALsizei lidx = id >> 6;
ALsizei slidx = id & 0x3f;
memset(filter, 0, sizeof(*filter));
VECTOR_ELEM(device->FilterList, lidx).FreeMask |= U64(1) << slidx;
}
void ReleaseALFilters(ALCdevice *device)
{
FilterSubList *sublist = VECTOR_BEGIN(device->FilterList);
FilterSubList *subend = VECTOR_END(device->FilterList);
size_t leftover = 0;
for(;sublist != subend;++sublist)
{
ALuint64 usemask = ~sublist->FreeMask;
while(usemask)
{
ALsizei idx = CTZ64(usemask);
ALfilter *filter = sublist->Filters + idx;
memset(filter, 0, sizeof(*filter));
++leftover;
usemask &= ~(U64(1) << idx);
}
sublist->FreeMask = ~usemask;
}
if(leftover > 0)
WARN("(%p) Deleted "SZFMT" Filter%s\n", device, leftover, (leftover==1)?"":"s");
}
static void InitFilterParams(ALfilter *filter, ALenum type)
{
if(type == AL_FILTER_LOWPASS)
{
filter->Gain = AL_LOWPASS_DEFAULT_GAIN;
filter->GainHF = AL_LOWPASS_DEFAULT_GAINHF;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = 1.0f;
filter->LFReference = HIGHPASSFREQREF;
filter->vtab = &ALlowpass_vtable;
}
else if(type == AL_FILTER_HIGHPASS)
{
filter->Gain = AL_HIGHPASS_DEFAULT_GAIN;
filter->GainHF = 1.0f;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = AL_HIGHPASS_DEFAULT_GAINLF;
filter->LFReference = HIGHPASSFREQREF;
filter->vtab = &ALhighpass_vtable;
}
else if(type == AL_FILTER_BANDPASS)
{
filter->Gain = AL_BANDPASS_DEFAULT_GAIN;
filter->GainHF = AL_BANDPASS_DEFAULT_GAINHF;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = AL_BANDPASS_DEFAULT_GAINLF;
filter->LFReference = HIGHPASSFREQREF;
filter->vtab = &ALbandpass_vtable;
}
else
{
filter->Gain = 1.0f;
filter->GainHF = 1.0f;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = 1.0f;
filter->LFReference = HIGHPASSFREQREF;
filter->vtab = &ALnullfilter_vtable;
}
filter->type = type;
}
+502
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "alMain.h"
#include "alu.h"
#include "alError.h"
#include "alListener.h"
#include "alSource.h"
#define DO_UPDATEPROPS() do { \
if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \
UpdateListenerProps(context); \
else \
ATOMIC_FLAG_CLEAR(&listener->PropsClean, almemory_order_release); \
} while(0)
AL_API ALvoid AL_APIENTRY alListenerf(ALenum param, ALfloat value)
{
ALlistener *listener;
ALCcontext *context;
context = GetContextRef();
if(!context) return;
listener = context->Listener;
almtx_lock(&context->PropLock);
switch(param)
{
case AL_GAIN:
if(!(value >= 0.0f && isfinite(value)))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Listener gain out of range");
listener->Gain = value;
DO_UPDATEPROPS();
break;
case AL_METERS_PER_UNIT:
if(!(value >= AL_MIN_METERS_PER_UNIT && value <= AL_MAX_METERS_PER_UNIT))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Listener meters per unit out of range");
context->MetersPerUnit = value;
if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
UpdateContextProps(context);
else
ATOMIC_FLAG_CLEAR(&context->PropsClean, almemory_order_release);
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener float property");
}
done:
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3)
{
ALlistener *listener;
ALCcontext *context;
context = GetContextRef();
if(!context) return;
listener = context->Listener;
almtx_lock(&context->PropLock);
switch(param)
{
case AL_POSITION:
if(!(isfinite(value1) && isfinite(value2) && isfinite(value3)))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Listener position out of range");
listener->Position[0] = value1;
listener->Position[1] = value2;
listener->Position[2] = value3;
DO_UPDATEPROPS();
break;
case AL_VELOCITY:
if(!(isfinite(value1) && isfinite(value2) && isfinite(value3)))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Listener velocity out of range");
listener->Velocity[0] = value1;
listener->Velocity[1] = value2;
listener->Velocity[2] = value3;
DO_UPDATEPROPS();
