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162 Commits

Author SHA1 Message Date
Chris Robinson 043fe6edd2 Release 1.8.466 2009-06-07 22:30:08 -07:00
Chris Robinson ef68e5d0ff Protect ring buffer access with the lock 2009-06-07 21:34:05 -07:00
Chris Robinson c6f3a4e062 Move a couple inline functions into the header 2009-06-07 20:16:41 -07:00
Chris Robinson 87ed53c7f6 Don't read deprecated config files 2009-06-07 20:12:01 -07:00
Alam Arias 89e9437b84 add check for _WAVEFORMATEXTENSIBLE_ and define _WIN32_IE before inlcuding any header 2009-06-07 19:43:42 -07:00
Chris Robinson 1454c46b5f Use a thread-safe static inline function for printing 2009-06-07 15:42:15 -07:00
Chris Robinson 0fac1e9115 Store the max number of auxiliary slots in the device 2009-06-07 14:53:22 -07:00
Chris Robinson f3a3358e63 Fix for MSVC
MSVC won't accept zero-sized arrays at the end of structs, if that struct is
used in another struct that's not also at the end. This wastes a float for each
FILTER object
2009-06-06 23:33:53 -07:00
Chris Robinson 3c122b0bef Set an error if effect creation fails 2009-05-31 11:54:49 -07:00
Chris Robinson 7940003d06 Set an error if NaN is given for panning values 2009-05-31 11:34:07 -07:00
Chris Robinson 45b16ff456 Use the generic FILTER object for the master effect filter
Also fix a couple comments
2009-05-30 12:54:53 -07:00
Chris Robinson 9341f4f884 Fixup panning gain calculations
Clamp the panning vector magnitude to 1, and use an energy-reduction method as
the vector magnitude increases (to simulate reverb area occlusion)
2009-05-30 00:32:17 -07:00
Chris Robinson 2c20f26784 Apply slot gain on slot output, not input 2009-05-29 16:51:00 -07:00
Chris Robinson 2a21a449b4 Slot gain changes should have an immediate effect 2009-05-29 13:50:58 -07:00
Chris Robinson 74dc7090fd Don't expose effect-specific structures 2009-05-29 13:30:50 -07:00
Chris Robinson e12ac95d69 Use the MIN/MAX/DEFAULT macros for checking and setting the effect parameters 2009-05-29 12:40:08 -07:00
Chris Robinson 34ea7eba9e Add preliminary support for the EAX Reverb effect
Not all parameters are supported yet, though it is a little more fuctional than
standard reverb
2009-05-29 01:32:54 -07:00
Chris Robinson 6d3ba44f55 Don't update the devicevalues before returning success 2009-05-27 07:02:33 -07:00
Chris Robinson 5a8ad67660 Lock the context before getting the mmap region to update 2009-05-26 14:54:59 -07:00
Chris Robinson f1e442408b Set the correct data size 2009-05-26 14:51:57 -07:00
Chris Robinson a946af4463 Simplify ALSA PCM parameter retrieval 2009-05-26 10:08:27 -07:00
Chris Robinson e01cd92d56 Set avail_min so snd_pcm_wait will wait for the full update to be ready 2009-05-26 10:03:17 -07:00
Chris Robinson 923af8c3a6 Don't update the source's gains in the sample mixing loop
Update copies stored on the stack instead, then update the source after mixing
2009-05-26 09:23:49 -07:00
Chris Robinson ac04cf57fa Make sure _CRT_SECURE_NO_WARNINGS is always defined for MSVC 2009-05-26 06:02:40 -07:00
Chris Robinson 1f6c4e01db Properly fall back to non-mmap capture if the parameters fail 2009-05-25 16:06:03 -07:00
Chris Robinson 04135723a2 Get rid of the ugly ok() macro 2009-05-25 13:07:49 -07:00
Chris Robinson 93fbdb1e6c Redo OSS mixing loop 2009-05-25 12:12:37 -07:00
Chris Robinson c1de15f840 Update in descrete amounts using the update size 2009-05-25 12:01:14 -07:00
Chris Robinson 3be399c555 Do not open pulseaudio if it didn't load 2009-05-19 06:37:22 -07:00
Chris Robinson 1f5453075c Dynamically load PulseAudio 2009-05-19 06:35:12 -07:00
Chris Robinson 33a74f1594 Clear the filter history directly 2009-05-17 22:50:07 -07:00
Chris Robinson e4da1224cb Optionally install the sample configuration file 2009-05-17 22:36:45 -07:00
Chris Robinson 5c2a47620c Reformat the sample config file 2009-05-17 22:24:29 -07:00
Chris Robinson 1bfa7609d2 Make the filter functions global inline, and use it for echo 2009-05-16 23:34:26 -07:00
Chris Robinson 7e8501123a Set some common macros in alu.h 2009-05-16 23:26:39 -07:00
Chris Robinson c447eeb2c7 Use the source reference distance to specify full panning magnitude
Sources that are closer than the specified reference distance will not pan to
full magnitude, thus providing a smoother transition as it moves around near
the listener
2009-05-16 03:54:16 -07:00
Chris Robinson ad19cea6e0 Make sure DSSPEAKER_5POINT1 is defined 2009-05-14 05:24:18 -07:00
Chris Robinson 0ce29863e3 Prevent spawning PulseAudio if it's not already running 2009-05-06 00:19:35 -07:00
Chris Robinson 7a7a4844f4 Make the filter history buffer size flexible
This lets the filter history buffer be as big as needed for a given use, so
that it can have a size large enough for the more demanding cases, but not be
wasteful for lesser-demanding cases, while not incuring the overhead of an
added pointer indirection
2009-04-16 05:43:09 -07:00
Chris Robinson a2adbb1ab5 Add a PulseAudio backend 2009-04-16 05:17:42 -07:00
Chris Robinson a97fc792d8 Increase the default maximum number of sends to 2 2009-04-14 22:18:47 -07:00
Chris Robinson e9a6a1d6f5 Use a 2-pole filter for the wet path low-pass filter
This should help keep CPU use from increasing a lot when the number of sends
increases. Also changes the function names to reflect the difference
2009-04-14 22:04:18 -07:00
Chris Robinson f245f0ef87 Make the number of source sends variable
The highest value is clamped to MAX_SENDS
2009-04-13 20:33:41 -07:00
Chris Robinson a30f431b63 Reduce the number of send loops 2009-04-13 02:50:40 -07:00
Chris Robinson 58f48f20e2 Rename Standard Reverb to Reverb 2009-04-13 02:01:21 -07:00
Chris Robinson ee1b02b709 Fix comment regarding the 3rd echo tap 2009-04-12 18:54:26 -07:00
Chris Robinson 55c790c9ff Add the Echo effect 2009-04-12 16:01:10 -07:00
Chris Robinson 65b69f3308 Fix air absorption 2009-04-11 20:27:55 -07:00
Chris Robinson c67fbd72dd Pay attention to the MAX_SENDS value 2009-04-11 20:04:46 -07:00
Chris Robinson 30f57d0824 Make auxiliary effect slot count configurable 2009-04-11 18:16:05 -07:00
Chris Robinson 1c54018111 Move the WetBuffer into the effect slot object
This should make it easier to support multiple slots
2009-04-11 17:04:55 -07:00
Chris Robinson e80e1b6d9f Use LIB_SUFFIX when creating the default lib install dir
Thanks to Hanno Böck for pointing this out
2009-04-07 12:11:41 -07:00
Chris Robinson 437f00d6de Add missing comment markers 2009-04-07 11:41:41 -07:00
Chris Robinson fc6d6b1601 Use the square of the values when calculating the density gain 2009-03-21 10:42:42 -07:00
Chris Robinson 9306e36d52 Make sure M_PI is defined for reverb 2009-03-15 23:14:40 -07:00
Chris Robinson 61122a5093 Release 1.7.411 2009-03-14 22:24:59 -07:00
Chris Robinson a8a4ff8af1 Constify some parameters 2009-03-13 23:08:15 -07:00
Chris Robinson 8a857c35ee Calculate filter coefficients in aluMixData 2009-03-13 22:58:54 -07:00
Chris Robinson 89ddd7d8e5 Don't modify the device struct until playback succesfully starts 2009-03-13 22:16:01 -07:00
Chris Robinson 8d0c4ccb3b The room rolloff factor can go up to 10 2009-03-13 02:12:45 -07:00
Chris Robinson 8ee47d5573 Dynamically load dsound when possible 2009-03-10 02:46:42 -07:00
Chris Robinson 9e88011417 Add a cast for setting a dummy pointer value 2009-03-10 02:20:05 -07:00
Chris Robinson f8949ee7a1 Always add the default ALSA device even if no cards are present 2009-03-10 01:46:51 -07:00
Chris Robinson 62aa2d0ba7 Only expose the default ALSA device in standard enumeration 2009-03-10 01:28:01 -07:00
Chris Robinson ace047d625 Append the card and device indices to the ALSA device strings 2009-03-10 01:21:42 -07:00
Chris Robinson d6277db209 Fix alsoftrc configuration sample comments 2009-03-10 01:08:03 -07:00
Chris Robinson 7ebb28327f Remove the SDL backend 2009-03-10 01:03:39 -07:00
Chris Robinson 86931cbde4 Add a PortAudio backend 2009-03-10 00:55:29 -07:00
Chris Robinson 6d7be151dc Remove the unneeded path from the cross-compiler commands 2009-03-06 20:09:44 -08:00
Chris Robinson 07227b9806 Use a modified reverb model that obeys the reverb parameters better 2009-03-02 18:48:23 -08:00
Chris Robinson 8348d719cd Clamp gain of multichannel sources 2009-02-10 15:15:49 -08:00
Chris Robinson 0fcefd865b Install the pkgconfig file to the correct directory 2009-02-10 14:39:48 -08:00
Chris Robinson 57c2e9b5f8 Include assert.h for assert() 2009-02-02 11:18:33 -08:00
Chris Robinson 7d7fc39035 Use calculated distance from reference for air absorption 2009-01-30 10:56:25 -08:00
Chris Robinson 351105b3df Fix incorrect comment 2009-01-30 10:53:09 -08:00
Chris Robinson cbfc33215b Use M_PI since it is sure to be defined 2009-01-27 07:11:58 -08:00
Chris Robinson 5a93b56673 Fix ignored return value warning 2009-01-26 08:10:05 -08:00
Chris Robinson 1f4c69c17a Use a matrix for up- and down-mixing channels 2009-01-25 22:11:07 -08:00
Chris Robinson f5b19fad20 Duplicate stereo onto the side channels as well as the back 2009-01-25 19:54:50 -08:00
Chris Robinson bc60818e9a Don't read stereo layout when output is mono 2009-01-25 19:33:52 -08:00
Chris Robinson f82c88f016 Add options for user-configurable speaker arrangements 2009-01-25 19:20:47 -08:00
Chris Robinson 98e86decad 6.1 uses front- and back-center, not left- and right-back channels 2009-01-24 15:13:14 -08:00
Chris Robinson aaf2c0ebd4 Seperate mixing loops depending on source channel configuration 2009-01-24 13:57:01 -08:00
Chris Robinson 778b74cae1 Reimplement panning using lookup tables, based on a patch by Christian Borss
This allows speaker positions to be specified by discrete angles around the
listener, providing more flexibility and configurability in placement.
Additional patches to take advantage of this are forthcoming.
2009-01-24 10:38:04 -08:00
Chris Robinson 43ee1edd97 Properly capitalize the libname in Win32 2009-01-10 21:23:53 -08:00
Chris Robinson dd7e23740b Remove XCOMPILEWIN32 option in favor of CMake 2.6's cross-compiling caps 2008-12-12 11:19:38 -08:00
Chris Robinson 1acd6da745 Search for SDL.h in addition to SDL/SDL.h 2008-12-12 11:09:23 -08:00
Chris Robinson 3056f91ec5 Apply the dry filter to multi-channel sources
Unlike mono sources, they use 2 chained one-pole filters instead of 4
2008-12-10 11:54:13 -08:00
Chris Robinson ed03570e1a Fix some CMake checks 2008-12-07 02:20:17 -08:00
Chris Robinson 2ec0e48d06 Protect playback device opening with a mutex lock 2008-12-07 01:07:54 -08:00
Chris Robinson 8b54d59b8c Add an SDL backend 2008-12-07 01:05:39 -08:00
Chris Robinson f6a4dbabdd Add cast for setting a dummy pointer value 2008-12-06 12:17:29 -08:00
Chris Robinson a71c291bcb Let CMAKE_DEBUG_POSTFIX be exposed for graphical CMake front-ends 2008-12-02 02:37:51 -08:00
Chris Robinson 55b9ccc2de Implement AL_EXTX_source_distance_model
As with other EXTX extensions, this is subject to change and removal as the
spec gets worked on
2008-11-25 18:56:10 -08:00
Chris Robinson 67d67a3bf6 Release 1.6.372 2008-11-21 09:16:29 -08:00
Chris Robinson 591de1ecb4 Wait until one full fragment is empty before mixing 2008-11-21 07:52:13 -08:00
Chris Robinson 3dad17c263 Make the DSound emulated fragment count configurable 2008-11-21 07:48:03 -08:00
Chris Robinson eefc18170d Fix a comment 2008-11-20 10:09:37 -08:00
Chris Robinson 5f84c5339d Fix early reflection input 2008-11-19 09:14:40 -08:00
Chris Robinson 2d461379ef Handle ALSA capture errors a bit better 2008-11-19 09:01:03 -08:00
Chris Robinson c8123756ff Simplify in-sample low-pass filter coefficient calculation 2008-11-18 06:35:00 -08:00
Chris Robinson 76c7789ee7 Fix low-pass coefficient calculation 2008-11-18 04:31:24 -08:00
Chris Robinson 13a2e6ef1f Don't calculate reverb HF limit if air absorption is 1 2008-11-18 03:26:02 -08:00
Chris Robinson 0ecb34b850 Non-cross-compiled DLLs shouldn't have lib prefixed 2008-11-18 03:24:49 -08:00
Chris Robinson 1f86c48d95 Remove outdated comments and add copyright header 2008-11-17 09:32:25 -08:00
Chris Robinson 7e1295df9a DirectSound is not explicitly dependant on windows.h 2008-11-16 04:39:12 -08:00
Chris Robinson 482b160c8a Remove unneeded macro 2008-11-16 01:07:39 -08:00
Chris Robinson 181eb95b13 Use a better dB-to-linear gain convertion 2008-11-16 00:57:35 -08:00
Chris Robinson c0ccd31a3e Implement a new reverb effect
Code created and graciously provided by Christopher Fitzgerald
2008-11-16 00:29:49 -08:00
Chris Robinson d72b132c57 Add an option to disable specific EFX effect types 2008-11-14 07:13:59 -08:00
Chris Robinson 506912aed7 Add cross-compiling option 2008-11-13 23:13:15 -08:00
Chris Robinson 670d70d3c9 Allow specifying another config file with the ALSOFT_CONF env var 2008-11-13 07:58:39 -08:00
Chris Robinson 010f7d12f4 Don't ramp gains when starting a sound from the beginning 2008-11-13 05:48:38 -08:00
Chris Robinson da684564ea Avoid unnecessary floating-point math 2008-11-11 17:59:55 -08:00
Chris Robinson fc4c867f27 Add initial AL_EXTX_buffer_sub_data support
Note that this is an in-development extension, as noted by the EXTX moniker
instead of EXT. It's behavior is subject to change, and the extension string
will be removed (replaced with the official string once it's finalized).
Developers are discouraged from using this in production code, though feel
free to play around with it.
2008-11-11 05:57:32 -08:00
Chris Robinson 9ba30c4e20 Fix Win32 thread handle leak 2008-11-05 19:42:56 -08:00
Chris Robinson 15334e56cd Be more flexible with channel count when loading IMA4 data 2008-11-02 15:30:56 -08:00
Chris Robinson ffa42ff22c Seperate data converters into reusable functions 2008-11-02 01:24:57 -07:00
Chris Robinson a7c62dbabc More padding fixes 2008-11-01 16:37:32 -07:00
Chris Robinson eda1e41152 More buffer conversion refactoring 2008-11-01 16:35:16 -07:00
Chris Robinson af5a5b76ec Padding is not dependant on the frequency cutoff anymore 2008-10-31 23:32:28 -07:00
Chris Robinson 87f3a0dc16 Restructure buffer data conversion code a bit 2008-10-31 22:13:35 -07:00
Chris Robinson 2c80a80704 Fix typo preventing capture from opening 2008-10-27 23:37:56 -07:00
Chris Robinson 301a4c4a95 Append the driver and its version to the AL version string 2008-10-25 15:48:17 -07:00
Chris Robinson 8fc4a3b724 Make sure an appropriate error is set when opening a device fails 2008-10-24 19:58:49 -07:00
Chris Robinson cb6f040005 Use plughw for capture so ALSA can convert capture data 2008-10-14 09:50:37 -07:00
Chris Robinson b91c2e4a99 Include float.h if it exists, for _RC_CHOP and _MCW_RC 2008-10-14 09:47:32 -07:00
Chris Robinson 59a71b1454 Remove another unused source member 2008-10-10 01:31:31 -07:00
Chris Robinson 36f133a5ae Use a modulo to keep the buffer position in range for looping sources
A high pitch and low buffer size can cause a lot of unnecessary iterations
otherwise, that just decrement the position
2008-10-10 01:13:32 -07:00
Chris Robinson 74a58c0d09 Clamp source position to the buffer size when it stops 2008-10-09 23:54:31 -07:00
Chris Robinson bfa1107781 Remove unneeded source member variable 2008-10-09 23:44:48 -07:00
Chris Robinson 11397f7667 Commit missing changes 2008-10-09 20:58:12 -07:00
Chris Robinson 6e9e8239ef Only send one channel through the wet path 2008-10-09 04:02:34 -07:00
Chris Robinson af9932d28b Increase max pitch to 65536
This should be safe now
2008-10-09 02:50:00 -07:00
Chris Robinson 87ff8a65e9 Simplify the lerp function 2008-10-09 02:32:47 -07:00
Chris Robinson 7b6f207790 Don't apply the wet path for multi-channel buffers 2008-10-09 02:28:52 -07:00
Chris Robinson 8672008e43 Skip mixing if the read position is beyond the end of the buffer 2008-10-09 01:17:39 -07:00
Chris Robinson c8cd193346 The wet path should be silent if no effect is set on the slot 2008-10-09 01:07:02 -07:00
Chris Robinson be292e5f0b Don't hold the whole-number position in the fractional value
This will help prevent overflows when the max pitch is increased
2008-10-02 23:53:46 -07:00
Chris Robinson 3863dcc9cb Use a new low-pass filter, based on the I3DL2 spec
Many thanks to Christopher Fitzgerald, for helping with it
2008-10-02 22:20:42 -07:00
Chris Robinson a2568409fc Implement non-mmap ALSA capture 2008-09-29 17:24:50 -07:00
Chris Robinson 6567cdd7b5 Air absorption factor is applied to the dB value, not linear gain 2008-09-22 17:01:47 -07:00
Chris Robinson 5bbf55a401 Add a variable to override the default library type with 2008-09-16 07:43:38 -07:00
Chris Robinson 4a530e2146 Fixup some source parameter calculations 2008-09-16 07:36:48 -07:00
Chris Robinson 27ba8f7b60 Fix function pointer declarations 2008-09-16 06:19:27 -07:00
Chris Robinson 6bfdb57a5b Use a 12dB/oct rolloff instead of 24 for the lowpass filter 2008-09-13 02:46:14 -07:00
Chris Robinson 26e8ea60a5 Store pi as a static const 2008-09-13 00:44:48 -07:00
Chris Robinson f4ea188ffa Fix typo to get the proper minor ALC version 2008-09-12 18:07:12 -07:00
Chris Robinson 1266580420 Print EFX info when the extension is available 2008-09-12 18:05:23 -07:00
Chris Robinson 16d96eed7b Add a Solaris playback backend 2008-09-07 14:34:14 -07:00
Chris Robinson fa76168683 Clear the end of the buffer when at the end of the queue and not looping 2008-09-06 14:08:53 -07:00
Chris Robinson 5f3329b2c9 Don't export extension function symbols from the lib 2008-09-06 13:45:27 -07:00
Chris Robinson db541f3cfa Remove unneeded source struct member 2008-08-15 17:43:07 -07:00
Chris Robinson 3e19ba6ca8 Clear channel volumes when starting a source 2008-08-15 16:33:47 -07:00
Chris Robinson ac8c082b89 Overwrite the input wet sample with the output 2008-08-14 20:44:55 -07:00
Chris Robinson 084df2a229 Allow setting the EFX doppler factor source property 2008-08-14 16:14:16 -07:00
Chris Robinson 22557070ec Ramp channel gains to remove pops and clicks from abrupt changes
Thanks to Christopher Fitzgerald for helping me work on it
2008-08-14 05:43:52 -07:00
Chris Robinson f8ef66954c Include fenv.h if it exists for fesetround 2008-08-08 08:12:41 -07:00
Chris Robinson ef59901e7c Set FPU mode to round toward zero for mixing 2008-08-08 07:32:21 -07:00
Chris Robinson cfe620ccb5 Remove unnecessary casting 2008-08-08 00:21:25 -07:00
Chris Robinson 453b015225 Prevent a 0 or negative increment for the buffer position
Thanks to Christopher Fitzgerald for pointing these last two problems out
2008-08-05 20:51:30 -07:00
Chris Robinson c1cf9ae8f6 Pass a dummy variable to CreateThread to satisfy Win9x 2008-08-05 20:19:13 -07:00
35 changed files with 5567 additions and 1927 deletions
+100 -39
View File
@@ -18,8 +18,6 @@
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
#include "config.h"
#include <math.h>
@@ -37,13 +35,7 @@
#include "alExtension.h"
#include "alAuxEffectSlot.h"
#include "bs2b.h"
///////////////////////////////////////////////////////
// DEBUG INFORMATION
char _alDebug[256];
///////////////////////////////////////////////////////
#include "alu.h"
#define EmptyFuncs { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }
@@ -58,12 +50,21 @@ static struct {
#ifdef HAVE_OSS
{ "oss", alc_oss_init, EmptyFuncs },
#endif
#ifdef HAVE_SOLARIS
{ "solaris", alc_solaris_init, EmptyFuncs },
#endif
#ifdef HAVE_DSOUND
{ "dsound", alcDSoundInit, EmptyFuncs },
#endif
#ifdef HAVE_WINMM
{ "winmm", alcWinMMInit, EmptyFuncs },
#endif
#ifdef HAVE_PORTAUDIO
{ "port", alc_pa_init, EmptyFuncs },
#endif
#ifdef HAVE_PULSEAUDIO
{ "pulse", alc_pulse_init, EmptyFuncs },
#endif
{ "wave", alc_wave_init, EmptyFuncs },
@@ -306,6 +307,39 @@ static void InitAL(void)
strcasecmp(str, "yes") == 0 ||
strcasecmp(str, "on") == 0 ||
atoi(str) != 0);
str = GetConfigValue(NULL, "excludefx", "");
if(str[0])
{
const struct {
const char *name;
int type;
} EffectList[] = {
{ "eaxreverb", EAXREVERB },
{ "reverb", REVERB },
{ "echo", ECHO },
{ NULL, 0 }
};
int n;
size_t len;
const char *next = str;
do {
str = next;
next = strchr(str, ',');
if(!str[0] || next == str)
continue;
len = (next ? ((size_t)(next-str)) : strlen(str));
for(n = 0;EffectList[n].name;n++)
{
if(len == strlen(EffectList[n].name) &&
strncmp(EffectList[n].name, str, len) == 0)
DisabledEffects[EffectList[n].type] = AL_TRUE;
}
} while(next++);
}
}
}
@@ -441,7 +475,11 @@ static ALvoid InitContext(ALCcontext *pContext)
pContext->lNumStereoSources = 1;
pContext->lNumMonoSources = pContext->Device->MaxNoOfSources - pContext->lNumStereoSources;
pContext->ExtensionList = "AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_LOKI_quadriphonic";
pContext->NumSends = GetConfigValueInt(NULL, "sends", MAX_SENDS);
if(pContext->NumSends > MAX_SENDS)
pContext->NumSends = MAX_SENDS;
pContext->ExtensionList = "AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_source_distance_model AL_LOKI_quadriphonic";
level = GetConfigValueInt(NULL, "cf_level", 0);
if(level > 0 && level <= 6)
@@ -450,6 +488,8 @@ static ALvoid InitContext(ALCcontext *pContext)
bs2b_set_srate(pContext->bs2b, pContext->Frequency);
bs2b_set_level(pContext->bs2b, level);
}
aluInitPanning(pContext);
}
@@ -484,44 +524,46 @@ ALCAPI ALCdevice* ALCAPIENTRY alcCaptureOpenDevice(const ALCchar *deviceName, AL
InitAL();
if(SampleSize <= 0)
{
SetALCError(ALC_INVALID_VALUE);
return NULL;
}
if(deviceName && !deviceName[0])
deviceName = NULL;
pDevice = malloc(sizeof(ALCdevice));
if (pDevice)
{
if (SampleSize > 0)
//Initialise device structure
memset(pDevice, 0, sizeof(ALCdevice));
//Validate device
pDevice->IsCaptureDevice = AL_TRUE;
pDevice->Frequency = frequency;
pDevice->Format = format;
for(i = 0;BackendList[i].Init;i++)
{
//Initialise device structure
memset(pDevice, 0, sizeof(ALCdevice));
//Validate device
pDevice->IsCaptureDevice = AL_TRUE;
pDevice->Frequency = frequency;
pDevice->Format = format;
for(i = 0;BackendList[i].Init;i++)
pDevice->Funcs = &BackendList[i].Funcs;
if(ALCdevice_OpenCapture(pDevice, deviceName, frequency, format, SampleSize))
{
pDevice->Funcs = &BackendList[i].Funcs;
if(ALCdevice_OpenCapture(pDevice, deviceName, frequency, format, SampleSize))
{
SuspendContext(NULL);
pDevice->next = g_pDeviceList;
g_pDeviceList = pDevice;
g_ulDeviceCount++;
ProcessContext(NULL);
SuspendContext(NULL);
pDevice->next = g_pDeviceList;
g_pDeviceList = pDevice;
g_ulDeviceCount++;
ProcessContext(NULL);
DeviceFound = ALC_TRUE;
break;
}
DeviceFound = ALC_TRUE;
break;
}
}
else
SetALCError(ALC_INVALID_VALUE);
if(!DeviceFound)
{
SetALCError(ALC_INVALID_VALUE);
free(pDevice);
pDevice = NULL;
}
@@ -774,6 +816,8 @@ ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALsize
case ALC_MAX_AUXILIARY_SENDS:
if(!size)
SetALCError(ALC_INVALID_VALUE);
else if(device && device->Context)
*data = device->Context->NumSends;
else
*data = MAX_SENDS;
break;
@@ -815,7 +859,7 @@ ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALsize
data[i++] = device->Context->lNumStereoSources;
data[i++] = ALC_MAX_AUXILIARY_SENDS;
data[i++] = MAX_SENDS;
data[i++] = device->Context->NumSends;
}
ProcessContext(NULL);
@@ -980,6 +1024,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
{
ALCcontext *ALContext = NULL;
ALuint ulAttributeIndex, ulRequestedStereoSources;
ALuint RequestedSends;
if ((device)&&(!device->IsCaptureDevice))
{
@@ -1009,7 +1054,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
ProcessContext(NULL);
// Check for Voice Count attributes
// Check for attributes
if (attrList)
{
ulAttributeIndex = 0;
@@ -1024,7 +1069,16 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
ALContext->lNumStereoSources = ulRequestedStereoSources;
ALContext->lNumMonoSources = ALContext->Device->MaxNoOfSources - ALContext->lNumStereoSources;
break;
}
if(attrList[ulAttributeIndex] == ALC_MAX_AUXILIARY_SENDS)
{
RequestedSends = attrList[ulAttributeIndex + 1];
if(RequestedSends > ALContext->NumSends)
RequestedSends = ALContext->NumSends;
ALContext->NumSends = RequestedSends;
}
ulAttributeIndex += 2;
@@ -1226,30 +1280,37 @@ ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(const ALCchar *deviceName)
if((ALint)device->MaxNoOfSources <= 0)
device->MaxNoOfSources = 256;
device->AuxiliaryEffectSlotMax = GetConfigValueInt(NULL, "slots", 4);
if((ALint)device->AuxiliaryEffectSlotMax <= 0)
device->AuxiliaryEffectSlotMax = 4;
// Find a playback device to open
SuspendContext(NULL);
for(i = 0;BackendList[i].Init;i++)
{
device->Funcs = &BackendList[i].Funcs;
if(ALCdevice_OpenPlayback(device, deviceName))
{
SuspendContext(NULL);
device->next = g_pDeviceList;
g_pDeviceList = device;
g_ulDeviceCount++;
ProcessContext(NULL);
bDeviceFound = AL_TRUE;
break;
}
}
ProcessContext(NULL);
if (!bDeviceFound)
{
// No suitable output device found
SetALCError(ALC_INVALID_VALUE);
free(device);
device = NULL;
}
}
else
SetALCError(ALC_OUT_OF_MEMORY);
return device;
}
+828 -579
View File
File diff suppressed because it is too large Load Diff
+14 -17
View File
@@ -18,6 +18,10 @@
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifdef _WIN32
#define _WIN32_IE 0x400
#endif
#include "config.h"
#include <stdlib.h>
@@ -27,8 +31,7 @@
#include "alMain.h"
#ifdef _WIN32
#define _WIN32_IE 0x400
#ifdef _WIN32_IE
#include <shlobj.h>
#endif
@@ -219,13 +222,6 @@ void ReadALConfig(void)
}
#else
f = fopen("/etc/openal/alsoft.conf", "r");
if(!f)
{
f = fopen("/etc/openal/config", "r");
if(f)
AL_PRINT("Reading /etc/openal/config; this file is deprecated\n"
"\tPlease rename it to /etc/openal/alsoft.conf\n");
}
if(f)
{
LoadConfigFromFile(f);
@@ -235,14 +231,6 @@ void ReadALConfig(void)
{
snprintf(buffer, sizeof(buffer), "%s/.alsoftrc", getenv("HOME"));
f = fopen(buffer, "r");
if(!f)
{
snprintf(buffer, sizeof(buffer), "%s/.openalrc", getenv("HOME"));
f = fopen(buffer, "r");
if(f)
AL_PRINT("Reading ~/.openalrc; this file is deprecated\n"
"\tPlease rename it to ~/.alsoftrc\n");
}
if(f)
{
LoadConfigFromFile(f);
@@ -250,6 +238,15 @@ void ReadALConfig(void)
}
}
#endif
if(getenv("ALSOFT_CONF"))
{
f = fopen(getenv("ALSOFT_CONF"), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
}
void FreeALConfig(void)
+201
View File
@@ -0,0 +1,201 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALechoState {
// Must be first in all effects!
