Add a method to load a soundfont

This commit is contained in:
Chris Robinson
2013-11-28 03:38:17 -08:00
parent a3c76c3274
commit bb0207d784
4 changed files with 73 additions and 7 deletions
+1
View File
@@ -280,6 +280,7 @@ static const ALCfunction alcFunctions[] = {
DECL(alGetSource3i64SOFT),
DECL(alGetSourcei64vSOFT),
DECL(alMidiSoundfontSOFT),
DECL(alMidiEventSOFT),
DECL(alMidiPlaySOFT),
DECL(alMidiPauseSOFT),
+2
View File
@@ -37,12 +37,14 @@
#define AL_PROGRAMCHANGE_SOFT 0x00C0
#define AL_CHANNELPRESSURE_SOFT 0x00D0
#define AL_PITCHBEND_SOFT 0x00E0
typedef void (AL_APIENTRY*LPALMIDISOUNDFONTSOFT)(const char *filename);
typedef void (AL_APIENTRY*LPALMIDIEVENTSOFT)(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
typedef void (AL_APIENTRY*LPALMIDIPLAYSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIPAUSESOFT)(void);
typedef ALint64SOFT (AL_APIENTRY*LPALGETINTEGER64SOFT)(ALenum pname);
typedef void (AL_APIENTRY*LPALGETINTEGER64VSOFT)(ALenum pname, ALint64SOFT *values);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alMidiSoundfontSOFT(const char *filename);
AL_API void AL_APIENTRY alMidiEventSOFT(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
AL_API void AL_APIENTRY alMidiPlaySOFT(void);
AL_API void AL_APIENTRY alMidiPauseSOFT(void);
+3
View File
@@ -32,6 +32,7 @@ ALuint64 MidiSynth_getTime(const MidiSynth *self);
struct MidiSynthVtable {
void (*const Destruct)(MidiSynth *self);
ALenum (*const loadSoundfont)(MidiSynth *self, const char *filename);
void (*const setState)(MidiSynth *self, ALenum state);
void (*const update)(MidiSynth *self, ALCdevice *device);
void (*const process)(MidiSynth *self, ALuint samples, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
@@ -41,6 +42,7 @@ struct MidiSynthVtable {
#define DEFINE_MIDISYNTH_VTABLE(T) \
DECLARE_THUNK(T, MidiSynth, void, Destruct) \
DECLARE_THUNK1(T, MidiSynth, ALenum, loadSoundfont, const char*) \
DECLARE_THUNK1(T, MidiSynth, void, setState, ALenum) \
DECLARE_THUNK1(T, MidiSynth, void, update, ALCdevice*) \
DECLARE_THUNK2(T, MidiSynth, void, process, ALuint, ALfloatBUFFERSIZE*restrict) \
@@ -49,6 +51,7 @@ DECLARE_THUNK(T, MidiSynth, void, Delete) \
static const struct MidiSynthVtable T##_MidiSynth_vtable = { \
T##_MidiSynth_Destruct, \
\
T##_MidiSynth_loadSoundfont, \
T##_MidiSynth_setState, \
T##_MidiSynth_update, \
T##_MidiSynth_process, \
+67 -7
View File
@@ -120,6 +120,7 @@ typedef struct FSynth {
static void FSynth_Construct(FSynth *self, ALCdevice *device);
static void FSynth_Destruct(FSynth *self);
static ALboolean FSynth_init(FSynth *self, ALCdevice *device);
static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename);
static void FSynth_setState(FSynth *self, ALenum state);
static void FSynth_update(FSynth *self, ALCdevice *device);
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
@@ -181,6 +182,35 @@ static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
return AL_TRUE;
}
static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename)
{
ALenum state;
int fontid;
WriteLock(&self->Lock);
state = STATIC_CAST(MidiSynth, self)->State;
if(state == AL_PLAYING || state == AL_PAUSED)
{
WriteUnlock(&self->Lock);
return AL_INVALID_OPERATION;
}
fontid = fluid_synth_sfload(self->Synth, filename, 1);
if(fontid == FLUID_FAILED)
{
WriteUnlock(&self->Lock);
ERR("Failed to load soundfont '%s'\n", filename);
return AL_INVALID_VALUE;
}
if(self->FontID != FLUID_FAILED)
fluid_synth_sfunload(self->Synth, self->FontID, 1);
self->FontID = fontid;
WriteUnlock(&self->Lock);
return AL_NO_ERROR;
}
static void FSynth_setState(FSynth *self, ALenum state)
{
WriteLock(&self->Lock);
@@ -188,14 +218,15 @@ static void FSynth_setState(FSynth *self, ALenum state)
{
if(self->FontID == FLUID_FAILED)
{
int fontid = FLUID_FAILED;
const char *fname = getenv("FLUID_SOUNDFONT");
if(fname && fname[0])
fontid = fluid_synth_sfload(self->Synth, fname, 1);
if(fontid != FLUID_FAILED)
self->FontID = fontid;
const char *filename = getenv("FLUID_SOUNDFONT");
if(!filename || !filename[0])
ERR("No default soundfont found!\n");
else
ERR("Failed to load soundfont '%s'\n", fname?fname:"(nil)");
{
self->FontID = fluid_synth_sfload(self->Synth, filename, 1);
if(self->FontID == FLUID_FAILED)
ERR("Failed to load soundfont '%s'\n", filename);
}
}
}
MidiSynth_setState(STATIC_CAST(MidiSynth, self), state);
@@ -322,6 +353,7 @@ typedef struct DSynth {
static void DSynth_Construct(DSynth *self, ALCdevice *device);
static DECLARE_FORWARD(DSynth, MidiSynth, void, Destruct)
static ALenum DSynth_loadSoundfont(DSynth *self, const char *filename);
static DECLARE_FORWARD1(DSynth, MidiSynth, void, setState, ALenum)
static DECLARE_FORWARD1(DSynth, MidiSynth, void, update, ALCdevice*)
static void DSynth_process(DSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
@@ -336,6 +368,12 @@ static void DSynth_Construct(DSynth *self, ALCdevice *device)
}
static ALenum DSynth_loadSoundfont(DSynth* UNUSED(self), const char* UNUSED(filename))
{
return AL_NO_ERROR;
}
static void DSynth_processQueue(DSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
@@ -428,6 +466,28 @@ MidiSynth *SynthCreate(ALCdevice *device)
}
AL_API void AL_APIENTRY alMidiSoundfontSOFT(const char *filename)
{
ALCdevice *device;
ALCcontext *context;
ALenum err;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(filename && filename[0]))
alSetError(context, AL_INVALID_VALUE);
else
{
err = V(device->Synth,loadSoundfont)(filename);
if(err != AL_NO_ERROR)
alSetError(context, err);
}
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiEventSOFT(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2)
{
ALCdevice *device;