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener 3-float property");
}
done:
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values)
{
ALlistener *listener;
ALCcontext *context;
if(values)
{
switch(param)
{
case AL_GAIN:
case AL_METERS_PER_UNIT:
alListenerf(param, values[0]);
return;
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, values[0], values[1], values[2]);
return;
}
}
context = GetContextRef();
if(!context) return;
listener = context->Listener;
almtx_lock(&context->PropLock);
if(!values) SETERR_GOTO(context, AL_INVALID_VALUE, done, "NULL pointer");
switch(param)
{
case AL_ORIENTATION:
if(!(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) &&
isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5])))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Listener orientation out of range");
/* AT then UP */
listener->Forward[0] = values[0];
listener->Forward[1] = values[1];
listener->Forward[2] = values[2];
listener->Up[0] = values[3];
listener->Up[1] = values[4];
listener->Up[2] = values[5];
DO_UPDATEPROPS();
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener float-vector property");
}
done:
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListeneri(ALenum param, ALint UNUSED(value))
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener integer property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3)
{
ALCcontext *context;
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, (ALfloat)value1, (ALfloat)value2, (ALfloat)value3);
return;
}
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener 3-integer property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values)
{
ALCcontext *context;
if(values)
{
ALfloat fvals[6];
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, (ALfloat)values[0], (ALfloat)values[1], (ALfloat)values[2]);
return;
case AL_ORIENTATION:
fvals[0] = (ALfloat)values[0];
fvals[1] = (ALfloat)values[1];
fvals[2] = (ALfloat)values[2];
fvals[3] = (ALfloat)values[3];
fvals[4] = (ALfloat)values[4];
fvals[5] = (ALfloat)values[5];
alListenerfv(param, fvals);
return;
}
}
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener integer-vector property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!value)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
case AL_GAIN:
*value = context->Listener->Gain;
break;
case AL_METERS_PER_UNIT:
*value = context->MetersPerUnit;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener float property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!value1 || !value2 || !value3)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
case AL_POSITION:
*value1 = context->Listener->Position[0];
*value2 = context->Listener->Position[1];
*value3 = context->Listener->Position[2];
break;
case AL_VELOCITY:
*value1 = context->Listener->Velocity[0];
*value2 = context->Listener->Velocity[1];
*value3 = context->Listener->Velocity[2];
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener 3-float property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_GAIN:
case AL_METERS_PER_UNIT:
alGetListenerf(param, values);
return;
case AL_POSITION:
case AL_VELOCITY:
alGetListener3f(param, values+0, values+1, values+2);
return;
}
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
case AL_ORIENTATION:
// AT then UP
values[0] = context->Listener->Forward[0];
values[1] = context->Listener->Forward[1];
values[2] = context->Listener->Forward[2];
values[3] = context->Listener->Up[0];
values[4] = context->Listener->Up[1];
values[5] = context->Listener->Up[2];
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener float-vector property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListeneri(ALenum param, ALint *value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!value)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener integer property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!value1 || !value2 || !value3)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