ALeffectState state;
ALfloat *SampleBuffer;
ALuint BufferLength;
// The echo is two tap. The third tap is the offset to write the feedback
// and input sample to
struct {
ALuint offset;
} Tap[3];
// The LR gains for the first tap. The second tap uses the reverse
ALfloat GainL;
ALfloat GainR;
ALfloat FeedGain;
FILTER iirFilter;
ALfloat history[2];
} ALechoState;
// Find the next power of 2. Actually, this will return the input value if
// it is already a power of 2.
static ALuint NextPowerOf2(ALuint value)
{
ALuint powerOf2 = 1;
if(value)
{
value--;
while(value)
{
value >>= 1;
powerOf2 <<= 1;
}
}
return powerOf2;
}
ALvoid EchoDestroy(ALeffectState *effect)
{
ALechoState *state = (ALechoState*)effect;
if(state)
{
free(state->SampleBuffer);
state->SampleBuffer = NULL;
free(state);
}
}
ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, ALeffect *Effect)
{
ALechoState *state = (ALechoState*)effect;
ALuint newdelay1, newdelay2;
ALfloat lrpan, cw, a, g;
newdelay1 = (ALuint)(Effect->Echo.Delay * Context->Frequency);
newdelay2 = (ALuint)(Effect->Echo.LRDelay * Context->Frequency);
state->Tap[0].offset = (state->BufferLength - newdelay1 - 1 +
state->Tap[2].offset)%state->BufferLength;
state->Tap[1].offset = (state->BufferLength - newdelay1 - newdelay2 - 1 +
state->Tap[2].offset)%state->BufferLength;
lrpan = Effect->Echo.Spread*0.5f + 0.5f;
state->GainL = aluSqrt( lrpan);
state->GainR = aluSqrt(1.0f-lrpan);
state->FeedGain = Effect->Echo.Feedback;
cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / Context->Frequency);
g = 1.0f - Effect->Echo.Damping;
a = 0.0f;
if(g < 0.9999f) // 1-epsilon
a = (1 - g*cw - aluSqrt(2*g*(1-cw) - g*g*(1 - cw*cw))) / (1 - g);
state->iirFilter.coeff = a;
}
ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
ALechoState *state = (ALechoState*)effect;
const ALuint delay = state->BufferLength-1;
ALuint tap1off = state->Tap[0].offset;
ALuint tap2off = state->Tap[1].offset;
ALuint fboff = state->Tap[2].offset;
ALfloat gain = Slot->Gain;
ALfloat samp[2];
ALuint i;
for(i = 0;i < SamplesToDo;i++)
{
// Apply damping
samp[0] = lpFilter2P(&state->iirFilter, 0, state->SampleBuffer[tap2off]+SamplesIn[i]);
// Apply feedback gain and mix in the new sample
state->SampleBuffer[fboff] = samp[0] * state->FeedGain;
tap1off = (tap1off+1) & delay;
tap2off = (tap2off+1) & delay;
fboff = (fboff+1) & delay;
// Sample first tap
samp[0] = state->SampleBuffer[tap1off]*state->GainL;
samp[1] = state->SampleBuffer[tap1off]*state->GainR;
// Sample second tap. Reverse LR panning
samp[0] += state->SampleBuffer[tap2off]*state->GainR;
samp[1] += state->SampleBuffer[tap2off]*state->GainL;
// Apply slot gain
samp[0] *= gain;
samp[1] *= gain;
SamplesOut[i][FRONT_LEFT] += samp[0];
SamplesOut[i][FRONT_RIGHT] += samp[1];
SamplesOut[i][SIDE_LEFT] += samp[0];
SamplesOut[i][SIDE_RIGHT] += samp[1];
SamplesOut[i][BACK_LEFT] += samp[0];
SamplesOut[i][BACK_RIGHT] += samp[1];
}
state->Tap[0].offset = tap1off;
state->Tap[1].offset = tap2off;
state->Tap[2].offset = fboff;
}
ALeffectState *EchoCreate(ALCcontext *Context)
{
ALechoState *state;
ALuint i, maxlen;
state = malloc(sizeof(*state));
if(!state)
{
alSetError(AL_OUT_OF_MEMORY);
return NULL;
}
state->state.Destroy = EchoDestroy;
state->state.Update = EchoUpdate;
state->state.Process = EchoProcess;
maxlen = (ALuint)(AL_ECHO_MAX_DELAY * Context->Frequency);
maxlen += (ALuint)(AL_ECHO_MAX_LRDELAY * Context->Frequency);
// Use the next power of 2 for the buffer length, so the tap offsets can be
// wrapped using a mask instead of a modulo
state->BufferLength = NextPowerOf2(maxlen+1);
state->SampleBuffer = malloc(state->BufferLength * sizeof(ALfloat));
if(!state->SampleBuffer)
{
free(state);
alSetError(AL_OUT_OF_MEMORY);
return NULL;
}
for(i = 0;i < state->BufferLength;i++)
state->SampleBuffer[i] = 0.0f;
state->Tap[0].offset = 0;
state->Tap[1].offset = 0;
state->Tap[2].offset = 0;
state->GainL = 0.0f;
state->GainR = 0.0f;
for(i = 0;i < 2;i++)
state->iirFilter.history[i] = 0.0f;
state->iirFilter.coeff = 0.0f;
return &state->state;
}
+795
View File
@@ -0,0 +1,795 @@
/**
* Reverb for the OpenAL cross platform audio library
* Copyright (C) 2008-2009 by Christopher Fitzgerald.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alEffect.h"
#include "alError.h"
#include "alu.h"
typedef struct DelayLine
{
// The delay lines use sample lengths that are powers of 2 to allow
// bitmasking instead of modulus wrapping.
ALuint Mask;
ALfloat *Line;
} DelayLine;
typedef struct ALverbState {
// Must be first in all effects!
ALeffectState state;
// All delay lines are allocated as a single buffer to reduce memory
// fragmentation and management code.
ALfloat *SampleBuffer;
// Master effect low-pass filter (2 chained 1-pole filters).
FILTER LpFilter;
ALfloat LpHistory[2];
// Initial effect delay and decorrelation.
DelayLine Delay;
// The tap points for the initial delay. First tap goes to early
// reflections, the last four decorrelate to late reverb.
ALuint Tap[5];
struct {
// Total gain for early reflections.
ALfloat Gain;
// Early reflections are done with 4 delay lines.
ALfloat Coeff[4];
DelayLine Delay[4];
ALuint Offset[4];
// The gain for each output channel based on 3D panning.
ALfloat PanGain[OUTPUTCHANNELS];
} Early;
struct {
// Total gain for late reverb.
ALfloat Gain;
// Attenuation to compensate for modal density and decay rate.
ALfloat DensityGain;
// The feed-back and feed-forward all-pass coefficient.
ALfloat ApFeedCoeff;
// Mixing matrix coefficient.
ALfloat MixCoeff;
// Late reverb has 4 parallel all-pass filters.
ALfloat ApCoeff[4];
DelayLine ApDelay[4];
ALuint ApOffset[4];
// In addition to 4 cyclical delay lines.
ALfloat Coeff[4];
DelayLine Delay[4];
ALuint Offset[4];
// The cyclical delay lines are 1-pole low-pass filtered.
ALfloat LpCoeff[4];
ALfloat LpSample[4];
// The gain for each output channel based on 3D panning.
ALfloat PanGain[OUTPUTCHANNELS];
} Late;
// The current read offset for all delay lines.
ALuint Offset;
} ALverbState;
// All delay line lengths are specified in seconds.
// The lengths of the early delay lines.
static const ALfloat EARLY_LINE_LENGTH[4] =
{
0.0015f, 0.0045f, 0.0135f, 0.0405f
};
// The lengths of the late all-pass delay lines.
static const ALfloat ALLPASS_LINE_LENGTH[4] =
{
0.0151f, 0.0167f, 0.0183f, 0.0200f,
};
// The lengths of the late cyclical delay lines.
static const ALfloat LATE_LINE_LENGTH[4] =
{
0.0211f, 0.0311f, 0.0461f, 0.0680f
};
// The late cyclical delay lines have a variable length dependent on the
// effect's density parameter (inverted for some reason) and this multiplier.
static const ALfloat LATE_LINE_MULTIPLIER = 4.0f;
// Input into the late reverb is decorrelated between four channels. Their
// timings are dependent on a fraction and multiplier. See VerbUpdate() for
// the calculations involved.
static const ALfloat DECO_FRACTION = 1.0f / 32.0f;
static const ALfloat DECO_MULTIPLIER = 2.0f;
// The maximum length of initial delay for the master delay line (a sum of
// the maximum early reflection and late reverb delays).
static const ALfloat MASTER_LINE_LENGTH = 0.3f + 0.1f;
// Find the next power of 2. Actually, this will return the input value if
// it is already a power of 2.
static ALuint NextPowerOf2(ALuint value)
{
ALuint powerOf2 = 1;
if(value)
{
value--;
while(value)
{
value >>= 1;
powerOf2 <<= 1;
}
}
return powerOf2;
}
// Basic delay line input/output routines.
static __inline ALfloat DelayLineOut(DelayLine *Delay, ALuint offset)
{
return Delay->Line[offset&Delay->Mask];
}
static __inline ALvoid DelayLineIn(DelayLine *Delay, ALuint offset, ALfloat in)
{
Delay->Line[offset&Delay->Mask] = in;
}
// Delay line output routine for early reflections.
static __inline ALfloat EarlyDelayLineOut(ALverbState *State, ALuint index)
{
return State->Early.Coeff[index] *
DelayLineOut(&State->Early.Delay[index],
State->Offset - State->Early.Offset[index]);
}
// Given an input sample, this function produces stereo output for early
// reflections.
static __inline ALvoid EarlyReflection(ALverbState *State, ALfloat in, ALfloat *out)
{
ALfloat d[4], v, f[4];
// Obtain the decayed results of each early delay line.
d[0] = EarlyDelayLineOut(State, 0);
d[1] = EarlyDelayLineOut(State, 1);
d[2] = EarlyDelayLineOut(State, 2);
d[3] = EarlyDelayLineOut(State, 3);
/* The following uses a lossless scattering junction from waveguide
* theory. It actually amounts to a householder mixing matrix, which
* will produce a maximally diffuse response, and means this can probably
* be considered a simple feedback delay network (FDN).
* N
* ---
* \
* v = 2/N / d_i
* ---
* i=1
*/
v = (d[0] + d[1] + d[2] + d[3]) * 0.5f;
// The junction is loaded with the input here.
v += in;
// Calculate the feed values for the delay lines.
f[0] = v - d[0];
f[1] = v - d[1];
f[2] = v - d[2];
f[3] = v - d[3];
// Refeed the delay lines.
DelayLineIn(&State->Early.Delay[0], State->Offset, f[0]);
DelayLineIn(&State->Early.Delay[1], State->Offset, f[1]);
DelayLineIn(&State->Early.Delay[2], State->Offset, f[2]);
DelayLineIn(&State->Early.Delay[3], State->Offset, f[3]);
// Output the results of the junction for all four lines.
out[0] = State->Early.Gain * f[0];
out[1] = State->Early.Gain * f[1];
out[2] = State->Early.Gain * f[2];
out[3] = State->Early.Gain * f[3];
}
// All-pass input/output routine for late reverb.
static __inline ALfloat LateAllPassInOut(ALverbState *State, ALuint index, ALfloat in)
{
ALfloat out;
out = State->Late.ApCoeff[index] *
DelayLineOut(&State->Late.ApDelay[index],
State->Offset - State->Late.ApOffset[index]);
out -= (State->Late.ApFeedCoeff * in);
DelayLineIn(&State->Late.ApDelay[index], State->Offset,
(State->Late.ApFeedCoeff * out) + in);
return out;
}
// Delay line output routine for late reverb.
static __inline ALfloat LateDelayLineOut(ALverbState *State, ALuint index)
{
return State->Late.Coeff[index] *
DelayLineOut(&State->Late.Delay[index],
State->Offset - State->Late.Offset[index]);
}
// Low-pass filter input/output routine for late reverb.
static __inline ALfloat LateLowPassInOut(ALverbState *State, ALuint index, ALfloat in)
{
State->Late.LpSample[index] = in +
((State->Late.LpSample[index] - in) * State->Late.LpCoeff[index]);
return State->Late.LpSample[index];
}
// Given four decorrelated input samples, this function produces stereo
// output for late reverb.
static __inline ALvoid LateReverb(ALverbState *State, ALfloat *in, ALfloat *out)
{
ALfloat d[4], f[4];
// Obtain the decayed results of the cyclical delay lines, and add the
// corresponding input channels attenuated by density. Then pass the
// results through the low-pass filters.
d[0] = LateLowPassInOut(State, 0, (State->Late.DensityGain * in[0]) +
LateDelayLineOut(State, 0));
d[1] = LateLowPassInOut(State, 1, (State->Late.DensityGain * in[1]) +
LateDelayLineOut(State, 1));
d[2] = LateLowPassInOut(State, 2, (State->Late.DensityGain * in[2]) +
LateDelayLineOut(State, 2));
d[3] = LateLowPassInOut(State, 3, (State->Late.DensityGain * in[3]) +
LateDelayLineOut(State, 3));
// To help increase diffusion, run each line through an all-pass filter.
// The order of the all-pass filters is selected so that the shortest
// all-pass filter will feed the shortest delay line.
d[0] = LateAllPassInOut(State, 1, d[0]);
d[1] = LateAllPassInOut(State, 3, d[1]);
d[2] = LateAllPassInOut(State, 0, d[2]);
d[3] = LateAllPassInOut(State, 2, d[3]);
/* Late reverb is done with a modified feedback delay network (FDN)
* topology. Four input lines are each fed through their own all-pass
* filter and then into the mixing matrix. The four outputs of the
* mixing matrix are then cycled back to the inputs. Each output feeds
* a different input to form a circlular feed cycle.
*
* The mixing matrix used is a 4D skew-symmetric rotation matrix derived
* using a single unitary rotational parameter:
*
* [ d, a, b, c ] 1 = a^2 + b^2 + c^2 + d^2
* [ -a, d, c, -b ]
* [ -b, -c, d, a ]
* [ -c, b, -a, d ]
*
* The rotation is constructed from the effect's diffusion parameter,
* yielding: 1 = x^2 + 3 y^2; where a, b, and c are the coefficient y
* with differing signs, and d is the coefficient x. The matrix is thus:
*
* [ x, y, -y, y ] x = 1 - (0.5 diffusion^3)
* [ -y, x, y, y ] y = sqrt((1 - x^2) / 3)
* [ y, -y, x, y ]
* [ -y, -y, -y, x ]
*
* To reduce the number of multiplies, the x coefficient is applied with
* the cyclical delay line coefficients. Thus only the y coefficient is
* applied when mixing, and is modified to be: y / x.
*/
f[0] = d[0] + (State->Late.MixCoeff * ( d[1] - d[2] + d[3]));
f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3]));
f[2] = d[2] + (State->Late.MixCoeff * ( d[0] - d[1] + d[3]));
f[3] = d[3] + (State->Late.MixCoeff * (-d[0] - d[1] - d[2]));
// Output the results of the matrix for all four cyclical delay lines,
// attenuated by the late reverb gain (which is attenuated by the 'x'
// mix coefficient).
out[0] = State->Late.Gain * f[0];
out[1] = State->Late.Gain * f[1];
out[2] = State->Late.Gain * f[2];
out[3] = State->Late.Gain * f[3];
// The delay lines are fed circularly in the order:
// 0 -> 1 -> 3 -> 2 -> 0 ...
DelayLineIn(&State->Late.Delay[0], State->Offset, f[2]);
DelayLineIn(&State->Late.Delay[1], State->Offset, f[0]);
DelayLineIn(&State->Late.Delay[2], State->Offset, f[3]);
DelayLineIn(&State->Late.Delay[3], State->Offset, f[1]);
}
// Process the reverb for a given input sample, resulting in separate four-
// channel output for both early reflections and late reverb.
static __inline ALvoid ReverbInOut(ALverbState *State, ALfloat in, ALfloat *early, ALfloat *late)
{
ALfloat taps[4];
// Low-pass filter the incoming sample.
in = lpFilter2P(&State->LpFilter, 0, in);
// Feed the initial delay line.
DelayLineIn(&State->Delay, State->Offset, in);
// Calculate the early reflection from the first delay tap.
in = DelayLineOut(&State->Delay, State->Offset - State->Tap[0]);
EarlyReflection(State, in, early);
// Calculate the late reverb from the last four delay taps.
taps[0] = DelayLineOut(&State->Delay, State->Offset - State->Tap[1]);
taps[1] = DelayLineOut(&State->Delay, State->Offset - State->Tap[2]);
taps[2] = DelayLineOut(&State->Delay, State->Offset - State->Tap[3]);
taps[3] = DelayLineOut(&State->Delay, State->Offset - State->Tap[4]);
LateReverb(State, taps, late);
// Step all delays forward one sample.
State->Offset++;
}
// This destroys the reverb state. It should be called only when the effect
// slot has a different (or no) effect loaded over the reverb effect.
ALvoid VerbDestroy(ALeffectState *effect)
{
ALverbState *State = (ALverbState*)effect;
if(State)
{
free(State->SampleBuffer);
State->SampleBuffer = NULL;
free(State);
}
}
// NOTE: Temp, remove later.
static __inline ALint aluCart2LUTpos(ALfloat re, ALfloat im)
{
ALint pos = 0;
ALfloat denom = aluFabs(re) + aluFabs(im);
if(denom > 0.0f)
pos = (ALint)(QUADRANT_NUM*aluFabs(im) / denom + 0.5);
if(re < 0.0)
pos = 2 * QUADRANT_NUM - pos;
if(im < 0.0)
pos = LUT_NUM - pos;
return pos%LUT_NUM;
}
// This updates the reverb state. This is called any time the reverb effect
// is loaded into a slot.
ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, ALeffect *Effect)
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
ALfloat length, mixCoeff, cw, g, coeff;
ALfloat hfRatio = Effect->Reverb.DecayHFRatio;
// Calculate the master low-pass filter (from the master effect HF gain).
cw = cos(2.0 * M_PI * Effect->Reverb.HFReference / Context->Frequency);
g = __max(Effect->Reverb.GainHF, 0.0001f);
State->LpFilter.coeff = 0.0f;
if(g < 0.9999f) // 1-epsilon
State->LpFilter.coeff = (1 - g*cw - aluSqrt(2*g*(1-cw) - g*g*(1 - cw*cw))) / (1 - g);
// Calculate the initial delay taps.
length = Effect->Reverb.ReflectionsDelay;
State->Tap[0] = (ALuint)(length * Context->Frequency);
length += Effect->Reverb.LateReverbDelay;
/* The four inputs to the late reverb are decorrelated to smooth the
* initial reverb and reduce harsh echos. The timings are calculated as
* multiples of a fraction of the smallest cyclical delay time. This
* result is then adjusted so that the first tap occurs immediately (all
* taps are reduced by the shortest fraction).
*
* offset[index] = ((FRACTION MULTIPLIER^index) - 1) delay
*/
for(index = 0;index < 4;index++)
{
length += LATE_LINE_LENGTH[0] *
(1.0f + (Effect->Reverb.Density * LATE_LINE_MULTIPLIER)) *
(DECO_FRACTION * (pow(DECO_MULTIPLIER, (ALfloat)index) - 1.0f));
State->Tap[1 + index] = (ALuint)(length * Context->Frequency);
}
// Calculate the early reflections gain (from the master effect gain, and
// reflections gain parameters).
State->Early.Gain = Effect->Reverb.Gain * Effect->Reverb.ReflectionsGain;
// Calculate the gain (coefficient) for each early delay line.
for(index = 0;index < 4;index++)
State->Early.Coeff[index] = pow(10.0f, EARLY_LINE_LENGTH[index] /
Effect->Reverb.LateReverbDelay *
-60.0f / 20.0f);
// Calculate the first mixing matrix coefficient (x).
mixCoeff = 1.0f - (0.5f * pow(Effect->Reverb.Diffusion, 3.0f));
// Calculate the late reverb gain (from the master effect gain, and late
// reverb gain parameters). Since the output is tapped prior to the
// application of the delay line coefficients, this gain needs to be
// attenuated by the 'x' mix coefficient from above.
State->Late.Gain = Effect->Reverb.Gain * Effect->Reverb.LateReverbGain * mixCoeff;
/* To compensate for changes in modal density and decay time of the late
* reverb signal, the input is attenuated based on the maximal energy of
* the outgoing signal. This is calculated as the ratio between a
* reference value and the current approximation of energy for the output
* signal.
*
* Reverb output matches exponential decay of the form Sum(a^n), where a
* is the attenuation coefficient, and n is the sample ranging from 0 to
* infinity. The signal energy can thus be approximated using the area
* under this curve, calculated as: 1 / (1 - a).
*
* The reference energy is calculated from a signal at the lowest (effect
* at 1.0) density with a decay time of one second.
*
* The coefficient is calculated as the average length of the cyclical
* delay lines. This produces a better result than calculating the gain
* for each line individually (most likely a side effect of diffusion).
*
* The final result is the square root of the ratio bound to a maximum
* value of 1 (no amplification).
*/
length = (LATE_LINE_LENGTH[0] + LATE_LINE_LENGTH[1] +
LATE_LINE_LENGTH[2] + LATE_LINE_LENGTH[3]);
g = length * (1.0f + LATE_LINE_MULTIPLIER) * 0.25f;
g = pow(10.0f, g * -60.0f / 20.0f);
g = 1.0f / (1.0f - (g * g));
length *= 1.0f + (Effect->Reverb.Density * LATE_LINE_MULTIPLIER) * 0.25f;
length = pow(10.0f, length / Effect->Reverb.DecayTime * -60.0f / 20.0f);
length = 1.0f / (1.0f - (length * length));
State->Late.DensityGain = __min(aluSqrt(g / length), 1.0f);
// Calculate the all-pass feed-back and feed-forward coefficient.
State->Late.ApFeedCoeff = 0.6f * pow(Effect->Reverb.Diffusion, 3.0f);
// Calculate the mixing matrix coefficient (y / x).
g = aluSqrt((1.0f - (mixCoeff * mixCoeff)) / 3.0f);
State->Late.MixCoeff = g / mixCoeff;
for(index = 0;index < 4;index++)
{
// Calculate the gain (coefficient) for each all-pass line.
State->Late.ApCoeff[index] = pow(10.0f, ALLPASS_LINE_LENGTH[index] /
Effect->Reverb.DecayTime *
-60.0f / 20.0f);
}
// If the HF limit parameter is flagged, calculate an appropriate limit
// based on the air absorption parameter.
if(Effect->Reverb.DecayHFLimit && Effect->Reverb.AirAbsorptionGainHF < 1.0f)
{
ALfloat limitRatio;
// For each of the cyclical delays, find the attenuation due to air
// absorption in dB (converting delay time to meters using the speed
// of sound). Then reversing the decay equation, solve for HF ratio.
// The delay length is cancelled out of the equation, so it can be
// calculated once for all lines.
limitRatio = 1.0f / (log10(Effect->Reverb.AirAbsorptionGainHF) *
SPEEDOFSOUNDMETRESPERSEC *
Effect->Reverb.DecayTime / -60.0f * 20.0f);
// Need to limit the result to a minimum of 0.1, just like the HF
// ratio parameter.
limitRatio = __max(limitRatio, 0.1f);
// Using the limit calculated above, apply the upper bound to the
// HF ratio.
hfRatio = __min(hfRatio, limitRatio);
}
// Calculate the low-pass filter frequency.
cw = cos(2.0f * M_PI * Effect->Reverb.HFReference / Context->Frequency);
for(index = 0;index < 4;index++)
{
// Calculate the length (in seconds) of each cyclical delay line.
length = LATE_LINE_LENGTH[index] * (1.0f + (Effect->Reverb.Density *
LATE_LINE_MULTIPLIER));
// Calculate the delay offset for the cyclical delay lines.
State->Late.Offset[index] = (ALuint)(length * Context->Frequency);
// Calculate the gain (coefficient) for each cyclical line.
State->Late.Coeff[index] = pow(10.0f, length / Effect->Reverb.DecayTime *
-60.0f / 20.0f);
// Eventually this should boost the high frequencies when the ratio
// exceeds 1.
coeff = 0.0f;
if (hfRatio < 1.0f)
{
// Calculate the decay equation for each low-pass filter.
g = pow(10.0f, length / (Effect->Reverb.DecayTime * hfRatio) *
-60.0f / 20.0f) / State->Late.Coeff[index];
g = __max(g, 0.1f);
g *= g;
// Calculate the gain (coefficient) for each low-pass filter.
if(g < 0.9999f) // 1-epsilon
coeff = (1 - g*cw - aluSqrt(2*g*(1-cw) - g*g*(1 - cw*cw))) / (1 - g);
// Very low decay times will produce minimal output, so apply an
// upper bound to the coefficient.
coeff = __min(coeff, 0.98f);
}
State->Late.LpCoeff[index] = coeff;
// Attenuate the cyclical line coefficients by the mixing coefficient
// (x).
State->Late.Coeff[index] *= mixCoeff;
}
// Calculate the 3D-panning gains for the early reflections and late
// reverb (for EAX mode).
{
ALfloat earlyPan[3] = { Effect->Reverb.ReflectionsPan[0], Effect->Reverb.ReflectionsPan[1], Effect->Reverb.ReflectionsPan[2] };
ALfloat latePan[3] = { Effect->Reverb.LateReverbPan[0], Effect->Reverb.LateReverbPan[1], Effect->Reverb.LateReverbPan[2] };
ALfloat *speakerGain, dirGain, ambientGain;
ALfloat length;
ALint pos;
length = earlyPan[0]*earlyPan[0] + earlyPan[1]*earlyPan[1] + earlyPan[2]*earlyPan[2];
if(length > 1.0f)
{
length = 1.0f / aluSqrt(length);
earlyPan[0] *= length;
earlyPan[1] *= length;
earlyPan[2] *= length;
}
length = latePan[0]*latePan[0] + latePan[1]*latePan[1] + latePan[2]*latePan[2];
if(length > 1.0f)
{
length = 1.0f / aluSqrt(length);
latePan[0] *= length;
latePan[1] *= length;
latePan[2] *= length;
}
// This code applies directional reverb just like the mixer applies
// directional sources. It diffuses the sound toward all speakers
// as the magnitude of the panning vector drops, which is only an
// approximation of the expansion of sound across the speakers from
// the panning direction.
pos = aluCart2LUTpos(earlyPan[2], earlyPan[0]);
speakerGain = &Context->PanningLUT[OUTPUTCHANNELS * pos];
dirGain = aluSqrt((earlyPan[0] * earlyPan[0]) + (earlyPan[2] * earlyPan[2]));
ambientGain = (1.0 - dirGain);
for(index = 0;index < OUTPUTCHANNELS;index++)
State->Early.PanGain[index] = dirGain * speakerGain[index] + ambientGain;
pos = aluCart2LUTpos(latePan[2], latePan[0]);
speakerGain = &Context->PanningLUT[OUTPUTCHANNELS * pos];
dirGain = aluSqrt((latePan[0] * latePan[0]) + (latePan[2] * latePan[2]));
ambientGain = (1.0 - dirGain);
for(index = 0;index < OUTPUTCHANNELS;index++)
State->Late.PanGain[index] = dirGain * speakerGain[index] + ambientGain;
}
}
// This processes the reverb state, given the input samples and an output
// buffer.
ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
ALfloat early[4], late[4], out[4];
ALfloat gain = Slot->Gain;
for(index = 0;index < SamplesToDo;index++)
{
// Process reverb for this sample.
ReverbInOut(State, SamplesIn[index], early, late);
// Mix early reflections and late reverb.
out[0] = (early[0] + late[0]) * gain;
out[1] = (early[1] + late[1]) * gain;
out[2] = (early[2] + late[2]) * gain;
out[3] = (early[3] + late[3]) * gain;
// Output the results.
SamplesOut[index][FRONT_LEFT] += out[0];
SamplesOut[index][FRONT_RIGHT] += out[1];
SamplesOut[index][FRONT_CENTER] += out[3];
SamplesOut[index][SIDE_LEFT] += out[0];
SamplesOut[index][SIDE_RIGHT] += out[1];
SamplesOut[index][BACK_LEFT] += out[0];
SamplesOut[index][BACK_RIGHT] += out[1];
SamplesOut[index][BACK_CENTER] += out[2];
}
}
// This processes the EAX reverb state, given the input samples and an output
// buffer.
ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
ALfloat early[4], late[4];
ALfloat gain = Slot->Gain;
for(index = 0;index < SamplesToDo;index++)
{
// Process reverb for this sample.
ReverbInOut(State, SamplesIn[index], early, late);
// Unfortunately, while the number and configuration of gains for
// panning adjust according to OUTPUTCHANNELS, the output from the
// reverb engine is not so scalable.
SamplesOut[index][FRONT_LEFT] +=
(State->Early.PanGain[FRONT_LEFT]*early[0] +
State->Late.PanGain[FRONT_LEFT]*late[0]) * gain;
SamplesOut[index][FRONT_RIGHT] +=
(State->Early.PanGain[FRONT_RIGHT]*early[1] +
State->Late.PanGain[FRONT_RIGHT]*late[1]) * gain;
SamplesOut[index][FRONT_CENTER] +=
(State->Early.PanGain[FRONT_CENTER]*early[3] +
State->Late.PanGain[FRONT_CENTER]*late[3]) * gain;
SamplesOut[index][SIDE_LEFT] +=
(State->Early.PanGain[SIDE_LEFT]*early[0] +
State->Late.PanGain[SIDE_LEFT]*late[0]) * gain;
SamplesOut[index][SIDE_RIGHT] +=
(State->Early.PanGain[SIDE_RIGHT]*early[1] +
State->Late.PanGain[SIDE_RIGHT]*late[1]) * gain;
SamplesOut[index][BACK_LEFT] +=
(State->Early.PanGain[BACK_LEFT]*early[0] +
State->Late.PanGain[BACK_LEFT]*late[0]) * gain;
SamplesOut[index][BACK_RIGHT] +=
(State->Early.PanGain[BACK_RIGHT]*early[1] +
State->Late.PanGain[BACK_RIGHT]*late[1]) * gain;
SamplesOut[index][BACK_CENTER] +=
(State->Early.PanGain[BACK_CENTER]*early[2] +
State->Late.PanGain[BACK_CENTER]*late[2]) * gain;
}
}
// This creates the reverb state. It should be called only when the reverb
// effect is loaded into a slot that doesn't already have a reverb effect.
ALeffectState *VerbCreate(ALCcontext *Context)
{
ALverbState *State = NULL;
ALuint samples, length[13], totalLength, index;
State = malloc(sizeof(ALverbState));
if(!State)
{
alSetError(AL_OUT_OF_MEMORY);
return NULL;
}
State->state.Destroy = VerbDestroy;
State->state.Update = VerbUpdate;
State->state.Process = VerbProcess;
// All line lengths are powers of 2, calculated from their lengths, with
// an additional sample in case of rounding errors.
// See VerbUpdate() for an explanation of the additional calculation
// added to the master line length.
samples = (ALuint)
((MASTER_LINE_LENGTH +
(LATE_LINE_LENGTH[0] * (1.0f + LATE_LINE_MULTIPLIER) *
(DECO_FRACTION * ((DECO_MULTIPLIER * DECO_MULTIPLIER *
DECO_MULTIPLIER) - 1.0f)))) *
Context->Frequency) + 1;
length[0] = NextPowerOf2(samples);
totalLength = length[0];
for(index = 0;index < 4;index++)
{
samples = (ALuint)(EARLY_LINE_LENGTH[index] * Context->Frequency) + 1;
length[1 + index] = NextPowerOf2(samples);
totalLength += length[1 + index];
}
for(index = 0;index < 4;index++)
{
samples = (ALuint)(ALLPASS_LINE_LENGTH[index] * Context->Frequency) + 1;
length[5 + index] = NextPowerOf2(samples);
totalLength += length[5 + index];
}
for(index = 0;index < 4;index++)
{
samples = (ALuint)(LATE_LINE_LENGTH[index] *
(1.0f + LATE_LINE_MULTIPLIER) * Context->Frequency) + 1;
length[9 + index] = NextPowerOf2(samples);
totalLength += length[9 + index];
}
// All lines share a single sample buffer and have their masks and start
// addresses calculated once.
State->SampleBuffer = malloc(totalLength * sizeof(ALfloat));
if(!State->SampleBuffer)
{
free(State);
alSetError(AL_OUT_OF_MEMORY);
return NULL;
}
for(index = 0; index < totalLength;index++)
State->SampleBuffer[index] = 0.0f;
State->LpFilter.coeff = 0.0f;
State->LpFilter.history[0] = 0.0f;
State->LpFilter.history[1] = 0.0f;
State->Delay.Mask = length[0] - 1;
State->Delay.Line = &State->SampleBuffer[0];
totalLength = length[0];
State->Tap[0] = 0;
State->Tap[1] = 0;
State->Tap[2] = 0;
State->Tap[3] = 0;
State->Tap[4] = 0;
State->Early.Gain = 0.0f;
for(index = 0;index < 4;index++)
{
State->Early.Coeff[index] = 0.0f;
State->Early.Delay[index].Mask = length[1 + index] - 1;
State->Early.Delay[index].Line = &State->SampleBuffer[totalLength];
totalLength += length[1 + index];
// The early delay lines have their read offsets calculated once.
State->Early.Offset[index] = (ALuint)(EARLY_LINE_LENGTH[index] *
Context->Frequency);
}
State->Late.Gain = 0.0f;
State->Late.DensityGain = 0.0f;
State->Late.ApFeedCoeff = 0.0f;
State->Late.MixCoeff = 0.0f;
for(index = 0;index < 4;index++)
{
State->Late.ApCoeff[index] = 0.0f;
State->Late.ApDelay[index].Mask = length[5 + index] - 1;
State->Late.ApDelay[index].Line = &State->SampleBuffer[totalLength];
totalLength += length[5 + index];
// The late all-pass lines have their read offsets calculated once.
