Commit Graph

5100 Commits

Author SHA1 Message Date
Dima353 37dc4996b2 Update gamefiles 2025-02-21 00:01:00 +03:00
Dima353 7b1378560c Button icons fix 2025-02-19 23:33:30 +03:00
Dima353 60dab8d3c8 Bug fix 2025-02-19 23:01:13 +03:00
Dima353 870189e91b Fix buttons icons 2025-02-17 22:52:05 +03:00
Dima353 21a88e3316 Improvements for NX
- Swap the actions of buttons A and B
- Gamepad menu redesign
2025-02-17 22:18:06 +03:00
Dima353 bed3d386d2 Added the ability to hide\show map legends
For NX
2025-02-12 23:46:05 +03:00
Dima353 6a5fb41a86 Minor improvements for NX
- Minimap size increased by 30%.
 - Recolor waypoint marker.
- Remove the "Back" button from the map menu page.
2025-02-12 15:48:17 +03:00
Dima353 4131fa8c24 Fix building 2025-02-11 21:17:35 +03:00
Dima353 573bdd918a Remap 'back' button to circle 2025-02-10 23:18:02 +03:00
Dima353 a6fccdb310 Fix russian font 2025-02-10 23:13:33 +03:00
Dima353 3a5a3bb676 Fix dock mode 2025-02-10 23:08:46 +03:00
Paul 37e9ec0d19 Merge pull request #16 from TheArtemMaps/patch-1
Update README.md
2023-11-15 16:54:43 +00:00
TheArtemMaps 28e1bfbee5 Update README.md
GTAmodding -> halpz
2023-11-08 22:36:06 +02:00
Sergeanur a16fcd8d6a Fixes from master 2021-09-02 19:22:50 +03:00
Sergeanur a04a84e00b Audio: small refactoring 2021-09-02 18:50:46 +03:00
Sergeanur abe6c22f56 Fix heli sound 2021-09-02 12:25:52 +03:00
Sergeanur 669c8c8988 Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menu 2021-09-01 16:36:34 +03:00
Fire-Head 4b747e567a replace ugly else if with switch 2021-08-30 23:34:06 +03:00
Sergeanur 320624edc8 Audio: ps2 code ifdef
# Conflicts:
#	src/audio/AudioManager.h
2021-08-30 11:26:19 +03:00
Sergeanur 355c260bf2 Fix Squalo render out poly 2021-08-29 13:29:06 +03:00
Sergeanur 9a7b469f4e Audio: fixing bugs, fixing types, making code more accurate to original 2021-08-29 09:42:32 +03:00
Nikolay 8ef1e29a5c fix 2021-08-28 14:19:51 +03:00
Nikolay Korolev 7a80acf6a1 fix debug teleport 2021-08-26 21:56:31 +03:00
Nikolay Korolev b2daa0e502 Merge remote-tracking branch 'upstream/miami' into miami 2021-08-26 21:14:38 +03:00
Nikolay Korolev 915888d275 fixed debug teleport 2021-08-26 21:14:26 +03:00
Sergeanur a94812b28d Fix acceleration sound on exiting the vehicle 2021-08-26 08:15:18 +03:00
Sergeanur 8de1ffb84d Fix reflections with audio time scale 2021-08-26 07:53:07 +03:00
Nikolay Korolev b7db2a12d4 keep noinline only for broken vs versions 2021-08-26 01:47:17 +03:00
Sergeanur f87f14b432 Refactor cPedComments 2021-08-25 13:41:53 +03:00
Sergeanur c8492ab5e0 Audio: refactoring, type fixes, renaming cAudioManager fields 2021-08-25 08:49:58 +03:00
Sergeanur d4a2113a8a Audio: fix PS2 ifdefs 2021-08-24 15:25:51 +03:00
Sergeanur a5ec7a45db Merge branch 'master' into miami
# Conflicts:
#	.github/workflows/build-switch.yml
#	.vscode/settings.json
#	CMakeLists.txt
#	README.md
#	cmake/nx/NXFunctions.cmake
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/polish.gxt
#	gamefiles/TEXT/russian.gxt
#	gamefiles/TEXT/spanish.gxt
#	gamefiles/models/frontend_nsw.txd
#	gamefiles/models/nswbtns.txd
#	res/images/logo.svg
#	res/images/logo_1024.png
#	res/images/logo_256.jpg
#	src/CMakeLists.txt
#	src/audio/AudioCollision.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/PolRadio.cpp
#	src/audio/PolRadio.h
#	src/audio/sampman_miles.cpp
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/core/ControllerConfig.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/MenuScreensCustom.cpp
#	src/core/common.h
#	src/core/config.h
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/peds/PedFight.cpp
#	src/peds/PlayerPed.cpp
#	src/peds/PlayerPed.h
#	src/skel/crossplatform.cpp
#	src/skel/glfw/glfw.cpp
#	src/weapons/Weapon.cpp
#	utils/gxt/polish.txt
#	utils/gxt/russian.txt
2021-08-24 15:19:35 +03:00
Sergeanur abbfb09a64 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur 38f4ea7aa3 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
erorcun e9a61ca38c Adjust plane free cam values for sparks to be visible in Dodo 2021-08-23 21:56:22 +03:00
Sergeanur ef0ba763b9 Make ped comments update position and volume + fix cPedComments::Process 2021-08-23 11:16:53 +03:00
Sergeanur ceb65eafa5 Make ped comments update position and volume 2021-08-23 11:15:03 +03:00
erorcun 6110f74ad6 Add forgotten bit from X11 detection 2021-08-22 13:00:33 +03:00
erorcun 09f693b9b9 Cam: Fix can't look to right on BEHINDCAR 2021-08-22 12:25:43 +03:00
erorcun 285fee01f2 PedIK: fix fix 2021-08-22 12:23:12 +03:00
erorcun d81890f6a8 Add forgotten bit from X11 detection 2021-08-22 01:57:01 +03:00
erorcun c52aebe8e7 Fix an original bug about entering boat sometimes takes 2 key press 2021-08-21 19:07:26 +03:00
erorcun f86bdb2cdb Fix map teleport Z coordinate 2021-08-21 17:15:30 +03:00
erorcun d4ce6bcde0 Fix a bug about switching to previous weapon unintendedly 2021-08-21 16:34:26 +03:00
erorcun e33b56b49a VC bits 2021-08-21 15:13:23 +03:00
Sergeanur 7c80093efa Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 13:02:07 +03:00
Sergeanur b683c047dc Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
Sergeanur fe51abd534 Audio: bits of PS2 code 2021-08-21 08:42:00 +03:00
erorcun 80b7d52eeb Auto switch to remote grenade after detonator 2021-08-20 21:59:50 +03:00
erorcun 0256790e1c Fix some auto-aim problems 2021-08-20 21:26:19 +03:00