case AL_POSITION:
*value1 = (ALint)context->Listener->Position[0];
*value2 = (ALint)context->Listener->Position[1];
*value3 = (ALint)context->Listener->Position[2];
break;
case AL_VELOCITY:
*value1 = (ALint)context->Listener->Velocity[0];
*value2 = (ALint)context->Listener->Velocity[1];
*value3 = (ALint)context->Listener->Velocity[2];
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener 3-integer property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint* values)
{
ALCcontext *context;
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alGetListener3i(param, values+0, values+1, values+2);
return;
}
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
else switch(param)
{
case AL_ORIENTATION:
// AT then UP
values[0] = (ALint)context->Listener->Forward[0];
values[1] = (ALint)context->Listener->Forward[1];
values[2] = (ALint)context->Listener->Forward[2];
values[3] = (ALint)context->Listener->Up[0];
values[4] = (ALint)context->Listener->Up[1];
values[5] = (ALint)context->Listener->Up[2];
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid listener integer-vector property");
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
void UpdateListenerProps(ALCcontext *context)
{
ALlistener *listener = context->Listener;
struct ALlistenerProps *props;
/* Get an unused proprty container, or allocate a new one as needed. */
props = ATOMIC_LOAD(&context->FreeListenerProps, almemory_order_acquire);
if(!props)
props = al_calloc(16, sizeof(*props));
else
{
struct ALlistenerProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
} while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeListenerProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
/* Copy in current property values. */
props->Position[0] = listener->Position[0];
props->Position[1] = listener->Position[1];
props->Position[2] = listener->Position[2];
props->Velocity[0] = listener->Velocity[0];
props->Velocity[1] = listener->Velocity[1];
props->Velocity[2] = listener->Velocity[2];
props->Forward[0] = listener->Forward[0];
props->Forward[1] = listener->Forward[1];
props->Forward[2] = listener->Forward[2];
props->Up[0] = listener->Up[0];
props->Up[1] = listener->Up[1];
props->Up[2] = listener->Up[2];
props->Gain = listener->Gain;
/* Set the new container for updating internal parameters. */
props = ATOMIC_EXCHANGE_PTR(&listener->Update, props, almemory_order_acq_rel);
if(props)
{
/* If there was an unused update container, put it back in the
* freelist.
*/
ATOMIC_REPLACE_HEAD(struct ALlistenerProps*, &context->FreeListenerProps, props);
}
}
+3705
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "version.h"
#include <stdlib.h>
#include "alMain.h"
#include "AL/alc.h"
#include "AL/al.h"
#include "AL/alext.h"
#include "alError.h"
#include "alListener.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "backends/base.h"
static const ALchar alVendor[] = "OpenAL Community";
static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION;
static const ALchar alRenderer[] = "OpenAL Soft";
// Error Messages
static const ALchar alNoError[] = "No Error";
static const ALchar alErrInvalidName[] = "Invalid Name";
static const ALchar alErrInvalidEnum[] = "Invalid Enum";
static const ALchar alErrInvalidValue[] = "Invalid Value";
static const ALchar alErrInvalidOp[] = "Invalid Operation";
static const ALchar alErrOutOfMemory[] = "Out of Memory";
/* Resampler strings */
static const ALchar alPointResampler[] = "Nearest";
static const ALchar alLinearResampler[] = "Linear";
static const ALchar alCubicResampler[] = "Cubic";
static const ALchar alBSinc12Resampler[] = "11th order Sinc";
static const ALchar alBSinc24Resampler[] = "23rd order Sinc";
/* WARNING: Non-standard export! Not part of any extension, or exposed in the
* alcFunctions list.