State->Late.ApOffset[index] = (ALuint)(ALLPASS_LINE_LENGTH[index] *
Context->Frequency);
}
for(index = 0;index < 4;index++)
{
State->Late.Coeff[index] = 0.0f;
State->Late.Delay[index].Mask = length[9 + index] - 1;
State->Late.Delay[index].Line = &State->SampleBuffer[totalLength];
totalLength += length[9 + index];
State->Late.Offset[index] = 0;
State->Late.LpCoeff[index] = 0.0f;
State->Late.LpSample[index] = 0.0f;
}
// Panning is applied as an independent gain for each output channel.
for(index = 0;index < OUTPUTCHANNELS;index++)
{
State->Early.PanGain[index] = 0.0f;
State->Late.PanGain[index] = 0.0f;
}
State->Offset = 0;
return &State->state;
}
ALeffectState *EAXVerbCreate(ALCcontext *Context)
{
ALeffectState *State = VerbCreate(Context);
if(State) State->Process = EAXVerbProcess;
return State;
}
+4 -2
View File
@@ -81,10 +81,11 @@ ALsizei RingBufferSize(RingBuffer *ring)
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len)
{
int remain = ring->length - ring->write_pos;
int remain;
EnterCriticalSection(&ring->cs);
remain = ring->length - ring->write_pos;
if((ring->read_pos-ring->write_pos+ring->length)%ring->length < len)
ring->read_pos = (ring->write_pos+len) % ring->length;
@@ -104,10 +105,11 @@ void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len)
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len)
{
int remain = ring->length - ring->read_pos;
int remain;
EnterCriticalSection(&ring->cs);
remain = ring->length - ring->read_pos;
if(remain < len)
{
memcpy(data, ring->mem+(ring->read_pos*ring->frame_size), remain*ring->frame_size);
+3 -1
View File
@@ -47,13 +47,14 @@ static DWORD CALLBACK StarterFunc(void *ptr)
ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr)
{
DWORD dummy;
ThreadInfo *inf = malloc(sizeof(ThreadInfo));
if(!inf) return 0;
inf->func = func;
inf->ptr = ptr;
inf->thread = CreateThread(NULL, 0, StarterFunc, inf, 0, NULL);
inf->thread = CreateThread(NULL, 0, StarterFunc, inf, 0, &dummy);
if(!inf->thread)
{
free(inf);
@@ -70,6 +71,7 @@ ALuint StopThread(ALvoid *thread)
WaitForSingleObject(inf->thread, INFINITE);
GetExitCodeThread(inf->thread, &ret);
CloseHandle(inf->thread);
free(inf);
+323 -103
View File
@@ -40,6 +40,9 @@ typedef struct {
ALvoid *buffer;
ALsizei size;
RingBuffer *ring;
int doCapture;
volatile int killNow;
ALvoid *thread;
} alsa_data;
@@ -67,9 +70,15 @@ MAKE_FUNC(snd_pcm_hw_params_set_rate_near);
MAKE_FUNC(snd_pcm_hw_params_set_rate);
MAKE_FUNC(snd_pcm_hw_params_set_buffer_size_near);
MAKE_FUNC(snd_pcm_hw_params_set_buffer_size_min);
MAKE_FUNC(snd_pcm_hw_params_get_buffer_size);
MAKE_FUNC(snd_pcm_hw_params_get_period_size);
MAKE_FUNC(snd_pcm_hw_params_get_access);
MAKE_FUNC(snd_pcm_hw_params);
MAKE_FUNC(snd_pcm_sw_params_malloc);
MAKE_FUNC(snd_pcm_sw_params_current);
MAKE_FUNC(snd_pcm_sw_params_set_avail_min);
MAKE_FUNC(snd_pcm_sw_params);
MAKE_FUNC(snd_pcm_sw_params_free);
MAKE_FUNC(snd_pcm_prepare);
MAKE_FUNC(snd_pcm_start);
MAKE_FUNC(snd_pcm_resume);
@@ -79,6 +88,7 @@ MAKE_FUNC(snd_pcm_avail_update);
MAKE_FUNC(snd_pcm_areas_silence);
MAKE_FUNC(snd_pcm_mmap_begin);
MAKE_FUNC(snd_pcm_mmap_commit);
MAKE_FUNC(snd_pcm_readi);
MAKE_FUNC(snd_pcm_writei);
MAKE_FUNC(snd_pcm_drain);
MAKE_FUNC(snd_pcm_info_malloc);
@@ -98,11 +108,10 @@ MAKE_FUNC(snd_ctl_card_info_get_name);
MAKE_FUNC(snd_card_next);
#undef MAKE_FUNC
#define MAX_DEVICES 16
#define MAX_ALL_DEVICES 32
static ALCchar *alsaDevice;
static DevMap allDevNameMap[MAX_ALL_DEVICES];
static ALCchar *alsaDeviceList[MAX_DEVICES];
static DevMap allCaptureDevNameMap[MAX_ALL_DEVICES];
static int xrun_recovery(snd_pcm_t *handle, int err)
@@ -173,7 +182,7 @@ static ALuint ALSAProc(ALvoid *ptr)
}
// make sure there's frames to process
if(avail == 0)
if(avail >= 0 && avail < (snd_pcm_sframes_t)pDevice->UpdateSize)
{
if(state != SND_PCM_STATE_RUNNING)
{
@@ -190,34 +199,37 @@ static ALuint ALSAProc(ALvoid *ptr)
AL_PRINT("Wait timeout... buffer size too low?\n");
continue;
}
avail = pDevice->UpdateSize;
// it is possible that contiguous areas are smaller, thus we use a loop
while (avail > 0)
{
frames = avail;
SuspendContext(NULL);
err = psnd_pcm_mmap_begin(data->pcmHandle, &areas, &offset, &frames);
if (err < 0)
{
err = xrun_recovery(data->pcmHandle, err);
if (err < 0)
AL_PRINT("mmap begin error: %s\n", psnd_strerror(err));
ProcessContext(NULL);
break;
}
SuspendContext(NULL);
WritePtr = (char*)areas->addr + (offset * areas->step / 8);
WriteCnt = psnd_pcm_frames_to_bytes(data->pcmHandle, frames);
aluMixData(pDevice->Context, WritePtr, WriteCnt, pDevice->Format);
ProcessContext(NULL);
commitres = psnd_pcm_mmap_commit(data->pcmHandle, offset, frames);
if (commitres < 0 || (commitres-frames) != 0)
{
AL_PRINT("mmap commit error: %s\n",
psnd_strerror(commitres >= 0 ? -EPIPE : commitres));
ProcessContext(NULL);
break;
}
ProcessContext(NULL);
avail -= frames;
}
@@ -274,12 +286,50 @@ static ALuint ALSANoMMapProc(ALvoid *ptr)
return 0;
}
static ALuint ALSANoMMapCaptureProc(ALvoid *ptr)
{
ALCdevice *pDevice = (ALCdevice*)ptr;
alsa_data *data = (alsa_data*)pDevice->ExtraData;
snd_pcm_sframes_t avail;
while(!data->killNow)
{
avail = (snd_pcm_uframes_t)data->size / psnd_pcm_frames_to_bytes(data->pcmHandle, 1);
avail = psnd_pcm_readi(data->pcmHandle, data->buffer, avail);
switch(avail)
{
case -EAGAIN:
continue;
case -ESTRPIPE:
while((avail=psnd_pcm_resume(data->pcmHandle)) == -EAGAIN)
Sleep(1);
break;
case -EPIPE:
break;
default:
if (avail >= 0 && data->doCapture)
WriteRingBuffer(data->ring, data->buffer, avail);
break;
}
if(avail < 0)
{
avail = psnd_pcm_prepare(data->pcmHandle);
if(avail < 0)
AL_PRINT("prepare error: %s\n", psnd_strerror(avail));
}
}
return 0;
}
static ALCboolean alsa_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
snd_pcm_uframes_t bufferSizeInFrames;
snd_pcm_sw_params_t *sp = NULL;
snd_pcm_hw_params_t *p = NULL;
snd_pcm_access_t access;
unsigned int periods;
unsigned int rate;
alsa_data *data;
char driver[64];
const char *str;
@@ -307,21 +357,15 @@ static ALCboolean alsa_open_playback(ALCdevice *device, const ALCchar *deviceNam
goto open_alsa;
}
}
for(idx = 0;idx < MAX_DEVICES;idx++)
if(strcmp(deviceName, alsaDevice) == 0)
{
if(alsaDeviceList[idx] &&
strcmp(deviceName, alsaDeviceList[idx]) == 0)
{
device->szDeviceName = alsaDeviceList[idx];
if(idx > 0)
sprintf(driver, "hw:%zd,0", idx-1);
goto open_alsa;
}
device->szDeviceName = alsaDevice;
goto open_alsa;
}
return ALC_FALSE;
}
else
device->szDeviceName = alsaDeviceList[0];
device->szDeviceName = alsaDevice;
open_alsa:
data = (alsa_data*)calloc(1, sizeof(alsa_data));
@@ -360,6 +404,7 @@ open_alsa:
periods = GetConfigValueInt("alsa", "periods", 0);
bufferSizeInFrames = device->UpdateSize;
rate = device->Frequency;
str = GetConfigValue("alsa", "mmap", "true");
allowmmap = (strcasecmp(str, "true") == 0 ||
@@ -367,25 +412,40 @@ open_alsa:
strcasecmp(str, "on") == 0 ||
atoi(str) != 0);
err = NULL;
psnd_pcm_hw_params_malloc(&p);
#define ok(func, str) (i=(func),((i<0)?(err=(str)),0:1))
/* start with the largest configuration space possible */
if(!(ok(psnd_pcm_hw_params_any(data->pcmHandle, p), "any") &&
/* set interleaved access */
((allowmmap && ok(psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_MMAP_INTERLEAVED), "set access")) ||
ok(psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_RW_INTERLEAVED), "set access")) &&
/* set format (implicitly sets sample bits) */
ok(psnd_pcm_hw_params_set_format(data->pcmHandle, p, data->format), "set format") &&
/* set channels (implicitly sets frame bits) */
ok(psnd_pcm_hw_params_set_channels(data->pcmHandle, p, aluChannelsFromFormat(device->Format)), "set channels") &&
/* set periods (implicitly constrains period/buffer parameters) */
(!periods || ok(psnd_pcm_hw_params_set_periods_near(data->pcmHandle, p, &periods, NULL), "set periods near")) &&
/* set rate (implicitly constrains period/buffer parameters) */
ok(psnd_pcm_hw_params_set_rate_near(data->pcmHandle, p, &device->Frequency, NULL), "set rate near") &&
/* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */
ok(psnd_pcm_hw_params_set_buffer_size_near(data->pcmHandle, p, &bufferSizeInFrames), "set buffer size near") &&
/* install and prepare hardware configuration */
ok(psnd_pcm_hw_params(data->pcmHandle, p), "set params")))
if((i=psnd_pcm_hw_params_any(data->pcmHandle, p)) < 0)
err = "any";
/* set interleaved access */
if(err == NULL && (!allowmmap || (i=psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_MMAP_INTERLEAVED)) < 0))
{
if((i=psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_RW_INTERLEAVED)) < 0)
err = "set access";
}
/* set format (implicitly sets sample bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_format(data->pcmHandle, p, data->format)) < 0)
err = "set format";
/* set channels (implicitly sets frame bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_channels(data->pcmHandle, p, aluChannelsFromFormat(device->Format))) < 0)
err = "set channels";
/* set periods (implicitly constrains period/buffer parameters) */
if(err == NULL && periods && (i=psnd_pcm_hw_params_set_periods_near(data->pcmHandle, p, &periods, NULL)) < 0)
err = "set periods near";
/* set rate (implicitly constrains period/buffer parameters) */
if(err == NULL && (i=psnd_pcm_hw_params_set_rate_near(data->pcmHandle, p, &rate, NULL)) < 0)
err = "set rate near";
/* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */
if(err == NULL && (i=psnd_pcm_hw_params_set_buffer_size_near(data->pcmHandle, p, &bufferSizeInFrames)) < 0)
err = "set buffer size near";
/* install and prepare hardware configuration */
if(err == NULL && (i=psnd_pcm_hw_params(data->pcmHandle, p)) < 0)
err = "set params";
if(err == NULL && (i=psnd_pcm_hw_params_get_access(p, &access)) < 0)
err = "get access";
if(err == NULL && (i=psnd_pcm_hw_params_get_period_size(p, &bufferSizeInFrames, NULL)) < 0)
err = "get period size";
if(err != NULL)
{
AL_PRINT("%s failed: %s\n", err, psnd_strerror(i));
psnd_pcm_hw_params_free(p);
@@ -393,31 +453,30 @@ open_alsa:
free(data);
return ALC_FALSE;
}
#undef ok
if((i=psnd_pcm_hw_params_get_access(p, &access)) < 0)
{
AL_PRINT("get_access failed: %s\n", psnd_strerror(i));
psnd_pcm_hw_params_free(p);
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
if((i=psnd_pcm_hw_params_get_period_size(p, &bufferSizeInFrames, NULL)) < 0)
{
AL_PRINT("get_period_size failed: %s\n", psnd_strerror(i));
psnd_pcm_hw_params_free(p);
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
psnd_pcm_hw_params_free(p);
device->UpdateSize = bufferSizeInFrames;
err = NULL;
psnd_pcm_sw_params_malloc(&sp);
data->size = psnd_pcm_frames_to_bytes(data->pcmHandle, device->UpdateSize);
if((i=psnd_pcm_sw_params_current(data->pcmHandle, sp)) != 0)
err = "sw current";
if(err == NULL && (i=psnd_pcm_sw_params_set_avail_min(data->pcmHandle, sp, bufferSizeInFrames)) != 0)
err = "sw set avail min";
if(err == NULL && (i=psnd_pcm_sw_params(data->pcmHandle, sp)) != 0)
err = "sw set params";
if(err != NULL)
{
AL_PRINT("%s failed: %s\n", err, psnd_strerror(i));
psnd_pcm_sw_params_free(sp);
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
psnd_pcm_sw_params_free(sp);
data->size = psnd_pcm_frames_to_bytes(data->pcmHandle, bufferSizeInFrames);
if(access == SND_PCM_ACCESS_RW_INTERLEAVED)
{
data->buffer = malloc(data->size);
@@ -449,6 +508,7 @@ open_alsa:
data->thread = StartThread(ALSAProc, device);
if(data->thread == NULL)
{
AL_PRINT("Could not create playback thread\n");
psnd_pcm_close(data->pcmHandle);
device->ExtraData = NULL;
free(data->buffer);
@@ -456,6 +516,9 @@ open_alsa:
return ALC_FALSE;
}
device->UpdateSize = bufferSizeInFrames;
device->Frequency = rate;
return ALC_TRUE;
}
@@ -477,8 +540,11 @@ static ALCboolean alsa_open_capture(ALCdevice *pDevice, const ALCchar *deviceNam
snd_pcm_format_t alsaFormat;
snd_pcm_hw_params_t *p;
snd_pcm_uframes_t bufferSizeInFrames;
snd_pcm_access_t access;
const char *str;
alsa_data *data;
char driver[64];
int allowmmap;
char *err;
int i;
@@ -498,7 +564,7 @@ static ALCboolean alsa_open_capture(ALCdevice *pDevice, const ALCchar *deviceNam
{
pDevice->szDeviceName = allCaptureDevNameMap[idx].name;
if(idx > 0)
sprintf(driver, "hw:%d,%d", allCaptureDevNameMap[idx].card, allCaptureDevNameMap[idx].dev);
sprintf(driver, "plughw:%d,%d", allCaptureDevNameMap[idx].card, allCaptureDevNameMap[idx].dev);
goto open_alsa;
}
}
@@ -542,24 +608,69 @@ open_alsa:
AL_PRINT("Unknown format?! %x\n", format);
}
bufferSizeInFrames = SampleSize;
str = GetConfigValue("alsa", "mmap", "true");
allowmmap = (strcasecmp(str, "true") == 0 ||
strcasecmp(str, "yes") == 0 ||
strcasecmp(str, "on") == 0 ||
atoi(str) != 0);
err = NULL;
bufferSizeInFrames = SampleSize;
psnd_pcm_hw_params_malloc(&p);
#define ok(func, str) (i=(func),((i<0)?(err=(str)),0:1))
/* start with the largest configuration space possible */
if(!(ok(psnd_pcm_hw_params_any(data->pcmHandle, p), "any") &&
/* set interleaved access */
ok(psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_MMAP_INTERLEAVED), "set access") &&
/* set format (implicitly sets sample bits) */
ok(psnd_pcm_hw_params_set_format(data->pcmHandle, p, alsaFormat), "set format") &&
/* set channels (implicitly sets frame bits) */
ok(psnd_pcm_hw_params_set_channels(data->pcmHandle, p, aluChannelsFromFormat(pDevice->Format)), "set channels") &&
/* set rate (implicitly constrains period/buffer parameters) */
ok(psnd_pcm_hw_params_set_rate(data->pcmHandle, p, frequency, 0), "set rate") &&
/* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */
ok(psnd_pcm_hw_params_set_buffer_size_min(data->pcmHandle, p, &bufferSizeInFrames), "set buffer size min") &&
/* install and prepare hardware configuration */
ok(psnd_pcm_hw_params(data->pcmHandle, p), "set params")))
if(!allowmmap)
err = "no mmap";
if((i=psnd_pcm_hw_params_any(data->pcmHandle, p)) < 0)
err = "any";
/* set interleaved access */
if(err == NULL && (i=psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_MMAP_INTERLEAVED)) < 0)
{
err = "set access";
allowmmap = 0;
}
/* set format (implicitly sets sample bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_format(data->pcmHandle, p, data->format)) < 0)
err = "set format";
/* set channels (implicitly sets frame bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_channels(data->pcmHandle, p, aluChannelsFromFormat(pDevice->Format))) < 0)
err = "set channels";
/* set rate (implicitly constrains period/buffer parameters) */
if(err == NULL && (i=psnd_pcm_hw_params_set_rate(data->pcmHandle, p, frequency, 0)) < 0)
err = "set rate near";
/* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */
if(err == NULL && (i=psnd_pcm_hw_params_set_buffer_size_min(data->pcmHandle, p, &bufferSizeInFrames)) < 0)
{
err = "set buffer size min";
allowmmap = 0;
}
/* install and prepare hardware configuration */
if(err == NULL && (i=psnd_pcm_hw_params(data->pcmHandle, p)) < 0)
err = "set params";
if(!allowmmap)
{
err = NULL;
if((i=psnd_pcm_hw_params_any(data->pcmHandle, p)) < 0)
err = "any";
/* set interleaved access */
if(err == NULL && (i=psnd_pcm_hw_params_set_access(data->pcmHandle, p, SND_PCM_ACCESS_MMAP_INTERLEAVED)) < 0)
err = "set access";
/* set format (implicitly sets sample bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_format(data->pcmHandle, p, data->format)) < 0)
err = "set format";
/* set channels (implicitly sets frame bits) */
if(err == NULL && (i=psnd_pcm_hw_params_set_channels(data->pcmHandle, p, aluChannelsFromFormat(pDevice->Format))) < 0)
err = "set channels";
/* set rate (implicitly constrains period/buffer parameters) */
if(err == NULL && (i=psnd_pcm_hw_params_set_rate(data->pcmHandle, p, frequency, 0)) < 0)
err = "set rate near";
/* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */
if(err == NULL && (i=psnd_pcm_hw_params_set_buffer_size_near(data->pcmHandle, p, &bufferSizeInFrames)) < 0)
err = "set buffer size near";
/* install and prepare hardware configuration */
if(err == NULL && (i=psnd_pcm_hw_params(data->pcmHandle, p)) < 0)
err = "set params";
}
if(err != NULL)
{
AL_PRINT("%s failed: %s\n", err, psnd_strerror(i));
psnd_pcm_hw_params_free(p);
@@ -567,25 +678,90 @@ open_alsa:
free(data);
return ALC_FALSE;
}
#undef ok
psnd_pcm_hw_params_free(p);
i = psnd_pcm_prepare(data->pcmHandle);
if(i < 0)
if((i=psnd_pcm_hw_params_get_access(p, &access)) < 0)
{
AL_PRINT("prepare error: %s\n", psnd_strerror(i));
AL_PRINT("get_access failed: %s\n", psnd_strerror(i));
psnd_pcm_hw_params_free(p);
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
if((i=psnd_pcm_hw_params_get_period_size(p, &bufferSizeInFrames, NULL)) < 0)
{
AL_PRINT("get size failed: %s\n", psnd_strerror(i));
psnd_pcm_hw_params_free(p);
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
pDevice->ExtraData = data;
psnd_pcm_hw_params_free(p);
if(access == SND_PCM_ACCESS_RW_INTERLEAVED)
{
ALuint frameSize = aluChannelsFromFormat(pDevice->Format);
frameSize *= aluBytesFromFormat(pDevice->Format);
data->ring = CreateRingBuffer(frameSize, SampleSize);
if(!data->ring)
{
AL_PRINT("ring buffer create failed\n");
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
data->size = psnd_pcm_frames_to_bytes(data->pcmHandle, bufferSizeInFrames);
data->buffer = malloc(data->size);
if(!data->buffer)
{
AL_PRINT("buffer malloc failed\n");
psnd_pcm_close(data->pcmHandle);
DestroyRingBuffer(data->ring);
free(data);
return ALC_FALSE;
}
pDevice->ExtraData = data;
data->thread = StartThread(ALSANoMMapCaptureProc, pDevice);
if(data->thread == NULL)
{
AL_PRINT("Could not create capture thread\n");
pDevice->ExtraData = NULL;
psnd_pcm_close(data->pcmHandle);
DestroyRingBuffer(data->ring);
free(data->buffer);
free(data);
return ALC_FALSE;
}
}
else
{
i = psnd_pcm_prepare(data->pcmHandle);
if(i < 0)
{
AL_PRINT("prepare error: %s\n", psnd_strerror(i));
psnd_pcm_close(data->pcmHandle);
free(data);
return ALC_FALSE;
}
pDevice->ExtraData = data;
}
return ALC_TRUE;
}
static void alsa_close_capture(ALCdevice *pDevice)
{
alsa_data *data = (alsa_data*)pDevice->ExtraData;
if(data->thread)
{
data->killNow = 1;
StopThread(data->thread);
DestroyRingBuffer(data->ring);
}
psnd_pcm_close(data->pcmHandle);
free(data);
@@ -595,14 +771,20 @@ static void alsa_close_capture(ALCdevice *pDevice)
static void alsa_start_capture(ALCdevice *pDevice)
{
alsa_data *data = (alsa_data*)pDevice->ExtraData;
psnd_pcm_prepare(data->pcmHandle);
psnd_pcm_start(data->pcmHandle);
data->doCapture = 1;
if(!data->thread)
{
psnd_pcm_prepare(data->pcmHandle);
psnd_pcm_start(data->pcmHandle);
}
}
static void alsa_stop_capture(ALCdevice *pDevice)
{
alsa_data *data = (alsa_data*)pDevice->ExtraData;
psnd_pcm_drain(data->pcmHandle);
data->doCapture = 0;
if(!data->thread)
psnd_pcm_drain(data->pcmHandle);
}
static void alsa_capture_samples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples)
@@ -611,8 +793,29 @@ static void alsa_capture_samples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint l
const snd_pcm_channel_area_t *areas = NULL;
snd_pcm_sframes_t frames, commitres;
snd_pcm_uframes_t size, offset;
snd_pcm_state_t state;
int err;
if(data->thread)
{
if(lSamples <= (ALCuint)RingBufferSize(data->ring))
ReadRingBuffer(data->ring, pBuffer, lSamples);
else
SetALCError(ALC_INVALID_VALUE);
return;
}
state = psnd_pcm_state(data->pcmHandle);
if(state == SND_PCM_STATE_XRUN)
{
err = xrun_recovery(data->pcmHandle, -EPIPE);
if(err < 0)
{
AL_PRINT("XRUN recovery failed: %s\n", psnd_strerror(err));
return;
}
}
frames = psnd_pcm_avail_update(data->pcmHandle);
if(frames < 0)
{
@@ -668,16 +871,37 @@ static void alsa_capture_samples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint l
static ALCuint alsa_available_samples(ALCdevice *pDevice)
{
alsa_data *data = (alsa_data*)pDevice->ExtraData;
snd_pcm_sframes_t frames = psnd_pcm_avail_update(data->pcmHandle);
snd_pcm_sframes_t frames;
snd_pcm_state_t state;
int err;
if(data->thread)
return RingBufferSize(data->ring);
state = psnd_pcm_state(data->pcmHandle);
if(state == SND_PCM_STATE_XRUN)
{
err = xrun_recovery(data->pcmHandle, -EPIPE);
if(err >= 0)
{
if(data->doCapture)
err = psnd_pcm_start(data->pcmHandle);
}
if (err < 0)
{
AL_PRINT("XRUN recovery failed: %s\n", psnd_strerror(err));
return 0;
}
}
frames = psnd_pcm_avail_update(data->pcmHandle);
if(frames < 0)
{
int err = xrun_recovery(data->pcmHandle, frames);
err = xrun_recovery(data->pcmHandle, frames);
if (err < 0)
AL_PRINT("available update failed: %s\n", psnd_strerror(err));
else
frames = psnd_pcm_avail_update(data->pcmHandle);
if(frames < 0) /* ew.. */
SetALCError(ALC_INVALID_DEVICE);
}
return max(frames, 0);
}
@@ -724,7 +948,7 @@ void alc_alsa_init(BackendFuncs *func_list)
} while(0)
#else
str = NULL;
alsa_handle = 0xDEADBEEF;
alsa_handle = (void*)0xDEADBEEF;
#define LOAD_FUNC(f) p##f = f
#endif
@@ -744,9 +968,15 @@ LOAD_FUNC(snd_pcm_hw_params_set_rate_near);
LOAD_FUNC(snd_pcm_hw_params_set_rate);
LOAD_FUNC(snd_pcm_hw_params_set_buffer_size_near);
LOAD_FUNC(snd_pcm_hw_params_set_buffer_size_min);
LOAD_FUNC(snd_pcm_hw_params_get_buffer_size);
LOAD_FUNC(snd_pcm_hw_params_get_period_size);
LOAD_FUNC(snd_pcm_hw_params_get_access);
LOAD_FUNC(snd_pcm_hw_params);
LOAD_FUNC(snd_pcm_sw_params_malloc);
LOAD_FUNC(snd_pcm_sw_params_current);
LOAD_FUNC(snd_pcm_sw_params_set_avail_min);
LOAD_FUNC(snd_pcm_sw_params);
LOAD_FUNC(snd_pcm_sw_params_free);
LOAD_FUNC(snd_pcm_prepare);
LOAD_FUNC(snd_pcm_start);
LOAD_FUNC(snd_pcm_resume);
@@ -756,6 +986,7 @@ LOAD_FUNC(snd_pcm_avail_update);
LOAD_FUNC(snd_pcm_areas_silence);
LOAD_FUNC(snd_pcm_mmap_begin);
LOAD_FUNC(snd_pcm_mmap_commit);
LOAD_FUNC(snd_pcm_readi);
LOAD_FUNC(snd_pcm_writei);
LOAD_FUNC(snd_pcm_drain);
@@ -783,15 +1014,11 @@ LOAD_FUNC(snd_card_next);
card = -1;
if(psnd_card_next(&card) < 0 || card < 0)
AL_PRINT("no playback cards found...\n");
else
{
alsaDeviceList[0] = AppendDeviceList("ALSA Software on default");
allDevNameMap[0].name = AppendAllDeviceList("ALSA Software on default");
}
alsaDevice = AppendDeviceList("ALSA Software");
allDevNameMap[0].name = AppendAllDeviceList("ALSA Software on default");
while (card >= 0) {
int firstDev = 1;
sprintf(name, "hw:%d", card);
if ((err = psnd_ctl_open(&handle, name, 0)) < 0) {
AL_PRINT("control open (%i): %s\n", card, psnd_strerror(err));
@@ -812,13 +1039,6 @@ LOAD_FUNC(snd_card_next);
if (dev < 0)
break;
if(firstDev && card < MAX_DEVICES-1) {
firstDev = 0;
snprintf(name, sizeof(name), "ALSA Software on %s",
psnd_ctl_card_info_get_name(info));
alsaDeviceList[card+1] = AppendDeviceList(name);
}
psnd_pcm_info_set_device(pcminfo, dev);
psnd_pcm_info_set_subdevice(pcminfo, 0);
psnd_pcm_info_set_stream(pcminfo, stream);
@@ -830,8 +1050,8 @@ LOAD_FUNC(snd_card_next);
cname = psnd_ctl_card_info_get_name(info);
dname = psnd_pcm_info_get_name(pcminfo);
snprintf(name, sizeof(name), "ALSA Software on %s [%s]",
cname, dname);
snprintf(name, sizeof(name), "ALSA Software on %s [%s] (hw:%d,%d)",
cname, dname, card, dev);
allDevNameMap[idx].name = AppendAllDeviceList(name);
allDevNameMap[idx].card = card;
allDevNameMap[idx].dev = dev;
@@ -889,8 +1109,8 @@ next_card:
cname = psnd_ctl_card_info_get_name(info);
dname = psnd_pcm_info_get_name(pcminfo);
snprintf(name, sizeof(name), "ALSA Capture on %s [%s]",
cname, dname);
snprintf(name, sizeof(name), "ALSA Capture on %s [%s] (hw:%d,%d)",
cname, dname, card, dev);
allCaptureDevNameMap[idx].name = AppendCaptureDeviceList(name);
allCaptureDevNameMap[idx].card = card;
allCaptureDevNameMap[idx].dev = dev;
+84 -28
View File
@@ -28,19 +28,30 @@
#include <dsound.h>
#include <mmreg.h>
#ifndef _WAVEFORMATEXTENSIBLE_
#include <ks.h>
#include <ksmedia.h>
#endif
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#ifndef DSSPEAKER_5POINT1
#define DSSPEAKER_5POINT1 6
#endif
#ifndef DSSPEAKER_7POINT1
#define DSSPEAKER_7POINT1 7
#endif
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
// Since DSound doesn't report the fragment size, just assume 4 fragments
#define DS_FRAGS 4
static void *ds_handle;
static HRESULT (WINAPI *pDirectSoundCreate)(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter);
static HRESULT (WINAPI *pDirectSoundEnumerateA)(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
// Since DSound doesn't report the fragment size, emulate it
static int num_frags;
typedef struct {
// DirectSound Playback Device
@@ -64,29 +75,38 @@ static ALuint DSoundProc(ALvoid *ptr)
{
ALCdevice *pDevice = (ALCdevice*)ptr;
DSoundData *pData = (DSoundData*)pDevice->ExtraData;
DSBCAPS DSBCaps;
DWORD LastCursor = 0;
DWORD PlayCursor;
VOID *WritePtr1, *WritePtr2;
DWORD WriteCnt1, WriteCnt2;
DWORD BufferSize;
DWORD FragSize;
DWORD avail;
HRESULT err;
BufferSize = pDevice->UpdateSize * DS_FRAGS *
aluBytesFromFormat(pDevice->Format) *
aluChannelsFromFormat(pDevice->Format);
memset(&DSBCaps, 0, sizeof(DSBCaps));
DSBCaps.dwSize = sizeof(DSBCaps);
err = IDirectSoundBuffer_GetCaps(pData->DSsbuffer, &DSBCaps);
if(FAILED(err))
{
AL_PRINT("Failed to get buffer caps: 0x%lx\n", err);
return 1;
}
FragSize = DSBCaps.dwBufferBytes / num_frags;
IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &LastCursor, NULL);
while(!pData->killNow)
{
// Get current play and write cursors
IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &PlayCursor, NULL);
avail = (PlayCursor-LastCursor+BufferSize) % BufferSize;
avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes;
if(avail == 0)
if(avail < FragSize)
{
Sleep(1);
continue;
}
avail -= avail%FragSize;
// Lock output buffer
WriteCnt1 = 0;
@@ -120,7 +140,7 @@ static ALuint DSoundProc(ALvoid *ptr)
// Update old write cursor location
LastCursor += WriteCnt1+WriteCnt2;
LastCursor %= BufferSize;
LastCursor %= DSBCaps.dwBufferBytes;
}
return 0;
@@ -133,9 +153,13 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
WAVEFORMATEXTENSIBLE OutputType;
DWORD frameSize = 0;
LPGUID guid = NULL;
ALenum format = 0;
DWORD speakers;
HRESULT hr;
if(ds_handle == NULL)
return ALC_FALSE;
if(deviceName)
{
int i;
@@ -167,7 +191,7 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
}
//DirectSound Init code
hr = DirectSoundCreate(guid, &pData->lpDS, NULL);
hr = pDirectSoundCreate(guid, &pData->lpDS, NULL);
if(SUCCEEDED(hr))
hr = IDirectSound_SetCooperativeLevel(pData->lpDS, GetForegroundWindow(), DSSCL_PRIORITY);
@@ -197,23 +221,23 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
if(speakers == DSSPEAKER_MONO)
{
if(aluBytesFromFormat(device->Format) == 1)
device->Format = AL_FORMAT_MONO8;
format = AL_FORMAT_MONO8;
else
device->Format = AL_FORMAT_MONO16;
format = AL_FORMAT_MONO16;
}
else if(speakers == DSSPEAKER_STEREO)
{
if(aluBytesFromFormat(device->Format) == 1)
device->Format = AL_FORMAT_STEREO8;
format = AL_FORMAT_STEREO8;
else
device->Format = AL_FORMAT_STEREO16;
format = AL_FORMAT_STEREO16;
}
else if(speakers == DSSPEAKER_QUAD)
{
if(aluBytesFromFormat(device->Format) == 1)
device->Format = AL_FORMAT_QUAD8;
format = AL_FORMAT_QUAD8;
else
device->Format = AL_FORMAT_QUAD16;
format = AL_FORMAT_QUAD16;
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_BACK_LEFT |
@@ -222,9 +246,9 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
else if(speakers == DSSPEAKER_5POINT1)
{
if(aluBytesFromFormat(device->Format) == 1)
device->Format = AL_FORMAT_51CHN8;
format = AL_FORMAT_51CHN8;
else
device->Format = AL_FORMAT_51CHN16;
format = AL_FORMAT_51CHN16;
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
@@ -235,9 +259,9 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
else if(speakers == DSSPEAKER_7POINT1)
{
if(aluBytesFromFormat(device->Format) == 1)
device->Format = AL_FORMAT_71CHN8;
format = AL_FORMAT_71CHN8;
else
device->Format = AL_FORMAT_71CHN16;
format = AL_FORMAT_71CHN16;
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
@@ -247,18 +271,17 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
SPEAKER_SIDE_LEFT |
SPEAKER_SIDE_RIGHT;
}
frameSize = aluBytesFromFormat(device->Format) *
aluChannelsFromFormat(device->Format);
else
format = device->Format;
frameSize = aluBytesFromFormat(format) * aluChannelsFromFormat(format);
OutputType.Format.wFormatTag = WAVE_FORMAT_PCM;
OutputType.Format.nChannels = aluChannelsFromFormat(device->Format);
OutputType.Format.wBitsPerSample = aluBytesFromFormat(device->Format) * 8;
OutputType.Format.nChannels = aluChannelsFromFormat(format);
OutputType.Format.wBitsPerSample = aluBytesFromFormat(format) * 8;
OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8;
OutputType.Format.nSamplesPerSec = device->Frequency;
OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign;
OutputType.Format.cbSize = 0;
device->UpdateSize /= DS_FRAGS;
}
if(OutputType.Format.nChannels > 2)
@@ -286,7 +309,7 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
DSBDescription.dwSize=sizeof(DSBUFFERDESC);
DSBDescription.dwFlags=DSBCAPS_GLOBALFOCUS|DSBCAPS_GETCURRENTPOSITION2;
DSBDescription.dwBufferBytes=device->UpdateSize * DS_FRAGS * frameSize;
DSBDescription.dwBufferBytes=(device->UpdateSize/num_frags) * num_frags * frameSize;
DSBDescription.lpwfxFormat=&OutputType.Format;
hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSsbuffer, NULL);
}
@@ -315,6 +338,9 @@ static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceNam
return ALC_FALSE;
}
device->Format = format;
device->UpdateSize /= num_frags;
return ALC_TRUE;
}
@@ -411,7 +437,37 @@ void alcDSoundInit(BackendFuncs *FuncList)
*FuncList = DSoundFuncs;
hr = DirectSoundEnumerate(DSoundEnumDevices, &iter);
#ifdef _WIN32
ds_handle = LoadLibraryA("dsound.dll");
if(ds_handle == NULL)
{
AL_PRINT("Failed to load dsound.dll\n");
return;
}
#define LOAD_FUNC(f) do { \
p##f = (void*)GetProcAddress((HMODULE)ds_handle, #f); \
if(p##f == NULL) \
{ \
FreeLibrary(ds_handle); \
ds_handle = NULL; \
AL_PRINT("Could not load %s from dsound.dll\n", #f); \
return; \
} \
} while(0)
#else
ds_handle = (void*)0xDEADBEEF;
#define LOAD_FUNC(f) p##f = f
#endif
LOAD_FUNC(DirectSoundCreate);
LOAD_FUNC(DirectSoundEnumerateA);
#undef LOAD_FUNC
num_frags = GetConfigValueInt("dsound", "periods", 4);
if(num_frags < 2) num_frags = 2;
hr = pDirectSoundEnumerateA(DSoundEnumDevices, &iter);
if(FAILED(hr))
AL_PRINT("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr);
}
-458
View File
@@ -1,458 +0,0 @@
/* ----------------- file filterIIR00.c begin ----------------- */
/*
Resonant low pass filter source code.
By baltrax@hotmail.com (Zxform)
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include "alMain.h"
#include "alFilter.h"
static void szxform(
double *a0, double *a1, double *a2, /* numerator coefficients */
double *b0, double *b1, double *b2, /* denominator coefficients */
double fc, /* Filter cutoff frequency */
double fs, /* sampling rate */
double *k, /* overall gain factor */
float *coef); /* pointer to 4 iir coefficients */
/*
* --------------------------------------------------------------------
*
* lpFilter - Perform IIR filtering sample by sample on floats
*
* Implements cascaded direct form II second order sections.
* Requires FILTER structure for history and coefficients.
* The size of the history array is 2*FILTER_SECTIONS.
* The size of the coefficient array is 4*FILTER_SECTIONS + 1 because
* the first coefficient is the overall scale factor for the filter.
* Returns one output sample for each input sample.
*
* float lpFilter(FILTER *iir,float input)
*
* FILTER *iir pointer to FILTER structure
* float input new float input sample
*
* Returns float value giving the current output.
* --------------------------------------------------------------------
*/
/*** moved to ALu.c ***/
/*
* --------------------------------------------------------------------
*
* InitLowPassFilter()
*
* Initialize filter coefficients.
* We create a 4th order filter (24 db/oct rolloff), consisting
* of two second order sections.
* --------------------------------------------------------------------
*/
int InitLowPassFilter(ALCcontext *Context, FILTER *iir)
{
float *coef;
double fs, fc; /* Sampling frequency, cutoff frequency */
double Q; /* Resonance > 1.0 < 1000 */
unsigned nInd;
double a0, a1, a2, b0, b1, b2;
double k; /* overall gain factor */
struct {
double a0, a1, a2; /* numerator coefficients */
double b0, b1, b2; /* denominator coefficients */
} ProtoCoef[FILTER_SECTIONS]; /* Filter prototype coefficients,
1 for each filter section */
/*
* Setup filter s-domain coefficients
*/
/* Section 1 */
ProtoCoef[0].a0 = 1.0;
ProtoCoef[0].a1 = 0;
ProtoCoef[0].a2 = 0;
ProtoCoef[0].b0 = 1.0;
ProtoCoef[0].b1 = 0.765367;
ProtoCoef[0].b2 = 1.0;
/* Section 2 */
ProtoCoef[1].a0 = 1.0;
ProtoCoef[1].a1 = 0;
ProtoCoef[1].a2 = 0;
ProtoCoef[1].b0 = 1.0;
ProtoCoef[1].b1 = 1.847759;
ProtoCoef[1].b2 = 1.0;
/* Clear the coefficient and history arrays */
memset(iir->coef, 0, sizeof(iir->coef));
memset(iir->history, 0, sizeof(iir->history));
k = 1.0; /* Set overall filter gain */
coef = iir->coef + 1; /* Skip k, or gain */
Q = 1; /* Resonance */
fc = LOWPASSFREQCUTOFF; /* Filter cutoff (Hz) */
fs = Context->Frequency; /* Sampling frequency (Hz) */
/*
* Compute z-domain coefficients for each biquad section
* for new Cutoff Frequency and Resonance
*/
for (nInd = 0; nInd < FILTER_SECTIONS; nInd++)
{
a0 = ProtoCoef[nInd].a0;
a1 = ProtoCoef[nInd].a1;
a2 = ProtoCoef[nInd].a2;
b0 = ProtoCoef[nInd].b0;
b1 = ProtoCoef[nInd].b1 / Q; /* Divide by resonance or Q */
b2 = ProtoCoef[nInd].b2;
szxform(&a0, &a1, &a2, &b0, &b1, &b2, fc, fs, &k, coef);
coef += 4; /* Point to next filter section */
}
/* Update overall filter gain in coef array */
iir->coef[0] = k;
return 0;
}
/* ----------------- file filterIIR00.c end ----------------- */
/* ----------------- file bilinear.c begin ----------------- */
/*
* ----------------------------------------------------------
* bilinear.c
*
* Perform bilinear transformation on s-domain coefficients
* of 2nd order biquad section.
* First design an analog filter and use s-domain coefficients
* as input to szxform() to convert them to z-domain.
*
* Here's the butterworth polinomials for 2nd, 4th and 6th order sections.
* When we construct a 24 db/oct filter, we take to 2nd order
* sections and compute the coefficients separately for each section.
*
* n Polinomials
* --------------------------------------------------------------------
* 2 s^2 + 1.4142s +1
* 4 (s^2 + 0.765367s + 1) (s^2 + 1.847759s + 1)
* 6 (s^2 + 0.5176387s + 1) (s^2 + 1.414214 + 1) (s^2 + 1.931852s + 1)
*
* Where n is a filter order.
* For n=4, or two second order sections, we have following equasions for each
* 2nd order stage:
*
* (1 / (s^2 + (1/Q) * 0.765367s + 1)) * (1 / (s^2 + (1/Q) * 1.847759s + 1))
*
* Where Q is filter quality factor in the range of
* 1 to 1000. The overall filter Q is a product of all
* 2nd order stages. For example, the 6th order filter
* (3 stages, or biquads) with individual Q of 2 will
* have filter Q = 2 * 2 * 2 = 8.
*
* The nominator part is just 1.
* The denominator coefficients for stage 1 of filter are:
* b2 = 1; b1 = 0.765367; b0 = 1;
* numerator is
* a2 = 0; a1 = 0; a0 = 1;
*
* The denominator coefficients for stage 1 of filter are:
* b2 = 1; b1 = 1.847759; b0 = 1;
* numerator is
* a2 = 0; a1 = 0; a0 = 1;
*
* These coefficients are used directly by the szxform()
* and bilinear() functions. For all stages the numerator
* is the same and the only thing that is different between
* different stages is 1st order coefficient. The rest of
* coefficients are the same for any stage and equal to 1.
*
* Any filter could be constructed using this approach.
*
* References:
* Van Valkenburg, "Analog Filter Design"
* Oxford University Press 1982
* ISBN 0-19-510734-9
*
* C Language Algorithms for Digital Signal Processing
* Paul Embree, Bruce Kimble
* Prentice Hall, 1991
* ISBN 0-13-133406-9
*
* Digital Filter Designer's Handbook
* With C++ Algorithms
* Britton Rorabaugh
* McGraw Hill, 1997
* ISBN 0-07-053806-9
* ----------------------------------------------------------
*/
static void prewarp(double *a0, double *a1, double *a2, double fc, double fs);
static void bilinear(
double a0, double a1, double a2, /* numerator coefficients */
double b0, double b1, double b2, /* denominator coefficients */
double *k, /* overall gain factor */
double fs, /* sampling rate */
float *coef); /* pointer to 4 iir coefficients */
/*
* ----------------------------------------------------------
* Pre-warp the coefficients of a numerator or denominator.
* Note that a0 is assumed to be 1, so there is no wrapping
* of it.
* ----------------------------------------------------------
*/
static void prewarp(
double *a0, double *a1, double *a2,
double fc, double fs)
{
double wp, pi;
pi = 4.0 * atan(1.0);
wp = 2.0 * fs * tan(pi * fc / fs);
*a2 = (*a2) / (wp * wp);
*a1 = (*a1) / wp;
(void)a0;
}
/*
* ----------------------------------------------------------
* bilinear()
*
* Transform the numerator and denominator coefficients
* of s-domain biquad section into corresponding
* z-domain coefficients.
*
* Store the 4 IIR coefficients in array pointed by coef
* in following order:
* beta1, beta2 (denominator)
* alpha1, alpha2 (numerator)
*
* Arguments:
* a0-a2 - s-domain numerator coefficients
* b0-b2 - s-domain denominator coefficients
* k - filter gain factor. initially set to 1
* and modified by each biquad section in such
* a way, as to make it the coefficient by
* which to multiply the overall filter gain
* in order to achieve a desired overall filter gain,
* specified in initial value of k.
* fs - sampling rate (Hz)
* coef - array of z-domain coefficients to be filled in.
*
* Return:
* On return, set coef z-domain coefficients
* ----------------------------------------------------------
*/
static void bilinear(
double a0, double a1, double a2, /* numerator coefficients */
double b0, double b1, double b2, /* denominator coefficients */
double *k, /* overall gain factor */
double fs, /* sampling rate */
float *coef /* pointer to 4 iir coefficients */
)
{
double ad, bd;
/* alpha (Numerator in s-domain) */
ad = 4. * a2 * fs * fs + 2. * a1 * fs + a0;
/* beta (Denominator in s-domain) */
bd = 4. * b2 * fs * fs + 2. * b1* fs + b0;
/* update gain constant for this section */
*k *= ad/bd;
/* Denominator */
*coef++ = (2.*b0 - 8.*b2*fs*fs) / bd; /* beta1 */
*coef++ = (4.*b2*fs*fs - 2.*b1*fs + b0) / bd; /* beta2 */
/* Nominator */
*coef++ = (2.*a0 - 8.*a2*fs*fs) / ad; /* alpha1 */
*coef = (4.*a2*fs*fs - 2.*a1*fs + a0) / ad; /* alpha2 */
}
/*
* ----------------------------------------------------------
* Transform from s to z domain using bilinear transform
* with prewarp.
*
* Arguments:
* For argument description look at bilinear()
*
* coef - pointer to array of floating point coefficients,
* corresponding to output of bilinear transofrm
* (z domain).
*
* Note: frequencies are in Hz.
* ----------------------------------------------------------
*/
static void szxform(
double *a0, double *a1, double *a2, /* numerator coefficients */
double *b0, double *b1, double *b2, /* denominator coefficients */
double fc, /* Filter cutoff frequency */
double fs, /* sampling rate */
double *k, /* overall gain factor */
float *coef) /* pointer to 4 iir coefficients */
{
/* Calculate a1 and a2 and overwrite the original values */
prewarp(a0, a1, a2, fc, fs);
prewarp(b0, b1, b2, fc, fs);
bilinear(*a0, *a1, *a2, *b0, *b1, *b2, k, fs, coef);
}
/* ----------------- file bilinear.c end ----------------- */
/* ----------------- file filter.txt begin -----------------
How to construct a kewl low pass resonant filter?
Lets assume we want to create a filter for analog synth.
The filter rolloff is 24 db/oct, which corresponds to 4th
order filter. Filter of first order is equivalent to RC circuit
and has max rolloff of 6 db/oct.
We will use classical Butterworth IIR filter design, as it
exactly corresponds to our requirements.
A common practice is to chain several 2nd order sections,
or biquads, as they commonly called, in order to achive a higher
order filter. Each 2nd order section is a 2nd order filter, which
has 12 db/oct roloff. So, we need 2 of those sections in series.
To compute those sections, we use standard Butterworth polinomials,
or so called s-domain representation and convert it into z-domain,
or digital domain. The reason we need to do this is because
the filter theory exists for analog filters for a long time
and there exist no theory of working in digital domain directly.
So the common practice is to take standard analog filter design
and use so called bilinear transform to convert the butterworth
equasion coefficients into z-domain.
Once we compute the z-domain coefficients, we can use them in
a very simple transfer function, such as iir_filter() in our
C source code, in order to perform the filtering function.
The filter itself is the simpliest thing in the world.
The most complicated thing is computing the coefficients
for z-domain.
Ok, lets look at butterworth polynomials, arranged as a series
of 2nd order sections:
* Note: n is filter order.
*
* n Polynomials
* --------------------------------------------------------------------
* 2 s^2 + 1.4142s +1
* 4 (s^2 + 0.765367s + 1) * (s^2 + 1.847759s + 1)
* 6 (s^2 + 0.5176387s + 1) * (s^2 + 1.414214 + 1) * (s^2 + 1.931852s + 1)
*
* For n=4 we have following equasion for the filter transfer function:
*
* 1 1
* T(s) = --------------------------- * ----------------------------
* s^2 + (1/Q) * 0.765367s + 1 s^2 + (1/Q) * 1.847759s + 1
*
The filter consists of two 2nd order secions since highest s power is 2.
Now we can take the coefficients, or the numbers by which s is multiplied
and plug them into a standard formula to be used by bilinear transform.
Our standard form for each 2nd order secion is:
a2 * s^2 + a1 * s + a0
H(s) = ----------------------
b2 * s^2 + b1 * s + b0
Note that butterworth nominator is 1 for all filter sections,
which means s^2 = 0 and s^1 = 0
Lets convert standard butterworth polinomials into this form:
0 + 0 + 1 0 + 0 + 1
-------------------------- * --------------------------
1 + ((1/Q) * 0.765367) + 1 1 + ((1/Q) * 1.847759) + 1
Section 1:
a2 = 0; a1 = 0; a0 = 1;
b2 = 1; b1 = 0.5176387; b0 = 1;
Section 2:
a2 = 0; a1 = 0; a0 = 1;
b2 = 1; b1 = 1.847759; b0 = 1;
That Q is filter quality factor or resonance, in the range of
1 to 1000. The overall filter Q is a product of all 2nd order stages.
For example, the 6th order filter (3 stages, or biquads)
with individual Q of 2 will have filter Q = 2 * 2 * 2 = 8.
These a and b coefficients are used directly by the szxform()
and bilinear() functions.
The transfer function for z-domain is:
1 + alpha1 * z^(-1) + alpha2 * z^(-2)
H(z) = -------------------------------------
1 + beta1 * z^(-1) + beta2 * z^(-2)
When you need to change the filter frequency cutoff or resonance,
or Q, you call the szxform() function with proper a and b
coefficients and the new filter cutoff frequency or resonance.
You also need to supply the sampling rate and filter gain you want
to achive. For our purposes the gain = 1.
We call szxform() function 2 times becase we have 2 filter sections.
Each call provides different coefficients.
The gain argument to szxform() is a pointer to desired filter
gain variable.
double k = 1.0; // overall gain factor
Upon return from each call, the k argument will be set to a value,
by which to multiply our actual signal in order for the gain
to be one. On second call to szxform() we provide k that was
changed by the previous section. During actual audio filtering
function iir_filter() will use this k
Summary:
Our filter is pretty close to ideal in terms of all relevant
parameters and filter stability even with extremely large values
of resonance. This filter design has been verified under all
variations of parameters and it all appears to work as advertized.
Good luck with it.
If you ever make a directX wrapper for it, post it to comp.dsp.
*
* ----------------------------------------------------------
*References:
*Van Valkenburg, "Analog Filter Design"
*Oxford University Press 1982
*ISBN 0-19-510734-9
*
*C Language Algorithms for Digital Signal Processing
*Paul Embree, Bruce Kimble
*Prentice Hall, 1991
*ISBN 0-13-133406-9
*
*Digital Filter Designer's Handbook
*With C++ Algorithms
*Britton Rorabaugh
*McGraw Hill, 1997
*ISBN 0-07-053806-9
* ----------------------------------------------------------
// ----------------- file filter.txt end ----------------- */
+24 -25
View File
@@ -79,35 +79,35 @@ static ALuint OSSProc(ALvoid *ptr)
{
ALCdevice *pDevice = (ALCdevice*)ptr;
oss_data *data = (oss_data*)pDevice->ExtraData;
int remaining = 0;
int wrote;
while(!data->killNow)
{
int len = data->data_size - remaining;
ALint len = data->data_size;
ALubyte *WritePtr = data->mix_data;
if(len > 0)
{
SuspendContext(NULL);
aluMixData(pDevice->Context, data->mix_data+remaining, len, pDevice->Format);
ProcessContext(NULL);
}
SuspendContext(NULL);
aluMixData(pDevice->Context, WritePtr, len, pDevice->Format);
ProcessContext(NULL);
remaining += len;
wrote = write(data->fd, data->mix_data, remaining);
if(wrote < 0)
while(len > 0 && !data->killNow)
{
AL_PRINT("write failed: %s\n", strerror(errno));
remaining = 0;
wrote = write(data->fd, WritePtr, len);
if(wrote < 0)
{
if(errno != EAGAIN && errno != EWOULDBLOCK)
{
AL_PRINT("write failed: %s\n", strerror(errno));
len = 0;
}
else
Sleep(1);
continue;
}
len -= wrote;
WritePtr += wrote;
}
else if(wrote > 0)
{
remaining -= wrote;
if(remaining > 0)
memmove(data->mix_data, data->mix_data+wrote, remaining);
}
else
Sleep(1);
}
return 0;
@@ -221,8 +221,6 @@ static ALCboolean oss_open_playback(ALCdevice *device, const ALCchar *deviceName
}
#undef ok
device->Frequency = ossSpeed;
if((int)aluChannelsFromFormat(device->Format) != numChannels)
{
AL_PRINT("Could not set %d channels, got %d instead\n", aluChannelsFromFormat(device->Format), numChannels);
@@ -240,8 +238,6 @@ static ALCboolean oss_open_playback(ALCdevice *device, const ALCchar *deviceName
return ALC_FALSE;
}
device->UpdateSize = info.fragsize / frameSize;
data->data_size = device->UpdateSize * frameSize;
data->mix_data = calloc(1, data->data_size);
@@ -255,6 +251,9 @@ static ALCboolean oss_open_playback(ALCdevice *device, const ALCchar *deviceName
return ALC_FALSE;
}
device->Frequency = ossSpeed;
device->UpdateSize = info.fragsize / frameSize;
return ALC_TRUE;
}
+239
View File
@@ -0,0 +1,239 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#ifdef HAVE_DLFCN_H
#include <dlfcn.h>
#endif
#include <portaudio.h>
static void *pa_handle;
#define MAKE_FUNC(x) static typeof(x) * p##x
MAKE_FUNC(Pa_Initialize);
MAKE_FUNC(Pa_GetErrorText);
MAKE_FUNC(Pa_StartStream);
MAKE_FUNC(Pa_StopStream);
MAKE_FUNC(Pa_OpenStream);
MAKE_FUNC(Pa_CloseStream);
MAKE_FUNC(Pa_GetDefaultOutputDevice);
#undef MAKE_FUNC
static char *pa_device;
typedef struct {
PaStream *stream;
} pa_data;
static int pa_callback(const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo,
const PaStreamCallbackFlags statusFlags, void *userData)
{
ALCdevice *device = (ALCdevice*)userData;
int frameSize;
(void)inputBuffer;
(void)timeInfo;
(void)statusFlags;
frameSize = aluBytesFromFormat(device->Format);
frameSize *= aluChannelsFromFormat(device->Format);
SuspendContext(NULL);
aluMixData(device->Context, outputBuffer, framesPerBuffer*frameSize, device->Format);
ProcessContext(NULL);
return 0;
}
static ALCboolean pa_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
PaStreamParameters outParams;
pa_data *data;
int periods;
PaError err;
if(pa_handle == NULL)
return ALC_FALSE;
if(deviceName)
{
if(strcmp(deviceName, pa_device) != 0)
return ALC_FALSE;
}
device->szDeviceName = pa_device;
data = (pa_data*)calloc(1, sizeof(pa_data));
device->ExtraData = data;
outParams.device = GetConfigValueInt("port", "device", -1);
if(outParams.device < 0)
outParams.device = pPa_GetDefaultOutputDevice();
outParams.suggestedLatency = (float)device->UpdateSize /
(float)device->Frequency;
outParams.hostApiSpecificStreamInfo = NULL;
switch(aluBytesFromFormat(device->Format))
{
case 1:
outParams.sampleFormat = paUInt8;
break;
case 2:
outParams.sampleFormat = paInt16;
break;
default:
outParams.sampleFormat = -1;
AL_PRINT("Unknown format?! %x\n", device->Format);
}
periods = GetConfigValueInt("port", "periods", 4);
if((int)periods <= 0)
periods = 4;
outParams.channelCount = aluChannelsFromFormat(device->Format);
err = pPa_OpenStream(&data->stream, NULL, &outParams, device->Frequency,
device->UpdateSize/periods, paNoFlag,
pa_callback, device);
if(err != paNoError)
{
AL_PRINT("Pa_OpenStream() returned an error: %s\n", pPa_GetErrorText(err));
device->ExtraData = NULL;
free(data);
return ALC_FALSE;
}
err = pPa_StartStream(data->stream);
if(err != paNoError)
{
AL_PRINT("Pa_StartStream() returned an error: %s\n", pPa_GetErrorText(err));
pPa_CloseStream(data->stream);
device->ExtraData = NULL;
free(data);
return ALC_FALSE;
}
device->UpdateSize /= periods;
return ALC_TRUE;
}
static void pa_close_playback(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = pPa_StopStream(data->stream);
if(err != paNoError)
fprintf(stderr, "Error stopping stream: %s\n", pPa_GetErrorText(err));
err = pPa_CloseStream(data->stream);
if(err != paNoError)
fprintf(stderr, "Error closing stream: %s\n", pPa_GetErrorText(err));
free(data);
device->ExtraData = NULL;
}
static ALCboolean pa_open_capture(ALCdevice *device, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize)
{
return ALC_FALSE;
(void)device;
(void)deviceName;
(void)frequency;
(void)format;
(void)SampleSize;
}
static const BackendFuncs pa_funcs = {
pa_open_playback,
pa_close_playback,
pa_open_capture,
NULL,
NULL,
NULL,
NULL,
NULL
};
void alc_pa_init(BackendFuncs *func_list)
{
const char *str;
PaError err;
*func_list = pa_funcs;
#ifdef HAVE_DLFCN_H
#if defined(__APPLE__) && defined(__MACH__)
# define PALIB "libportaudio.2.dylib"
#else
# define PALIB "libportaudio.so.2"
#endif
pa_handle = dlopen(PALIB, RTLD_NOW);
if(!pa_handle)
return;
dlerror();
#define LOAD_FUNC(f) do { \
p##f = (typeof(f)*)dlsym(pa_handle, #f); \
if((str=dlerror()) != NULL) \
{ \
dlclose(pa_handle); \
pa_handle = NULL; \
AL_PRINT("Could not load %s from "PALIB": %s\n", #f, str); \
return; \
} \
} while(0)
#else
str = NULL;
pa_handle = (void*)0xDEADBEEF;
#define LOAD_FUNC(f) p##f = f
#endif
LOAD_FUNC(Pa_Initialize);
LOAD_FUNC(Pa_GetErrorText);
LOAD_FUNC(Pa_StartStream);
LOAD_FUNC(Pa_StopStream);
LOAD_FUNC(Pa_OpenStream);
LOAD_FUNC(Pa_CloseStream);
LOAD_FUNC(Pa_GetDefaultOutputDevice);
#undef LOAD_FUNC
if((err=pPa_Initialize()) != paNoError)
{
AL_PRINT("Pa_Initialize() returned an error: %s\n", pPa_GetErrorText(err));
return;
}
pa_device = AppendDeviceList("PortAudio Software");
AppendAllDeviceList(pa_device);
}
+595
View File
@@ -0,0 +1,595 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Konstantinos Natsakis <konstantinos.natsakis@gmail.com>
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "alMain.h"
#ifdef HAVE_DLFCN_H
#include <dlfcn.h>
#endif
#include <pulse/pulseaudio.h>
#if PA_API_VERSION == 11
#define PA_STREAM_ADJUST_LATENCY 0x2000U
static inline int PA_STREAM_IS_GOOD(pa_stream_state_t x)
{
return (x == PA_STREAM_CREATING || x == PA_STREAM_READY);
}
static inline int PA_CONTEXT_IS_GOOD(pa_context_state_t x)
{
return (x == PA_CONTEXT_CONNECTING || x == PA_CONTEXT_AUTHORIZING ||
x == PA_CONTEXT_SETTING_NAME || x == PA_CONTEXT_READY);
}
#define PA_STREAM_IS_GOOD PA_STREAM_IS_GOOD
#define PA_CONTEXT_IS_GOOD PA_CONTEXT_IS_GOOD
#elif PA_API_VERSION != 12
#error Invalid PulseAudio API version
#endif
static void *pa_handle;
#define MAKE_FUNC(x) static typeof(x) * p##x
MAKE_FUNC(pa_context_unref);
MAKE_FUNC(pa_sample_spec_valid);
MAKE_FUNC(pa_stream_drop);
MAKE_FUNC(pa_strerror);
MAKE_FUNC(pa_context_get_state);
MAKE_FUNC(pa_stream_get_state);
MAKE_FUNC(pa_threaded_mainloop_signal);
MAKE_FUNC(pa_stream_peek);
MAKE_FUNC(pa_threaded_mainloop_wait);
MAKE_FUNC(pa_threaded_mainloop_unlock);
MAKE_FUNC(pa_context_new);
MAKE_FUNC(pa_threaded_mainloop_stop);
MAKE_FUNC(pa_context_disconnect);
MAKE_FUNC(pa_threaded_mainloop_start);
MAKE_FUNC(pa_threaded_mainloop_get_api);
MAKE_FUNC(pa_context_set_state_callback);
MAKE_FUNC(pa_stream_write);
MAKE_FUNC(pa_xfree);
MAKE_FUNC(pa_stream_connect_record);
MAKE_FUNC(pa_stream_connect_playback);
MAKE_FUNC(pa_path_get_filename);
MAKE_FUNC(pa_get_binary_name);
MAKE_FUNC(pa_threaded_mainloop_free);
MAKE_FUNC(pa_context_errno);
MAKE_FUNC(pa_xmalloc0);
MAKE_FUNC(pa_stream_unref);
MAKE_FUNC(pa_threaded_mainloop_accept);
MAKE_FUNC(pa_stream_set_write_callback);
MAKE_FUNC(pa_threaded_mainloop_new);
MAKE_FUNC(pa_context_connect);
MAKE_FUNC(pa_stream_set_read_callback);
MAKE_FUNC(pa_stream_set_state_callback);
MAKE_FUNC(pa_stream_new);
MAKE_FUNC(pa_stream_disconnect);
MAKE_FUNC(pa_threaded_mainloop_lock);
#undef MAKE_FUNC
typedef struct {
ALCdevice *device;
ALCenum format;
ALCuint samples;
ALCuint frequency;
ALCuint frame_size;
RingBuffer *ring;
pa_buffer_attr attr;
pa_sample_spec spec;
char path_name[PATH_MAX];
const char *context_name;
const char *stream_name;
pa_threaded_mainloop *loop;
pa_stream *stream;
pa_context *context;
} pulse_data;
static char *pulse_device;
static char *pulse_capture_device;
// PulseAudio Event Callbacks {{{
static void stream_state_callback(pa_stream *stream, void *pdata) //{{{
{
pulse_data *data = pdata;
switch(ppa_stream_get_state(stream))
{
case PA_STREAM_READY:
AL_PRINT("%s: %s ready!\n", data->context_name, data->stream_name);
break;
case PA_STREAM_FAILED:
AL_PRINT("%s: %s: Connection failed: %s\n", data->context_name,
data->stream_name, ppa_strerror(ppa_context_errno(data->context)));
break;
case PA_STREAM_TERMINATED:
AL_PRINT("%s: %s terminated!\n", data->context_name, data->stream_name);
break;
default:
break;
}
ppa_threaded_mainloop_signal(data->loop, 1);
} //}}}
static void context_state_callback(pa_context *context, void *pdata) //{{{
{
pulse_data *data = pdata;
switch(ppa_context_get_state(context))
{
case PA_CONTEXT_READY:
AL_PRINT("%s ready!\n", data->context_name);
break;
case PA_CONTEXT_FAILED:
AL_PRINT("%s: Connection failed: %s\n", data->context_name,
ppa_strerror(ppa_context_errno(context)));
break;
case PA_CONTEXT_TERMINATED:
AL_PRINT("%s terminated!\n", data->context_name);
break;
default:
break;
}
ppa_threaded_mainloop_signal(data->loop, 1);
} //}}}
//}}}
// PulseAudio I/O Callbacks //{{{
static void stream_write_callback(pa_stream *stream, size_t len, void *pdata) //{{{
{
ALCdevice *Device = pdata;
void *buf = ppa_xmalloc0(len);
SuspendContext(NULL);
aluMixData(Device->Context, buf, len, Device->Format);