*/
AL_API const ALchar* AL_APIENTRY alsoft_get_version(void)
{
const char *spoof = getenv("ALSOFT_SPOOF_VERSION");
if(spoof && spoof[0] != '\0') return spoof;
return ALSOFT_VERSION;
}
#define DO_UPDATEPROPS() do { \
if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \
UpdateContextProps(context); \
else \
ATOMIC_FLAG_CLEAR(&context->PropsClean, almemory_order_release); \
} while(0)
AL_API ALvoid AL_APIENTRY alEnable(ALenum capability)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
context->SourceDistanceModel = AL_TRUE;
DO_UPDATEPROPS();
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid enable property 0x%04x", capability);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDisable(ALenum capability)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
almtx_lock(&context->PropLock);
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
context->SourceDistanceModel = AL_FALSE;
DO_UPDATEPROPS();
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid disable property 0x%04x", capability);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability)
{
ALCcontext *context;
ALboolean value=AL_FALSE;
context = GetContextRef();
if(!context) return AL_FALSE;
almtx_lock(&context->PropLock);
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
value = context->SourceDistanceModel;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid is enabled property 0x%04x", capability);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname)
{
ALCcontext *context;
ALboolean value=AL_FALSE;
context = GetContextRef();
if(!context) return AL_FALSE;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_DOPPLER_FACTOR:
if(context->DopplerFactor != 0.0f)
value = AL_TRUE;
break;
case AL_DOPPLER_VELOCITY:
if(context->DopplerVelocity != 0.0f)
value = AL_TRUE;
break;
case AL_DISTANCE_MODEL:
if(context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED)
value = AL_TRUE;
break;
case AL_SPEED_OF_SOUND:
if(context->SpeedOfSound != 0.0f)
value = AL_TRUE;
break;
case AL_DEFERRED_UPDATES_SOFT:
if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
value = AL_TRUE;
break;
case AL_GAIN_LIMIT_SOFT:
if(GAIN_MIX_MAX/context->GainBoost != 0.0f)
value = AL_TRUE;
break;
case AL_NUM_RESAMPLERS_SOFT:
/* Always non-0. */
value = AL_TRUE;
break;
case AL_DEFAULT_RESAMPLER_SOFT:
value = ResamplerDefault ? AL_TRUE : AL_FALSE;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid boolean property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname)
{
ALCcontext *context;
ALdouble value = 0.0;
context = GetContextRef();
if(!context) return 0.0;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALdouble)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALdouble)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALdouble)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALdouble)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
value = (ALdouble)AL_TRUE;
break;
case AL_GAIN_LIMIT_SOFT:
value = (ALdouble)GAIN_MIX_MAX/context->GainBoost;
break;
case AL_NUM_RESAMPLERS_SOFT:
value = (ALdouble)(ResamplerMax + 1);
break;
case AL_DEFAULT_RESAMPLER_SOFT:
value = (ALdouble)ResamplerDefault;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid double property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname)
{
ALCcontext *context;
ALfloat value = 0.0f;
context = GetContextRef();
if(!context) return 0.0f;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALfloat)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
value = (ALfloat)AL_TRUE;
break;
case AL_GAIN_LIMIT_SOFT:
value = GAIN_MIX_MAX/context->GainBoost;
break;
case AL_NUM_RESAMPLERS_SOFT:
value = (ALfloat)(ResamplerMax + 1);
break;
case AL_DEFAULT_RESAMPLER_SOFT:
value = (ALfloat)ResamplerDefault;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid float property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALint AL_APIENTRY alGetInteger(ALenum pname)
{
ALCcontext *context;
ALint value = 0;
context = GetContextRef();
if(!context) return 0;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALint)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALint)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALint)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALint)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
value = (ALint)AL_TRUE;
break;
case AL_GAIN_LIMIT_SOFT:
value = (ALint)(GAIN_MIX_MAX/context->GainBoost);
break;
case AL_NUM_RESAMPLERS_SOFT:
value = ResamplerMax + 1;
break;
case AL_DEFAULT_RESAMPLER_SOFT:
value = ResamplerDefault;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid integer property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALint64SOFT AL_APIENTRY alGetInteger64SOFT(ALenum pname)
{
ALCcontext *context;
ALint64SOFT value = 0;
context = GetContextRef();
if(!context) return 0;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALint64SOFT)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALint64SOFT)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALint64SOFT)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALint64SOFT)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire))
value = (ALint64SOFT)AL_TRUE;
break;
case AL_GAIN_LIMIT_SOFT:
value = (ALint64SOFT)(GAIN_MIX_MAX/context->GainBoost);
break;
case AL_NUM_RESAMPLERS_SOFT:
value = (ALint64SOFT)(ResamplerMax + 1);
break;
case AL_DEFAULT_RESAMPLER_SOFT:
value = (ALint64SOFT)ResamplerDefault;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid integer64 property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API void* AL_APIENTRY alGetPointerSOFT(ALenum pname)
{
ALCcontext *context;
void *value = NULL;
context = GetContextRef();
if(!context) return NULL;
almtx_lock(&context->PropLock);
switch(pname)
{
case AL_EVENT_CALLBACK_FUNCTION_SOFT:
value = context->EventCb;
break;
case AL_EVENT_CALLBACK_USER_PARAM_SOFT:
value = context->EventParam;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid pointer property 0x%04x", pname);
}
almtx_unlock(&context->PropLock);
ALCcontext_DecRef(context);
return value;
}
AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname, ALboolean *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_GAIN_LIMIT_SOFT:
case AL_NUM_RESAMPLERS_SOFT:
case AL_DEFAULT_RESAMPLER_SOFT:
values[0] = alGetBoolean(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid boolean-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname, ALdouble *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_GAIN_LIMIT_SOFT:
case AL_NUM_RESAMPLERS_SOFT:
case AL_DEFAULT_RESAMPLER_SOFT:
values[0] = alGetDouble(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid double-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname, ALfloat *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_GAIN_LIMIT_SOFT:
case AL_NUM_RESAMPLERS_SOFT:
case AL_DEFAULT_RESAMPLER_SOFT:
values[0] = alGetFloat(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid float-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname, ALint *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_GAIN_LIMIT_SOFT:
case AL_NUM_RESAMPLERS_SOFT:
case AL_DEFAULT_RESAMPLER_SOFT:
values[0] = alGetInteger(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid integer-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetInteger64vSOFT(ALenum pname, ALint64SOFT *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_GAIN_LIMIT_SOFT:
case AL_NUM_RESAMPLERS_SOFT:
case AL_DEFAULT_RESAMPLER_SOFT:
values[0] = alGetInteger64SOFT(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid integer64-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetPointervSOFT(ALenum pname, void **values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_EVENT_CALLBACK_FUNCTION_SOFT:
case AL_EVENT_CALLBACK_USER_PARAM_SOFT:
values[0] = alGetPointerSOFT(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!values)
alSetError(context, AL_INVALID_VALUE, "NULL pointer");
switch(pname)
{
default:
alSetError(context, AL_INVALID_VALUE, "Invalid pointer-vector property 0x%04x", pname);
}
ALCcontext_DecRef(context);
}
AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname)
{
const ALchar *value = NULL;
ALCcontext *context;
context = GetContextRef();
if(!context) return NULL;
switch(pname)
{
case AL_VENDOR:
value = alVendor;
break;
case AL_VERSION:
value = alVersion;
break;
case AL_RENDERER:
value = alRenderer;
break;
case AL_EXTENSIONS:
value = context->ExtensionList;
break;
case AL_NO_ERROR:
value = alNoError;
break;
case AL_INVALID_NAME:
value = alErrInvalidName;
break;
case AL_INVALID_ENUM:
value = alErrInvalidEnum;
break;
case AL_INVALID_VALUE:
value = alErrInvalidValue;
break;
case AL_INVALID_OPERATION:
value = alErrInvalidOp;
break;
case AL_OUT_OF_MEMORY:
value = alErrOutOfMemory;
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid string property 0x%04x", pname);
}
ALCcontext_DecRef(context);
return value;
}
AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value >= 0.0f && isfinite(value)))
alSetError(context, AL_INVALID_VALUE, "Doppler factor %f out of range", value);
else
{
almtx_lock(&context->PropLock);
context->DopplerFactor = value;
DO_UPDATEPROPS();
almtx_unlock(&context->PropLock);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if((ATOMIC_LOAD(&context->EnabledEvts, almemory_order_relaxed)&EventType_Deprecated))
{
static const ALCchar msg[] =
"alDopplerVelocity is deprecated in AL1.1, use alSpeedOfSound";
const ALsizei msglen = (ALsizei)strlen(msg);
ALbitfieldSOFT enabledevts;
almtx_lock(&context->EventCbLock);
enabledevts = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_relaxed);
if((enabledevts&EventType_Deprecated) && context->EventCb)
(*context->EventCb)(AL_EVENT_TYPE_DEPRECATED_SOFT, 0, 0, msglen, msg,
context->EventParam);
almtx_unlock(&context->EventCbLock);
}
if(!(value >= 0.0f && isfinite(value)))
alSetError(context, AL_INVALID_VALUE, "Doppler velocity %f out of range", value);
else
{
almtx_lock(&context->PropLock);
context->DopplerVelocity = value;
DO_UPDATEPROPS();
almtx_unlock(&context->PropLock);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value > 0.0f && isfinite(value)))
alSetError(context, AL_INVALID_VALUE, "Speed of sound %f out of range", value);
else
{
almtx_lock(&context->PropLock);
context->SpeedOfSound = value;
DO_UPDATEPROPS();
almtx_unlock(&context->PropLock);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value == AL_INVERSE_DISTANCE || value == AL_INVERSE_DISTANCE_CLAMPED ||
value == AL_LINEAR_DISTANCE || value == AL_LINEAR_DISTANCE_CLAMPED ||
value == AL_EXPONENT_DISTANCE || value == AL_EXPONENT_DISTANCE_CLAMPED ||
value == AL_NONE))
alSetError(context, AL_INVALID_VALUE, "Distance model 0x%04x out of range", value);
else
{
almtx_lock(&context->PropLock);
context->DistanceModel = value;
if(!context->SourceDistanceModel)
DO_UPDATEPROPS();
almtx_unlock(&context->PropLock);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
ALCcontext_DeferUpdates(context);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
ALCcontext_ProcessUpdates(context);
ALCcontext_DecRef(context);
}
AL_API const ALchar* AL_APIENTRY alGetStringiSOFT(ALenum pname, ALsizei index)
{
const char *ResamplerNames[] = {
alPointResampler, alLinearResampler,
alCubicResampler, alBSinc12Resampler,
alBSinc24Resampler,
};
const ALchar *value = NULL;
ALCcontext *context;
static_assert(COUNTOF(ResamplerNames) == ResamplerMax+1, "Incorrect ResamplerNames list");
context = GetContextRef();
if(!context) return NULL;
switch(pname)
{
case AL_RESAMPLER_NAME_SOFT:
if(index < 0 || (size_t)index >= COUNTOF(ResamplerNames))
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Resampler name index %d out of range",
index);
value = ResamplerNames[index];
break;
default:
alSetError(context, AL_INVALID_VALUE, "Invalid string indexed property");
}
done:
ALCcontext_DecRef(context);
return value;
}
void UpdateContextProps(ALCcontext *context)
{
struct ALcontextProps *props;
/* Get an unused proprty container, or allocate a new one as needed. */
props = ATOMIC_LOAD(&context->FreeContextProps, almemory_order_acquire);
if(!props)
props = al_calloc(16, sizeof(*props));
else
{
struct ALcontextProps *next;
do {
next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
} while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeContextProps, &props, next,
almemory_order_seq_cst, almemory_order_acquire) == 0);
}
/* Copy in current property values. */
props->MetersPerUnit = context->MetersPerUnit;
props->DopplerFactor = context->DopplerFactor;
props->DopplerVelocity = context->DopplerVelocity;
props->SpeedOfSound = context->SpeedOfSound;
props->SourceDistanceModel = context->SourceDistanceModel;
props->DistanceModel = context->DistanceModel;
/* Set the new container for updating internal parameters. */
props = ATOMIC_EXCHANGE_PTR(&context->Update, props, almemory_order_acq_rel);
if(props)
{
/* If there was an unused update container, put it back in the
* freelist.
*/
ATOMIC_REPLACE_HEAD(struct ALcontextProps*, &context->FreeContextProps, props);
}
}

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