ProcessContext(NULL);
ppa_stream_write(stream, buf, len, ppa_xfree, 0, PA_SEEK_RELATIVE);
} //}}}
static void stream_read_callback(pa_stream *stream, size_t length, void *pdata) //{{{
{
ALCdevice *Device = pdata;
pulse_data *data = Device->ExtraData;
const void *buf;
if(ppa_stream_peek(stream, &buf, &length) < 0)
{
AL_PRINT("pa_stream_peek() failed: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
return;
}
assert(buf);
assert(length);
length /= data->frame_size;
if(data->samples < length)
AL_PRINT("stream_read_callback: buffer overflow!\n");
WriteRingBuffer(data->ring, buf, (length<data->samples) ? length : data->samples);
ppa_stream_drop(stream);
} //}}}
//}}}
static ALCboolean pulse_open(ALCdevice *device, ALCchar *device_name, ALCenum format, ALCuint samples, ALCuint frequency) //{{{
{
pulse_data *data = ppa_xmalloc0(sizeof(pulse_data));
data->device = device;
data->format = format;
data->samples = samples;
data->frequency = frequency;
data->frame_size = aluBytesFromFormat(format) * aluChannelsFromFormat(format);
if(ppa_get_binary_name(data->path_name, sizeof(data->path_name)))
data->context_name = ppa_path_get_filename(data->path_name);
else
data->context_name = "OpenAL Soft";
if(!(data->ring = CreateRingBuffer(data->frame_size, data->samples)))
{
ppa_xfree(data);
return ALC_FALSE;
}
device->ExtraData = data;
device->szDeviceName = device_name;
data->attr.minreq = -1;
data->attr.prebuf = -1;
data->attr.maxlength = -1;
if(device->IsCaptureDevice)
{
data->attr.tlength = -1;
data->attr.fragsize = data->frame_size * data->samples / 2;
data->stream_name = "Capture Stream";
}
else
{
data->attr.tlength = data->frame_size * (device->UpdateSize&~3);
data->attr.fragsize = -1;
data->stream_name = "Playback Stream";
}
data->spec.rate = data->frequency;
data->spec.channels = aluChannelsFromFormat(data->format);
switch(aluBytesFromFormat(data->format))
{
case 1:
data->spec.format = PA_SAMPLE_U8;
break;
case 2:
data->spec.format = PA_SAMPLE_S16NE;
break;
default:
AL_PRINT("Unknown format: %x\n", data->format);
goto out2;
}
if(ppa_sample_spec_valid(&data->spec) == 0)
{
AL_PRINT("Invalid sample format\n");
goto out2;
}
if(!(data->loop = ppa_threaded_mainloop_new()))
{
AL_PRINT("pa_threaded_mainloop_new() failed!\n");
goto out2;
}
if(ppa_threaded_mainloop_start(data->loop) < 0)
{
AL_PRINT("pa_threaded_mainloop_start() failed\n");
goto out3;
}
ppa_threaded_mainloop_lock(data->loop);
data->context = ppa_context_new(ppa_threaded_mainloop_get_api(data->loop), data->context_name);
if(!data->context)
{
AL_PRINT("pa_context_new() failed: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
ppa_threaded_mainloop_unlock(data->loop);
goto out3;
}
ppa_context_set_state_callback(data->context, context_state_callback, data);
if(ppa_context_connect(data->context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) < 0)
{
AL_PRINT("Context did not connect: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
ppa_context_unref(data->context);
ppa_threaded_mainloop_unlock(data->loop);
data->context = NULL;
goto out3;
}
while(ppa_context_get_state(data->context) != PA_CONTEXT_READY)
{
if(!PA_CONTEXT_IS_GOOD(ppa_context_get_state(data->context)))
{
ppa_context_unref(data->context);
ppa_threaded_mainloop_unlock(data->loop);
data->context = NULL;
goto out3;
}
ppa_threaded_mainloop_wait(data->loop);
ppa_threaded_mainloop_accept(data->loop);
}
data->stream = ppa_stream_new(data->context, data->stream_name, &data->spec, NULL);
if(!data->stream)
{
AL_PRINT("pa_stream_new() failed: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
ppa_threaded_mainloop_unlock(data->loop);
goto out4;
}
ppa_stream_set_state_callback(data->stream, stream_state_callback, data);
if(device->IsCaptureDevice)
{
if(ppa_stream_connect_record(data->stream, NULL, &data->attr, PA_STREAM_ADJUST_LATENCY) < 0)
{
AL_PRINT("Stream did not connect: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
ppa_stream_unref(data->stream);
ppa_threaded_mainloop_unlock(data->loop);
data->stream = NULL;
goto out4;
}
}
else
{
ppa_stream_set_write_callback(data->stream, stream_write_callback, device);
if(ppa_stream_connect_playback(data->stream, NULL, &data->attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
{
AL_PRINT("Stream did not connect: %s\n",
ppa_strerror(ppa_context_errno(data->context)));
ppa_stream_unref(data->stream);
ppa_threaded_mainloop_unlock(data->loop);
data->stream = NULL;
goto out4;
}
}
while(ppa_stream_get_state(data->stream) != PA_STREAM_READY)
{
if(!PA_STREAM_IS_GOOD(ppa_stream_get_state(data->stream)))
{
ppa_stream_unref(data->stream);
ppa_threaded_mainloop_unlock(data->loop);
data->stream = NULL;
goto out4;
}
ppa_threaded_mainloop_wait(data->loop);
ppa_threaded_mainloop_accept(data->loop);
}
device->UpdateSize /= 4;
ppa_threaded_mainloop_unlock(data->loop);
return ALC_TRUE;
out4:
ppa_threaded_mainloop_lock(data->loop);
ppa_context_disconnect(data->context);
ppa_context_unref(data->context);
ppa_threaded_mainloop_unlock(data->loop);
out3:
ppa_threaded_mainloop_stop(data->loop);
ppa_threaded_mainloop_free(data->loop);
out2:
device->ExtraData = NULL;
device->szDeviceName = NULL;
DestroyRingBuffer(data->ring);
ppa_xfree(data);
return ALC_FALSE;
} //}}}
static void pulse_close(ALCdevice *device) //{{{
{
pulse_data *data = device->ExtraData;
ppa_threaded_mainloop_lock(data->loop);
ppa_stream_disconnect(data->stream);
ppa_stream_unref(data->stream);
ppa_context_disconnect(data->context);
ppa_context_unref(data->context);
ppa_threaded_mainloop_unlock(data->loop);
ppa_threaded_mainloop_stop(data->loop);
ppa_threaded_mainloop_free(data->loop);
device->ExtraData = NULL;
device->szDeviceName = NULL;
DestroyRingBuffer(data->ring);
ppa_xfree(data);
} //}}}
//}}}
// OpenAL {{{
static ALCboolean pulse_open_playback(ALCdevice *device, const ALCchar *device_name) //{{{
{
if(!pa_handle)
return ALC_FALSE;
if(device_name)
{
if(strcmp(device_name, pulse_device) != 0)
return ALC_FALSE;
}
return pulse_open(device, pulse_device, device->Format, 0, device->Frequency);
} //}}}
static void pulse_close_playback(ALCdevice *device) //{{{
{
pulse_close(device);
} //}}}
static ALCboolean pulse_open_capture(ALCdevice *device, const ALCchar *device_name, ALCuint frequency, ALCenum format, ALCsizei samples) //{{{
{
if(!pa_handle)
return ALC_FALSE;
if(device_name)
{
if(strcmp(device_name, pulse_capture_device) != 0)
return ALC_FALSE;
}
return pulse_open(device, pulse_capture_device, format, samples, frequency);
} //}}}
static void pulse_close_capture(ALCdevice *device) //{{{
{
pulse_close(device);
} //}}}
static void pulse_start_capture(ALCdevice *device) //{{{
{
pulse_data *data = device->ExtraData;
ppa_threaded_mainloop_lock(data->loop);
ppa_stream_set_read_callback(data->stream, stream_read_callback, device);
ppa_threaded_mainloop_unlock(data->loop);
} //}}}
static void pulse_stop_capture(ALCdevice *device) //{{{
{
pulse_data *data = device->ExtraData;
ppa_threaded_mainloop_lock(data->loop);
ppa_stream_set_read_callback(data->stream, NULL, NULL);
ppa_threaded_mainloop_unlock(data->loop);
} //}}}
static void pulse_capture_samples(ALCdevice *device, ALCvoid *buffer, ALCuint samples) //{{{
{
pulse_data *data = device->ExtraData;
ALCuint available = RingBufferSize(data->ring);
if(available < samples)
SetALCError(ALC_INVALID_VALUE);
else
ReadRingBuffer(data->ring, buffer, samples);
} //}}}
static ALCuint pulse_available_samples(ALCdevice *device) //{{{
{
pulse_data *data = device->ExtraData;
return RingBufferSize(data->ring);
} //}}}
BackendFuncs pulse_funcs = { //{{{
pulse_open_playback,
pulse_close_playback,
pulse_open_capture,
pulse_close_capture,
pulse_start_capture,
pulse_stop_capture,
pulse_capture_samples,
pulse_available_samples
}; //}}}
void alc_pulse_init(BackendFuncs *func_list) //{{{
{
*func_list = pulse_funcs;
#ifdef _WIN32
pa_handle = LoadLibrary("libpulse-0.dll");
#define LOAD_FUNC(x) do { \
p##x = GetProcAddress(pa_handle, #x); \
if(!(p##x)) { \
FreeLibrary(pa_handle); \
pa_handle = NULL; \
return; \
} \
} while(0)
#elif defined (HAVE_DLFCN_H)
#if defined(__APPLE__) && defined(__MACH__)
pa_handle = dlopen("libpulse.0.dylib", RTLD_NOW);
#else
pa_handle = dlopen("libpulse.so.0", RTLD_NOW);
#endif
#define LOAD_FUNC(x) do { \
p##x = dlsym(pa_handle, #x); \
if(!(p##x)) { \
dlclose(pa_handle); \
pa_handle = NULL; \
return; \
} \
} while(0)
#else
pa_handle = (void*)0xDEADBEEF;
#define LOAD_FUNC(x) p##x = (x)
#endif
LOAD_FUNC(pa_context_unref);
LOAD_FUNC(pa_sample_spec_valid);
LOAD_FUNC(pa_stream_drop);
LOAD_FUNC(pa_strerror);
LOAD_FUNC(pa_context_get_state);
LOAD_FUNC(pa_stream_get_state);
LOAD_FUNC(pa_threaded_mainloop_signal);
LOAD_FUNC(pa_stream_peek);
LOAD_FUNC(pa_threaded_mainloop_wait);
LOAD_FUNC(pa_threaded_mainloop_unlock);
LOAD_FUNC(pa_context_new);
LOAD_FUNC(pa_threaded_mainloop_stop);
LOAD_FUNC(pa_context_disconnect);
LOAD_FUNC(pa_threaded_mainloop_start);
LOAD_FUNC(pa_threaded_mainloop_get_api);
LOAD_FUNC(pa_context_set_state_callback);
LOAD_FUNC(pa_stream_write);
LOAD_FUNC(pa_xfree);
LOAD_FUNC(pa_stream_connect_record);
LOAD_FUNC(pa_stream_connect_playback);
LOAD_FUNC(pa_path_get_filename);
LOAD_FUNC(pa_get_binary_name);
LOAD_FUNC(pa_threaded_mainloop_free);
LOAD_FUNC(pa_context_errno);
LOAD_FUNC(pa_xmalloc0);
LOAD_FUNC(pa_stream_unref);
LOAD_FUNC(pa_threaded_mainloop_accept);
LOAD_FUNC(pa_stream_set_write_callback);
LOAD_FUNC(pa_threaded_mainloop_new);
LOAD_FUNC(pa_context_connect);
LOAD_FUNC(pa_stream_set_read_callback);
LOAD_FUNC(pa_stream_set_state_callback);
LOAD_FUNC(pa_stream_new);
LOAD_FUNC(pa_stream_disconnect);
LOAD_FUNC(pa_threaded_mainloop_lock);
#undef LOAD_FUNC
pulse_device = AppendDeviceList("PulseAudio Software");
AppendAllDeviceList(pulse_device);
pulse_capture_device = AppendCaptureDeviceList("PulseAudio Capture");
} //}}}
//}}}
+258
View File
@@ -0,0 +1,258 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#include <sys/audioio.h>
static char *solaris_device;
typedef struct {
int fd;
volatile int killNow;
ALvoid *thread;
ALubyte *mix_data;
int data_size;
} solaris_data;
static ALuint SolarisProc(ALvoid *ptr)
{
ALCdevice *pDevice = (ALCdevice*)ptr;
solaris_data *data = (solaris_data*)pDevice->ExtraData;
int remaining = 0;
int wrote;
while(!data->killNow)
{
int len = data->data_size - remaining;
if(len > 0)
{
SuspendContext(NULL);
aluMixData(pDevice->Context, data->mix_data+remaining, len, pDevice->Format);
ProcessContext(NULL);
}
remaining += len;
wrote = write(data->fd, data->mix_data, remaining);
if(wrote < 0)
{
AL_PRINT("write failed: %s\n", strerror(errno));
remaining = 0;
}
else if(wrote > 0)
{
remaining -= wrote;
if(remaining > 0)
memmove(data->mix_data, data->mix_data+wrote, remaining);
}
else
Sleep(1);
}
return 0;
}
static ALCboolean solaris_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
audio_info_t info;
ALuint frameSize;
char driver[64];
int numChannels;
solaris_data *data;
strncpy(driver, GetConfigValue("solaris", "device", "/dev/audio"), sizeof(driver)-1);
driver[sizeof(driver)-1] = 0;
if(deviceName)
{
if(strcmp(deviceName, solaris_device))
return ALC_FALSE;
device->szDeviceName = solaris_device;
}
else
device->szDeviceName = solaris_device;
data = (solaris_data*)calloc(1, sizeof(solaris_data));
data->killNow = 0;
data->fd = open(driver, O_WRONLY);
if(data->fd == -1)
{
free(data);
AL_PRINT("Could not open %s: %s\n", driver, strerror(errno));
return ALC_FALSE;
}
numChannels = aluChannelsFromFormat(device->Format);
AUDIO_INITINFO(&info);
info.play.sample_rate = device->Frequency;
info.play.channels = numChannels;
switch(aluBytesFromFormat(device->Format))
{
case 1:
info.play.precision = 8;
info.play.encoding = AUDIO_ENCODING_LINEAR8;
break;
case 2:
info.play.precision = 16;
info.play.encoding = AUDIO_ENCODING_LINEAR;
break;
default:
AL_PRINT("Unknown format?! %x\n", device->Format);
}
frameSize = numChannels * aluBytesFromFormat(device->Format);
info.play.buffer_size = device->UpdateSize * frameSize;
if(ioctl(data->fd, AUDIO_SETINFO, &info) < 0)
{
AL_PRINT("ioctl failed: %s\n", strerror(errno));
close(data->fd);
free(data);
return ALC_FALSE;
}
device->Frequency = info.play.sample_rate;
if(aluChannelsFromFormat(device->Format) != info.play.channels)
{
AL_PRINT("Could not set %d channels, got %d instead\n", aluChannelsFromFormat(device->Format), info.play.channels);
close(data->fd);
free(data);
return ALC_FALSE;
}
if(!((info.play.precision == 8 && aluBytesFromFormat(device->Format) == 1) ||
(info.play.precision == 16 && aluBytesFromFormat(device->Format) == 2)))
{
AL_PRINT("Could not set %d-bit output, got %d\n", aluBytesFromFormat(device->Format)*8, info.play.precision);
close(data->fd);
free(data);
return ALC_FALSE;
}
device->UpdateSize = info.play.buffer_size / 4;
data->data_size = device->UpdateSize * frameSize;
data->mix_data = calloc(1, data->data_size);
device->ExtraData = data;
data->thread = StartThread(SolarisProc, device);
if(data->thread == NULL)
{
device->ExtraData = NULL;
free(data->mix_data);
free(data);
return ALC_FALSE;
}
return ALC_TRUE;
}
static void solaris_close_playback(ALCdevice *device)
{
solaris_data *data = (solaris_data*)device->ExtraData;
data->killNow = 1;
StopThread(data->thread);
close(data->fd);
free(data->mix_data);
free(data);
device->ExtraData = NULL;
}
static ALCboolean solaris_open_capture(ALCdevice *device, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize)
{
(void)device;
(void)deviceName;
(void)frequency;
(void)format;
(void)SampleSize;
return ALC_FALSE;
}
static void solaris_close_capture(ALCdevice *device)
{
(void)device;
}
static void solaris_start_capture(ALCdevice *pDevice)
{
(void)pDevice;
}
static void solaris_stop_capture(ALCdevice *pDevice)
{
(void)pDevice;
}
static void solaris_capture_samples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples)
{
(void)pDevice;
(void)pBuffer;
(void)lSamples;
}
static ALCuint solaris_available_samples(ALCdevice *pDevice)
{
(void)pDevice;
return 0;
}
BackendFuncs solaris_funcs = {
solaris_open_playback,
solaris_close_playback,
solaris_open_capture,
solaris_close_capture,
solaris_start_capture,
solaris_stop_capture,
solaris_capture_samples,
solaris_available_samples
};
void alc_solaris_init(BackendFuncs *func_list)
{
*func_list = solaris_funcs;
solaris_device = AppendDeviceList("Solaris Software");
AppendAllDeviceList(solaris_device);
}
+2 -1
View File
@@ -50,6 +50,7 @@ static ALuint WaveProc(ALvoid *ptr)
ALuint frameSize;
ALuint now, last;
size_t WriteCnt;
size_t fs;
ALuint avail;
union {
short s;
@@ -89,7 +90,7 @@ static ALuint WaveProc(ALvoid *ptr)
fputc(bytes[i^1], data->f);
}
else
fwrite(data->buffer, frameSize, WriteCnt, data->f);
fs = fwrite(data->buffer, frameSize, WriteCnt, data->f);
if(ferror(data->f))
{
AL_PRINT("Error writing to file\n");
+129 -26
View File
@@ -10,6 +10,7 @@ INCLUDE(CheckFunctionExists)
INCLUDE(CheckLibraryExists)
INCLUDE(CheckIncludeFile)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckSymbolExists)
INCLUDE(CheckCCompilerFlag)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckTypeSize)
@@ -23,8 +24,11 @@ SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
OPTION(ALSA "Check for ALSA backend" ON)
OPTION(OSS "Check for OSS backend" ON)
OPTION(SOLARIS "Check for Solaris backend" ON)
OPTION(DSOUND "Check for DirectSound backend" ON)
OPTION(WINMM "Check for Windows Multimedia backend" ON)
OPTION(PORTAUDIO "Check for PortAudio backend" ON)
OPTION(PULSEAUDIO "Check for PulseAudio backend" ON)
OPTION(DLOPEN "Check for the dlopen API for loading optional libs" ON)
@@ -32,19 +36,22 @@ OPTION(WERROR "Treat compile warnings as errors" OFF)
OPTION(EXAMPLES "Build example programs" ON)
OPTION(ALSOFT_CONFIG "Install alsoft.conf configuration file" OFF)
IF(WIN32)
SET(LIBNAME openal32)
SET(LIBNAME OpenAL32)
ADD_DEFINITIONS("-D_WIN32")
ELSE()
SET(LIBNAME openal)
ENDIF()
SET(LIB_MAJOR_VERSION "1")
SET(LIB_MINOR_VERSION "5")
SET(LIB_BUILD_VERSION "304")
SET(LIB_MINOR_VERSION "8")
SET(LIB_BUILD_VERSION "466")
SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_BUILD_VERSION}")
IF(NOT DEFINED LIB_INSTALL_DIR)
SET(LIB_INSTALL_DIR "lib")
SET(LIB_INSTALL_DIR "lib${LIB_SUFFIX}")
ENDIF(NOT DEFINED LIB_INSTALL_DIR)
@@ -62,6 +69,11 @@ IF(NOT CMAKE_BUILD_TYPE)
"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
FORCE)
ENDIF()
IF(NOT CMAKE_DEBUG_POSTFIX)
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING
"Library postfix for debug builds. Normally left blank."
FORCE)
ENDIF()
IF(MSVC)
# ???
@@ -69,10 +81,11 @@ IF(MSVC)
SET(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} -DNDEBUG")
SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG")
SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ELSE()
ADD_DEFINITIONS(-Wall)
CHECK_C_COMPILER_FLAG(-Wextra HAVE_W_EXTRA)
IF("${HAVE_W_EXTRA}")
IF(HAVE_W_EXTRA)
ADD_DEFINITIONS(-Wextra)
ENDIF()
@@ -99,23 +112,31 @@ ELSE()
int main() {return 0;}" HAVE_GCC_DESTRUCTOR)
CHECK_C_COMPILER_FLAG(-fvisibility=hidden HAVE_VISIBILITY_SWITCH)
IF("${HAVE_VISIBILITY_SWITCH}")
IF(HAVE_VISIBILITY_SWITCH)
CHECK_C_SOURCE_COMPILES("int foo() __attribute__((visibility(\"default\")));
int main() {return 0;}" HAVE_GCC_VISIBILITY)
IF("${HAVE_GCC_VISIBILITY}")
IF(HAVE_GCC_VISIBILITY)
ADD_DEFINITIONS(-fvisibility=hidden -DHAVE_GCC_VISIBILITY)
ENDIF()
ENDIF()
ENDIF()
ENDIF()
CHECK_INCLUDE_FILE(fenv.h HAVE_FENV_H)
CHECK_INCLUDE_FILE(float.h HAVE_FLOAT_H)
CHECK_LIBRARY_EXISTS(m sqrtf "" HAVE_SQRTF)
CHECK_LIBRARY_EXISTS(m acosf "" HAVE_ACOSF)
IF(HAVE_SQRTF OR HAVE_ACOSF)
CHECK_LIBRARY_EXISTS(m atanf "" HAVE_ATANF)
CHECK_LIBRARY_EXISTS(m fabsf "" HAVE_FABSF)
IF(HAVE_FENV_H)
CHECK_LIBRARY_EXISTS(m fesetround "" HAVE_FESETROUND)
ENDIF()
IF(HAVE_SQRTF OR HAVE_ACOSF OR HAVE_ATANF OR HAVE_FABSF OR HAVE_FESETROUND)
SET(EXTRA_LIBS m ${EXTRA_LIBS})
ENDIF()
CHECK_FUNCTION_EXISTS(strtof HAVE_STRTOF)
CHECK_FUNCTION_EXISTS(_controlfp HAVE__CONTROLFP)
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
IF(NOT HAVE_STRCASECMP)
@@ -147,6 +168,27 @@ IF(NOT HAVE_SNPRINTF)
ADD_DEFINITIONS(-Dsnprintf=_snprintf)
ENDIF()
CHECK_FUNCTION_EXISTS(vsnprintf HAVE_VSNPRINTF)
IF(NOT HAVE_VSNPRINTF)
CHECK_FUNCTION_EXISTS(_vsnprintf HAVE__VSNPRINTF)
IF(NOT HAVE__VSNPRINTF)
MESSAGE(FATAL_ERROR "No vsnprintf function found, please report!")
ENDIF()
ADD_DEFINITIONS(-Dvsnprintf=_vsnprintf)
ENDIF()
CHECK_SYMBOL_EXISTS(isnan math.h HAVE_ISNAN)
IF(NOT HAVE_ISNAN)
CHECK_FUNCTION_EXISTS(_isnan HAVE__ISNAN)
IF(NOT HAVE__ISNAN)
MESSAGE(FATAL_ERROR "No isnan function found, please report!")
ENDIF()
ADD_DEFINITIONS(-Disnan=_isnan)
ENDIF()
# Check for the dlopen API (for dynamicly loading backend libs)
IF(DLOPEN)
CHECK_INCLUDE_FILE(dlfcn.h HAVE_DLFCN_H)
@@ -222,10 +264,11 @@ SET(OPENAL_OBJS OpenAL32/alAuxEffectSlot.c
SET(ALC_OBJS Alc/ALc.c
Alc/ALu.c
Alc/alcConfig.c
Alc/alcEcho.c
Alc/alcReverb.c
Alc/alcRing.c
Alc/alcThread.c
Alc/bs2b.c
Alc/lpfilter.c
Alc/wave.c
)
@@ -259,24 +302,35 @@ IF(OSS)
ENDIF()
ENDIF()
# Check Solaris backend
IF(SOLARIS)
CHECK_INCLUDE_FILE(sys/audioio.h HAVE_SYS_AUDIOIO_H)
IF(HAVE_SYS_AUDIOIO_H)
SET(HAVE_SOLARIS 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/solaris.c)
SET(BACKENDS "${BACKENDS} Solaris,")
ENDIF()
ENDIF()
# Check DSound/MMSystem backend
IF(HAVE_WINDOWS_H)
IF(DSOUND)
CHECK_INCLUDE_FILE(dsound.h HAVE_DSOUND_H)
IF(HAVE_DSOUND_H)
IF(DSOUND)
CHECK_INCLUDE_FILE(dsound.h HAVE_DSOUND_H)
IF(HAVE_DSOUND_H)
CHECK_LIBRARY_EXISTS(dsound DirectSoundCreate "" HAVE_LIBDSOUND)
IF(HAVE_LIBDSOUND OR WIN32)
SET(HAVE_DSOUND 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/dsound.c)
SET(BACKENDS "${BACKENDS} DirectSound,")
SET(CMAKE_REQUIRED_LIBRARIES dsound)
CHECK_C_SOURCE_COMPILES("int main() {return 0;}" HAVE_LIBDSOUND)
SET(CMAKE_REQUIRED_LIBRARIES "")
# CHECK_LIBRARY_EXISTS(dsound DirectSoundCreate "" HAVE_LIBDSOUND)
IF(HAVE_LIBDSOUND)
IF(WIN32)
SET(BACKENDS "${BACKENDS} DirectSound,")
ELSE()
SET(BACKENDS "${BACKENDS} DirectSound \(linked\),")
SET(EXTRA_LIBS dsound ${EXTRA_LIBS})
ENDIF()
ENDIF()
ENDIF()
ENDIF()
IF(HAVE_WINDOWS_H)
IF(WINMM)
CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0500)
IF(HAVE_MMSYSTEM_H)
@@ -295,6 +349,42 @@ IF(HAVE_WINDOWS_H)
ENDIF()
ENDIF()
# Check PortAudio backend
IF(PORTAUDIO)
CHECK_INCLUDE_FILE(portaudio.h HAVE_PORTAUDIO_H)
IF(HAVE_PORTAUDIO_H)
CHECK_LIBRARY_EXISTS(portaudio Pa_Initialize "" HAVE_LIBPORTAUDIO)
IF(HAVE_LIBPORTAUDIO)
SET(HAVE_PORTAUDIO 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/portaudio.c)
IF(HAVE_DLFCN_H)
SET(BACKENDS "${BACKENDS} PortAudio,")
ELSE()
SET(BACKENDS "${BACKENDS} PortAudio \(linked\),")
SET(EXTRA_LIBS portaudio ${EXTRA_LIBS})
ENDIF()
ENDIF()
ENDIF()
ENDIF()
# Check PortAudio backend
IF(PULSEAUDIO)
CHECK_INCLUDE_FILE(pulse/pulseaudio.h HAVE_PULSE_PULSEAUDIO_H)
IF(HAVE_PULSE_PULSEAUDIO_H)
CHECK_LIBRARY_EXISTS(pulse pa_context_new "" HAVE_LIBPULSE)
IF(HAVE_LIBPULSE)
SET(HAVE_PULSEAUDIO 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/pulseaudio.c)
IF(HAVE_DLFCN_H)
SET(BACKENDS "${BACKENDS} PulseAudio,")
ELSE()
SET(BACKENDS "${BACKENDS} PulseAudio \(linked\),")
SET(EXTRA_LIBS pulse ${EXTRA_LIBS})
ENDIF()
ENDIF()
ENDIF()
ENDIF()
# This is always available
SET(BACKENDS "${BACKENDS} WaveFile")
@@ -317,8 +407,11 @@ CONFIGURE_FILE(
ADD_DEFINITIONS(-DAL_BUILD_LIBRARY)
# Build a shared library
ADD_LIBRARY(${LIBNAME} SHARED ${OPENAL_OBJS} ${ALC_OBJS})
# Build a library
IF(NOT LIBTYPE)
SET(LIBTYPE SHARED)
ENDIF()
ADD_LIBRARY(${LIBNAME} ${LIBTYPE} ${OPENAL_OBJS} ${ALC_OBJS})
SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES VERSION ${LIB_VERSION}
SOVERSION ${LIB_MAJOR_VERSION})
IF(WIN32)
@@ -339,7 +432,15 @@ INSTALL(FILES include/AL/al.h
DESTINATION include/AL
)
INSTALL(FILES "${OpenAL_BINARY_DIR}/admin/pkgconfig/openal.pc"
DESTINATION lib/pkgconfig)
DESTINATION "${LIB_INSTALL_DIR}/pkgconfig")
# Install alsoft.conf configuration file
IF(ALSOFT_CONFIG)
INSTALL(FILES alsoftrc.sample
DESTINATION /etc/openal
RENAME alsoft.conf
)
ENDIF()
IF(EXAMPLES)
ADD_EXECUTABLE(openal-info examples/openal-info.c)
@@ -356,8 +457,10 @@ MESSAGE(STATUS "Building OpenAL with support for the following backends:")
MESSAGE(STATUS " ${BACKENDS}")
MESSAGE(STATUS "")
IF(WIN32 AND NOT HAVE_DSOUND)
MESSAGE(STATUS "WARNING: Building the Windows version without DirectSound output")
MESSAGE(STATUS " This is probably NOT what you want!")
MESSAGE(STATUS "")
IF(WIN32)
IF(NOT HAVE_DSOUND)
MESSAGE(STATUS "WARNING: Building the Windows version without DirectSound output")
MESSAGE(STATUS " This is probably NOT what you want!")
MESSAGE(STATUS "")
ENDIF()
ENDIF()
+31 -19
View File
@@ -15,6 +15,8 @@ extern "C" {
#define AL_EFFECTSLOT_NULL 0x0000
typedef struct ALeffectState ALeffectState;
typedef struct ALeffectslot
{
ALeffect effect;
@@ -22,15 +24,9 @@ typedef struct ALeffectslot
ALfloat Gain;
ALboolean AuxSendAuto;
ALfloat *ReverbBuffer;
// in frames!
ALuint ReverbLength;
ALuint ReverbPos;
ALuint ReverbReflectPos;
ALuint ReverbLatePos;
ALfloat ReverbDecayGain;
ALeffectState *EffectState;
FILTER iirFilter;
ALfloat WetBuffer[BUFFERSIZE];
ALuint refcount;
@@ -40,22 +36,38 @@ typedef struct ALeffectslot
struct ALeffectslot *next;
} ALeffectslot;
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
struct ALeffectState {
ALvoid (*Destroy)(ALeffectState *State);
ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, ALeffect *Effect);
ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]);
};
ALeffectState *EAXVerbCreate(ALCcontext *Context);
ALeffectState *VerbCreate(ALCcontext *Context);
ALeffectState *EchoCreate(ALCcontext *Context);
#define ALEffect_Destroy(a) ((a)->Destroy((a)))
#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c)))
#define ALEffect_Process(a,b,c,d,e) ((a)->Process((a),(b),(c),(d),(e)))
#ifdef __cplusplus
}
#endif
+2
View File
@@ -24,6 +24,8 @@ typedef struct ALbuffer_struct
struct ALbuffer_struct *next;
} ALbuffer;
ALvoid ALAPIENTRY alBufferSubDataEXT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
ALvoid ReleaseALBuffers(ALvoid);
#ifdef __cplusplus
+197 -12
View File
@@ -1,3 +1,5 @@
// NOTE: The effect structure is getting too large, it may be a good idea to
// start using a union or another form of unified storage.
#ifndef _AL_EFFECT_H_
#define _AL_EFFECT_H_
@@ -22,6 +24,7 @@ extern "C" {
#define AL_EFFECT_AUTOWAH 0x000A
#define AL_EFFECT_COMPRESSOR 0x000B
#define AL_EFFECT_EQUALIZER 0x000C
#define AL_EFFECT_EAXREVERB 0x8000
#define AL_REVERB_DENSITY 0x0001
#define AL_REVERB_DIFFUSION 0x0002
@@ -37,6 +40,166 @@ extern "C" {
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
#define AL_REVERB_DECAY_HFLIMIT 0x000D
#define AL_REVERB_MIN_DENSITY (0.0f)
#define AL_REVERB_MAX_DENSITY (1.0f)
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
#define AL_REVERB_MIN_DIFFUSION (0.0f)
#define AL_REVERB_MAX_DIFFUSION (1.0f)
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_REVERB_MIN_GAIN (0.0f)
#define AL_REVERB_MAX_GAIN (1.0f)
#define AL_REVERB_DEFAULT_GAIN (0.32f)
#define AL_REVERB_MIN_GAINHF (0.0f)
#define AL_REVERB_MAX_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MIN_DECAY_HFLIMIT (AL_FALSE)
#define AL_REVERB_MAX_DECAY_HFLIMIT (AL_TRUE)
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT (AL_TRUE)
#define AL_ECHO_DELAY 0x0001
#define AL_ECHO_LRDELAY 0x0002
#define AL_ECHO_DAMPING 0x0003
#define AL_ECHO_FEEDBACK 0x0004
#define AL_ECHO_SPREAD 0x0005
#define AL_ECHO_MIN_DELAY (0.0f)
#define AL_ECHO_MAX_DELAY (0.207f)
#define AL_ECHO_DEFAULT_DELAY (0.1f)
#define AL_ECHO_MIN_LRDELAY (0.0f)
#define AL_ECHO_MAX_LRDELAY (0.404f)
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
#define AL_ECHO_MIN_DAMPING (0.0f)
#define AL_ECHO_MAX_DAMPING (0.99f)
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
#define AL_ECHO_MIN_FEEDBACK (0.0f)
#define AL_ECHO_MAX_FEEDBACK (1.0f)
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
#define AL_ECHO_MIN_SPREAD (-1.0f)
#define AL_ECHO_MAX_SPREAD (1.0f)
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_EAXREVERB_MIN_GAIN (0.0f)
#define AL_EAXREVERB_MAX_GAIN (1.0f)
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT (AL_FALSE)
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT (AL_TRUE)
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT (AL_TRUE)
enum {
EAXREVERB = 0,
REVERB,
ECHO,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
typedef struct ALeffect_struct
{
@@ -44,9 +207,9 @@ typedef struct ALeffect_struct
ALenum type;
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
@@ -58,27 +221,49 @@ typedef struct ALeffect_struct
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
// Index to itself
ALuint effect;
struct ALeffect_struct *next;
} ALeffect;
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects);
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects);
ALboolean AL_APIENTRY alIsEffect(ALuint effect);
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
ALvoid ReleaseALEffects(ALvoid);
+51 -17
View File
@@ -2,18 +2,54 @@
#define _AL_FILTER_H_
#include "AL/al.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
#define FILTER_SECTIONS 2 /* 2 filter sections for 24 db/oct filter */
typedef struct {
float history[2*FILTER_SECTIONS]; /* history in filter */
float coef[4*FILTER_SECTIONS + 1]; /* coefficients of filter */
ALfloat coeff;
#ifndef _MSC_VER
ALfloat history[0];
#else
ALfloat history[1];
#endif
} FILTER;
static __inline ALfloat lpFilter4P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
output = output + (history[1]-output)*a;
history[1] = output;
output = output + (history[2]-output)*a;
history[2] = output;
output = output + (history[3]-output)*a;
history[3] = output;
return output;
}
static __inline ALfloat lpFilter2P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
output = output + (history[1]-output)*a;
history[1] = output;
return output;
}
#define AL_FILTER_TYPE 0x8001
#define AL_FILTER_NULL 0x0000
@@ -39,24 +75,22 @@ typedef struct ALfilter_struct
struct ALfilter_struct *next;
} ALfilter;
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters);
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters);
ALboolean AL_APIENTRY alIsFilter(ALuint filter);
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
ALvoid ReleaseALFilters(ALvoid);
int InitLowPassFilter(ALCcontext *Context, FILTER *iir);
#ifdef __cplusplus
}
#endif
+48 -17
View File
@@ -3,8 +3,15 @@
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include "alu.h"
#ifdef HAVE_FENV_H
#include <fenv.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#ifdef _WIN32
@@ -94,37 +101,49 @@ static inline void Sleep(ALuint t)
#define max(x,y) (((x)>(y))?(x):(y))
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "alListener.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
extern char _alDebug[256];
static __inline void al_print(const char *fname, unsigned int line, const char *fmt, ...)
{
const char *fn;
char str[256];
int i;
#define AL_PRINT(...) do { \
int _al_print_i; \
const char *_al_print_fn = strrchr(__FILE__, '/'); \
if(!_al_print_fn) _al_print_fn = __FILE__; \
else _al_print_fn += 1; \
_al_print_i = snprintf(_alDebug, sizeof(_alDebug), "AL lib: %s:%d: ", _al_print_fn, __LINE__); \
if(_al_print_i < (int)sizeof(_alDebug) && _al_print_i > 0) \
snprintf(_alDebug+_al_print_i, sizeof(_alDebug)-_al_print_i, __VA_ARGS__); \
_alDebug[sizeof(_alDebug)-1] = 0; \
fprintf(stderr, "%s", _alDebug); \
} while(0)
fn = strrchr(fname, '/');
if(!fn) fn = strrchr(fname, '\\');;
if(!fn) fn = fname;
else fn += 1;
i = snprintf(str, sizeof(str), "AL lib: %s:%d: ", fn, line);
if(i < (int)sizeof(str) && i > 0)
{
va_list ap;
va_start(ap, fmt);
vsnprintf(str+i, sizeof(str)-i, fmt, ap);
va_end(ap);
}
str[sizeof(str)-1] = 0;
fprintf(stderr, "%s", str);
}
#define AL_PRINT(...) al_print(__FILE__, __LINE__, __VA_ARGS__)
#define SWMIXER_OUTPUT_RATE 44100
#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
#define AIRABSORBGAINHF (0.994f)
#define AIRABSORBGAINDBHF (-0.05f)
#define LOWPASSFREQCUTOFF (5000)
#define QUADRANT_NUM 128
#define LUT_NUM (4 * QUADRANT_NUM)
typedef struct {
ALCboolean (*OpenPlayback)(ALCdevice*, const ALCchar*);
@@ -140,9 +159,12 @@ typedef struct {
void alc_alsa_init(BackendFuncs *func_list);
void alc_oss_init(BackendFuncs *func_list);
void alc_solaris_init(BackendFuncs *func_list);
void alcDSoundInit(BackendFuncs *func_list);
void alcWinMMInit(BackendFuncs *FuncList);
void alc_pa_init(BackendFuncs *func_list);
void alc_wave_init(BackendFuncs *func_list);
void alc_pulse_init(BackendFuncs *func_list);
struct ALCdevice_struct
@@ -157,6 +179,8 @@ struct ALCdevice_struct
// Maximum number of sources that can be created
ALuint MaxNoOfSources;
// Maximum number of slots that can be created
ALuint AuxiliaryEffectSlotMax;
// Context created on this device
ALCcontext *Context;
@@ -200,6 +224,13 @@ struct ALCcontext_struct
ALint lNumMonoSources;
ALint lNumStereoSources;
ALuint NumSends;
ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM];
ALint NumChan;
ALfloat ChannelMatrix[OUTPUTCHANNELS][OUTPUTCHANNELS];
ALCdevice *Device;
const ALCchar *ExtensionList;
+12 -6
View File
@@ -3,10 +3,10 @@
#define AL_NUM_SOURCE_PARAMS 128
/* This cannot be changed without working on the code! */
#define MAX_SENDS 1
#define MAX_SENDS 2
#include "alFilter.h"
#include "alu.h"
#include "AL/al.h"
#define AL_DIRECT_FILTER 0x20005
@@ -47,6 +47,7 @@ typedef struct ALsource
ALfloat vOrientation[3];
ALboolean bHeadRelative;
ALboolean bLooping;
ALenum DistanceModel;
ALuint ulBufferID;
@@ -55,19 +56,20 @@ typedef struct ALsource
ALenum state;
ALuint position;
ALuint position_fraction;
struct ALbufferlistitem *queue; // Linked list of buffers in queue
ALuint BuffersInQueue; // Number of buffers in queue
ALuint BuffersProcessed; // Number of buffers already processed (played)
ALuint TotalBufferDataSize; // Total amount of data contained in the buffers queued for this source
ALuint BuffersPlayed; // Number of buffers played on this loop
ALuint BufferPosition; // Read position in audio data of current buffer
ALfilter DirectFilter;
struct {
struct ALeffectslot *Slot;
ALfilter WetFilter;
FILTER iirFilter;
ALfloat history[2];
} Send[MAX_SENDS];
ALboolean DryGainHFAuto;
@@ -76,6 +78,7 @@ typedef struct ALsource
ALfloat OuterGainHF;
FILTER iirFilter;
ALfloat history[OUTPUTCHANNELS*2];
ALfloat AirAbsorptionFactor;
@@ -86,14 +89,17 @@ typedef struct ALsource
// Index to itself
ALuint source;
ALint lBytesPlayed;
ALint lOffset;
ALint lOffsetType;
// Source Type (Static, Streaming, or Undetermined)
ALint lSourceType;
// Current gains, which are ramped while mixed
ALfloat DryGains[OUTPUTCHANNELS];
ALfloat WetGains[MAX_SENDS];
ALboolean FirstStart;
struct ALsource *next;
} ALsource;
+136 -2
View File
@@ -3,15 +3,149 @@
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifndef M_PI
#define M_PI 3.14159265358979323846 /* pi */
#define M_PI_2 1.57079632679489661923 /* pi/2 */
#endif
#ifdef HAVE_SQRTF
#define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
#else
#define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
#endif
#ifdef HAVE_ACOSF
#define aluAcos(x) ((ALfloat)acosf((float)(x)))
#else
#define aluAcos(x) ((ALfloat)acos((double)(x)))
#endif
#ifdef HAVE_ATANF
#define aluAtan(x) ((ALfloat)atanf((float)(x)))
#else
#define aluAtan(x) ((ALfloat)atan((double)(x)))
#endif
#ifdef HAVE_FABSF
#define aluFabs(x) ((ALfloat)fabsf((float)(x)))
#else
#define aluFabs(x) ((ALfloat)fabs((double)(x)))
#endif
// fixes for mingw32.
#if defined(max) && !defined(__max)
#define __max max
#endif
#if defined(min) && !defined(__min)
#define __min min
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum {
FRONT_LEFT = 0,
FRONT_RIGHT,
FRONT_CENTER,
SIDE_LEFT,
SIDE_RIGHT,
BACK_LEFT,
BACK_RIGHT,
BACK_CENTER,
LFE,
OUTPUTCHANNELS
};
#define BUFFERSIZE 24000
extern ALboolean DuplicateStereo;
__inline ALuint aluBytesFromFormat(ALenum format);
__inline ALuint aluChannelsFromFormat(ALenum format);
/* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
* converted to AL_FORMAT_QUAD* when loaded */
static __inline ALuint aluBytesFromFormat(ALenum format)
{
switch(format)
{
case AL_FORMAT_MONO8:
case AL_FORMAT_STEREO8:
case AL_FORMAT_QUAD8_LOKI:
case AL_FORMAT_QUAD8:
case AL_FORMAT_51CHN8:
case AL_FORMAT_61CHN8:
case AL_FORMAT_71CHN8:
return 1;
case AL_FORMAT_MONO16:
case AL_FORMAT_STEREO16:
case AL_FORMAT_QUAD16_LOKI:
case AL_FORMAT_QUAD16:
case AL_FORMAT_51CHN16:
case AL_FORMAT_61CHN16:
case AL_FORMAT_71CHN16:
return 2;
case AL_FORMAT_MONO_FLOAT32:
case AL_FORMAT_STEREO_FLOAT32:
case AL_FORMAT_QUAD32:
case AL_FORMAT_51CHN32:
case AL_FORMAT_61CHN32:
case AL_FORMAT_71CHN32:
return 4;
default:
return 0;
}
}
static __inline ALuint aluChannelsFromFormat(ALenum format)
{
switch(format)
{
case AL_FORMAT_MONO8:
case AL_FORMAT_MONO16:
case AL_FORMAT_MONO_FLOAT32:
return 1;
case AL_FORMAT_STEREO8:
case AL_FORMAT_STEREO16:
case AL_FORMAT_STEREO_FLOAT32:
return 2;
case AL_FORMAT_QUAD8_LOKI:
case AL_FORMAT_QUAD16_LOKI:
case AL_FORMAT_QUAD8:
case AL_FORMAT_QUAD16:
case AL_FORMAT_QUAD32:
return 4;
case AL_FORMAT_51CHN8:
case AL_FORMAT_51CHN16:
case AL_FORMAT_51CHN32:
return 6;
case AL_FORMAT_61CHN8:
case AL_FORMAT_61CHN16:
case AL_FORMAT_61CHN32:
return 7;
case AL_FORMAT_71CHN8:
case AL_FORMAT_71CHN16:
case AL_FORMAT_71CHN32:
return 8;
default:
return 0;
}
}
ALvoid aluInitPanning(ALCcontext *Context);
ALvoid aluMixData(ALCcontext *context,ALvoid *buffer,ALsizei size,ALenum format);
#ifdef __cplusplus
+42 -61
View File
@@ -34,10 +34,10 @@
static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot, ALeffect *effect);
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
ALsizei i;
ALsizei i, j;
Context = alcGetCurrentContext();
if(!Context)
@@ -49,8 +49,9 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
if (n > 0)
{
/* NOTE: We only support one slot currently */
if(n == 1 && Context->AuxiliaryEffectSlotCount == 0)
ALCdevice *Device = alcGetContextsDevice(Context);
if(Context->AuxiliaryEffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
{
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
@@ -71,10 +72,10 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
break;
}
InitLowPassFilter(Context, &(*list)->iirFilter);
(*list)->Gain = 1.0;
(*list)->AuxSendAuto = AL_TRUE;
for(j = 0;j < BUFFERSIZE;j++)
(*list)->WetBuffer[j] = 0.0f;
(*list)->refcount = 0;
effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
@@ -94,7 +95,7 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
ALeffectslot *ALAuxiliaryEffectSlot;
@@ -150,7 +151,8 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effect
*list = (*list)->next;
ALTHUNK_REMOVEENTRY(ALAuxiliaryEffectSlot->effectslot);
free(ALAuxiliaryEffectSlot->ReverbBuffer);
if(ALAuxiliaryEffectSlot->EffectState)
ALEffect_Destroy(ALAuxiliaryEffectSlot->EffectState);
memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
free(ALAuxiliaryEffectSlot);
@@ -166,7 +168,7 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effect
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
{
ALCcontext *Context;
ALeffectslot **list;
@@ -188,7 +190,7 @@ AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
return (*list ? AL_TRUE : AL_FALSE);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
{
ALCcontext *Context;
@@ -234,7 +236,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -266,7 +268,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
{
ALCcontext *Context;
@@ -302,7 +304,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
@@ -333,7 +335,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
{
ALCcontext *Context;
@@ -370,7 +372,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum pa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -402,7 +404,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
{
ALCcontext *Context;
@@ -435,7 +437,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum pa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
@@ -469,54 +471,32 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p
static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot, ALeffect *effect)
{
ALfloat *ptr = NULL;
if((!effect) || (effect->type != ALEffectSlot->effect.type))
{
ALeffectState *NewState = NULL;
if(effect)
{
if(effect->type == AL_EFFECT_EAXREVERB)
NewState = EAXVerbCreate(Context);
else if(effect->type == AL_EFFECT_REVERB)
NewState = VerbCreate(Context);
else if(effect->type == AL_EFFECT_ECHO)
NewState = EchoCreate(Context);
/* No new state? An error occured.. */
if(!NewState)
return;
}
if(ALEffectSlot->EffectState)
ALEffect_Destroy(ALEffectSlot->EffectState);
ALEffectSlot->EffectState = NewState;
}
if(!effect)
{
memset(&ALEffectSlot->effect, 0, sizeof(ALEffectSlot->effect));
goto done;
return;
}
if(effect->type == AL_EFFECT_REVERB)
{
ALuint size;
ALfloat reverbwait;
reverbwait = (1.0f-effect->Reverb.Density)*(0.1f-0.075f) + 0.075f;
size = (ALuint)((ALfloat)Context->Frequency *
(effect->Reverb.ReflectionsDelay +
effect->Reverb.LateReverbDelay +
reverbwait)) + 1;
ptr = calloc(size, sizeof(ALfloat));
if(!ptr)
{
alSetError(AL_OUT_OF_MEMORY);
return;
}
if(ALEffectSlot->ReverbBuffer)
memcpy(ptr, ALEffectSlot->ReverbBuffer, min(size, ALEffectSlot->ReverbLength)*sizeof(ALfloat));
ALEffectSlot->ReverbLength = size;
ALEffectSlot->ReverbPos %= size;
ALEffectSlot->ReverbReflectPos = (ALuint)(ALEffectSlot->ReverbLength -
((ALfloat)Context->Frequency *
effect->Reverb.ReflectionsDelay) +
ALEffectSlot->ReverbPos) %
ALEffectSlot->ReverbLength;
ALEffectSlot->ReverbLatePos = (ALuint)(ALEffectSlot->ReverbLength -
((ALfloat)Context->Frequency *
(effect->Reverb.LateReverbDelay +
effect->Reverb.ReflectionsDelay)) +
ALEffectSlot->ReverbPos) %
ALEffectSlot->ReverbLength;
ALEffectSlot->ReverbDecayGain = pow(1.0/32768.0, 1.0/(effect->Reverb.DecayTime/reverbwait));
}
memcpy(&ALEffectSlot->effect, effect, sizeof(*effect));
done:
free(ALEffectSlot->ReverbBuffer);
ALEffectSlot->ReverbBuffer = ptr;
ALEffect_Update(ALEffectSlot->EffectState, Context, effect);
}
@@ -533,7 +513,8 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
Context->AuxiliaryEffectSlot = Context->AuxiliaryEffectSlot->next;
// Release effectslot structure
free(temp->ReverbBuffer);
if(temp->EffectState)
ALEffect_Destroy(temp->EffectState);
ALTHUNK_REMOVEENTRY(temp->effectslot);
memset(temp, 0, sizeof(ALeffectslot));
+287 -330
View File
@@ -18,8 +18,6 @@
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
#include "config.h"
#include <stdlib.h>
@@ -34,6 +32,9 @@
static void LoadData(ALbuffer *ALBuf, const ALubyte *data, ALsizei size, ALuint freq, ALenum OrigFormat, ALenum NewFormat);
static void ConvertData(ALshort *dst, const ALvoid *src, ALint origBytes, ALsizei len);
static void ConvertDataRear(ALshort *dst, const ALvoid *src, ALint origBytes, ALsizei len);
static void ConvertDataIMA4(ALshort *dst, const ALvoid *src, ALint origChans, ALsizei len);
/*
* AL Buffer Functions
@@ -255,15 +256,9 @@ ALAPI ALboolean ALAPIENTRY alIsBuffer(ALuint uiBuffer)
*/
ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *data,ALsizei size,ALsizei freq)
{
ALuint *IMAData,IMACode;
ALCcontext *Context;
ALint Sample,Index;
ALint LeftSample,LeftIndex;
ALint RightSample,RightIndex;
ALuint LeftIMACode,RightIMACode;
ALsizei padding = 2;
ALbuffer *ALBuf;
ALsizei padding;
ALsizei i,j,k;
ALvoid *temp;
Context = alcGetCurrentContext();
@@ -296,113 +291,35 @@ ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *d
ALuint OrigBytes = ((format==AL_FORMAT_REAR8) ? 1 :
((format==AL_FORMAT_REAR16) ? 2 :
4));
ALsizei i;
assert(aluBytesFromFormat(NewFormat) == 2);
if ((size%(OrigBytes*2)) != 0)
if((size%(OrigBytes*2)) != 0)
{
alSetError(AL_INVALID_VALUE);
break;
}
padding = freq / LOWPASSFREQCUTOFF;
if(padding < 1) padding = 1;
size /= OrigBytes;
size *= 2;
switch(OrigBytes)
// Samples are converted to 16 bit here
temp = realloc(ALBuf->data, (padding*NewChannels + size) * sizeof(ALshort));
if(temp)
{
case 1:
size /= sizeof(ALubyte);
size *= 2;
ALBuf->data = temp;
ConvertDataRear(ALBuf->data, data, OrigBytes, size);
// 8bit Samples are converted to 16 bit here
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
for (i = 0;i < size;i+=4)
{
ALBuf->data[i+0] = 0;
ALBuf->data[i+1] = 0;
ALBuf->data[i+2] = (ALshort)((((ALubyte*)data)[i/2+0]-128) << 8);
ALBuf->data[i+3] = (ALshort)((((ALubyte*)data)[i/2+1]-128) << 8);
}
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
memset(&(ALBuf->data[size]), 0, padding*NewChannels*sizeof(ALshort));
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = format;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
case 2:
size /= sizeof(ALshort);
size *= 2;
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
for (i = 0;i < size;i+=4)
{
ALBuf->data[i+0] = 0;
ALBuf->data[i+1] = 0;
ALBuf->data[i+2] = ((ALshort*)data)[i/2+0];
ALBuf->data[i+3] = ((ALshort*)data)[i/2+1];
}
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = format;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
case 4:
size /= sizeof(ALfloat);
size *= 2;
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALint smp;
ALBuf->data = temp;
for (i = 0;i < size;i+=4)
{
ALBuf->data[i+0] = 0;
ALBuf->data[i+1] = 0;
smp = (((ALfloat*)data)[i/2+0] * 32767.5f - 0.5);
smp = min(smp, 32767);
smp = max(smp, -32768);
ALBuf->data[i+2] = (ALshort)smp;
smp = (((ALfloat*)data)[i/2+1] * 32767.5f - 0.5);
smp = min(smp, 32767);
smp = max(smp, -32768);
ALBuf->data[i+3] = (ALshort)smp;
}
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = format;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
default:
assert(0);
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = format;
ALBuf->size = size*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
} break;
case AL_FORMAT_QUAD8_LOKI:
@@ -432,167 +349,39 @@ ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *d
break;
case AL_FORMAT_MONO_IMA4:
padding = freq / LOWPASSFREQCUTOFF;
if(padding < 1) padding = 1;
case AL_FORMAT_STEREO_IMA4: {
int OrigChans = ((format==AL_FORMAT_MONO_IMA4) ? 1 : 2);
// Here is where things vary:
// nVidia and Apple use 64+1 samples per block => block_size=36 bytes
// Most PC sound software uses 2040+1 samples per block -> block_size=1024 bytes
if ((size%36) == 0)
// nVidia and Apple use 64+1 samples per channel per block => block_size=36*chans bytes
// Most PC sound software uses 2040+1 samples per channel per block -> block_size=1024*chans bytes
if((size%(36*OrigChans)) != 0)
{
// Allocate extra padding samples
temp=realloc(ALBuf->data,padding*2+(size/36)*(65*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
ALBuf->format = AL_FORMAT_MONO16;
ALBuf->eOriginalFormat = AL_FORMAT_MONO_IMA4;
IMAData=(ALuint *)data;
for (i=0;i<size/36;i++)
{
Sample=((ALshort *)IMAData)[0];
Index=((ALshort *)IMAData)[1];
Index=Index<0?0:Index;
Index=Index>88?88:Index;
ALBuf->data[i*65]=(short)Sample;
IMAData++;
for (j=1;j<65;j+=8)
{
IMACode=*IMAData;
for (k=0;k<8;k+=2)
{
Sample+=((g_IMAStep_size[Index]*g_IMACodeword_4[IMACode&15])/8);
Index+=g_IMAIndex_adjust_4[IMACode&15];
if (Sample<-32768) Sample=-32768;
else if (Sample>32767) Sample=32767;
if (Index<0) Index=0;
else if (Index>88) Index=88;
ALBuf->data[i*65+j+k]=(short)Sample;
IMACode>>=4;
Sample+=((g_IMAStep_size[Index]*g_IMACodeword_4[IMACode&15])/8);
Index+=g_IMAIndex_adjust_4[IMACode&15];
if (Sample<-32768) Sample=-32768;
else if (Sample>32767) Sample=32767;
if (Index<0) Index=0;
else if (Index>88) Index=88;
ALBuf->data[i*65+j+k+1]=(short)Sample;
IMACode>>=4;
}
IMAData++;
}
}
memset(&(ALBuf->data[(size/36*65)]), 0, padding*2);
ALBuf->size=size/36*65*sizeof(ALshort);
ALBuf->frequency=freq;
ALBuf->padding=padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
}
else
alSetError(AL_INVALID_VALUE);
break;
case AL_FORMAT_STEREO_IMA4:
padding = freq / LOWPASSFREQCUTOFF;
if(padding < 1) padding = 1;
// Here is where things vary:
// nVidia and Apple use 64+1 samples per channel per block => block_size=72 bytes
// Most PC sound software uses 2040+1 samples per channel per block -> block_size=2048 bytes
if ((size%72) == 0)
{
// Allocate extra padding samples
temp=realloc(ALBuf->data,padding*2*2+(size/72)*(2*65*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
ALBuf->format = AL_FORMAT_STEREO16;
ALBuf->eOriginalFormat = AL_FORMAT_STEREO_IMA4;
IMAData=(ALuint *)data;
for (i=0;i<size/72;i++)
{
LeftSample=((ALshort *)IMAData)[0];
LeftIndex=((ALshort *)IMAData)[1];
LeftIndex=LeftIndex<0?0:LeftIndex;
LeftIndex=LeftIndex>88?88:LeftIndex;
ALBuf->data[i*2*65]=(short)LeftSample;
IMAData++;
RightSample=((ALshort *)IMAData)[0];
RightIndex=((ALshort *)IMAData)[1];
RightIndex=RightIndex<0?0:RightIndex;
RightIndex=RightIndex>88?88:RightIndex;
ALBuf->data[i*2*65+1]=(short)RightSample;
IMAData++;
for (j=2;j<130;j+=16)
{
LeftIMACode=IMAData[0];
RightIMACode=IMAData[1];
for (k=0;k<16;k+=4)
{
LeftSample+=((g_IMAStep_size[LeftIndex]*g_IMACodeword_4[LeftIMACode&15])/8);
LeftIndex+=g_IMAIndex_adjust_4[LeftIMACode&15];
if (LeftSample<-32768) LeftSample=-32768;
else if (LeftSample>32767) LeftSample=32767;
if (LeftIndex<0) LeftIndex=0;
else if (LeftIndex>88) LeftIndex=88;
ALBuf->data[i*2*65+j+k]=(short)LeftSample;
LeftIMACode>>=4;
RightSample+=((g_IMAStep_size[RightIndex]*g_IMACodeword_4[RightIMACode&15])/8);
RightIndex+=g_IMAIndex_adjust_4[RightIMACode&15];
if (RightSample<-32768) RightSample=-32768;
else if (RightSample>32767) RightSample=32767;
if (RightIndex<0) RightIndex=0;
else if (RightIndex>88) RightIndex=88;
ALBuf->data[i*2*65+j+k+1]=(short)RightSample;
RightIMACode>>=4;
LeftSample+=((g_IMAStep_size[LeftIndex]*g_IMACodeword_4[LeftIMACode&15])/8);
LeftIndex+=g_IMAIndex_adjust_4[LeftIMACode&15];
if (LeftSample<-32768) LeftSample=-32768;
else if (LeftSample>32767) LeftSample=32767;
if (LeftIndex<0) LeftIndex=0;
else if (LeftIndex>88) LeftIndex=88;
ALBuf->data[i*2*65+j+k+2]=(short)LeftSample;
LeftIMACode>>=4;
RightSample+=((g_IMAStep_size[RightIndex]*g_IMACodeword_4[RightIMACode&15])/8);
RightIndex+=g_IMAIndex_adjust_4[RightIMACode&15];
if (RightSample<-32768) RightSample=-32768;
else if (RightSample>32767) RightSample=32767;
if (RightIndex<0) RightIndex=0;
else if (RightIndex>88) RightIndex=88;
ALBuf->data[i*2*65+j+k+3]=(short)RightSample;
RightIMACode>>=4;
}
IMAData+=2;
}
}
memset(&(ALBuf->data[(size/72*2*65)]), 0, padding*2*2);
ALBuf->size=size/72*2*65*sizeof(ALshort);
ALBuf->frequency=freq;
ALBuf->padding=padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
}
else
alSetError(AL_INVALID_VALUE);
break;
break;
}
size /= 36;
size *= 65;
// Allocate extra padding samples
temp = realloc(ALBuf->data, (padding*OrigChans + size)*sizeof(ALshort));
if(temp)
{
ALBuf->data = temp;
ConvertDataIMA4(ALBuf->data, data, OrigChans, size/65);
memset(&(ALBuf->data[size]), 0, padding*sizeof(ALshort)*OrigChans);
ALBuf->format = ((OrigChans==1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16);
ALBuf->eOriginalFormat = format;
ALBuf->size = size*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
} break;
default:
alSetError(AL_INVALID_ENUM);
@@ -614,6 +403,110 @@ ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *d
ProcessContext(Context);
}
/*
* alBufferSubDataEXT(ALuint buffer,ALenum format,ALvoid *data,ALsizei offset,ALsizei length)
*
* Fill buffer with audio data
*/
ALvoid ALAPIENTRY alBufferSubDataEXT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length)
{
ALCcontext *Context;
ALbuffer *ALBuf;
Context = alcGetCurrentContext();
SuspendContext(Context);
if(alIsBuffer(buffer) && buffer != 0)
{
ALBuf = (ALbuffer*)ALTHUNK_LOOKUPENTRY(buffer);
if(ALBuf->data == NULL)
{
// buffer does not have any data
alSetError(AL_INVALID_NAME);
}
else if(length < 0 || offset < 0 || (length > 0 && data == NULL))
{
// data is NULL or offset/length is negative
alSetError(AL_INVALID_VALUE);
}
else
{
switch(format)
{
case AL_FORMAT_REAR8:
case AL_FORMAT_REAR16:
case AL_FORMAT_REAR32: {
ALuint OrigBytes = ((format==AL_FORMAT_REAR8) ? 1 :
((format==AL_FORMAT_REAR16) ? 2 :
4));
if(ALBuf->eOriginalFormat != AL_FORMAT_REAR8 &&
ALBuf->eOriginalFormat != AL_FORMAT_REAR16 &&
ALBuf->eOriginalFormat != AL_FORMAT_REAR32)
{
alSetError(AL_INVALID_ENUM);
break;
}
if(ALBuf->size/4/sizeof(ALshort) < (ALuint)offset+length)
{
alSetError(AL_INVALID_VALUE);
break;
}
ConvertDataRear(&ALBuf->data[offset*4], data, OrigBytes, length*2);
} break;
case AL_FORMAT_MONO_IMA4:
case AL_FORMAT_STEREO_IMA4: {
int Channels = aluChannelsFromFormat(ALBuf->format);
if(ALBuf->eOriginalFormat != format)
{
alSetError(AL_INVALID_ENUM);
break;
}
if((offset%65) != 0 || (length%65) != 0 ||
ALBuf->size/Channels/sizeof(ALshort) < (ALuint)offset+length)
{
alSetError(AL_INVALID_VALUE);
break;
}
ConvertDataIMA4(&ALBuf->data[offset*Channels], data, Channels, length/65*Channels);
} break;
default: {
ALuint Channels = aluChannelsFromFormat(format);
ALuint Bytes = aluBytesFromFormat(format);
if(Channels != aluChannelsFromFormat(ALBuf->format))
{
alSetError(AL_INVALID_ENUM);
break;
}
if(ALBuf->size/Channels/sizeof(ALshort) < (ALuint)offset+length)
{
alSetError(AL_INVALID_VALUE);
break;
}
ConvertData(&ALBuf->data[offset*Channels], data, Bytes, length*Channels);
} break;
}
}
}
else
{
// Invalid Buffer Name
alSetError(AL_INVALID_NAME);
}
ProcessContext(Context);
}
ALAPI void ALAPIENTRY alBufferf(ALuint buffer, ALenum eParam, ALfloat flValue)
{
@@ -1011,9 +904,8 @@ static void LoadData(ALbuffer *ALBuf, const ALubyte *data, ALsizei size, ALuint
ALuint NewChannels = aluChannelsFromFormat(NewFormat);
ALuint OrigBytes = aluBytesFromFormat(OrigFormat);
ALuint OrigChannels = aluChannelsFromFormat(OrigFormat);
ALsizei padding = freq / LOWPASSFREQCUTOFF;
ALsizei padding = 2;
ALvoid *temp;
ALsizei i;
assert(aluBytesFromFormat(NewFormat) == 2);
assert(NewChannels == OrigChannels);
@@ -1024,88 +916,153 @@ static void LoadData(ALbuffer *ALBuf, const ALubyte *data, ALsizei size, ALuint
return;
}
/* Ensure at least one padding byte for the bilinear filter */
if(padding < 1)
padding = 1;
switch(OrigBytes)
// Samples are converted to 16 bit here
size /= OrigBytes;
temp = realloc(ALBuf->data, (padding*NewChannels + size) * sizeof(ALshort));
if(temp)
{
case 1:
size /= sizeof(ALubyte);
ALBuf->data = temp;
ConvertData(ALBuf->data, data, OrigBytes, size);
// 8bit Samples are converted to 16 bit here
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
for (i = 0;i < size;i++)
ALBuf->data[i] = (ALshort)((data[i]-128) << 8);
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
memset(&(ALBuf->data[size]), 0, padding*NewChannels*sizeof(ALshort));
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = OrigFormat;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = OrigFormat;
ALBuf->size = size*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
}
case 2:
size /= sizeof(ALshort);
static void ConvertData(ALshort *dst, const ALvoid *src, ALint origBytes, ALsizei len)
{
ALsizei i;
switch(origBytes)
{
case 1:
for(i = 0;i < len;i++)
dst[i] = ((ALshort)((ALubyte*)src)[i] - 128) << 8;
break;
// Allocate 8 extra samples
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALBuf->data = temp;
memcpy(ALBuf->data, data, size*1*sizeof(ALshort));
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
case 2:
memcpy(dst, src, len*sizeof(ALshort));
break;
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = OrigFormat;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
case 4:
size /= sizeof(ALfloat);
// Allocate 8 extra samples
temp = realloc(ALBuf->data, (padding*NewChannels + size) * (1*sizeof(ALshort)));
if (temp)
{
ALint smp;
ALBuf->data = temp;
for (i = 0;i < size;i++)
case 4:
for(i = 0;i < len;i++)
{
smp = (((ALfloat*)data)[i] * 32767.5f - 0.5f);
ALint smp;
smp = (((ALfloat*)src)[i] * 32767.5f - 0.5f);
smp = min(smp, 32767);
smp = max(smp, -32768);
ALBuf->data[i] = (ALshort)smp;
dst[i] = (ALshort)smp;
}
memset(&(ALBuf->data[size]), 0, padding*NewChannels*2);
break;
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = OrigFormat;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
ALBuf->padding = padding;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
default:
assert(0);
default:
assert(0);
}
}
static void ConvertDataRear(ALshort *dst, const ALvoid *src, ALint origBytes, ALsizei len)
{
ALsizei i;
switch(origBytes)
{
case 1:
for(i = 0;i < len;i+=4)
{
dst[i+0] = 0;
dst[i+1] = 0;
dst[i+2] = ((ALshort)((ALubyte*)src)[i/2+0] - 128) << 8;
dst[i+3] = ((ALshort)((ALubyte*)src)[i/2+1] - 128) << 8;
}
break;
case 2:
for(i = 0;i < len;i+=4)
{
dst[i+0] = 0;
dst[i+1] = 0;
dst[i+2] = ((ALshort*)src)[i/2+0];
dst[i+3] = ((ALshort*)src)[i/2+1];
}
break;
case 4:
for(i = 0;i < len;i+=4)
{
ALint smp;
dst[i+0] = 0;
dst[i+1] = 0;
smp = (((ALfloat*)src)[i/2+0] * 32767.5f - 0.5);
smp = min(smp, 32767);
smp = max(smp, -32768);
dst[i+2] = (ALshort)smp;
smp = (((ALfloat*)src)[i/2+1] * 32767.5f - 0.5);
smp = min(smp, 32767);
smp = max(smp, -32768);
dst[i+3] = (ALshort)smp;
}
break;
default:
assert(0);
}
}
static void ConvertDataIMA4(ALshort *dst, const ALvoid *src, ALint origChans, ALsizei len)
{
const ALuint *IMAData;
ALint Sample[2],Index[2];
ALuint IMACode[2];
ALsizei i,j,k,c;
assert(origChans <= 2);
IMAData = src;
for(i = 0;i < len/origChans;i++)
{
for(c = 0;c < origChans;c++)
{
Sample[c] = ((ALshort*)IMAData)[0];
Index[c] = ((ALshort*)IMAData)[1];
Index[c] = ((Index[c]<0) ? 0 : Index[c]);
Index[c] = ((Index[c]>88) ? 88 : Index[c]);
dst[i*65*origChans + c] = (ALshort)Sample[c];
IMAData++;
}
for(j = 1;j < 65;j += 8)
{
for(c = 0;c < origChans;c++)
IMACode[c] = *(IMAData++);
for(k = 0;k < 8;k++)
{
for(c = 0;c < origChans;c++)
{
Sample[c] += ((g_IMAStep_size[Index[c]]*g_IMACodeword_4[IMACode[c]&15])/8);
Index[c] += g_IMAIndex_adjust_4[IMACode[c]&15];
if(Sample[c] < -32768) Sample[c] = -32768;
else if(Sample[c] > 32767) Sample[c] = 32767;
if(Index[c]<0) Index[c] = 0;
else if(Index[c]>88) Index[c] = 88;
dst[(i*65+j+k)*origChans + c] = (ALshort)Sample[c];
IMACode[c] >>= 4;
}
}
}
}
}
/*
* ReleaseALBuffers()
+643 -43
View File
@@ -21,6 +21,7 @@
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include "AL/al.h"
#include "AL/alc.h"
@@ -29,13 +30,17 @@
#include "alThunk.h"
#include "alError.h"
ALboolean DisabledEffects[MAX_EFFECTS];
static ALeffect *g_EffectList;
static ALuint g_EffectCount;
static void InitEffectParams(ALeffect *effect, ALenum type);
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
{
ALCcontext *Context;
ALsizei i;
@@ -79,7 +84,7 @@ AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects)
ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects)
{
ALCcontext *Context;
ALeffect *ALEffect;
@@ -135,7 +140,7 @@ AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects)
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
ALboolean AL_APIENTRY alIsEffect(ALuint effect)
{
ALCcontext *Context;
ALeffect **list;
@@ -152,7 +157,7 @@ AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
return ((*list || !effect) ? AL_TRUE : AL_FALSE);
}
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
{
ALCcontext *Context;
@@ -165,18 +170,40 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
if(param == AL_EFFECT_TYPE)
{
if(iValue == AL_EFFECT_NULL ||
iValue == AL_EFFECT_REVERB)
ALboolean isOk = (iValue == AL_EFFECT_NULL ||
(iValue == AL_EFFECT_EAXREVERB && !DisabledEffects[EAXREVERB]) ||
(iValue == AL_EFFECT_REVERB && !DisabledEffects[REVERB]) ||
(iValue == AL_EFFECT_ECHO && !DisabledEffects[ECHO]));
if(isOk)
InitEffectParams(ALEffect, iValue);
else
alSetError(AL_INVALID_VALUE);
}
else if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DECAY_HFLIMIT:
if(iValue >= AL_EAXREVERB_MIN_DECAY_HFLIMIT &&
iValue <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)
ALEffect->Reverb.DecayHFLimit = iValue;
else
alSetError(AL_INVALID_VALUE);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
{
case AL_REVERB_DECAY_HFLIMIT:
if(iValue == AL_TRUE || iValue == AL_FALSE)
if(iValue >= AL_REVERB_MIN_DECAY_HFLIMIT &&
iValue <= AL_REVERB_MAX_DECAY_HFLIMIT)
ALEffect->Reverb.DecayHFLimit = iValue;
else
alSetError(AL_INVALID_VALUE);
@@ -187,6 +214,15 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -196,7 +232,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -211,6 +247,19 @@ AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValue
{
alEffecti(effect, param, piValues[0]);
}
else if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DECAY_HFLIMIT:
alEffecti(effect, param, piValues[0]);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
@@ -224,6 +273,15 @@ AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValue
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -233,7 +291,7 @@ AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValue
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue)
ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue)
{
ALCcontext *Context;
@@ -244,89 +302,269 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
{
ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect);
if(ALEffect->type == AL_EFFECT_REVERB)
if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DENSITY:
if(flValue >= AL_EAXREVERB_MIN_DENSITY &&
flValue <= AL_EAXREVERB_MAX_DENSITY)
ALEffect->Reverb.Density = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_DIFFUSION:
if(flValue >= AL_EAXREVERB_MIN_DIFFUSION &&
flValue <= AL_EAXREVERB_MAX_DIFFUSION)
ALEffect->Reverb.Diffusion = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_GAIN:
if(flValue >= AL_EAXREVERB_MIN_GAIN &&
flValue <= AL_EAXREVERB_MAX_GAIN)
ALEffect->Reverb.Gain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_GAINHF:
if(flValue >= AL_EAXREVERB_MIN_GAINHF &&
flValue <= AL_EAXREVERB_MAX_GAIN)
ALEffect->Reverb.GainHF = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_GAINLF:
if(flValue >= AL_EAXREVERB_MIN_GAINLF &&
flValue <= AL_EAXREVERB_MAX_GAINLF)
ALEffect->Reverb.GainLF = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_DECAY_TIME:
if(flValue >= AL_EAXREVERB_MIN_DECAY_TIME &&
flValue <= AL_EAXREVERB_MAX_DECAY_TIME)
ALEffect->Reverb.DecayTime = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_DECAY_HFRATIO:
if(flValue >= AL_EAXREVERB_MIN_DECAY_HFRATIO &&
flValue <= AL_EAXREVERB_MAX_DECAY_HFRATIO)
ALEffect->Reverb.DecayHFRatio = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_DECAY_LFRATIO:
if(flValue >= AL_EAXREVERB_MIN_DECAY_LFRATIO &&
flValue <= AL_EAXREVERB_MAX_DECAY_LFRATIO)
ALEffect->Reverb.DecayLFRatio = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_REFLECTIONS_GAIN:
if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN &&
flValue <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)
ALEffect->Reverb.ReflectionsGain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_REFLECTIONS_DELAY:
if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY &&
flValue <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)
ALEffect->Reverb.ReflectionsDelay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_LATE_REVERB_GAIN:
if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN &&
flValue <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)
ALEffect->Reverb.LateReverbGain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_LATE_REVERB_DELAY:
if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY &&
flValue <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)
ALEffect->Reverb.LateReverbDelay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
if(flValue >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF &&
flValue <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)
ALEffect->Reverb.AirAbsorptionGainHF = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_ECHO_TIME:
if(flValue >= AL_EAXREVERB_MIN_ECHO_TIME &&
flValue <= AL_EAXREVERB_MAX_ECHO_TIME)
ALEffect->Reverb.EchoTime = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_ECHO_DEPTH:
if(flValue >= AL_EAXREVERB_MIN_ECHO_DEPTH &&
flValue <= AL_EAXREVERB_MAX_ECHO_DEPTH)
ALEffect->Reverb.EchoDepth = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_MODULATION_TIME:
if(flValue >= AL_EAXREVERB_MIN_MODULATION_TIME &&
flValue <= AL_EAXREVERB_MAX_MODULATION_TIME)
ALEffect->Reverb.ModulationTime = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_MODULATION_DEPTH:
if(flValue >= AL_EAXREVERB_MIN_MODULATION_DEPTH &&
flValue <= AL_EAXREVERB_MAX_MODULATION_DEPTH)
ALEffect->Reverb.ModulationDepth = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_HFREFERENCE:
if(flValue >= AL_EAXREVERB_MIN_HFREFERENCE &&
flValue <= AL_EAXREVERB_MAX_HFREFERENCE)
ALEffect->Reverb.HFReference = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_LFREFERENCE:
if(flValue >= AL_EAXREVERB_MIN_LFREFERENCE &&
flValue <= AL_EAXREVERB_MAX_LFREFERENCE)
ALEffect->Reverb.LFReference = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
if(flValue >= 0.0f && flValue <= 10.0f)
ALEffect->Reverb.RoomRolloffFactor = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
{
case AL_REVERB_DENSITY:
if(flValue >= 0.0f && flValue <= 1.0f)
if(flValue >= AL_REVERB_MIN_DENSITY &&
flValue <= AL_REVERB_MAX_DENSITY)
ALEffect->Reverb.Density = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_DIFFUSION:
if(flValue >= 0.0f && flValue <= 1.0f)
if(flValue >= AL_REVERB_MIN_DIFFUSION &&
flValue <= AL_REVERB_MAX_DIFFUSION)
ALEffect->Reverb.Diffusion = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_GAIN:
if(flValue >= 0.0f && flValue <= 1.0f)
if(flValue >= AL_REVERB_MIN_GAIN &&
flValue <= AL_REVERB_MAX_GAIN)
ALEffect->Reverb.Gain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_GAINHF:
if(flValue >= 0.0f && flValue <= 1.0f)
if(flValue >= AL_REVERB_MIN_GAINHF &&
flValue <= AL_REVERB_MAX_GAINHF)
ALEffect->Reverb.GainHF = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_DECAY_TIME:
if(flValue >= 0.1f && flValue <= 20.0f)
if(flValue >= AL_REVERB_MIN_DECAY_TIME &&
flValue <= AL_REVERB_MAX_DECAY_TIME)
ALEffect->Reverb.DecayTime = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_DECAY_HFRATIO:
if(flValue >= 0.1f && flValue <= 2.0f)
if(flValue >= AL_REVERB_MIN_DECAY_HFRATIO &&
flValue <= AL_REVERB_MAX_DECAY_HFRATIO)
ALEffect->Reverb.DecayHFRatio = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_REFLECTIONS_GAIN:
if(flValue >= 0.0f && flValue <= 3.16f)
if(flValue >= AL_REVERB_MIN_REFLECTIONS_GAIN &&
flValue <= AL_REVERB_MAX_REFLECTIONS_GAIN)
ALEffect->Reverb.ReflectionsGain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_REFLECTIONS_DELAY:
if(flValue >= 0.0f && flValue <= 0.3f)
if(flValue >= AL_REVERB_MIN_REFLECTIONS_DELAY &&
flValue <= AL_REVERB_MAX_REFLECTIONS_DELAY)
ALEffect->Reverb.ReflectionsDelay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_LATE_REVERB_GAIN:
if(flValue >= 0.0f && flValue <= 10.0f)
if(flValue >= AL_REVERB_MIN_LATE_REVERB_GAIN &&
flValue <= AL_REVERB_MAX_LATE_REVERB_GAIN)
ALEffect->Reverb.LateReverbGain = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_LATE_REVERB_DELAY:
if(flValue >= 0.0f && flValue <= 0.1f)
if(flValue >= AL_REVERB_MIN_LATE_REVERB_DELAY &&
flValue <= AL_REVERB_MAX_LATE_REVERB_DELAY)
ALEffect->Reverb.LateReverbDelay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_AIR_ABSORPTION_GAINHF:
if(flValue >= 0.892f && flValue <= 1.0f)
if(flValue >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF &&
flValue <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)
ALEffect->Reverb.AirAbsorptionGainHF = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
if(flValue >= 0.0f && flValue <= 10.0f)
if(flValue >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR &&
flValue <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)
ALEffect->Reverb.RoomRolloffFactor = flValue;
else
alSetError(AL_INVALID_VALUE);
@@ -337,6 +575,50 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
case AL_ECHO_DELAY:
if(flValue >= AL_ECHO_MIN_DELAY && flValue <= AL_ECHO_MAX_DELAY)
ALEffect->Echo.Delay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_ECHO_LRDELAY:
if(flValue >= AL_ECHO_MIN_LRDELAY && flValue <= AL_ECHO_MAX_LRDELAY)
ALEffect->Echo.LRDelay = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_ECHO_DAMPING:
if(flValue >= AL_ECHO_MIN_DAMPING && flValue <= AL_ECHO_MAX_DAMPING)
ALEffect->Echo.Damping = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_ECHO_FEEDBACK:
if(flValue >= AL_ECHO_MIN_FEEDBACK && flValue <= AL_ECHO_MAX_FEEDBACK)
ALEffect->Echo.Feedback = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_ECHO_SPREAD:
if(flValue >= AL_ECHO_MIN_SPREAD && flValue <= AL_ECHO_MAX_SPREAD)
ALEffect->Echo.Spread = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -346,7 +628,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
@@ -357,7 +639,60 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflVa
{
ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect);
if(ALEffect->type == AL_EFFECT_REVERB)
if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DENSITY:
case AL_EAXREVERB_DIFFUSION:
case AL_EAXREVERB_GAIN:
case AL_EAXREVERB_GAINHF:
case AL_EAXREVERB_GAINLF:
case AL_EAXREVERB_DECAY_TIME:
case AL_EAXREVERB_DECAY_HFRATIO:
case AL_EAXREVERB_DECAY_LFRATIO:
case AL_EAXREVERB_REFLECTIONS_GAIN:
case AL_EAXREVERB_REFLECTIONS_DELAY:
case AL_EAXREVERB_LATE_REVERB_GAIN:
case AL_EAXREVERB_LATE_REVERB_DELAY:
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
case AL_EAXREVERB_ECHO_TIME:
case AL_EAXREVERB_ECHO_DEPTH:
case AL_EAXREVERB_MODULATION_TIME:
case AL_EAXREVERB_MODULATION_DEPTH:
case AL_EAXREVERB_HFREFERENCE:
case AL_EAXREVERB_LFREFERENCE:
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
alEffectf(effect, param, pflValues[0]);
break;
case AL_EAXREVERB_REFLECTIONS_PAN:
if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
{
ALEffect->Reverb.ReflectionsPan[0] = pflValues[0];
ALEffect->Reverb.ReflectionsPan[1] = pflValues[1];
ALEffect->Reverb.ReflectionsPan[2] = pflValues[2];
}
else
alSetError(AL_INVALID_VALUE);
break;
case AL_EAXREVERB_LATE_REVERB_PAN:
if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
{
ALEffect->Reverb.LateReverbPan[0] = pflValues[0];
ALEffect->Reverb.LateReverbPan[1] = pflValues[1];
ALEffect->Reverb.LateReverbPan[2] = pflValues[2];
}
else
alSetError(AL_INVALID_VALUE);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
{
@@ -381,6 +716,23 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflVa
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
case AL_ECHO_DELAY:
case AL_ECHO_LRDELAY:
case AL_ECHO_DAMPING:
case AL_ECHO_FEEDBACK:
case AL_ECHO_SPREAD:
alEffectf(effect, param, pflValues[0]);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -390,7 +742,7 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflVa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue)
ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue)
{
ALCcontext *Context;
@@ -405,6 +757,19 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
{
*piValue = ALEffect->type;
}
else if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DECAY_HFLIMIT:
*piValue = ALEffect->Reverb.DecayHFLimit;
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
@@ -418,6 +783,15 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -427,7 +801,7 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -442,6 +816,19 @@ AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piVa
{
alGetEffecti(effect, param, piValues);
}
else if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DECAY_HFLIMIT:
alGetEffecti(effect, param, piValues);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
@@ -455,6 +842,15 @@ AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piVa
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -464,7 +860,7 @@ AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piVa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue)
ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue)
{
ALCcontext *Context;
@@ -475,7 +871,96 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
{
ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect);
if(ALEffect->type == AL_EFFECT_REVERB)
if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DENSITY:
*pflValue = ALEffect->Reverb.Density;
break;
case AL_EAXREVERB_DIFFUSION:
*pflValue = ALEffect->Reverb.Diffusion;
break;
case AL_EAXREVERB_GAIN:
*pflValue = ALEffect->Reverb.Gain;
break;
case AL_EAXREVERB_GAINHF:
*pflValue = ALEffect->Reverb.GainHF;
break;
case AL_EAXREVERB_GAINLF:
*pflValue = ALEffect->Reverb.GainLF;
break;
case AL_EAXREVERB_DECAY_TIME:
*pflValue = ALEffect->Reverb.DecayTime;
break;
case AL_EAXREVERB_DECAY_HFRATIO:
*pflValue = ALEffect->Reverb.DecayHFRatio;
break;
case AL_EAXREVERB_DECAY_LFRATIO:
*pflValue = ALEffect->Reverb.DecayLFRatio;
break;
case AL_EAXREVERB_REFLECTIONS_GAIN:
*pflValue = ALEffect->Reverb.ReflectionsGain;
break;
case AL_EAXREVERB_REFLECTIONS_DELAY:
*pflValue = ALEffect->Reverb.ReflectionsDelay;
break;
case AL_EAXREVERB_LATE_REVERB_GAIN:
*pflValue = ALEffect->Reverb.LateReverbGain;
break;
case AL_EAXREVERB_LATE_REVERB_DELAY:
*pflValue = ALEffect->Reverb.LateReverbDelay;
break;
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
*pflValue = ALEffect->Reverb.AirAbsorptionGainHF;
break;
case AL_EAXREVERB_ECHO_TIME:
*pflValue = ALEffect->Reverb.EchoTime;
break;
case AL_EAXREVERB_ECHO_DEPTH:
*pflValue = ALEffect->Reverb.EchoDepth;
break;
case AL_EAXREVERB_MODULATION_TIME:
*pflValue = ALEffect->Reverb.ModulationTime;
break;
case AL_EAXREVERB_MODULATION_DEPTH:
*pflValue = ALEffect->Reverb.ModulationDepth;
break;
case AL_EAXREVERB_HFREFERENCE:
*pflValue = ALEffect->Reverb.HFReference;
break;
case AL_EAXREVERB_LFREFERENCE:
*pflValue = ALEffect->Reverb.LFReference;
break;
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
*pflValue = ALEffect->Reverb.RoomRolloffFactor;
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
{
@@ -532,6 +1017,35 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
case AL_ECHO_DELAY:
*pflValue = ALEffect->Echo.Delay;
break;
case AL_ECHO_LRDELAY:
*pflValue = ALEffect->Echo.LRDelay;
break;
case AL_ECHO_DAMPING:
*pflValue = ALEffect->Echo.Damping;
break;
case AL_ECHO_FEEDBACK:
*pflValue = ALEffect->Echo.Feedback;
break;
case AL_ECHO_SPREAD:
*pflValue = ALEffect->Echo.Spread;
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -541,7 +1055,7 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
@@ -552,7 +1066,50 @@ AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pf
{
ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect);
if(ALEffect->type == AL_EFFECT_REVERB)
if(ALEffect->type == AL_EFFECT_EAXREVERB)
{
switch(param)
{
case AL_EAXREVERB_DENSITY:
case AL_EAXREVERB_DIFFUSION:
case AL_EAXREVERB_GAIN:
case AL_EAXREVERB_GAINHF:
case AL_EAXREVERB_GAINLF:
case AL_EAXREVERB_DECAY_TIME:
case AL_EAXREVERB_DECAY_HFRATIO:
case AL_EAXREVERB_DECAY_LFRATIO:
case AL_EAXREVERB_REFLECTIONS_GAIN:
case AL_EAXREVERB_REFLECTIONS_DELAY:
case AL_EAXREVERB_LATE_REVERB_GAIN:
case AL_EAXREVERB_LATE_REVERB_DELAY:
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
case AL_EAXREVERB_ECHO_TIME:
case AL_EAXREVERB_ECHO_DEPTH:
case AL_EAXREVERB_MODULATION_TIME:
case AL_EAXREVERB_MODULATION_DEPTH:
case AL_EAXREVERB_HFREFERENCE:
case AL_EAXREVERB_LFREFERENCE:
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
alGetEffectf(effect, param, pflValues);
break;
case AL_EAXREVERB_REFLECTIONS_PAN:
pflValues[0] = ALEffect->Reverb.ReflectionsPan[0];
pflValues[1] = ALEffect->Reverb.ReflectionsPan[1];
pflValues[2] = ALEffect->Reverb.ReflectionsPan[2];
break;
case AL_EAXREVERB_LATE_REVERB_PAN:
pflValues[0] = ALEffect->Reverb.LateReverbPan[0];
pflValues[1] = ALEffect->Reverb.LateReverbPan[1];
pflValues[2] = ALEffect->Reverb.LateReverbPan[2];
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else if(ALEffect->type == AL_EFFECT_REVERB)
{
switch(param)
{
@@ -576,6 +1133,23 @@ AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pf
break;
}
}
else if(ALEffect->type == AL_EFFECT_ECHO)
{
switch(param)
{
case AL_ECHO_DELAY:
case AL_ECHO_LRDELAY:
case AL_ECHO_DAMPING:
case AL_ECHO_FEEDBACK:
case AL_ECHO_SPREAD:
alGetEffectf(effect, param, pflValues);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
}
}
else
alSetError(AL_INVALID_ENUM);
}
@@ -611,20 +1185,46 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
effect->type = type;
switch(type)
{
/* NOTE: Standard reverb and EAX reverb use the same defaults for the
* shared parameters, and EAX's additional parameters default to
* values assumed by standard reverb.
*/
case AL_EFFECT_EAXREVERB:
case AL_EFFECT_REVERB:
effect->Reverb.Density = 1.0f;
effect->Reverb.Diffusion = 1.0f;
effect->Reverb.Gain = 0.32f;
effect->Reverb.GainHF = 0.89f;
effect->Reverb.DecayTime = 1.49f;
effect->Reverb.DecayHFRatio = 0.83f;
effect->Reverb.ReflectionsGain = 0.05f;
effect->Reverb.ReflectionsDelay = 0.007f;
effect->Reverb.LateReverbGain = 1.26f;
effect->Reverb.LateReverbDelay = 0.011f;
effect->Reverb.AirAbsorptionGainHF = 0.994f;
effect->Reverb.RoomRolloffFactor = 0.0f;
effect->Reverb.DecayHFLimit = AL_TRUE;
effect->Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
effect->Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
effect->Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
effect->Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
effect->Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
effect->Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
effect->Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
effect->Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
effect->Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
effect->Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
effect->Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
effect->Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
effect->Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
effect->Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
effect->Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
effect->Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
effect->Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
effect->Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
effect->Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
effect->Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
effect->Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
break;
case AL_EFFECT_ECHO:
effect->Echo.Delay = AL_ECHO_DEFAULT_DELAY;
effect->Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
effect->Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
effect->Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
effect->Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
break;
}
}
+3
View File
@@ -30,6 +30,7 @@
#include "alEffect.h"
#include "alAuxEffectSlot.h"
#include "alSource.h"
#include "alBuffer.h"
#include "AL/al.h"
#include "AL/alc.h"
@@ -144,6 +145,8 @@ static ALfunction function[]= {
{ "alGetAuxiliaryEffectSlotf", (ALvoid *) alGetAuxiliaryEffectSlotf },
{ "alGetAuxiliaryEffectSlotfv", (ALvoid *) alGetAuxiliaryEffectSlotfv},
{ "alBufferSubDataEXT", (ALvoid *) alBufferSubDataEXT },
{ NULL, (ALvoid *) NULL } };
static ALenums enumeration[]={
+11 -11
View File
@@ -35,7 +35,7 @@ static ALuint g_FilterCount;
static void InitFilterParams(ALfilter *filter, ALenum type);
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
{
ALCcontext *Context;
ALsizei i;
@@ -79,7 +79,7 @@ AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters)
ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters)
{
ALCcontext *Context;
ALfilter *ALFilter;
@@ -135,7 +135,7 @@ AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters)
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter)
ALboolean AL_APIENTRY alIsFilter(ALuint filter)
{
ALCcontext *Context;
ALfilter **list;
@@ -152,7 +152,7 @@ AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter)
return ((*list || !filter) ? AL_TRUE : AL_FALSE);
}
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue)
ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue)
{
ALCcontext *Context;
@@ -184,7 +184,7 @@ AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue)
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -210,7 +210,7 @@ AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValue
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue)
ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue)
{
ALCcontext *Context;
@@ -257,7 +257,7 @@ AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
@@ -279,7 +279,7 @@ AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflVa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue)
ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue)
{
ALCcontext *Context;
@@ -307,7 +307,7 @@ AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piVal
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues)
ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues)
{
ALCcontext *Context;
@@ -333,7 +333,7 @@ AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piVa
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue)
ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue)
{
ALCcontext *Context;
@@ -374,7 +374,7 @@ AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pfl
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
+128 -61
View File
@@ -32,8 +32,8 @@
#include "alThunk.h"
#include "alAuxEffectSlot.h"
static ALvoid InitSourceParams(ALsource *pSource);
static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset);
static ALvoid InitSourceParams(ALCcontext *Context, ALsource *pSource);
static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset, ALuint updateSize);
static ALvoid ApplyOffset(ALsource *pSource, ALboolean bUpdateContext);
static ALint GetByteOffset(ALsource *pSource);
@@ -75,12 +75,10 @@ ALAPI ALvoid ALAPIENTRY alGenSources(ALsizei n,ALuint *sources)
break;
}
InitLowPassFilter(Context, &(*list)->iirFilter);
sources[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
(*list)->source = sources[i];
InitSourceParams(*list);
InitSourceParams(Context, *list);
Context->SourceCount++;
i++;
@@ -361,12 +359,19 @@ ALAPI ALvoid ALAPIENTRY alSourcef(ALuint source, ALenum eParam, ALfloat flValue)
break;
case AL_ROOM_ROLLOFF_FACTOR:
if (flValue >= 0.0f && flValue <= 1.0f)
if (flValue >= 0.0f && flValue <= 10.0f)
pSource->RoomRolloffFactor = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_DOPPLER_FACTOR:
if (flValue >= 0.0f && flValue <= 1.0f)
pSource->DopplerFactor = flValue;
else
alSetError(AL_INVALID_VALUE);
break;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
@@ -627,9 +632,6 @@ ALAPI ALvoid ALAPIENTRY alSourcei(ALuint source,ALenum eParam,ALint lValue)
pSource->lSourceType = AL_UNDETERMINED;
}
// Set Buffers Processed
pSource->BuffersProcessed = 0;
// Update AL_BUFFER parameter
pSource->ulBufferID = lValue;
}
@@ -702,6 +704,19 @@ ALAPI ALvoid ALAPIENTRY alSourcei(ALuint source,ALenum eParam,ALint lValue)
alSetError(AL_INVALID_VALUE);
break;
case AL_DISTANCE_MODEL:
if(lValue == AL_NONE ||
lValue == AL_INVERSE_DISTANCE ||
lValue == AL_INVERSE_DISTANCE_CLAMPED ||
lValue == AL_LINEAR_DISTANCE ||
lValue == AL_LINEAR_DISTANCE_CLAMPED ||
lValue == AL_EXPONENT_DISTANCE ||
lValue == AL_EXPONENT_DISTANCE_CLAMPED)
pSource->DistanceModel = lValue;
else
alSetError(AL_INVALID_VALUE);
break;
default:
alSetError(AL_INVALID_ENUM);
break;
@@ -817,6 +832,7 @@ ALAPI void ALAPIENTRY alSourceiv(ALuint source, ALenum eParam, const ALint* plVa
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DISTANCE_MODEL:
alSourcei(source, eParam, plValues[0]);
break;
@@ -851,7 +867,7 @@ ALAPI ALvoid ALAPIENTRY alGetSourcef(ALuint source, ALenum eParam, ALfloat *pflV
{
ALCcontext *pContext;
ALsource *pSource;
ALfloat flOffset;
ALfloat flOffset[2];
pContext = alcGetCurrentContext();
if (pContext)
@@ -901,8 +917,20 @@ ALAPI ALvoid ALAPIENTRY alGetSourcef(ALuint source, ALenum eParam, ALfloat *pflV
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
if (GetSourceOffset(pSource, eParam, &flOffset))
*pflValue = flOffset;
if(GetSourceOffset(pSource, eParam, flOffset, pContext->Device->UpdateSize))
*pflValue = flOffset[0];
else
alSetError(AL_INVALID_OPERATION);
break;
case AL_SEC_RW_OFFSETS_EXT:
case AL_SAMPLE_RW_OFFSETS_EXT:
case AL_BYTE_RW_OFFSETS_EXT:
if(GetSourceOffset(pSource, eParam, flOffset, pContext->Device->UpdateSize))
{
pflValue[0] = flOffset[0];
pflValue[1] = flOffset[1];
}
else
alSetError(AL_INVALID_OPERATION);
break;
@@ -1087,7 +1115,7 @@ ALAPI ALvoid ALAPIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValu
{
ALCcontext *pContext;
ALsource *pSource;
ALfloat flOffset;
ALfloat flOffset[2];
pContext = alcGetCurrentContext();
if (pContext)
@@ -1150,7 +1178,7 @@ ALAPI ALvoid ALAPIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValu
*plValue = 0;
}
else
*plValue = pSource->BuffersProcessed;
*plValue = pSource->BuffersPlayed;
break;
case AL_SOURCE_TYPE:
@@ -1160,8 +1188,20 @@ ALAPI ALvoid ALAPIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValu
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
if (GetSourceOffset(pSource, eParam, &flOffset))
*plValue = (ALint)flOffset;
if(GetSourceOffset(pSource, eParam, flOffset, pContext->Device->UpdateSize))
*plValue = (ALint)flOffset[0];
else
alSetError(AL_INVALID_OPERATION);
break;
case AL_SEC_RW_OFFSETS_EXT:
case AL_SAMPLE_RW_OFFSETS_EXT:
case AL_BYTE_RW_OFFSETS_EXT:
if(GetSourceOffset(pSource, eParam, flOffset, pContext->Device->UpdateSize))
{
plValue[0] = (ALint)flOffset[0];
plValue[1] = (ALint)flOffset[1];
}
else
alSetError(AL_INVALID_OPERATION);
break;
@@ -1186,6 +1226,10 @@ ALAPI ALvoid ALAPIENTRY alGetSourcei(ALuint source, ALenum eParam, ALint *plValu
*plValue = (ALint)pSource->DopplerFactor;
break;
case AL_DISTANCE_MODEL:
*plValue = pSource->DistanceModel;
break;
default:
alSetError(AL_INVALID_ENUM);
break;
@@ -1300,6 +1344,7 @@ ALAPI void ALAPIENTRY alGetSourceiv(ALuint source, ALenum eParam, ALint* plValue
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DISTANCE_MODEL:
alGetSourcei(source, eParam, plValues);
break;
@@ -1354,7 +1399,7 @@ ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
ALbufferlistitem *ALBufferList;
ALboolean bSourcesValid = AL_TRUE;
ALboolean bPlay;
ALsizei i;
ALsizei i, j;
pContext = alcGetCurrentContext();
if (pContext)
@@ -1397,6 +1442,11 @@ ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
if (bPlay)
{
for(j = 0;j < OUTPUTCHANNELS;j++)
pSource->DryGains[j] = 0.0f;
for(j = 0;j < MAX_SENDS;j++)
pSource->WetGains[j] = 0.0f;
if (pSource->state != AL_PAUSED)
{
pSource->state = AL_PLAYING;
@@ -1404,10 +1454,8 @@ ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
pSource->play = AL_TRUE;
pSource->position = 0;
pSource->position_fraction = 0;
pSource->BuffersProcessed = 0;
pSource->BuffersPlayed = 0;
pSource->BufferPosition = 0;
pSource->lBytesPlayed = 0;
pSource->FirstStart = AL_TRUE;
pSource->ulBufferID = pSource->queue->buffer;
@@ -1424,6 +1472,7 @@ ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
pSource->state = AL_PLAYING;
pSource->inuse = AL_TRUE;
pSource->play = AL_TRUE;
pSource->FirstStart = AL_FALSE;
}
// Check if an Offset has been set
@@ -1440,7 +1489,7 @@ ALAPI ALvoid ALAPIENTRY alSourcePlayv(ALsizei n, const ALuint *pSourceList)
ALBufferList = ALBufferList->next;
}
pSource->BuffersPlayed = pSource->BuffersProcessed = pSource->BuffersInQueue;
pSource->BuffersPlayed = pSource->BuffersInQueue;
}
}
}
@@ -1564,7 +1613,7 @@ ALAPI ALvoid ALAPIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
{
Source->state=AL_STOPPED;
Source->inuse=AL_FALSE;
Source->BuffersPlayed = Source->BuffersProcessed = Source->BuffersInQueue;
Source->BuffersPlayed = Source->BuffersInQueue;
ALBufferListItem= Source->queue;
while (ALBufferListItem != NULL)
{
@@ -1636,7 +1685,7 @@ ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
Source->inuse=AL_FALSE;
Source->position=0;
Source->position_fraction=0;
Source->BuffersProcessed = 0;
Source->BuffersPlayed = 0;
ALBufferListItem= Source->queue;
while (ALBufferListItem != NULL)
{
@@ -1909,7 +1958,6 @@ ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint
// Release memory for buffer list item
free(ALBufferList);
ALSource->BuffersInQueue--;
ALSource->BuffersProcessed--;
}
if (ALSource->state != AL_PLAYING)
@@ -1923,10 +1971,7 @@ ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint
}
if((ALuint)n > ALSource->BuffersPlayed)
{
ALSource->BuffersPlayed = 0;
ALSource->BufferPosition = 0;
}
else
ALSource->BuffersPlayed -= n;
}
@@ -1954,7 +1999,7 @@ ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint
}
static ALvoid InitSourceParams(ALsource *pSource)
static ALvoid InitSourceParams(ALCcontext *Context, ALsource *pSource)
{
pSource->flInnerAngle = 360.0f;
pSource->flOuterAngle = 360.0f;
@@ -1985,6 +2030,8 @@ static ALvoid InitSourceParams(ALsource *pSource)
pSource->RoomRolloffFactor = 0.0f;
pSource->DopplerFactor = 1.0f;
pSource->DistanceModel = Context->DistanceModel;
pSource->state = AL_INITIAL;
pSource->lSourceType = AL_UNDETERMINED;
@@ -1998,12 +2045,13 @@ static ALvoid InitSourceParams(ALsource *pSource)
Gets the current playback position in the given Source, in the appropriate format (Bytes, Samples or MilliSeconds)
The offset is relative to the start of the queue (not the start of the current buffer)
*/
static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset)
static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOffset, ALuint updateSize)
{
ALbufferlistitem *pBufferList;
ALbuffer *pBuffer;
ALfloat flBufferFreq;
ALint lBytesPlayed, lChannels;
ALint lChannels;
ALint readPos, writePos;
ALenum eOriginalFormat;
ALboolean bReturn = AL_TRUE;
ALint lTotalBufferDataSize;
@@ -2017,15 +2065,20 @@ static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOf
lChannels = aluChannelsFromFormat(pBuffer->format);
// Get Current BytesPlayed
lBytesPlayed = pSource->position * lChannels * 2; // NOTE : This is the byte offset into the *current* buffer
readPos = pSource->position * lChannels * 2; // NOTE : This is the byte offset into the *current* buffer
// Add byte length of any processed buffers in the queue
pBufferList = pSource->queue;
while ((pBufferList) && (pBufferList->bufferstate == PROCESSED))
{
lBytesPlayed += ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer))->size;
readPos += ((ALbuffer*)ALTHUNK_LOOKUPENTRY(pBufferList->buffer))->size;
pBufferList = pBufferList->next;
}
if(pSource->state == AL_PLAYING)
writePos = readPos + (updateSize * lChannels * 2);
else
writePos = readPos;
lTotalBufferDataSize = 0;
pBufferList = pSource->queue;
while (pBufferList)
@@ -2037,64 +2090,88 @@ static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOf
if (pSource->bLooping)
{
if (lBytesPlayed < 0)
lBytesPlayed = 0;
if(readPos < 0)
readPos = 0;
else
lBytesPlayed = lBytesPlayed % lTotalBufferDataSize;
readPos %= lTotalBufferDataSize;
if(writePos < 0)
writePos = 0;
else
writePos %= lTotalBufferDataSize;
}
else
{
// Clamp BytesPlayed to within 0 and lTotalBufferDataSize
if(lBytesPlayed < 0)
lBytesPlayed = 0;
if(lBytesPlayed > lTotalBufferDataSize)
lBytesPlayed = lTotalBufferDataSize;
if(readPos < 0)
readPos = 0;
else if(readPos > lTotalBufferDataSize)
readPos = lTotalBufferDataSize;
if(writePos < 0)
writePos = 0;
else if(writePos > lTotalBufferDataSize)
writePos = lTotalBufferDataSize;
}
switch (eName)
{
case AL_SEC_OFFSET:
*pflOffset = ((ALfloat)lBytesPlayed / (lChannels * 2.0f * flBufferFreq));
case AL_SEC_RW_OFFSETS_EXT:
pflOffset[0] = (ALfloat)readPos / (lChannels * 2.0f * flBufferFreq);
pflOffset[1] = (ALfloat)writePos / (lChannels * 2.0f * flBufferFreq);
break;
case AL_SAMPLE_OFFSET:
*pflOffset = (ALfloat)(lBytesPlayed / (lChannels * 2));
case AL_SAMPLE_RW_OFFSETS_EXT:
pflOffset[0] = (ALfloat)(readPos / (lChannels * 2));
pflOffset[1] = (ALfloat)(writePos / (lChannels * 2));
break;
case AL_BYTE_OFFSET:
case AL_BYTE_RW_OFFSETS_EXT:
// Take into account the original format of the Buffer
if ((eOriginalFormat == AL_FORMAT_MONO_IMA4) ||
(eOriginalFormat == AL_FORMAT_STEREO_IMA4))
{
// Compression rate of the ADPCM supported is 3.6111 to 1
lBytesPlayed = (ALint)((ALfloat)lBytesPlayed / 3.6111f);
// Round down to nearest ADPCM block
*pflOffset = (ALfloat)((lBytesPlayed / (36 * lChannels)) * 36 * lChannels);
pflOffset[0] = (ALfloat)((readPos / (65 * 2 * lChannels)) * 36 * lChannels);
if(pSource->state == AL_PLAYING)
{
// Round up to nearest ADPCM block
pflOffset[1] = (ALfloat)(((writePos + (65 * 2 * lChannels) - 1) / (65 * 2 * lChannels)) * 36 * lChannels);
}
else
pflOffset[1] = pflOffset[0];
}
else if (eOriginalFormat == AL_FORMAT_REAR8)
{
*pflOffset = (ALfloat)(lBytesPlayed >> 2);
pflOffset[0] = (ALfloat)(readPos >> 2);
pflOffset[1] = (ALfloat)(writePos >> 2);
}
else if (eOriginalFormat == AL_FORMAT_REAR16)
{
*pflOffset = (ALfloat)(lBytesPlayed >> 1);
pflOffset[0] = (ALfloat)(readPos >> 1);
pflOffset[1] = (ALfloat)(writePos >> 1);
}
else if (aluBytesFromFormat(eOriginalFormat) == 1)
{
*pflOffset = (ALfloat)(lBytesPlayed >> 1);
pflOffset[0] = (ALfloat)(readPos >> 1);
pflOffset[1] = (ALfloat)(writePos >> 1);
}
else if (aluBytesFromFormat(eOriginalFormat) == 4)
{
*pflOffset = (ALfloat)(lBytesPlayed << 1);
pflOffset[0] = (ALfloat)(readPos << 1);
pflOffset[1] = (ALfloat)(writePos << 1);
}
else
{
*pflOffset = (ALfloat)lBytesPlayed;
pflOffset[0] = (ALfloat)readPos;
pflOffset[1] = (ALfloat)writePos;
}
break;
}
}
else
{
*pflOffset = 0.0f;
pflOffset[0] = 0.0f;
pflOffset[1] = 0.0f;
}
return bReturn;
@@ -2124,7 +2201,6 @@ static void ApplyOffset(ALsource *pSource, ALboolean bUpdateContext)
pBufferList = pSource->queue;
lTotalBufferSize = 0;
pSource->BuffersPlayed = 0;
pSource->BuffersProcessed = 0;
while (pBufferList)
{
pBuffer = ALTHUNK_LOOKUPENTRY(pBufferList->buffer);
@@ -2137,10 +2213,7 @@ static void ApplyOffset(ALsource *pSource, ALboolean bUpdateContext)
pSource->BuffersPlayed++;
if (!pSource->bLooping)
{
pBufferList->bufferstate = PROCESSED;
pSource->BuffersProcessed++;
}
}
else if (lTotalBufferSize <= lByteOffset)
{
@@ -2150,14 +2223,8 @@ static void ApplyOffset(ALsource *pSource, ALboolean bUpdateContext)
// Set Current Buffer ID
pSource->ulBufferID = pBufferList->buffer;
// Set current position in this buffer
pSource->BufferPosition = lByteOffset - lTotalBufferSize;
// Set Total Bytes Played to Offset
pSource->lBytesPlayed = lByteOffset;
// SW Mixer Positions are in Samples
pSource->position = pSource->BufferPosition /
pSource->position = (lByteOffset - lTotalBufferSize) /
aluBytesFromFormat(pBuffer->format) /
aluChannelsFromFormat(pBuffer->format);
}
+5 -1
View File
@@ -24,10 +24,11 @@
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
#include "alSource.h"
#include "alState.h"
static const ALchar alVendor[] = "OpenAL Community";
static const ALchar alVersion[] = "1.1";
static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION;
static const ALchar alRenderer[] = "OpenAL Soft";
// Error Messages
@@ -644,6 +645,7 @@ ALAPI ALvoid ALAPIENTRY alSpeedOfSound(ALfloat flSpeedOfSound)
ALAPI ALvoid ALAPIENTRY alDistanceModel(ALenum value)
{
ALCcontext *Context;
ALsource *Source;
Context=alcGetCurrentContext();
if (Context)
@@ -660,6 +662,8 @@ ALAPI ALvoid ALAPIENTRY alDistanceModel(ALenum value)
case AL_EXPONENT_DISTANCE:
case AL_EXPONENT_DISTANCE_CLAMPED:
Context->DistanceModel = value;
for(Source = Context->Source;Source != NULL;Source = Source->next)
Source->DistanceModel = value;
break;
default:
+24
View File
@@ -0,0 +1,24 @@
# Cross-compiling requires CMake 2.6 or newer. To cross-compile, first modify
# this file to set the proper settings and paths. Then use it from CMakeConf/
# like:
# cmake .. -DCMAKE_TOOLCHAIN_FILE=../XCompile.txt \
# -DCMAKE_INSTALL_PREFIX=/usr/mingw32/mingw
# If you already have a toolchain file setup, you may use that instead of this
# file.
# the name of the target operating system
SET(CMAKE_SYSTEM_NAME Windows)
# which compilers to use for C and C++
SET(CMAKE_C_COMPILER mingw32-gcc)
SET(CMAKE_CXX_COMPILER mingw32-g++)
# here is the target environment located
SET(CMAKE_FIND_ROOT_PATH /usr/mingw32/mingw)
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+186 -67
View File
@@ -5,91 +5,210 @@
# The system-wide settings can be put in /etc/openal/alsoft.conf and user-
# specific override settings in ~/.alsoftrc.
# For Windows, these settings should go into %AppData%\alsoft.ini
# The environment variable ALSOFT_CONF can be used to specify another config
# override
# Option and block names are case-insenstive. The supplied values are only
# hints and may not be honored (though generally it'll try to get as close as
# possible). These are the current available settings:
format = AL_FORMAT_STEREO16 # Sets the output format. Can be one of:
# AL_FORMAT_MONO8 (8-bit mono)
# AL_FORMAT_STEREO8 (8-bit stereo)
# AL_FORMAT_QUAD8 (8-bit 4-channel)
# AL_FORMAT_51CHN8 (8-bit 5.1 output)
# AL_FORMAT_61CHN8 (8-bit 6.1 output)
# AL_FORMAT_71CHN8 (8-bit 7.1 output)
# AL_FORMAT_MONO16 (16-bit mono)
# AL_FORMAT_STEREO16 (16-bit stereo)
# AL_FORMAT_QUAD16 (16-bit 4-channel)
# AL_FORMAT_51CHN16 (16-bit 5.1 output)
# AL_FORMAT_61CHN16 (16-bit 6.1 output)
# AL_FORMAT_71CHN16 (16-bit 7.1 output)
# Default is AL_FORMAT_STEREO16
## format:
# Sets the output format. Can be one of:
# AL_FORMAT_MONO8 (8-bit mono)
# AL_FORMAT_STEREO8 (8-bit stereo)
# AL_FORMAT_QUAD8 (8-bit 4-channel)
# AL_FORMAT_51CHN8 (8-bit 5.1 output)
# AL_FORMAT_61CHN8 (8-bit 6.1 output)
# AL_FORMAT_71CHN8 (8-bit 7.1 output)
# AL_FORMAT_MONO16 (16-bit mono)
# AL_FORMAT_STEREO16 (16-bit stereo)
# AL_FORMAT_QUAD16 (16-bit 4-channel)
# AL_FORMAT_51CHN16 (16-bit 5.1 output)
# AL_FORMAT_61CHN16 (16-bit 6.1 output)
# AL_FORMAT_71CHN16 (16-bit 7.1 output)
#format = AL_FORMAT_STEREO16
cf_level = 0 # Sets the crossfeed level for stereo output. Valid values are:
# 0 - No crossfeed
# 1 - Low crossfeed
# 2 - Middle crossfeed
# 3 - High crossfeed (virtual speakers are closer to itself)
# 4 - Low easy crossfeed
# 5 - Middle easy crossfeed
# 6 - High easy crossfeed
# Default is 0. Users of headphones may want to try various
# settings. Has no effect on non-stereo modes.
## cf_level:
# Sets the crossfeed level for stereo output. Valid values are:
# 0 - No crossfeed
# 1 - Low crossfeed
# 2 - Middle crossfeed
# 3 - High crossfeed (virtual speakers are closer to itself)
# 4 - Low easy crossfeed
# 5 - Middle easy crossfeed
# 6 - High easy crossfeed
# Users of headphones may want to try various settings. Has no effect on non-
# stereo modes.
#cf_level = 0
frequency = 44100 # Sets the output frequency. Default is 44100
## frequency:
# Sets the output frequency.
#frequency = 44100
refresh = 4096 # Sets the buffer size, in frames. Default is 4096. Note that
# the actual granularity may or may not be less than this.
## refresh:
# Sets the buffer size, in frames. Note that the actual granularity may or may
# not be less than this.
#refresh = 4096
sources = 256 # Sets the maximum number of allocatable sources. Lower values
# may help for systems with apps that try to play more sounds
# than the CPU can handle. Default is 256
## sources:
# Sets the maximum number of allocatable sources. Lower values may help for
# systems with apps that try to play more sounds than the CPU can handle.
#sources = 256
stereodup = # Sets whether to duplicate stereo sounds on the rear speakers for
# 4+ channel output. This can make stereo sources substantially
# louder than mono or even 4+ channel sources, but provides a
# "fuller" playback quality. True, yes, on, and non-0 values will
# duplicate stereo sources. 0 and anything else will cause stereo
# sounds to only play out the front speakers.
# Default is false
## stereodup:
# Sets whether to duplicate stereo sounds on the rear and side speakers for 4+
# channel output. This can make stereo sources substantially louder than mono
# or even 4+ channel sources, but provides a "fuller" playback quality. True,
# yes, on, and non-0 values will duplicate stereo sources. 0 and anything else
# will cause stereo sounds to only play out the front speakers.
#stereodup = false
drivers = # Sets the backend driver list order, comma-seperated. Unknown
# backends and duplicated names are ignored, and unlisted backends
# won't be considered for use. An empty list means the default.
# Default is:
# alsa,oss,dsound,winmm,wave
## drivers:
# Sets the backend driver list order, comma-seperated. Unknown backends and
# duplicated names are ignored, and unlisted backends won't be considered for
# use. An empty list means the default.
#drivers = alsa,oss,solaris,dsound,winmm,port,pulse,wave
[alsa] # ALSA backend stuff
device = default # Sets the device name for the default playback device.
# Default is default
## excludefx:
# Sets which effects to exclude, preventing apps from using them. This can
# help for apps that try to use effects which are too CPU intensive for the
# system to handle. Available effects are: eaxreverb,reverb,echo
#excludefx =
periods = 0 # Sets the number of update buffers for playback. A value of 0
# means auto-select. Default is 0
## slots:
# Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
# can use a non-negligible amount of CPU time if an effect is set on it even
# if no sources are feeding it, so this may help when apps use more than the
# system can handle.
#slots = 4
capture = default # Sets the device name for the default capture device.
# Default is default
## sends:
# Sets the maximum number of auxiliary sends per source. The total number of
# sends possible is defined at compile time and thus can not be increased
# beyond the default (2).
#sends = 2
mmap = true # Sets whether to try using mmap mode (helps reduce latencies and
# CPU consumption). If mmap isn't available, it will automatically
# fall back to non-mmap mode. True, yes, on, and non-0 values will
# attempt to use mmap. 0 and anything else will force mmap off.
# Default is true.
## layout_STEREO:
# Sets the speaker layout when using stereo output. Values are specified in
# degrees, where 0 is straight in front, negative goes left, and positive goes
# right. The values must define a circular pattern, starting with the back-
# left at the most negative, around the front to back-center. Unspecified
# speakers will remain at their default position. Available speakers are
# front-left(fl) and front-right(fr).
#layout_STEREO = fl=-90, fr=90
[oss] # OSS backend stuff
device = /dev/dsp # Sets the device name for OSS output. Default is /dev/dsp
## laytout_QUAD:
# Sets the speaker layout when using quadriphonic output. Available speakers
# are back-left(bl), front-left(fl), front-right(fr), and back-right(br).
#layout_QUAD = bl=-135, fl=-45, fr=45, br=135
periods = 4 # Sets the number of update buffers. Default is 4
## layout_51CHN:
# Sets the speaker layout when using 5.1 output. Available speakers are back-
# left(bl), front-left(fl), front-center(fc), front-right(fr), and back-
# right(br).
#layout_51CHN = bl=-110, fl=-30, fc=0, fr=30, br=110
capture = /dev/dsp # Sets the device name for OSS capture. Default is /dev/dsp
## layout_61CHN:
# Sets the speaker layout when using 6.1 output. Available speakers are side-
# left(sl), front-left(fl), front-center(fc), front-right(fr), side-right(sr),
# and back-center(bc).
#layout_61CHN = sl=-90, fl=-30, fc=0, fr=30, sr=90, bc=180
[dsound] # DirectSound backend stuff
# Nothing yet...
## layout_71CHN:
# Sets the speaker layout when using 7.1 output. Available speakers are back-
# left(bl), side-left(sl), front-left(fl), front-center(fc), front-right(fr),
# side-right(sr), and back-right(br).
#layout_71CHN = bl=-150, sl=-90, fl=-30, fc=0, fr=30, sr=90, br=150
[winmm] # Windows Multimedia backend stuff
# Nothing yet...
##
## ALSA backend stuff
##
[alsa]
[wave] # Wave File Writer stuff
file = # Sets the filename of the wave file to write to. An empty name
# prevents the backend from opening, even when explicitly requested.
# THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
# Default is empty
## device:
# Sets the device name for the default playback device.
#device = default
## periods:
# Sets the number of update buffers for playback. A value of 0 means auto-
# select.
#periods = 0
## capture:
# Sets the device name for the default capture device.
#capture = default
## mmap:
# Sets whether to try using mmap mode (helps reduce latencies and CPU
# consumption). If mmap isn't available, it will automatically fall back to
# non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
# and anything else will force mmap off.
#mmap = true
##
## OSS backend stuff
##
[oss]
## device:
# Sets the device name for OSS output.
#device = /dev/dsp
## periods:
# Sets the number of update buffers.
#periods = 4
## capture:
# Sets the device name for OSS capture.
#capture = /dev/dsp
##
## Solaris backend stuff
##
[solaris]
## device:
# Sets the device name for Solaris output.
#device = /dev/audio
## DirectSound backend stuff
[dsound]
## periods:
# Sets the number of updates for the output buffer.
#periods = 4
##
## Windows Multimedia backend stuff
##
[winmm]
##
## PortAudio backend stuff
##
[port]
## device:
# Sets the device index for output. Negative values will use the default as
# given by PortAudio itself.
#device = -1
## periods:
# Sets the number of update buffers.
#periods = 4
##
## PulseAudio backend stuff
##
[pulse]
##
## Wave File Writer stuff
##
[wave]
## file:
# Sets the filename of the wave file to write to. An empty name prevents the
# backend from opening, even when explicitly requested.
# THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
#file =
+30
View File
@@ -1,18 +1,30 @@
#ifndef CONFIG_H
#define CONFIG_H
/* Define to the library version */
#define ALSOFT_VERSION "${LIB_VERSION}"
/* Define if we have the ALSA backend */
#cmakedefine HAVE_ALSA
/* Define if we have the OSS backend */
#cmakedefine HAVE_OSS
/* Define if we have the Solaris backend */
#cmakedefine HAVE_SOLARIS
/* Define if we have the DSound backend */
#cmakedefine HAVE_DSOUND
/* Define if we have the Windows Multimedia backend */
#cmakedefine HAVE_WINMM
/* Define if we have the PortAudio backend */
#cmakedefine HAVE_PORTAUDIO
/* Define if we have the PulseAudio backend */
#cmakedefine HAVE_PULSEAUDIO
/* Define if we have dlfcn.h */
#cmakedefine HAVE_DLFCN_H
@@ -22,6 +34,12 @@
/* Define if we have the acosf function */
#cmakedefine HAVE_ACOSF
/* Define if we have the atanf function */
#cmakedefine HAVE_ATANF
/* Define if we have the fabsf function */
#cmakedefine HAVE_FABSF
/* Define if we have the strtof function */
#cmakedefine HAVE_STRTOF
@@ -49,4 +67,16 @@
/* Define if we have pthread_np.h */
#cmakedefine HAVE_PTHREAD_NP_H
/* Define if we have float.h */
#cmakedefine HAVE_FLOAT_H
/* Define if we have fenv.h */
#cmakedefine HAVE_FENV_H
/* Define if we have fesetround() */
#cmakedefine HAVE_FESETROUND
/* Define if we have _controlfp() */
#cmakedefine HAVE__CONTROLFP
#endif
+124 -1
View File
@@ -19,6 +19,37 @@
#include "AL/al.h"
#include "AL/alext.h"
#ifndef ALC_EXT_EFX
#define AL_FILTER_TYPE 0x8001
#define AL_EFFECT_TYPE 0x8001
#define AL_FILTER_NULL 0x0000
#define AL_FILTER_LOWPASS 0x0001
#define AL_FILTER_HIGHPASS 0x0002
#define AL_FILTER_BANDPASS 0x0003
#define AL_EFFECT_NULL 0x0000
#define AL_EFFECT_EAXREVERB 0x8000
#define AL_EFFECT_REVERB 0x0001
#define AL_EFFECT_CHORUS 0x0002
#define AL_EFFECT_DISTORTION 0x0003
#define AL_EFFECT_ECHO 0x0004
#define AL_EFFECT_FLANGER 0x0005
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
#define AL_EFFECT_VOCAL_MORPHER 0x0007
#define AL_EFFECT_PITCH_SHIFTER 0x0008
#define AL_EFFECT_RING_MODULATOR 0x0009
#define AL_EFFECT_AUTOWAH 0x000A
#define AL_EFFECT_COMPRESSOR 0x000B
#define AL_EFFECT_EQUALIZER 0x000C
#define ALC_EFX_MAJOR_VERSION 0x20001
#define ALC_EFX_MINOR_VERSION 0x20002
#define ALC_MAX_AUXILIARY_SENDS 0x20003
#endif
ALvoid (AL_APIENTRY *p_alGenFilters)(ALsizei,ALuint*);
ALvoid (AL_APIENTRY *p_alDeleteFilters)(ALsizei,ALuint*);
ALvoid (AL_APIENTRY *p_alFilteri)(ALuint,ALenum,ALint);
ALvoid (AL_APIENTRY *p_alGenEffects)(ALsizei,ALuint*);
ALvoid (AL_APIENTRY *p_alDeleteEffects)(ALsizei,ALuint*);
ALvoid (AL_APIENTRY *p_alEffecti)(ALuint,ALenum,ALint);
static const int indentation = 4;
static const int maxmimumWidth = 79;
@@ -134,7 +165,7 @@ static void printALCInfo (void)
alcGetString(device, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER));
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &minor);
alcGetIntegerv(device, ALC_MINOR_VERSION, 1, &minor);
checkForErrors();
printf("ALC version: %d.%d\n", (int)major, (int)minor);
@@ -152,6 +183,97 @@ static void printALInfo(void)
checkForErrors();
}
static void printEFXInfo(void)
{
ALCint major, minor, sends;
ALCdevice *device;
ALuint obj;
int i;
const struct {
ALenum type;
const char *name;
} effects[] = {
{ AL_EFFECT_EAXREVERB, "EAX Reverb" },
{ AL_EFFECT_REVERB, "Reverb" },
{ AL_EFFECT_CHORUS, "Chorus" },
{ AL_EFFECT_DISTORTION, "Distortion" },
{ AL_EFFECT_ECHO, "Echo" },
{ AL_EFFECT_FLANGER, "Flanger" },
{ AL_EFFECT_FREQUENCY_SHIFTER, "Frequency Shifter" },
{ AL_EFFECT_VOCAL_MORPHER, "Vocal Morpher" },
{ AL_EFFECT_PITCH_SHIFTER, "Pitch Shifter" },
{ AL_EFFECT_RING_MODULATOR, "Ring Modulator" },
{ AL_EFFECT_AUTOWAH, "Autowah" },
{ AL_EFFECT_COMPRESSOR, "Compressor" },
{ AL_EFFECT_EQUALIZER, "Equalizer" },
{ AL_EFFECT_NULL, NULL }
};
const struct {
ALenum type;
const char *name;
} filters[] = {
{ AL_FILTER_LOWPASS, "Low-pass" },
{ AL_FILTER_HIGHPASS, "High-pass" },
{ AL_FILTER_BANDPASS, "Band-pass" },
{ AL_FILTER_NULL, NULL }
};
device = alcGetContextsDevice(alcGetCurrentContext());
if(alcIsExtensionPresent(device, (const ALCchar*)"ALC_EXT_EFX") == AL_FALSE)
{
printf("EFX not available\n");
return;
}
alcGetIntegerv(device, ALC_EFX_MAJOR_VERSION, 1, &major);
alcGetIntegerv(device, ALC_EFX_MINOR_VERSION, 1, &minor);
checkForErrors();
printf("EFX version: %d.%d\n", (int)major, (int)minor);
alcGetIntegerv(device, ALC_MAX_AUXILIARY_SENDS, 1, &sends);
checkForErrors();
printf("Max auxiliary sends: %d\n", (int)sends);
p_alGenFilters = alGetProcAddress("alGenFilters");
p_alDeleteFilters = alGetProcAddress("alDeleteFilters");
p_alFilteri = alGetProcAddress("alFilteri");
p_alGenEffects = alGetProcAddress("alGenEffects");
p_alDeleteEffects = alGetProcAddress("alDeleteEffects");
p_alEffecti = alGetProcAddress("alEffecti");
checkForErrors();
if(!p_alGenEffects || !p_alDeleteEffects || !p_alEffecti ||
!p_alGenFilters || !p_alDeleteFilters || !p_alFilteri)
{
printf("Missing EFX functions!\n");
return;
}
p_alGenFilters(1, &obj);
checkForErrors();
printf("Available filters:\n");
for(i = 0;filters[i].type != AL_FILTER_NULL;i++)
{
p_alFilteri(obj, AL_FILTER_TYPE, filters[i].type);
if(alGetError() == AL_NO_ERROR)
printf(" %s\n", filters[i].name);
}
p_alDeleteFilters(1, &obj);
checkForErrors();
p_alGenEffects(1, &obj);
checkForErrors();
printf("Available effects:\n");
for(i = 0;effects[i].type != AL_EFFECT_NULL;i++)
{
p_alEffecti(obj, AL_EFFECT_TYPE, effects[i].type);
if(alGetError() == AL_NO_ERROR)
printf(" %s\n", effects[i].name);
}
p_alDeleteEffects(1, &obj);
checkForErrors();
}
int main()
{
ALCdevice *device = alcOpenDevice(NULL);
@@ -161,6 +283,7 @@ int main()
printALCInfo();
printALInfo();
printEFXInfo();
checkForErrors();
alcMakeContextCurrent(NULL);
+8
View File
@@ -91,6 +91,14 @@ extern "C" {
#define AL_FORMAT_STEREO_IMA4 0x1301
#endif
#ifndef AL_EXT_buffer_sub_data
#define AL_EXT_buffer_sub_data 1
#define AL_BYTE_RW_OFFSETS_EXT 0x1031
#define AL_SAMPLE_RW_OFFSETS_EXT 0x1032
#define AL_SEC_RW_OFFSETS_EXT 0x1033
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATAEXTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
#endif
#ifdef __cplusplus
}
#endif